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menu.c
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126 lines (101 loc) · 4.26 KB
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#include "raylib.h"
#include "moduleLoop.h"
#include "raylibeditor.h"
#include "menu.h"
#include <stdlib.h>
#include <string.h>
void MenuInit()
{
dt.elapsedTime = 0.0f;
struct MenuData *data = (struct MenuData *)malloc(sizeof(struct MenuData));
Vector2 scaledDims;
Vector2 dims;
dims.x = 100;
dims.y = 50;
Vector2 curRes;
curRes.x = GetScreenWidth();
curRes.y = GetScreenHeight();
ScaleVec2(&scaledDims, &dims, &defaultRes, &curRes);
(*data).playButt.rect.x = (curRes.x/2) - scaledDims.x/2;
(*data).playButt.rect.y = (curRes.y/2) - scaledDims.y;
(*data).playButt.rect.width = scaledDims.x;
(*data).playButt.rect.height = scaledDims.y;
(*data).exitButt.rect.x = (curRes.x/2) - scaledDims.x/2;
(*data).exitButt.rect.y = (curRes.y/2);
(*data).exitButt.rect.width = scaledDims.x;
(*data).exitButt.rect.height = scaledDims.y;
(*data).playButt.defautFontSize = 20;
int defaultArea = defaultRes.x * defaultRes.y;
int curArea = curRes.x * curRes.y;
(*data).playButt.curFontSize = ( curArea * (*data).playButt.defautFontSize ) / defaultArea;
(*data).exitButt.defautFontSize = 20;
(*data).exitButt.curFontSize = (*data).playButt.curFontSize;
strcpy( (*data).playButt.text, "Play");
strcpy( (*data).exitButt.text, "Exit");
int textWidth = MeasureText( (*data).playButt.text, (*data).playButt.curFontSize );
(*data).playButt.textPos.x = ( (*data).playButt.rect.width/2 ) - (textWidth/2);
(*data).playButt.textPos.y = ( (*data).playButt.rect.height/2 ) - ( (*data).playButt.curFontSize/2 );
(*data).playButt.textPos.x += (*data).playButt.rect.x;
(*data).playButt.textPos.y += (*data).playButt.rect.y;
textWidth = MeasureText( (*data).exitButt.text, (*data).exitButt.curFontSize );
(*data).exitButt.textPos.x = ( (*data).exitButt.rect.width/2 ) - (textWidth/2 );
(*data).exitButt.textPos.y = ( (*data).exitButt.rect.height/2 ) - ( (*data).exitButt.curFontSize/2 );
(*data).exitButt.textPos.x += (*data).exitButt.rect.x;
(*data).exitButt.textPos.y += (*data).exitButt.rect.y;
moduleData = data;
ModuleLoop = MenuLoop;
}
void MenuExit()
{
free( (struct MenuData *)moduleData );
moduleData = NULL;
}
void MenuLoop()
{
BeginDrawing();
ClearBackground(RAYWHITE);
//Play butt
DrawRectangleRec( (* (struct MenuData *)moduleData).playButt.rect , LIGHTGRAY);
if (CheckCollisionPointRec(GetMousePosition(), (* (struct MenuData *)moduleData).playButt.rect) )
{
DrawRectangleLines( (* (struct MenuData *)moduleData).playButt.rect.x, (* (struct MenuData *)moduleData).playButt.rect.y,
(* (struct MenuData *)moduleData).playButt.rect.width, (* (struct MenuData *)moduleData).playButt.rect.height, RED);
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
{
MenuExit();
SetModule(GAMEPLAY);
return;
};
}
else
{
DrawRectangleLines( (* (struct MenuData *)moduleData).playButt.rect.x, (* (struct MenuData *)moduleData).playButt.rect.y,
(* (struct MenuData *)moduleData).playButt.rect.width, (* (struct MenuData *)moduleData).playButt.rect.height, DARKGRAY);
}
DrawText( (* (struct MenuData *)moduleData).playButt.text,
(* (struct MenuData *)moduleData).playButt.textPos.x,
(* (struct MenuData *)moduleData).playButt.textPos.y,
(* (struct MenuData *)moduleData).playButt.curFontSize, MAROON);
//Exit butt
DrawRectangleRec( (* (struct MenuData *)moduleData).exitButt.rect , LIGHTGRAY);
if (CheckCollisionPointRec(GetMousePosition(), (* (struct MenuData *)moduleData).exitButt.rect) )
{
DrawRectangleLines( (* (struct MenuData *)moduleData).exitButt.rect.x, (* (struct MenuData *)moduleData).exitButt.rect.y,
(* (struct MenuData *)moduleData).exitButt.rect.width, (* (struct MenuData *)moduleData).exitButt.rect.height, RED);
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
{
ExitGame();
return;
};
}
else
{
DrawRectangleLines( (* (struct MenuData *)moduleData).exitButt.rect.x, (* (struct MenuData *)moduleData).exitButt.rect.y,
(* (struct MenuData *)moduleData).exitButt.rect.width, (* (struct MenuData *)moduleData).exitButt.rect.height, DARKGRAY);
}
DrawText( (* (struct MenuData *)moduleData).exitButt.text,
(* (struct MenuData *)moduleData).exitButt.textPos.x,
(* (struct MenuData *)moduleData).exitButt.textPos.y,
(* (struct MenuData *)moduleData).exitButt.curFontSize, MAROON);
EndDrawing();
}