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SpaceInvadersTest.java
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95 lines (81 loc) · 2.17 KB
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// Noor Ansari
import org.junit.jupiter.api.BeforeEach;
import org.junit.jupiter.api.Test;
import static org.junit.jupiter.api.Assertions.*;
public class SpaceInvadersTest {
SpaceInvaders game;
@BeforeEach
void setup() {
game = new SpaceInvaders();
}
@Test
void testInitialPlayerPosition() {
assertEquals(4, game.getPlayerX());
}
@Test
void testMoveLeft() {
game.movePlayerLeft();
assertEquals(3, game.getPlayerX());
}
@Test
void testMoveRight() {
game.movePlayerRight();
assertEquals(5, game.getPlayerX());
}
@Test
void testFireBullet() {
game.fireBullet();
assertTrue(game.isBulletActive());
assertEquals(game.getPlayerX(), game.getBulletX());
assertEquals(6, game.getBulletY());
}
@Test
void testBulletMovesUp() {
game.fireBullet();
int startY = game.getBulletY();
game.updateBullet();
assertEquals(startY - 1, game.getBulletY());
}
@Test
void testBulletDeactivatesOffscreen() {
game.fireBullet();
for (int i = 0; i < 10; i++) {
game.updateBullet();
}
assertFalse(game.isBulletActive());
}
@Test
void testBulletHitsEnemy() {
game.fireBullet();
game.updateBullet(); // bulletY = 5
game.updateBullet(); // bulletY = 4
game.updateBullet(); // etc.
// manual
game.fireBullet();
game.updateBullet();
game.updateBullet();
game.updateBullet();
game.updateBullet();
game.updateBullet();
game.fireBullet();
game.updateBullet();
// set manually to hit
game.fireBullet();
game.updateBullet();
game.updateBullet();
game.updateBullet();
game.updateBullet();
game.updateBullet();
game.updateBullet();
}
@Test
void testEnemyReachesPlayer() {
while (!game.isGameOver()) {
game.updateEnemy();
if (game.getEnemyY() == 7 && game.getEnemyX() == game.getPlayerX()) {
break;
}
}
assertTrue(game.isGameOver());
}
}