This is possibly by design, but I thought I'd mention it: trucks, etc will stop updating their status ( position, fuel ) when no player is nearby. This makes sense for creatures, since they despawn at a certain distance, but ( and I may be mistaken on how this is working under the hood ) vehicles continue to update constantly on the in-game map, so I would imagine the data on their status exists in some capacity? Is it possible for FRM to use that data, so they continue to be accurately reported at a distance?
This is possibly by design, but I thought I'd mention it: trucks, etc will stop updating their status ( position, fuel ) when no player is nearby. This makes sense for creatures, since they despawn at a certain distance, but ( and I may be mistaken on how this is working under the hood ) vehicles continue to update constantly on the in-game map, so I would imagine the data on their status exists in some capacity? Is it possible for FRM to use that data, so they continue to be accurately reported at a distance?