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jd_def.lua
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1537 lines (1433 loc) · 51.4 KB
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local jd_def = JokerDisplay.Definitions
jd_def['j_mxms_4d'] = { -- 4D Joker
text = {
{
border_nodes = {
{ text = "X" },
{ ref_table = "card.ability.extra", ref_value = "Xmult", retrigger_type = "exp" }
}
}
},
}
jd_def['j_mxms_abyss_angel'] = { -- Abyss Angel
text = {
{
border_nodes = {
{ text = "X" },
{ ref_table = "card.ability.extra", ref_value = "Xmult", retrigger_type = "exp" }
}
}
},
reminder_text = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "accrued_chips", colour = G.C.CHIPS },
{ text = "/" },
{ ref_table = "card.ability.extra", ref_value = "target_chips" },
{ text = ")" },
},
calc_function = function(card)
card.joker_display_values.accrued_chips = card.ability.extra.accrued_chips
local text, _, scoring_hand = JokerDisplay.evaluate_hand()
if text ~= 'Unknown' then
local aChips = 0
for k, v in pairs(scoring_hand) do
aChips = (aChips + v:get_chip_bonus()) * JokerDisplay.calculate_card_triggers(v, scoring_hand)
end
card.joker_display_values.accrued_chips = card.joker_display_values.accrued_chips + aChips
end
end
}
jd_def['j_mxms_bankrupt'] = { -- Bankrupt
text = {
{ text = "+" },
{ ref_table = "card.ability.extra", ref_value = "mult", retrigger_type = "mult" }
},
text_config = { colour = G.C.MULT, scale = 0.4 }
}
jd_def['j_mxms_bear'] = { -- Bear
text = {
{
border_nodes = {
{ text = "X" },
{ ref_table = "card.joker_display_values", ref_value = "Xmult", retrigger_type = "exp" }
}
}
},
calc_function = function(card)
card.joker_display_values.Xmult = 1
if to_big(G.GAME.dollars) < to_big(0) then
card.joker_display_values.Xmult = card.joker_display_values.Xmult +
math.abs(G.GAME.dollars) * card.ability.extra.gain
end
end
}
jd_def['j_mxms_bell_curve'] = { -- Bell Curve
text = {
{
border_nodes = {
{ text = "X" },
{ ref_table = "card.ability.extra", ref_value = "Xmult", retrigger_type = "exp" }
}
}
},
}
jd_def['j_mxms_blackjack'] = { -- Blackjack
text = {
{
border_nodes = {
{ text = "X" },
{ ref_table = "card.ability.extra", ref_value = "Xmult", retrigger_type = "exp" }
}
}
},
}
jd_def['j_mxms_blue_tang'] = { -- Blue Tang
text = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "active" },
{ text = ")" },
},
calc_function = function(card)
if card ~= G.jokers.cards[#G.jokers.cards] then
card.joker_display_values.active = localize('jdis_active')
else
card.joker_display_values.active = localize('jdis_inactive')
end
end
}
jd_def['j_mxms_bootleg'] = { -- Bootleg
reminder_text = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "copied_card", colour = G.C.RED },
{ text = ")" },
},
calc_function = function(card)
local copied_joker, copied_debuff = JokerDisplay.calculate_blueprint_copy(card)
card.joker_display_values.copied_card = localize('k_none')
JokerDisplay.copy_display(card, copied_joker, copied_debuff)
end,
get_blueprint_joker = function(card)
if G.GAME.mxms_last_bought.card ~= nil then
return G.GAME.mxms_last_bought.card
end
return nil
end
}
jd_def['j_mxms_brainwashed'] = { -- Brainwashed
text = {
{ ref_table = "card.joker_display_values", ref_value = "suit" }
},
extra = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "odds" },
{ text = ")" },
},
extra_config = { colour = G.C.GREEN, scale = 0.3 },
calc_function = function(card)
local numerator, denominator = SMODS.get_probability_vars(card, card.ability.extra.prob, card.ability.extra.odds,
'bwash')
card.joker_display_values.odds = localize { type = 'variable', key = "jdis_odds", vars = { numerator, denominator } }
card.joker_display_values.suit = localize('k_none')
card.joker_display_values.suit_key = nil
local _, poker_hands, scoring_hand = JokerDisplay.evaluate_hand()
if poker_hands['Flush'] and next(poker_hands['Flush']) then
card.joker_display_values.suit = localize(scoring_hand[1].base.suit, 'suits_singular')
card.joker_display_values.suit_key = scoring_hand[1].base.suit
end
end,
style_function = function(card, text, reminder_text, extra)
if card.joker_display_values.suit_key then
text.children[1].config.colour = lighten(G.C.SUITS[card.joker_display_values.suit_key], 0.35)
else
text.children[1].config.colour = G.C.WHITE
end
end
}
jd_def['j_mxms_breadsticks'] = { -- Endless Breadsticks
text = {
{ text = "+" },
{ ref_table = "card.ability.extra", ref_value = "chips", retrigger_type = "mult" }
},
text_config = { colour = G.C.CHIPS, scale = 0.4 },
reminder_text = {
{ text = "(" },
{ ref_table = "card.ability.extra", ref_value = "d_tally", colour = G.C.RED },
{ text = "/" },
{ ref_table = "card.ability.extra", ref_value = "d_requirement" },
{ text = ")" },
}
}
jd_def['j_mxms_brown'] = { -- Brown
text = {
{
border_nodes = {
{ text = "X" },
{ ref_table = "card.ability.extra", ref_value = "Xmult", retrigger_type = "exp" }
}
}
},
}
jd_def['j_mxms_bullseye'] = { -- Bullseye
text = {
{ text = "+" },
{ ref_table = "card.ability.extra", ref_value = "chips", retrigger_type = "mult" }
},
text_config = { colour = G.C.CHIPS, scale = 0.4 }
}
jd_def['j_mxms_butterfly'] = { -- Butterfly
text = {
{ text = "(" },
{ ref_table = "card.ability.extra", ref_value = "consumables", colour = G.C.SPECTRAL },
{ text = "/" },
{ ref_table = "card.ability.extra", ref_value = "goal" },
{ text = ")" },
}
}
jd_def['j_mxms_caterpillar'] = { -- caterpillar
text = {
{ text = "(" },
{ ref_table = "card.ability.extra", ref_value = "tarots", colour = G.C.TAROT },
{ text = "/" },
{ ref_table = "card.ability.extra", ref_value = "goal" },
{ text = ")" },
}
}
jd_def['j_mxms_chekhov'] = { -- Chekhov's Gun
text = {
{
border_nodes = {
{ text = "X" },
{ ref_table = "card.joker_display_values", ref_value = "Xmult", retrigger_type = "exp" }
}
}
},
reminder_text = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "active" },
{ text = ")" },
},
calc_function = function(card)
card.joker_display_values.Xmult = 1
card.joker_display_values.active = localize('jdis_inactive')
if G.P_BLINDS[G.GAME.round_resets.blind_choices.Boss].boss.showdown then
card.joker_display_values.Xmult = G.GAME.round_resets.blind_ante
card.joker_display_values.active = localize('jdis_active')
end
end
}
jd_def['j_mxms_chrysalis'] = { -- Chrysalis
text = {
{ text = "(" },
{ ref_table = "card.ability.extra", ref_value = "planets", colour = G.C.PLANET },
{ text = "/" },
{ ref_table = "card.ability.extra", ref_value = "goal" },
{ text = ")" },
}
}
jd_def['j_mxms_clown_car'] = { -- Clown Car
text = {
{ text = "+" },
{ ref_table = "card.ability.extra", ref_value = "mult", retrigger_type = "mult" }
},
text_config = { colour = G.C.MULT, scale = 0.4 }
}
jd_def['j_mxms_comedian'] = { -- Comedian
text = {
{
border_nodes = {
{ text = "X" },
{ ref_table = "card.ability.extra", ref_value = "Xmult", retrigger_type = "exp" }
}
}
},
extra = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "odds" },
{ text = ")" },
},
extra_config = { colour = G.C.GREEN, scale = 0.3 },
calc_function = function(card)
local numerator, denominator = SMODS.get_probability_vars(card, card.ability.extra.prob, card.ability.extra.odds,
'comedian')
card.joker_display_values.odds = localize { type = 'variable', key = "jdis_odds", vars = { numerator, denominator } }
end
}
jd_def['j_mxms_conveyor_belt'] = { -- Convyeor Belt
text = {
{ text = "+", colour = G.C.CHIPS },
{ ref_table = "card.ability.extra", ref_value = "chips", colour = G.C.CHIPS, retrigger_type = "mult" },
{ text = " +", colour = G.C.MULT },
{ ref_table = "card.ability.extra", ref_value = "mult", colour = G.C.MULT, retrigger_type = "mult" }
},
}
jd_def['j_mxms_coronation'] = { -- Coronation
text = {
{ text = "(" },
{ ref_table = "card.ability.extra", ref_value = "rounds", colour = G.C.ATTENTION },
{ text = "/" },
{ ref_table = "card.ability.extra", ref_value = "goal" },
{ text = ")" },
}
}
jd_def['j_mxms_coupon'] = { -- Coupon
text = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "odds" },
{ text = ")" },
},
text_config = { colour = G.C.GREEN, scale = 0.4 },
calc_function = function(card)
local numerator, denominator = SMODS.get_probability_vars(card, card.ability.extra.prob, card.ability.extra.odds,
'cou')
card.joker_display_values.odds = localize { type = 'variable', key = "jdis_odds", vars = { numerator, denominator } }
end
}
jd_def['j_mxms_crowned'] = { -- Crowned
text = {
{
border_nodes = {
{ text = "X" },
{ ref_table = "card.ability.extra", ref_value = "Xmult", retrigger_type = "exp" }
}
}
},
}
jd_def['j_mxms_dark_room'] = { -- Dark Room
text = {
{ text = "(" },
{ ref_table = "card.ability.extra", ref_value = "rounds", colour = G.C.ATTENTION },
{ text = "/" },
{ ref_table = "card.ability.extra", ref_value = "req" },
{ text = ")" },
}
}
jd_def['j_mxms_dmiid'] = { -- Don't Mind If I Do
text = {
{
border_nodes = {
{ text = "X" },
{ ref_table = "card.ability.extra", ref_value = "Xmult", retrigger_type = "exp" }
}
}
},
}
jd_def['j_mxms_fools_gold'] = { -- Fool's Gold
text = {
{ text = "+$" },
{ ref_table = "card.joker_display_values", ref_value = "dollars" },
},
text_config = { colour = G.C.GOLD, scale = 0.4 },
calc_function = function(card)
local gold_cards = 0
if G.playing_cards then
for k, v in pairs(G.playing_cards) do
if SMODS.has_enhancement(v, 'm_gold') then
gold_cards = gold_cards + 1
end
end
end
card.joker_display_values.dollars = math.floor(gold_cards / 2)
end
}
jd_def['j_mxms_fortune_cookie'] = { -- Fortune Cookie
text = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "odds" },
{ text = ")" },
},
text_config = { colour = G.C.GREEN, scale = 0.4 },
calc_function = function(card)
local numerator, denominator = SMODS.get_probability_vars(card, card.ability.extra.prob, card.ability.extra.odds,
'fco')
card.joker_display_values.odds = localize { type = 'variable', key = "jdis_odds", vars = { numerator, denominator } }
end
}
jd_def['j_mxms_four_course_meal'] = { -- Four Course Meal
text = {
{ ref_table = "card.joker_display_values", ref_value = "value" },
},
calc_function = function(card)
if card.ability.extra.hands_left >= 4 then
card.joker_display_values.value = '+' .. card.ability.extra.chips
return
elseif card.ability.extra.hands_left >= 3 then
card.joker_display_values.value = '+' .. card.ability.extra.mult
return
elseif card.ability.extra.hands_left >= 2 then
card.joker_display_values.value = 'X' .. card.ability.extra.Xmult
return
elseif card.ability.extra.hands_left >= 1 then
card.joker_display_values.value = '+$' .. card.ability.extra.money
return
end
end,
style_function = function(card, text, reminder_text, extra)
if text and text.children[1].config.colour then
if card.ability.extra.hands_left >= 4 then
text.children[1].config.colour = lighten(G.C.CHIPS, 0.35)
return
elseif card.ability.extra.hands_left >= 3 then
text.children[1].config.colour = lighten(G.C.MULT, 0.35)
return
elseif card.ability.extra.hands_left >= 2 then
text.children[1].config.colour = lighten(G.C.MULT, 0.35)
return
elseif card.ability.extra.hands_left >= 1 then
text.children[1].config.colour = lighten(G.C.GOLD, 0.35)
return
end
end
end
}
jd_def['j_mxms_four_leaf_clover'] = { -- Four Leaf Clover
text = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "active" },
{ text = ")" },
},
calc_function = function(card)
local text, _, scoring_hand = JokerDisplay.evaluate_hand()
if text ~= 'Unknown' then
card.joker_display_values.active = #scoring_hand == 4 and localize('jdis_active') or
localize('jdis_inactive')
end
end
}
jd_def['j_mxms_galaxy_brain'] = { -- Galaxy Brain
text = {
{
border_nodes = {
{ text = "X" },
{ ref_table = "card.joker_display_values", ref_value = "Xmult", retrigger_type = "exp" }
}
}
},
reminder_text = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "hand" },
{ text = ")" },
},
calc_function = function(card)
card.joker_display_values.Xmult = card.ability.extra.Xmult
card.joker_display_values.hand = localize(card.ability.extra.last_hand, 'poker_hands') or localize('k_none')
local text, _, _ = JokerDisplay.evaluate_hand()
if text ~= 'Unknown' then
for k, v in pairs(G.GAME.hands) do
if k == card.ability.extra.last_hand then
card.joker_display_values.Xmult = 1
elseif k == text then
card.joker_display_values.Xmult = card.ability.extra.Xmult + card.ability.extra.gain
end
end
end
end
}
jd_def['j_mxms_review'] = { -- Game Review
reminder_text = {
{ text = "(6,7,8,9,10)" },
},
retrigger_function = function(playing_card, scoring_hand, held_in_hand, joker_card)
if held_in_hand then return 0 end
return (playing_card:get_id() == 6 or playing_card:get_id() == 7 or
playing_card:get_id() == 8 or playing_card:get_id() == 9 or
playing_card:get_id() == 10) and
joker_card.ability.extra.reps * JokerDisplay.calculate_joker_triggers(joker_card) or 0
end
}
jd_def['j_mxms_gelatin'] = { -- Gelatin
text = {
{ ref_table = "card.ability.extra", ref_value = "cards_left" }
},
text_config = { colour = G.C.ORANGE, scale = 0.4 },
reminder_text = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "jello_suit" },
{ text = ")" }
},
calc_function = function(card)
card.joker_display_values.jello_suit = localize(G.GAME.current_round.mxms_jello_suit, 'suits_singular')
end,
style_function = function(card, text, reminder_text, extra)
if reminder_text and reminder_text.children[2] and G.C.SUITS[G.GAME.current_round.mxms_jello_suit] then
reminder_text.children[2].config.colour = lighten(G.C.SUITS[G.GAME.current_round.mxms_jello_suit], 0.35)
end
return false
end
}
jd_def['j_mxms_glass_cannon'] = { -- Glass Cannon
text = {
{ text = "(" },
{ ref_table = "card.ability.extra", ref_value = "hands", colour = G.C.RED },
{ text = "/2" },
{ text = ")" },
}
}
jd_def['j_mxms_go_fish'] = { -- Go Fish
text = {
{ ref_table = "card.joker_display_values", ref_value = "go_fish_mult", retrigger_type = "mult" }
},
text_config = { colour = G.C.MULT, scale = 0.4 },
reminder_text = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "go_fish_rank", colour = G.C.ORANGE },
{ text = ")" }
},
calc_function = function(card)
card.joker_display_values.go_fish_mult = G.GAME.current_round.mxms_go_fish.mult
card.joker_display_values.go_fish_rank = G.GAME.current_round.mxms_go_fish.rank
end
}
jd_def['j_mxms_god_hand'] = { -- God Hand
text = {
{
border_nodes = {
{ text = "X" },
{ ref_table = "card.joker_display_values", ref_value = "Xmult", retrigger_type = "exp" }
}
}
},
reminder_text = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "rank", colour = G.C.ORANGE },
{ text = " of " },
{ ref_table = "card.joker_display_values", ref_value = "suit" },
{ text = ")" },
},
calc_function = function(card)
card.joker_display_values.Xmult = card.ability.extra.bad_Xmult
for k, v in pairs(G.hand.cards) do
if v:is_suit(card.ability.extra.suit) and v:get_id() == card.ability.extra.id then
card.joker_display_values.Xmult = card.ability.extra.good_Xmult
break
end
end
card.joker_display_values.rank = card.ability.extra.rank
card.joker_display_values.suit = card.ability.extra.suit
end,
style_function = function(card, text, reminder_text, extra)
if reminder_text and reminder_text.children[4] then
reminder_text.children[4].config.colour = lighten(G.C.SUITS[card.ability.extra.suit], 0.35)
end
return false
end
}
jd_def['j_mxms_gravity'] = { -- Gravity
text = {
{ text = "+" },
{ ref_table = "card.ability.extra", ref_value = "rounds" },
{ text = " levels" }
},
text_config = { colour = G.C.ATTENTION, scale = 0.4 }
}
jd_def['j_mxms_group_chat'] = { -- Group Chat
text = {
{ text = "+" },
{ ref_table = "card.ability.extra", ref_value = "chips", retrigger_type = "mult" }
},
text_config = { colour = G.C.CHIPS, scale = 0.4 }
}
jd_def['j_mxms_hamill'] = { -- Hamill
text = {
{ ref_table = "card.joker_display_values", ref_value = "hand" }
},
text_config = { colour = G.C.ORANGE, scale = 0.4 },
calc_function = function(card)
card.joker_display_values.hand = localize(Maximus.get_most_played_hand(), 'poker_hands')
end
}
jd_def['j_mxms_harmony'] = { -- Harmony
text = {
{ text = "+" },
{ ref_table = "card.joker_display_values", ref_value = "mult", retrigger_type = "mult" }
},
text_config = { colour = G.C.MULT, scale = 0.4 },
calc_function = function(card)
card.joker_display_values.mult = 0
local text, _, scoring_hand = JokerDisplay.evaluate_hand()
if text ~= 'Unknown' then
local ranks = {}
for i = 1, #scoring_hand do
local unique = true
for j = 1, #ranks do
if ranks[j] == scoring_hand[i]:get_id() then
unique = false
end
end
if #ranks == 0 or unique then
ranks[#ranks + 1] = scoring_hand[i]:get_id()
end
end
if #ranks >= 3 then
card.joker_display_values.mult = card.ability.extra.mult
end
end
end
}
jd_def['j_mxms_hedonist'] = { -- Hedonist
text = {
{
border_nodes = {
{ text = "X" },
{ ref_table = "card.ability.extra", ref_value = "Xmult", retrigger_type = "exp" }
}
}
},
}
jd_def['j_mxms_high_dive'] = { -- High Dive
text = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "active" },
{ text = ")" },
},
calc_function = function(card)
card.joker_display_values.active = localize('jdis_inactive')
local text, _, _ = JokerDisplay.evaluate_hand()
if text == 'High Card' then
card.joker_display_values.active = localize('jdis_active')
end
end
}
jd_def['j_mxms_honorable'] = { -- Honorable Joker
text = {
{ text = "+" },
{ ref_table = "card.ability.extra", ref_value = "mult", retrigger_type = "mult" }
},
text_config = { colour = G.C.MULT, scale = 0.4 }
}
jd_def['j_mxms_hopscotch'] = { -- Hopscotch
text = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "odds" },
{ text = ")" },
},
text_config = { colour = G.C.GREEN, scale = 0.4 },
calc_function = function(card)
local numerator, denominator = SMODS.get_probability_vars(card, card.ability.extra.prob, card.ability.extra.odds,
'hopscotch')
card.joker_display_values.odds = localize { type = 'variable', key = "jdis_odds", vars = { numerator, denominator } }
end
}
jd_def['j_mxms_hugo'] = { -- Hugo
text = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "odds" },
{ text = ")" },
},
text_config = { colour = G.C.GREEN, scale = 0.4 },
calc_function = function(card)
local numerator, denominator = SMODS.get_probability_vars(card, card.ability.extra.prob, card.ability.extra.odds,
'hugo')
card.joker_display_values.odds = localize { type = 'variable', key = "jdis_odds", vars = { numerator, denominator } }
end
}
jd_def['j_mxms_icosahedron'] = { -- Icosahedron
text = {
{ text = "(" },
{ ref_table = "card.ability.extra", ref_value = "tally", colour = G.C.BLUE },
{ text = "/" },
{ ref_table = "card.ability.extra", ref_value = "goal" },
{ text = ")" },
}
}
jd_def['j_mxms_impractical_joker'] = { -- Impractical Joker
text = {
{
border_nodes = {
{ text = "X" },
{ ref_table = "card.joker_display_values", ref_value = "Xmult", retrigger_type = "exp" }
}
}
},
reminder_text = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "hand" },
{ text = ")" },
},
reminder_config = { colour = G.C.ORANGE, scale = 0.3 },
calc_function = function(card)
card.joker_display_values.Xmult = 1
card.joker_display_values.hand = localize(G.GAME.current_round.mxms_impractical_hand, 'poker_hands')
if card.ability.extra.fails == 3 then
card.joker_display_values.Xmult = card.abilit.extra.fail_Xmult
end
local text, _, _ = JokerDisplay.evaluate_hand()
if text == G.GAME.current_round.mxms_impractical_hand then
card.joker_display_values.Xmult = card.abilit.extra.Xmult
end
end
}
jd_def['j_mxms_jackpot'] = { -- Jackpot
text = {
{ text = "+$", colour = G.C.GOLD },
{ ref_table = "card.ability.extra", ref_value = "money", colour = G.C.GOLD, retrigger_type = "mult" },
{ text = " ", },
{ ref_table = "card.joker_display_values", ref_value = "odds", colour = G.C.GREEN }
},
reminder_text = {
{ text = "(7,7,7)" },
},
calc_function = function(card)
local numerator, denominator = SMODS.get_probability_vars(card, card.ability.extra.prob, card.ability.extra.odds,
'jackpot')
card.joker_display_values.odds = localize { type = 'variable', key = "jdis_odds", vars = { numerator, denominator } }
end
}
jd_def['j_mxms_jestcoin'] = { -- JestCoin
text = {
{ text = "+$", colour = G.C.GOLD },
{ ref_table = "card.ability.extra", ref_value = "money", colour = G.C.GOLD, retrigger_type = "mult" },
{ text = " ", },
{ ref_table = "card.joker_display_values", ref_value = "odds", colour = G.C.GREEN }
},
calc_function = function(card)
local numerator, denominator = SMODS.get_probability_vars(card, card.ability.extra.prob, card.ability.extra.odds,
'jestcoin')
card.joker_display_values.odds = localize { type = 'variable', key = "jdis_odds", vars = { numerator, denominator } }
end
}
jd_def['j_mxms_joker_plus'] = { -- Joker+
text = {
{ text = "+" },
{ ref_table = "card.ability.extra", ref_value = "mult", retrigger_type = "mult" }
},
text_config = { colour = G.C.MULT, scale = 0.4 }
}
jd_def['j_mxms_kings_rook'] = { -- King's Rook
text = {
{
border_nodes = {
{ text = "X" },
{ ref_table = "card.joker_display_values", ref_value = "Xmult", retrigger_type = "exp" }
}
}
},
reminder_text = {
{ text = "(K,5)" },
},
reminder_config = { colour = G.C.ORANGE, scale = 0.3 },
calc_function = function(card)
card.joker_display_values.Xmult = 1
local fives = false
local kings = false
local count = 0
local text, _, scoring_hand = JokerDisplay.evaluate_hand()
if text ~= 'Unknown' then
for i = 1, #scoring_hand do
if scoring_hand[i]:get_id() == 5 then
fives = true
count = count + 1
elseif scoring_hand[i]:get_id() == 13 then
kings = true
count = count + 1
end
end
card.joker_display_values.Xmult = fives and kings and card.ability.extra.better_xmult or
(fives or kings) and card.ability.extra.base_xmult or 1
end
end
}
jd_def['j_mxms_lazy'] = { -- Lazy Joker
text = {
{ text = "+" },
{ ref_table = "card.joker_display_values", ref_value = "chips", retrigger_type = "mult" }
},
text_config = { colour = G.C.CHIPS, scale = 0.4 },
reminder_text = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "localized_text", colour = G.C.ORANGE },
{ text = ")" },
},
calc_function = function(card)
local chips = 0
local text, _, _ = JokerDisplay.evaluate_hand()
if text == card.ability.type then
chips = card.ability.chips
end
card.joker_display_values.chips = chips
card.joker_display_values.localized_text = localize(card.ability.type, 'poker_hands')
end
}
jd_def['j_mxms_light_show'] = { -- Light Show
reminder_text = {
{ text = "(Bonus,Mult)" },
},
retrigger_function = function(playing_card, scoring_hand, held_in_hand, joker_card)
if held_in_hand then return 0 end
return (SMODS.has_enhancement(playing_card, 'm_bonus') or
SMODS.has_enhancement(playing_card, 'm_mult')) and
joker_card.ability.extra.reps * JokerDisplay.calculate_joker_triggers(joker_card) or 0
end
}
jd_def['j_mxms_little_brother'] = { -- Little Brother
reminder_text = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "blueprint_compat", colour = G.C.RED },
{ text = ")" },
},
calc_function = function(card)
local copied_joker, copied_debuff = JokerDisplay.calculate_blueprint_copy(card)
card.joker_display_values.blueprint_compat = localize('k_incompatible')
JokerDisplay.copy_display(card, copied_joker, copied_debuff)
end,
get_blueprint_joker = function(card)
for i = 1, #G.jokers.cards do
if G.jokers.cards[i] == card then
if i ~= 1 then
return G.jokers.cards[i - 1]
end
break
end
end
return nil
end
}
jd_def['j_mxms_loaded_gun'] = { -- Loaded Gun
text = {
{
border_nodes = {
{ text = "X" },
{ ref_table = "card.joker_display_values", ref_value = "Xmult", retrigger_type = "exp" }
}
}
},
reminder_text = {
{ text = "(Steel)" },
},
reminder_config = { colour = G.C.ORANGE, scale = 0.3 },
calc_function = function(card)
local count = 0
local text, _, scoring_hand = JokerDisplay.evaluate_hand()
if text ~= 'Unknown' then
for i = 1, #scoring_hand do
if SMODS.has_enhancement(scoring_hand[i], 'm_steel') then
count = count + 1
end
end
end
card.joker_display_values.Xmult = math.max(card.ability.extra.Xmult * count, 1)
end
}
jd_def['j_mxms_loony'] = { -- Loony Joker
text = {
{ text = "+" },
{ ref_table = "card.joker_display_values", ref_value = "mult", retrigger_type = "mult" }
},
text_config = { colour = G.C.MULT, scale = 0.4 },
reminder_text = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "localized_text", colour = G.C.ORANGE },
{ text = ")" },
},
calc_function = function(card)
local mult = 0
local text, _, _ = JokerDisplay.evaluate_hand()
if text == card.ability.type then
mult = card.ability.mult
end
card.joker_display_values.mult = mult
card.joker_display_values.localized_text = localize(card.ability.type, 'poker_hands')
end
}
jd_def['j_mxms_lucy'] = { -- Lucy in the Sky
text = {
{ text = "(" },
{ ref_table = "card.joker_display_values", ref_value = "odds" },
{ text = ")" },
},
text_config = { colour = G.C.GREEN, scale = 0.4 },
calc_function = function(card)
local count = 0
local text, _, scoring_hand = JokerDisplay.evaluate_hand()
if text ~= 'Unknown' then
for i = 1, #scoring_hand do
if scoring_hand[i]:is_suit('Diamonds') then
count = count + 1
end
end
end
local numerator, denominator = SMODS.get_probability_vars(card, count, card.ability.extra.odds, 'lucy')
card.joker_display_values.odds = localize { type = 'variable', key = "jdis_odds", vars = { numerator, denominator } }
end
}
jd_def['j_mxms_marco_polo'] = { -- Marco Polo
text = {
{ text = "+" },
{ ref_table = "card.joker_display_values", ref_value = "mult", retrigger_type = "mult" }
},
text_config = { colour = G.C.MULT, scale = 0.4 },
calc_function = function(card)
card.joker_display_values.mult = card.ability.extra.base_mult + 3 - (#G.jokers.cards * 3) ..
' to +' .. card.ability.extra.base_mult
end
}
jd_def['j_mxms_messiah'] = { -- Messiah
text = {
{ text = "+" },
{ ref_table = "card.ability.extra", ref_value = "mult", retrigger_type = "mult" }
},
text_config = { colour = G.C.MULT, scale = 0.4 }
}
jd_def['j_mxms_minimalist'] = { -- Minimalist
text = {
{ text = "+" },
{ ref_table = "card.joker_display_values", ref_value = "chips", retrigger_type = "mult" }
},
text_config = { colour = G.C.CHIPS, scale = 0.4 },
calc_function = function(card)
local chips = card.ability.extra.base_chips
if G.playing_cards then
for k, v in pairs(G.playing_cards) do
if next(SMODS.get_enhancements(v)) and chips > 0 then
chips = chips - card.ability.extra.dChips
end
end
end
card.joker_display_values.chips = chips
end
}
jd_def['j_mxms_monk'] = { -- Monk
text = {
{ text = "+" },
{ ref_table = "card.ability.extra", ref_value = "chips", retrigger_type = "mult" }
},
text_config = { colour = G.C.CHIPS, scale = 0.4 }
}
jd_def['j_mxms_nicholson'] = { -- Nicholson
reminder_text = {
{ text = "(Any Edition)" },
},
retrigger_function = function(playing_card, scoring_hand, held_in_hand, joker_card)
if held_in_hand then return 0 end
return playing_card.edition and joker_card.ability.extra.reps * JokerDisplay.calculate_joker_triggers(joker_card) or
0
end
}
jd_def['j_mxms_normal'] = { -- James
text = {
{ text = "+", colour = G.C.CHIPS },
{ ref_table = "card.joker_display_values", ref_value = "chips", colour = G.C.CHIPS, retrigger_type = "mult" },
{ text = " +", colour = G.C.MULT },
{ ref_table = "card.joker_display_values", ref_value = "mult", colour = G.C.MULT, retrigger_type = "mult" }
},
calc_function = function(card)
local count = 0
local text, _, scoring_hand = JokerDisplay.evaluate_hand()
if text ~= 'Unknown' then
for i = 1, #scoring_hand do
if not scoring_hand[i].edition and not scoring_hand[i].seal and not next(SMODS.get_enhancements(scoring_hand[i])) then
count = count + 1
end
end
end
card.joker_display_values.chips = card.ability.extra.chips * count
card.joker_display_values.mult = card.ability.extra.mult * count
end
}
jd_def['j_mxms_obelisk'] = { -- Obelisk the Tormentor
text = {
{
border_nodes = {
{ text = "X" },
{ ref_table = "card.ability.extra", ref_value = "Xmult", retrigger_type = "exp" }
}
}
},