From 835ed54639bdd3a5eac0abbe08fa5882044d59aa Mon Sep 17 00:00:00 2001 From: rob518183 <167966144+rob518183@users.noreply.github.com> Date: Tue, 30 Dec 2025 16:17:14 +0100 Subject: [PATCH 01/10] import with latest version of unity import with latest version of unity --- Assets/InputSystem_Actions.inputactions | 1057 +++++++++++ Assets/InputSystem_Actions.inputactions.meta | 14 + Assets/Scenes/Level.meta | 8 + Assets/Scenes/Level.unity | 182 +- Assets/Scenes/Level/LightingData.asset | Bin 0 -> 17681 bytes Assets/Scenes/Level/LightingData.asset.meta | 8 + Assets/Scenes/SampleScene.unity | 267 +++ Assets/Scenes/SampleScene.unity.meta | 7 + Assets/Scripts/CarSystems/CarAI.cs | 2 +- Assets/Scripts/CarSystems/CarPhysics.cs | 8 +- Assets/Scripts/Entities/Car.cs | 4 +- Assets/Scripts/Entities/Sign.cs | 2 +- Logs/AssetImportWorker0-prev.log | 1046 ++++++++++ Logs/AssetImportWorker0.log | 220 +++ Logs/AssetImportWorker1-prev.log | 990 ++++++++++ Logs/AssetImportWorker1.log | 220 +++ Logs/AssetImportWorker2-prev.log | 585 ++++++ Logs/Packages-Update.log | 69 + Logs/shadercompiler-AssetImportWorker0-0.log | 6 + Logs/shadercompiler-AssetImportWorker1-0.log | 6 + ...adercompiler-UnityShaderCompiler.exe-0.log | 4 + Packages/manifest.json | 20 +- Packages/packages-lock.json | 383 ++++ ProjectSettings/MemorySettings.asset | 35 + ProjectSettings/MultiplayerManager.asset | 9 + ProjectSettings/PackageManagerSettings.asset | 35 + .../MultiplayerRolesSettings.asset | 17 + .../Settings.json | 5 + ProjectSettings/ProjectSettings.asset | 348 +++- ProjectSettings/ProjectVersion.txt | 4 +- ProjectSettings/SceneTemplateSettings.json | 121 ++ ProjectSettings/VersionControlSettings.asset | 8 + UserSettings/EditorUserSettings.asset | 33 + UserSettings/Layouts/default-6000.dwlt | 1677 +++++++++++++++++ UserSettings/PlayModeUserSettings.asset | 15 + UserSettings/ProjectName.txt | 1 + UserSettings/Search.index | 13 + UserSettings/Search.settings | 34 + 38 files changed, 7330 insertions(+), 133 deletions(-) create mode 100644 Assets/InputSystem_Actions.inputactions create mode 100644 Assets/InputSystem_Actions.inputactions.meta create mode 100644 Assets/Scenes/Level.meta create mode 100644 Assets/Scenes/Level/LightingData.asset create mode 100644 Assets/Scenes/Level/LightingData.asset.meta create mode 100644 Assets/Scenes/SampleScene.unity create mode 100644 Assets/Scenes/SampleScene.unity.meta create mode 100644 Logs/AssetImportWorker0-prev.log create mode 100644 Logs/AssetImportWorker0.log create mode 100644 Logs/AssetImportWorker1-prev.log create mode 100644 Logs/AssetImportWorker1.log create mode 100644 Logs/AssetImportWorker2-prev.log create mode 100644 Logs/Packages-Update.log create mode 100644 Logs/shadercompiler-AssetImportWorker0-0.log create mode 100644 Logs/shadercompiler-AssetImportWorker1-0.log create mode 100644 Logs/shadercompiler-UnityShaderCompiler.exe-0.log create mode 100644 Packages/packages-lock.json create mode 100644 ProjectSettings/MemorySettings.asset create mode 100644 ProjectSettings/MultiplayerManager.asset create mode 100644 ProjectSettings/PackageManagerSettings.asset create mode 100644 ProjectSettings/Packages/com.unity.dedicated-server/MultiplayerRolesSettings.asset create mode 100644 ProjectSettings/Packages/com.unity.testtools.codecoverage/Settings.json create mode 100644 ProjectSettings/SceneTemplateSettings.json create mode 100644 ProjectSettings/VersionControlSettings.asset create mode 100644 UserSettings/EditorUserSettings.asset create mode 100644 UserSettings/Layouts/default-6000.dwlt create mode 100644 UserSettings/PlayModeUserSettings.asset create mode 100644 UserSettings/ProjectName.txt create mode 100644 UserSettings/Search.index create mode 100644 UserSettings/Search.settings diff --git a/Assets/InputSystem_Actions.inputactions b/Assets/InputSystem_Actions.inputactions new file mode 100644 index 0000000..1a12cb9 --- /dev/null +++ b/Assets/InputSystem_Actions.inputactions @@ 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+[Physics::Module] Initialized fallback backend. +[Physics::Module] Id: 0xdecafbad +Library Redirect Path: Library/ +[Physics::Module] Selected backend. +[Physics::Module] Name: PhysX +[Physics::Module] Id: 0xf2b8ea05 +[Physics::Module] SDK Version: 4.1.2 +[Physics::Module] Integration Version: 1.0.0 +[Physics::Module] Threading Mode: Multi-Threaded +Refreshing native plugins compatible for Editor in 1.66 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Initialize engine version: 6000.3.2f1 (a9779f353c9b) +[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Resources/UnitySubsystems +[Subsystems] Discovering subsystems at path C:/Users/Rob/Documents/Unity/My project/Assets +GfxDevice: creating device client; kGfxThreadingModeNonThreaded +Direct3D: + Version: Direct3D 11.0 [level 11.1] + Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) + Vendor: NVIDIA + VRAM: 8067 MB + Driver: 32.0.15.8088 +Initialize mono +Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Managed' +Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' +Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/etc' +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56844 +[Licensing::Client] Handshaking with LicensingClient: + Version: 1.17.4+4293ba1 + Session Id: e30a0843f537466cbb632c3e6ee30fc6 + Correlation Id: b0d4a6f096a87d15f3a29fc61ca559fb + External correlation Id: 3997734332006457074 + Machine Id: tBo487hUd7WQ2vIKV9mJWRt2Aqk= +[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Rob" (connect: 0.00s, validation: 0.00s, handshake: 1.04s) +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob-notifications" at "2025-12-30T14:57:11.3171624Z" +[Licensing::Module] Licensing Background thread has ended after 1.04s +Begin MonoManager ReloadAssembly +Registering precompiled unity dll's ... +Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll +Registered in 0.001742 seconds. +- Loaded All Assemblies, in 0.401 seconds +Native extension for WindowsStandalone target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.395 seconds +Domain Reload Profiling: 794ms + BeginReloadAssembly (135ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (0ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (1ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (42ms) + LoadAllAssembliesAndSetupDomain (174ms) + LoadAssemblies (130ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (171ms) + TypeCache.Refresh (169ms) + TypeCache.ScanAssembly (146ms) + BuildScriptInfoCaches (0ms) + ResolveRequiredComponents (0ms) + FinalizeReload (395ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (360ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (45ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (80ms) + ProcessInitializeOnLoadAttributes (157ms) + ProcessInitializeOnLoadMethodAttributes (74ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (0ms) +======================================================================== +Worker process is ready to serve import requests +Import Worker Mode flag is 0x00 +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +[Licensing::Module] License group: + Id: 9072335080402-UnityPersXXXX + Product: Unity Personal + Type: Assigned + Expiration: Unlimited +- Loaded All Assemblies, in 0.569 seconds +Refreshing native plugins compatible for Editor in 0.95 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 1.07 ms, found 4 plugins. +Package Manager log level set to [2] +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.514 seconds +Domain Reload Profiling: 1080ms + BeginReloadAssembly (202ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (32ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (37ms) + LoadAllAssembliesAndSetupDomain (277ms) + LoadAssemblies (300ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (97ms) + TypeCache.Refresh (79ms) + TypeCache.ScanAssembly (68ms) + BuildScriptInfoCaches (14ms) + ResolveRequiredComponents (2ms) + FinalizeReload (515ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (415ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (119ms) + ProcessInitializeOnLoadAttributes (241ms) + ProcessInitializeOnLoadMethodAttributes (44ms) + AfterProcessingInitializeOnLoad (7ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds +Refreshing native plugins compatible for Editor in 1.40 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2061 unused Assets / (0.6 MB). Loaded Objects now: 2644. +Memory consumption went from 79.5 MB to 78.9 MB. +Total: 10.057400 ms (FindLiveObjects: 0.452400 ms CreateObjectMapping: 0.121800 ms MarkObjects: 8.733100 ms DeleteObjects: 0.748900 ms) + +======================================================================== +Received Import Request. + Time since last request: 1542024.388490 seconds. + path: Assets/Resources/Prefabs/CarPrefab.prefab + artifactKey: Guid(86325df56016ebb4b811fbcefcfd3f36) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Prefabs/CarPrefab.prefab using Guid(86325df56016ebb4b811fbcefcfd3f36) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'f5c2f7b0390b668b986edb51b57116b7') in 0.122105 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7 + +======================================================================== +Received Import Request. + Time since last request: 0.000013 seconds. + path: Assets/Scripts/System/SceneViewAudioHelper.cs + artifactKey: Guid(bd729e4344308904298c60f1f05b6cd9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/SceneViewAudioHelper.cs using Guid(bd729e4344308904298c60f1f05b6cd9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '46318200f490084dd24081a5414a6123') in 0.0098817 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000063 seconds. + path: Assets/Scripts/System/IndexableStack.cs + artifactKey: Guid(f5917ab2474dec4489cd58d6850801a5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/IndexableStack.cs using Guid(f5917ab2474dec4489cd58d6850801a5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b7ebbcf0aba9b6c677a992a5a40f96f3') in 0.0111338 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000053 seconds. + path: Assets/Scripts/System/Fileparsers/SdfObjectParser.cs + artifactKey: Guid(b3bf8a91170a3ca43a091936ccd145be) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers/SdfObjectParser.cs using Guid(b3bf8a91170a3ca43a091936ccd145be) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'c90e9a266f826a25229e196162f003e8') in 0.0120656 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000035 seconds. + path: Assets/Scripts/CarSystems/Components + artifactKey: Guid(0915e39dae1176548bb749747408e7ca) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/CarSystems/Components using Guid(0915e39dae1176548bb749747408e7ca) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '222237d4f8f27b93d93aa7ab4f457e0a') in 0.0111268 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000015 seconds. + path: Assets/Scripts/System/Fileparsers/ActPaletteParser.cs + artifactKey: Guid(8dc1aa622289266448aa696fa9a44ac5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers/ActPaletteParser.cs using Guid(8dc1aa622289266448aa696fa9a44ac5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b19cb1c19949f516434ffda9098b16b9') in 0.0105988 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000045 seconds. + path: Assets/Scripts/Camera + artifactKey: Guid(26660ead8de27054a81f90c2b2c8679d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Camera using Guid(26660ead8de27054a81f90c2b2c8679d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd3677bef99b28a6b04457be4e7f18881') in 0.0098642 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000017 seconds. + path: Assets/Scripts/System/Fileparsers/VdfParser.cs + artifactKey: Guid(7b99772f2aa30ab4696a5156353516d1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers/VdfParser.cs using Guid(7b99772f2aa30ab4696a5156353516d1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'de43b4cb06acc7b55299b7ef1a5e9b58') in 0.0107356 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000062 seconds. + path: Assets/Scripts/System/WavUtility.cs + artifactKey: Guid(554169cec936d4242ba490b4d41553ed) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/WavUtility.cs using Guid(554169cec936d4242ba490b4d41553ed) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '92e3cdf1a97f510c6f08b04044b90579') in 0.0106956 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000021 seconds. + path: Assets/Resources/Prefabs/MenuButton.prefab + artifactKey: Guid(f0692f9318511fc44a32181eb123a436) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Prefabs/MenuButton.prefab using Guid(f0692f9318511fc44a32181eb123a436) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '34d432aa35d339e680acc4b9a85b4931') in 0.0409263 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 18 + +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Resources/Shaders/CarMirror.shader + artifactKey: Guid(3247588ed34082b4bab978faffb0033a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Shaders/CarMirror.shader using Guid(3247588ed34082b4bab978faffb0033a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ebecf1ffe159656df35a5f477e555857') in 0.0115895 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Scripts/Menus/AudioControlMenu.cs + artifactKey: Guid(55b0a1268c6754e44b3f6b99fcc16ee9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Menus/AudioControlMenu.cs using Guid(55b0a1268c6754e44b3f6b99fcc16ee9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '052fcfa967fbcb964ff2fcbf9eafedf3') in 0.0099283 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000042 seconds. + path: Assets/Resources/Materials/CarMirror.mat + artifactKey: Guid(159e73b092ffbaa4ea409cbcee119289) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Materials/CarMirror.mat using Guid(159e73b092ffbaa4ea409cbcee119289) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '284194a15ed289bc84094c1cea2a22a8') in 0.0170251 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000030 seconds. + path: Assets/Scenes + artifactKey: Guid(a3f026d6bcca66640b12cd6d174d9320) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scenes using Guid(a3f026d6bcca66640b12cd6d174d9320) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'bd64d5d6761522f8a6e43bd49be42baa') in 0.0102175 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000016 seconds. + path: Assets/Resources/Shaders + artifactKey: Guid(ab1b1cb2c00b2b44c93a3c50ecb3e966) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Shaders using Guid(ab1b1cb2c00b2b44c93a3c50ecb3e966) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '355a7e9d7a9f9caef204f1cbdbf27a90') in 0.0091271 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000059 seconds. + path: Assets/Scripts/System/Fileparsers/Bwd2Reader.cs + artifactKey: Guid(21dd8b9c19bf0be45aa30751840018f1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers/Bwd2Reader.cs using Guid(21dd8b9c19bf0be45aa30751840018f1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '4db136bcce82775ba566b6d28a56c913') in 0.0109319 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000056 seconds. + path: Assets/Scripts/System/RoadManager.cs + artifactKey: Guid(e626f5c382d749449b1fc0b2e8907152) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/RoadManager.cs using Guid(e626f5c382d749449b1fc0b2e8907152) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '4a917660e2e9887cb2bef173aa7223e5') in 0.0102127 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000059 seconds. + path: Assets/Scripts/Menus/GraphicsMenu.cs + artifactKey: Guid(ada7d1d8c86a12a4db17a8319f7c9b46) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Menus/GraphicsMenu.cs using Guid(ada7d1d8c86a12a4db17a8319f7c9b46) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'eb3c2bb1ee412f796f43b601439187fa') in 0.0110763 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000065 seconds. + path: Assets/Scripts/System/Fileparsers/XdfParser.cs + artifactKey: Guid(2c18093bb94be5746a77d3c017f71afa) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers/XdfParser.cs using Guid(2c18093bb94be5746a77d3c017f71afa) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd5e57dc9ca420257e6b3cc51b9d86940') in 0.0094185 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000042 seconds. + path: Assets/Scripts/System/EntityManager.cs + artifactKey: Guid(095c7ef2d800b0747bacf33e0141eedd) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/EntityManager.cs using Guid(095c7ef2d800b0747bacf33e0141eedd) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '08cc00d6e2bf15cab4ce6d6830a4cff2') in 0.0111255 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000038 seconds. + path: Assets/Scripts/Menus + artifactKey: Guid(32267d9269e7edb468b1ab5852d83ca1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Menus using Guid(32267d9269e7edb468b1ab5852d83ca1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'f8e006408075f717fede1ada5b6b28d4') in 0.0097111 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Scripts/System/Fileparsers/Mw2Parser.cs + artifactKey: Guid(435325f2feff336419f646c74d81096d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers/Mw2Parser.cs using Guid(435325f2feff336419f646c74d81096d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '27176752bc3a3d8c3e87c6b978a230c3') in 0.010391 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000059 seconds. + path: Assets/Scripts/Camera/CameraManager.cs + artifactKey: Guid(a334eda0f5e4f124cac8cbb03306251e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Camera/CameraManager.cs using Guid(a334eda0f5e4f124cac8cbb03306251e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b0b953592151dba8cc8b79b00ab585b8') in 0.0104964 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000080 seconds. + path: Assets/Scripts/I76Types + artifactKey: Guid(f3db27b2592c2e04db7c7ce1acce0511) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/I76Types using Guid(f3db27b2592c2e04db7c7ce1acce0511) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '5f5dfb02d3f79f008947f876099dd736') in 0.0108535 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000048 seconds. + path: Assets/Resources/Prefabs/CarBodyPrefab.prefab + artifactKey: Guid(8b52200be11abd742b19451b3031458c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Prefabs/CarBodyPrefab.prefab using Guid(8b52200be11abd742b19451b3031458c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ab9d316c0109d698cc9fbda1449a001b') in 0.015753 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6 + +======================================================================== +Received Import Request. + Time since last request: 0.000015 seconds. + path: Assets/Scripts/I76Types/I76Vector.cs + artifactKey: Guid(b8883299354935942876971aeefffe5e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/I76Types/I76Vector.cs using Guid(b8883299354935942876971aeefffe5e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '494f293b277c42b5a72ffad6890d06b2') in 0.0103106 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000077 seconds. + path: Assets/Scripts/CarSystems/SpecialsController.cs + artifactKey: Guid(079cb3b03d0223249a396d286543ea52) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/CarSystems/SpecialsController.cs using Guid(079cb3b03d0223249a396d286543ea52) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ec7d54d4b1284e050f8efc4c7c21b195') in 0.008972 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000043 seconds. + path: Assets/Resources/Fonts + artifactKey: Guid(fa4414f74f2a3d949a526c753c0b5443) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Fonts using Guid(fa4414f74f2a3d949a526c753c0b5443) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '86dc98b8441669523244069491559582') in 0.0092296 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000035 seconds. + path: Assets/Scripts/Menus/MenuItems.cs + artifactKey: Guid(864297e87f660ce4a92cda99e0c47558) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Menus/MenuItems.cs using Guid(864297e87f660ce4a92cda99e0c47558) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'da4d08885eb79b7f6fea3817942dbcc9') in 0.0111902 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000054 seconds. + path: Assets/Scripts/Menus/MainMenu.cs + artifactKey: Guid(b78617f0bff11ba4eb149da4c7f42356) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Menus/MainMenu.cs using Guid(b78617f0bff11ba4eb149da4c7f42356) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e6334947dbce5b2184df2123ce53e396') in 0.0106047 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000040 seconds. + path: Assets/Scripts/System/Fileparsers + artifactKey: Guid(d86f06bda122f7a4cac38265fabf501b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers using Guid(d86f06bda122f7a4cac38265fabf501b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b58a733b20cd01704ced9a26af625535') in 0.0098675 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000031 seconds. + path: Assets/Scripts/Projectile.cs + artifactKey: Guid(38049252fe4d9a044957d98fd0ffe0a7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Projectile.cs using Guid(38049252fe4d9a044957d98fd0ffe0a7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6accd4d8b06543f8461232ddfe7701cd') in 0.0095269 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000066 seconds. + path: Assets/Scripts/System/FSMRunner.cs + artifactKey: Guid(0353162ef6dc79d458de412f4d61ed39) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/FSMRunner.cs using Guid(0353162ef6dc79d458de412f4d61ed39) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e1faebcd85c10b888c0e79496418ea9a') in 0.0097977 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000057 seconds. + path: Assets/Scripts/Menus/IMenu.cs + artifactKey: Guid(94500ca20cdddef40a4011cdbbe5f5c7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Menus/IMenu.cs using Guid(94500ca20cdddef40a4011cdbbe5f5c7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '585b7341900f401466b9df4169861235') in 0.0103124 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000071 seconds. + path: Assets/Scripts/SceneRoot.cs + artifactKey: Guid(76f779bb12e4ae04b95b0c2c559468b6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/SceneRoot.cs using Guid(76f779bb12e4ae04b95b0c2c559468b6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'f8e506c45c2eb206d118996277911db1') in 0.0105387 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000024 seconds. + path: Assets/Scripts/System/Fileparsers/EltParser.cs + artifactKey: Guid(e364d401478b055499f7fc32f240952f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers/EltParser.cs using Guid(e364d401478b055499f7fc32f240952f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ea51e8867e0b5dff2fba078d12e36c68') in 0.0102786 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000040 seconds. + path: Assets/Scripts/System/Compression + artifactKey: Guid(67f1e5db0c11576428c2b907f618b270) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Compression using Guid(67f1e5db0c11576428c2b907f618b270) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '1f8e06d673214b37b1242a9508b5e094') in 0.0102919 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000017 seconds. + path: Assets/Resources/Materials + artifactKey: Guid(9a5e395c979a51f40bb738a13b4c2f70) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Materials using Guid(9a5e395c979a51f40bb738a13b4c2f70) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '28d0db808cca28f58af8df02c19a00e7') in 0.0112867 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000026 seconds. + path: Assets/Resources/Prefabs/Sky.prefab + artifactKey: Guid(3a9fc58e372f04d4680310fcc6b5c117) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Prefabs/Sky.prefab using Guid(3a9fc58e372f04d4680310fcc6b5c117) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '0a35e7dae32445da547eea0214a1d0b6') in 0.02352 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8 + +======================================================================== +Received Import Request. + Time since last request: 0.000016 seconds. + path: Assets/Scripts/System/Fileparsers/GpwParser.cs + artifactKey: Guid(8a00ed046883414478e64b4b2f9c9844) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers/GpwParser.cs using Guid(8a00ed046883414478e64b4b2f9c9844) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '42b8e070ddd92f5666a168c024218b31') in 0.0106782 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000079 seconds. + path: Assets/Scenes/Level.unity + artifactKey: Guid(cda69ed09409f0242a93af80262f53e6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scenes/Level.unity using Guid(cda69ed09409f0242a93af80262f53e6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'bc6f3150c7c6909e9ac59daab1c5d5c5') in 0.0126216 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000032 seconds. + path: Assets/Resources/Materials/PanelMaterial.mat + artifactKey: Guid(ef5e00bd18f9117479488f2c5b9909e3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Materials/PanelMaterial.mat using Guid(ef5e00bd18f9117479488f2c5b9909e3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '160efdbf211a332ce589b54779bab6f1') in 0.0114322 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000015 seconds. + path: Assets/Resources/Prefabs/ObjectPrefab.prefab + artifactKey: Guid(eb7818e377de6054c9bf402b84889e40) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Prefabs/ObjectPrefab.prefab using Guid(eb7818e377de6054c9bf402b84889e40) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3da0fecb84986ac8e77cb5733732ee95') in 0.0155431 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7 + +======================================================================== +Received Import Request. + Time since last request: 0.000017 seconds. + path: Assets/Scenes/SdfViewer.unity + artifactKey: Guid(8b4a07f47ff7c254abb3e3adc1679c47) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scenes/SdfViewer.unity using Guid(8b4a07f47ff7c254abb3e3adc1679c47) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '85fba50a803721f626f5f675d7e926a5') in 0.0105974 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000030 seconds. + path: Assets/Shaders + artifactKey: Guid(2414e0850597bb64dbf3e894f2fff632) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Shaders using Guid(2414e0850597bb64dbf3e894f2fff632) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '692a760379f71d93cf792dd67d2b9ffb') in 0.0094332 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000036 seconds. + path: Assets/Scripts/System/Constants.cs + artifactKey: Guid(a5bc6cac8bb33114595606d96fad00f8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Constants.cs using Guid(a5bc6cac8bb33114595606d96fad00f8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '832f87f58494023cb5f1ce087e2a9e8a') in 0.0103515 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000050 seconds. + path: Assets/Scripts/System/RadioManager.cs + artifactKey: Guid(280459b9d182a6a418597455b9a0f822) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/RadioManager.cs using Guid(280459b9d182a6a418597455b9a0f822) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b78d5d5682928e1ea4a6417a8e90f333') in 0.0093133 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000047 seconds. + path: Assets/Resources/Prefabs/BlankSeparator.prefab + artifactKey: Guid(10d20b3946a06eb44bec0d268f734d6b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Prefabs/BlankSeparator.prefab using Guid(10d20b3946a06eb44bec0d268f734d6b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd1bdf1380d2effc9e5273fa52c8e83cc') in 0.0101476 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4 + +======================================================================== +Received Import Request. + Time since last request: 0.000016 seconds. + path: Assets/Scripts/CarSystems/CarInput.cs + artifactKey: Guid(20af527eb81b3114fa69b6d4bd6d81a0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/CarSystems/CarInput.cs using Guid(20af527eb81b3114fa69b6d4bd6d81a0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3d38f4c2acc6ab9ec14319bad2086579') in 0.0089955 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.548 seconds +Refreshing native plugins compatible for Editor in 1.07 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.526 seconds +Domain Reload Profiling: 1073ms + BeginReloadAssembly (206ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (45ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (24ms) + LoadAllAssembliesAndSetupDomain (270ms) + LoadAssemblies (266ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (104ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (1ms) + BuildScriptInfoCaches (90ms) + ResolveRequiredComponents (3ms) + FinalizeReload (527ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (429ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (2ms) + BeforeProcessingInitializeOnLoad (115ms) + ProcessInitializeOnLoadAttributes (263ms) + ProcessInitializeOnLoadMethodAttributes (43ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (7ms) +Refreshing native plugins compatible for Editor in 1.23 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2062 unused Assets / (450.5 KB). Loaded Objects now: 2652. +Memory consumption went from 80.2 MB to 79.8 MB. +Total: 5.838100 ms (FindLiveObjects: 0.236400 ms CreateObjectMapping: 0.085800 ms MarkObjects: 5.084500 ms DeleteObjects: 0.430700 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +- Loaded All Assemblies, in 0.604 seconds +Refreshing native plugins compatible for Editor in 1.45 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.648 seconds +Domain Reload Profiling: 1247ms + BeginReloadAssembly (221ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (46ms) + RebuildCommonClasses (41ms) + RebuildNativeTypeToScriptingClass (19ms) + initialDomainReloadingComplete (32ms) + LoadAllAssembliesAndSetupDomain (285ms) + LoadAssemblies (294ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (110ms) + TypeCache.Refresh (17ms) + TypeCache.ScanAssembly (10ms) + BuildScriptInfoCaches (85ms) + ResolveRequiredComponents (3ms) + FinalizeReload (648ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (499ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (5ms) + BeforeProcessingInitializeOnLoad (157ms) + ProcessInitializeOnLoadAttributes (285ms) + ProcessInitializeOnLoadMethodAttributes (41ms) + AfterProcessingInitializeOnLoad (8ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (10ms) +Refreshing native plugins compatible for Editor in 1.09 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2063 unused Assets / (0.6 MB). Loaded Objects now: 2655. +Memory consumption went from 80.2 MB to 79.6 MB. +Total: 6.892000 ms (FindLiveObjects: 0.221200 ms CreateObjectMapping: 0.136700 ms MarkObjects: 5.944100 ms DeleteObjects: 0.588900 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.494 seconds +Refreshing native plugins compatible for Editor in 1.03 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.548 seconds +Domain Reload Profiling: 1039ms + BeginReloadAssembly (194ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (9ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (43ms) + RebuildCommonClasses (34ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (23ms) + LoadAllAssembliesAndSetupDomain (230ms) + LoadAssemblies (243ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (78ms) + TypeCache.Refresh (9ms) + TypeCache.ScanAssembly (2ms) + BuildScriptInfoCaches (64ms) + ResolveRequiredComponents (2ms) + FinalizeReload (548ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (448ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (129ms) + ProcessInitializeOnLoadAttributes (266ms) + ProcessInitializeOnLoadMethodAttributes (44ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (8ms) +Refreshing native plugins compatible for Editor in 1.12 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2063 unused Assets / (386.6 KB). Loaded Objects now: 2656. +Memory consumption went from 80.2 MB to 79.8 MB. +Total: 5.657000 ms (FindLiveObjects: 0.223600 ms CreateObjectMapping: 0.086000 ms MarkObjects: 4.997700 ms DeleteObjects: 0.349100 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +- Loaded All Assemblies, in 0.461 seconds +Refreshing native plugins compatible for Editor in 0.99 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.497 seconds +Domain Reload Profiling: 956ms + BeginReloadAssembly (179ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (40ms) + RebuildCommonClasses (33ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (22ms) + LoadAllAssembliesAndSetupDomain (214ms) + LoadAssemblies (234ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (67ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (1ms) + BuildScriptInfoCaches (55ms) + ResolveRequiredComponents (2ms) + FinalizeReload (497ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (392ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (2ms) + BeforeProcessingInitializeOnLoad (106ms) + ProcessInitializeOnLoadAttributes (235ms) + ProcessInitializeOnLoadMethodAttributes (42ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (8ms) +Refreshing native plugins compatible for Editor in 1.11 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2055 unused Assets / (381.9 KB). Loaded Objects now: 2649. +Memory consumption went from 80.1 MB to 79.8 MB. +Total: 5.689300 ms (FindLiveObjects: 0.235800 ms CreateObjectMapping: 0.159600 ms MarkObjects: 4.909300 ms DeleteObjects: 0.384000 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Import Request. + Time since last request: 143.500981 seconds. + path: Assets/Scenes + artifactKey: Guid(a3f026d6bcca66640b12cd6d174d9320) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scenes using Guid(a3f026d6bcca66640b12cd6d174d9320) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '72c80cf49cdf72c3c08892ab25147a92') in 0.0029533 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 1.724702 seconds. + path: Assets/Scenes/Level.unity + artifactKey: Guid(cda69ed09409f0242a93af80262f53e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scenes/Level.unity using Guid(cda69ed09409f0242a93af80262f53e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f17021cf6772914b93cb47721b2f2f7f') in 0.0005507 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 2.692851 seconds. + path: Assets/Scenes/Level/LightingData.asset + artifactKey: Guid(e511016e55db7f4498a689d71aab9f83) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scenes/Level/LightingData.asset using Guid(e511016e55db7f4498a689d71aab9f83) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '541f694bb3ff57298f6a825294b556e9') in 0.0667575 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 + +======================================================================== +Received Import Request. + Time since last request: 1.683601 seconds. + path: Assets/Scenes/Level + artifactKey: Guid(3867fd23c319eb944be8b697fdb23f9f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scenes/Level using Guid(3867fd23c319eb944be8b697fdb23f9f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd507c890305a2bbaa089bf1cae628438') in 0.0005507 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.458 seconds +Refreshing native plugins compatible for Editor in 1.07 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.488 seconds +Domain Reload Profiling: 943ms + BeginReloadAssembly (175ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (40ms) + RebuildCommonClasses (33ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (23ms) + LoadAllAssembliesAndSetupDomain (213ms) + LoadAssemblies (231ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (69ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (60ms) + ResolveRequiredComponents (2ms) + FinalizeReload (488ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (392ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (2ms) + BeforeProcessingInitializeOnLoad (105ms) + ProcessInitializeOnLoadAttributes (235ms) + ProcessInitializeOnLoadMethodAttributes (43ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (7ms) +Refreshing native plugins compatible for Editor in 1.14 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2055 unused Assets / (399.2 KB). Loaded Objects now: 2650. +Memory consumption went from 80.1 MB to 79.7 MB. +Total: 5.827200 ms (FindLiveObjects: 0.251200 ms CreateObjectMapping: 0.221100 ms MarkObjects: 4.953700 ms DeleteObjects: 0.400300 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +- Loaded All Assemblies, in 0.458 seconds +Refreshing native plugins compatible for Editor in 1.26 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.484 seconds +Domain Reload Profiling: 939ms + BeginReloadAssembly (175ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (40ms) + RebuildCommonClasses (32ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (22ms) + LoadAllAssembliesAndSetupDomain (215ms) + LoadAssemblies (229ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (70ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (59ms) + ResolveRequiredComponents (2ms) + FinalizeReload (484ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (383ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (2ms) + BeforeProcessingInitializeOnLoad (100ms) + ProcessInitializeOnLoadAttributes (232ms) + ProcessInitializeOnLoadMethodAttributes (42ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (8ms) +Refreshing native plugins compatible for Editor in 1.30 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2055 unused Assets / (381.2 KB). Loaded Objects now: 2651. +Memory consumption went from 80.1 MB to 79.7 MB. +Total: 6.127200 ms (FindLiveObjects: 0.270700 ms CreateObjectMapping: 0.170600 ms MarkObjects: 5.222000 ms DeleteObjects: 0.462900 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.452 seconds +Refreshing native plugins compatible for Editor in 0.94 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.479 seconds +Domain Reload Profiling: 930ms + BeginReloadAssembly (174ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (39ms) + RebuildCommonClasses (31ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (23ms) + LoadAllAssembliesAndSetupDomain (210ms) + LoadAssemblies (233ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (66ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (55ms) + ResolveRequiredComponents (2ms) + FinalizeReload (479ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (383ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (2ms) + BeforeProcessingInitializeOnLoad (104ms) + ProcessInitializeOnLoadAttributes (226ms) + ProcessInitializeOnLoadMethodAttributes (43ms) + AfterProcessingInitializeOnLoad (6ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (7ms) +Refreshing native plugins compatible for Editor in 1.02 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2055 unused Assets / (376.0 KB). Loaded Objects now: 2652. +Memory consumption went from 80.1 MB to 79.8 MB. +Total: 4.962700 ms (FindLiveObjects: 0.246600 ms CreateObjectMapping: 0.086800 ms MarkObjects: 4.285700 ms DeleteObjects: 0.343100 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +- Loaded All Assemblies, in 0.462 seconds +Refreshing native plugins compatible for Editor in 0.99 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.484 seconds +Domain Reload Profiling: 944ms + BeginReloadAssembly (179ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (38ms) + RebuildCommonClasses (32ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (24ms) + LoadAllAssembliesAndSetupDomain (213ms) + LoadAssemblies (236ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (67ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (57ms) + ResolveRequiredComponents (2ms) + FinalizeReload (485ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (381ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (2ms) + BeforeProcessingInitializeOnLoad (100ms) + ProcessInitializeOnLoadAttributes (227ms) + ProcessInitializeOnLoadMethodAttributes (44ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (9ms) +Refreshing native plugins compatible for Editor in 1.36 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2055 unused Assets / (470.4 KB). Loaded Objects now: 2653. +Memory consumption went from 80.1 MB to 79.7 MB. +Total: 7.061600 ms (FindLiveObjects: 0.236500 ms CreateObjectMapping: 0.166000 ms MarkObjects: 6.130200 ms DeleteObjects: 0.527300 ms) + +Prepare: number of updated asset objects reloaded= 0 diff --git a/Logs/AssetImportWorker0.log b/Logs/AssetImportWorker0.log new file mode 100644 index 0000000..11473a0 --- /dev/null +++ b/Logs/AssetImportWorker0.log @@ -0,0 +1,220 @@ +[Licensing::Module] Trying to connect to existing licensing client channel... +Built from '6000.3/staging' branch; Version is '6000.3.2f1 (a9779f353c9b) revision 11106207'; Using compiler version '194234433'; Build Type 'Release' +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob" at "2025-12-30T15:03:56.0495927Z" +OS: 'Windows 11 (10.0.26200) 64bit Core' Language: 'nl' Physical Memory: 16298 MB +BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 +Date: 2025-12-30T15:03:56Z + +COMMAND LINE ARGUMENTS: +C:\Program Files\Unity\Hub\Editor\6000.3.2f1\Editor\Unity.exe +-adb2 +-batchMode +-noUpm +-name +AssetImportWorker0 +-projectPath +C:/Users/Rob/Documents/Unity/Open76 +-logFile +Logs/AssetImportWorker0.log +-srvPort +54441 +-licensingIpc +LicenseClient-Rob +-job-worker-count +5 +-background-job-worker-count +8 +-gc-helper-count +1 +-name +AssetImport +Successfully changed project path to: C:/Users/Rob/Documents/Unity/Open76 +C:/Users/Rob/Documents/Unity/Open76 +[UnityMemory] Configuration Parameters - Can be set up in boot.config + "memorysetup-temp-allocator-size-nav-mesh-worker=65536" + "memorysetup-temp-allocator-size-audio-worker=65536" + "memorysetup-temp-allocator-size-gfx=262144" + "memorysetup-allocator-temp-initial-block-size-main=262144" + "memorysetup-allocator-temp-initial-block-size-worker=262144" + "memorysetup-temp-allocator-size-background-worker=32768" + "memorysetup-temp-allocator-size-job-worker=262144" + "memorysetup-temp-allocator-size-preload-manager=33554432" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-bucket-allocator-granularity=16" + "memorysetup-bucket-allocator-bucket-count=8" + "memorysetup-bucket-allocator-block-size=33554432" + "memorysetup-bucket-allocator-block-count=8" + "memorysetup-main-allocator-block-size=16777216" + "memorysetup-thread-allocator-block-size=16777216" + "memorysetup-gfx-main-allocator-block-size=16777216" + "memorysetup-gfx-thread-allocator-block-size=16777216" + "memorysetup-cache-allocator-block-size=4194304" + "memorysetup-typetree-allocator-block-size=2097152" + "memorysetup-profiler-bucket-allocator-granularity=16" + "memorysetup-profiler-bucket-allocator-bucket-count=8" + "memorysetup-profiler-bucket-allocator-block-size=33554432" + "memorysetup-profiler-bucket-allocator-block-count=8" + "memorysetup-profiler-allocator-block-size=16777216" + "memorysetup-profiler-editor-allocator-block-size=1048576" + "memorysetup-temp-allocator-size-main=16777216" + "memorysetup-job-temp-allocator-block-size=2097152" + "memorysetup-job-temp-allocator-block-size-background=1048576" + "memorysetup-job-temp-allocator-reduction-small-platforms=262144" + "memorysetup-temp-allocator-size-cloud-worker=32768" +Player connection [7200] Target information: + +Player connection [7200] * "[IP] 192.168.1.40 [Port] 0 [Flags] 2 [Guid] 2479376392 [EditorId] 2479376392 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" + +Player connection [7200] * "[IP] 100.100.18.8 [Port] 0 [Flags] 2 [Guid] 2479376392 [EditorId] 2479376392 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" + +Player connection [7200] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [7200] Host joined alternative multi-casting on [225.0.0.222:34997]... +JobSystem: Creating JobQueue using job-worker-count value 5 +Input System module state changed to: Initialized. +[Physics::Module] Initialized fallback backend. +[Physics::Module] Id: 0xdecafbad +Library Redirect Path: Library/ +[Physics::Module] Selected backend. +[Physics::Module] Name: PhysX +[Physics::Module] Id: 0xf2b8ea05 +[Physics::Module] SDK Version: 4.1.2 +[Physics::Module] Integration Version: 1.0.0 +[Physics::Module] Threading Mode: Multi-Threaded +Refreshing native plugins compatible for Editor in 1.57 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Initialize engine version: 6000.3.2f1 (a9779f353c9b) +[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Resources/UnitySubsystems +[Subsystems] Discovering subsystems at path C:/Users/Rob/Documents/Unity/Open76/Assets +GfxDevice: creating device client; kGfxThreadingModeNonThreaded +Direct3D: + Version: Direct3D 11.0 [level 11.1] + Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) + Vendor: NVIDIA + VRAM: 8067 MB + Driver: 32.0.15.8088 +Initialize mono +Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Managed' +Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' +Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/etc' +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56636 +Begin MonoManager ReloadAssembly +[Licensing::Client] Handshaking with LicensingClient: + Version: 1.17.4+4293ba1 + Session Id: 9e079656e01c477db6520f348ce34eea + Correlation Id: b0d4a6f096a87d15f3a29fc61ca559fb + External correlation Id: 2472714858086161574 + Machine Id: tBo487hUd7WQ2vIKV9mJWRt2Aqk= +[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Rob" (connect: 0.00s, validation: 0.00s, handshake: 0.88s) +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob-notifications" at "2025-12-30T15:03:56.9311033Z" +[Licensing::Module] Licensing Background thread has ended after 0.88s +Registering precompiled unity dll's ... +Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll +Registered in 0.001696 seconds. +- Loaded All Assemblies, in 0.362 seconds +Native extension for WindowsStandalone target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.356 seconds +Domain Reload Profiling: 715ms + BeginReloadAssembly (120ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (0ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (1ms) + RebuildCommonClasses (33ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (43ms) + LoadAllAssembliesAndSetupDomain (152ms) + LoadAssemblies (117ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (149ms) + TypeCache.Refresh (147ms) + TypeCache.ScanAssembly (135ms) + BuildScriptInfoCaches (0ms) + ResolveRequiredComponents (0ms) + FinalizeReload (356ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (323ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (47ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (73ms) + ProcessInitializeOnLoadAttributes (132ms) + ProcessInitializeOnLoadMethodAttributes (69ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (0ms) +======================================================================== +Worker process is ready to serve import requests +Import Worker Mode flag is 0x00 +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +[Licensing::Module] License group: + Id: 9072335080402-UnityPersXXXX + Product: Unity Personal + Type: Assigned + Expiration: Unlimited +- Loaded All Assemblies, in 0.503 seconds +Refreshing native plugins compatible for Editor in 1.20 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 1.16 ms, found 4 plugins. +Package Manager log level set to [2] +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.487 seconds +Domain Reload Profiling: 986ms + BeginReloadAssembly (171ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (5ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (39ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (33ms) + LoadAllAssembliesAndSetupDomain (248ms) + LoadAssemblies (244ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (90ms) + TypeCache.Refresh (72ms) + TypeCache.ScanAssembly (61ms) + BuildScriptInfoCaches (13ms) + ResolveRequiredComponents (3ms) + FinalizeReload (487ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (393ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (101ms) + ProcessInitializeOnLoadAttributes (239ms) + ProcessInitializeOnLoadMethodAttributes (43ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (7ms) +Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds +Refreshing native plugins compatible for Editor in 1.78 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2057 unused Assets / (0.6 MB). Loaded Objects now: 2653. +Memory consumption went from 85.4 MB to 84.7 MB. +Total: 9.270100 ms (FindLiveObjects: 0.434900 ms CreateObjectMapping: 0.140400 ms MarkObjects: 7.748100 ms DeleteObjects: 0.943700 ms) + +======================================================================== +Received Import Request. + Time since last request: 1542429.693107 seconds. + path: Assets/Scenes/Level.unity + artifactKey: Guid(cda69ed09409f0242a93af80262f53e6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scenes/Level.unity using Guid(cda69ed09409f0242a93af80262f53e6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '30b0c8adbe4a2ec07bd8f1ef85941c96') in 0.0701545 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + diff --git a/Logs/AssetImportWorker1-prev.log b/Logs/AssetImportWorker1-prev.log new file mode 100644 index 0000000..8aad9db --- /dev/null +++ b/Logs/AssetImportWorker1-prev.log @@ -0,0 +1,990 @@ +[Licensing::Module] Trying to connect to existing licensing client channel... +Built from '6000.3/staging' branch; Version is '6000.3.2f1 (a9779f353c9b) revision 11106207'; Using compiler version '194234433'; Build Type 'Release' +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob" at "2025-12-30T14:57:10.2699142Z" +OS: 'Windows 11 (10.0.26200) 64bit Core' Language: 'nl' Physical Memory: 16298 MB +BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 +Date: 2025-12-30T14:57:10Z + +COMMAND LINE ARGUMENTS: +C:\Program Files\Unity\Hub\Editor\6000.3.2f1\Editor\Unity.exe +-adb2 +-batchMode +-noUpm +-name +AssetImportWorker1 +-projectPath +C:/Users/Rob/Documents/Unity/My project +-logFile +Logs/AssetImportWorker1.log +-srvPort +54350 +-job-worker-count +5 +-background-job-worker-count +8 +-gc-helper-count +1 +-name +AssetImport +Successfully changed project path to: C:/Users/Rob/Documents/Unity/My project +C:/Users/Rob/Documents/Unity/My project +[UnityMemory] Configuration Parameters - Can be set up in boot.config + "memorysetup-temp-allocator-size-nav-mesh-worker=65536" + "memorysetup-temp-allocator-size-audio-worker=65536" + "memorysetup-temp-allocator-size-gfx=262144" + "memorysetup-allocator-temp-initial-block-size-main=262144" + "memorysetup-allocator-temp-initial-block-size-worker=262144" + "memorysetup-temp-allocator-size-background-worker=32768" + "memorysetup-temp-allocator-size-job-worker=262144" + "memorysetup-temp-allocator-size-preload-manager=33554432" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-bucket-allocator-granularity=16" + "memorysetup-bucket-allocator-bucket-count=8" + "memorysetup-bucket-allocator-block-size=33554432" + "memorysetup-bucket-allocator-block-count=8" + "memorysetup-main-allocator-block-size=16777216" + "memorysetup-thread-allocator-block-size=16777216" + "memorysetup-gfx-main-allocator-block-size=16777216" + "memorysetup-gfx-thread-allocator-block-size=16777216" + "memorysetup-cache-allocator-block-size=4194304" + "memorysetup-typetree-allocator-block-size=2097152" + "memorysetup-profiler-bucket-allocator-granularity=16" + "memorysetup-profiler-bucket-allocator-bucket-count=8" + "memorysetup-profiler-bucket-allocator-block-size=33554432" + "memorysetup-profiler-bucket-allocator-block-count=8" + "memorysetup-profiler-allocator-block-size=16777216" + "memorysetup-profiler-editor-allocator-block-size=1048576" + "memorysetup-temp-allocator-size-main=16777216" + "memorysetup-job-temp-allocator-block-size=2097152" + "memorysetup-job-temp-allocator-block-size-background=1048576" + "memorysetup-job-temp-allocator-reduction-small-platforms=262144" + "memorysetup-temp-allocator-size-cloud-worker=32768" +Player connection [8736] Target information: + +Player connection [8736] * "[IP] 192.168.1.40 [Port] 0 [Flags] 2 [Guid] 3838089105 [EditorId] 3838089105 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" + +Player connection [8736] * "[IP] 100.100.18.8 [Port] 0 [Flags] 2 [Guid] 3838089105 [EditorId] 3838089105 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" + +Player connection [8736] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [8736] Host joined alternative multi-casting on [225.0.0.222:34997]... +JobSystem: Creating JobQueue using job-worker-count value 5 +Input System module state changed to: Initialized. +[Physics::Module] Initialized fallback backend. +[Physics::Module] Id: 0xdecafbad +Library Redirect Path: Library/ +[Physics::Module] Selected backend. +[Physics::Module] Name: PhysX +[Physics::Module] Id: 0xf2b8ea05 +[Physics::Module] SDK Version: 4.1.2 +[Physics::Module] Integration Version: 1.0.0 +[Physics::Module] Threading Mode: Multi-Threaded +Refreshing native plugins compatible for Editor in 1.75 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Initialize engine version: 6000.3.2f1 (a9779f353c9b) +[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Resources/UnitySubsystems +[Subsystems] Discovering subsystems at path C:/Users/Rob/Documents/Unity/My project/Assets +GfxDevice: creating device client; kGfxThreadingModeNonThreaded +Direct3D: + Version: Direct3D 11.0 [level 11.1] + Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) + Vendor: NVIDIA + VRAM: 8067 MB + Driver: 32.0.15.8088 +Initialize mono +Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Managed' +Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' +Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/etc' +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56732 +[Licensing::Client] Handshaking with LicensingClient: + Version: 1.17.4+4293ba1 + Session Id: 39d9d948dc684d618c1918234bad1ad6 + Correlation Id: b0d4a6f096a87d15f3a29fc61ca559fb + External correlation Id: 8369480297112230046 + Machine Id: tBo487hUd7WQ2vIKV9mJWRt2Aqk= +[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Rob" (connect: 0.00s, validation: 0.00s, handshake: 1.05s) +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob-notifications" at "2025-12-30T14:57:11.319337Z" +[Licensing::Module] Licensing Background thread has ended after 1.05s +Begin MonoManager ReloadAssembly +Registering precompiled unity dll's ... +Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll +Registered in 0.001519 seconds. +- Loaded All Assemblies, in 0.408 seconds +Native extension for WindowsStandalone target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.400 seconds +Domain Reload Profiling: 805ms + BeginReloadAssembly (145ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (0ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (1ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (47ms) + LoadAllAssembliesAndSetupDomain (167ms) + LoadAssemblies (140ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (164ms) + TypeCache.Refresh (162ms) + TypeCache.ScanAssembly (148ms) + BuildScriptInfoCaches (0ms) + ResolveRequiredComponents (1ms) + FinalizeReload (400ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (365ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (44ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (91ms) + ProcessInitializeOnLoadAttributes (148ms) + ProcessInitializeOnLoadMethodAttributes (78ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (0ms) +======================================================================== +Worker process is ready to serve import requests +Import Worker Mode flag is 0x00 +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +[Licensing::Module] License group: + Id: 9072335080402-UnityPersXXXX + Product: Unity Personal + Type: Assigned + Expiration: Unlimited +- Loaded All Assemblies, in 0.564 seconds +Refreshing native plugins compatible for Editor in 1.09 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 1.38 ms, found 4 plugins. +Package Manager log level set to [2] +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.526 seconds +Domain Reload Profiling: 1086ms + BeginReloadAssembly (194ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (33ms) + RebuildCommonClasses (43ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (37ms) + LoadAllAssembliesAndSetupDomain (272ms) + LoadAssemblies (288ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (93ms) + TypeCache.Refresh (73ms) + TypeCache.ScanAssembly (62ms) + BuildScriptInfoCaches (15ms) + ResolveRequiredComponents (2ms) + FinalizeReload (526ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (430ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (117ms) + ProcessInitializeOnLoadAttributes (248ms) + ProcessInitializeOnLoadMethodAttributes (54ms) + AfterProcessingInitializeOnLoad (7ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (8ms) +Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds +Refreshing native plugins compatible for Editor in 1.48 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2061 unused Assets / (332.6 KB). Loaded Objects now: 2644. +Memory consumption went from 79.5 MB to 79.1 MB. +Total: 9.351700 ms (FindLiveObjects: 0.566900 ms CreateObjectMapping: 0.161100 ms MarkObjects: 7.919100 ms DeleteObjects: 0.703100 ms) + +======================================================================== +Received Import Request. + Time since last request: 1542024.386893 seconds. + path: Assets/Scripts/Camera/SmoothFollow.cs + artifactKey: Guid(0b5df0530c2e84a4198052bf4d4e5ce1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Camera/SmoothFollow.cs using Guid(0b5df0530c2e84a4198052bf4d4e5ce1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e8b482d4aca0a0977be076075add7d3e') in 0.091908 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000013 seconds. + path: Assets/Resources/Prefabs/SteerWheelPrefab.prefab + artifactKey: Guid(f750d6f6c4546f64b884c019afeed27e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Prefabs/SteerWheelPrefab.prefab using Guid(f750d6f6c4546f64b884c019afeed27e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'c50fcc8d98c622be1320e7598b8bed4c') in 0.0290674 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7 + +======================================================================== +Received Import Request. + Time since last request: 0.000020 seconds. + path: Assets/Scripts/System/Fileparsers/MsnMissionParser.cs + artifactKey: Guid(0a751b6d746a6fa46b616f7af16a523f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers/MsnMissionParser.cs using Guid(0a751b6d746a6fa46b616f7af16a523f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '04a8aacdf7216da9bc21795f88bb18a7') in 0.0122206 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000058 seconds. + path: Assets/Scripts/System/Fileparsers/GeoParser.cs + artifactKey: Guid(2a39525a772172146b6a5016005e9702) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers/GeoParser.cs using Guid(2a39525a772172146b6a5016005e9702) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b2a0cda21bb6290af99b9d6f2ab095a6') in 0.0110248 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000036 seconds. + path: Assets/Scripts/CarSystems/Ui/SpecialsPanel.cs + artifactKey: Guid(4f25dd6b69fffba4baa8308c5cf04102) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/CarSystems/Ui/SpecialsPanel.cs using Guid(4f25dd6b69fffba4baa8308c5cf04102) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'fcab41949616bb1add4157c8212ad6fe') in 0.0119026 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000041 seconds. + path: Assets/Scripts/System/Utils.cs + artifactKey: Guid(2f9f9cbfa434cac45aa8e50464426b41) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Utils.cs using Guid(2f9f9cbfa434cac45aa8e50464426b41) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '7896d3e4b3449660d9c60f474cc7542f') in 0.0111066 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000070 seconds. + path: Assets/Scripts/CarSystems + artifactKey: Guid(f773f47a8d3fe6f4db6af9f3ae5f0d89) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/CarSystems using Guid(f773f47a8d3fe6f4db6af9f3ae5f0d89) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd893aac7473e96c0d820035a4bc7200b') in 0.0110095 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000014 seconds. + path: Assets/Scripts/System/VirtualFilesystem.cs + artifactKey: Guid(370483aacd91e8041bc6a5a5c1e1f3e5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/VirtualFilesystem.cs using Guid(370483aacd91e8041bc6a5a5c1e1f3e5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'c36e3ca77309edc919c3c27393a1865f') in 0.0096907 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000052 seconds. + path: Assets/Scripts/Camera/ExtendedFlycam.cs + artifactKey: Guid(72a429eb9c423b04fabb31511ca83fc7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Camera/ExtendedFlycam.cs using Guid(72a429eb9c423b04fabb31511ca83fc7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '1a56a6654193eadada20996f20538814') in 0.0112135 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000027 seconds. + path: Assets/Scripts/CarSystems/Ui/WeaponsPanel.cs + artifactKey: Guid(5c187647139986249bdff8f02341329c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/CarSystems/Ui/WeaponsPanel.cs using Guid(5c187647139986249bdff8f02341329c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'cdcfbc7ba524d2e36eff640fa9ebdac3') in 0.0101461 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000065 seconds. + path: Assets/Resources/Materials/AlphaMaterial.mat + artifactKey: Guid(f146fc764a50bcc4fa479c18a1d329ae) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Materials/AlphaMaterial.mat using Guid(f146fc764a50bcc4fa479c18a1d329ae) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '18dad5fcea4c08a220ebf987af76baca') in 0.0492871 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000016 seconds. + path: Assets/Scripts/Game.cs + artifactKey: Guid(be5365c7038689940b9efa85fdd55bd3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Game.cs using Guid(be5365c7038689940b9efa85fdd55bd3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6ea76bbeb4fa5952d6bafc48c4d18ba1') in 0.0107754 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000062 seconds. + path: Assets/Resources/Prefabs/NoColliderPrefab.prefab + artifactKey: Guid(847602bb3013513499142ad90578e09d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Prefabs/NoColliderPrefab.prefab using Guid(847602bb3013513499142ad90578e09d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'dcb2028f5ac64292c9a4a483cb590015') in 0.0298041 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6 + +======================================================================== +Received Import Request. + Time since last request: 0.000017 seconds. + path: Assets/Resources/Prefabs/CarBodyMaterial.physicMaterial + artifactKey: Guid(9f6a22852e8d5ce4a936ab7e997d0801) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Prefabs/CarBodyMaterial.physicMaterial using Guid(9f6a22852e8d5ce4a936ab7e997d0801) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'bf840ddeb2d02d1ef47f6dd19eba5d78') in 0.0104463 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/Scripts/CarSystems/Components/Special.cs + artifactKey: Guid(275bf1a689f84c847acab45cfe65d79c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/CarSystems/Components/Special.cs using Guid(275bf1a689f84c847acab45cfe65d79c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '7fcd8b5b9e8f71d15b7bbd256b658bcf') in 0.0106992 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000061 seconds. + path: Assets/Scripts/Menus/OptionsMenu.cs + artifactKey: Guid(42afb414dc9309240bb1a6403794eddf) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Menus/OptionsMenu.cs using Guid(42afb414dc9309240bb1a6403794eddf) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '5d75f663328891efecef0f79ae4e1fd3') in 0.010426 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000068 seconds. + path: Assets/Scripts/VideoPlayer.cs + artifactKey: Guid(6bfb3083a2d41b64c959920646037c88) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/VideoPlayer.cs using Guid(6bfb3083a2d41b64c959920646037c88) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '2bfd80c31140c82e3457931a21491e4f') in 0.0110271 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000046 seconds. + path: Assets/Scripts/Entities/Car.cs + artifactKey: Guid(96d48900858b31e49b19ff0b84c44d5a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Entities/Car.cs using Guid(96d48900858b31e49b19ff0b84c44d5a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6db100bd90b8a14d1fbf0f588f466518') in 0.0093975 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000053 seconds. + path: Assets/Scripts/CarSystems/Ui/GearPanel.cs + artifactKey: Guid(fb30ac95f0edf9c4582aaa32b1f2150b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/CarSystems/Ui/GearPanel.cs using Guid(fb30ac95f0edf9c4582aaa32b1f2150b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '7894ab91775ea3adfc64b010bc178581') in 0.0106722 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000051 seconds. + path: Assets/Scripts/System/Fileparsers/ShpParser.cs + artifactKey: Guid(dc76a4d8f84b22949836d6d7fb31358e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers/ShpParser.cs using Guid(dc76a4d8f84b22949836d6d7fb31358e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'f77b3aacb772b23c226c2f3f1a06558d') in 0.0101889 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Plugins + artifactKey: Guid(8469530e46d9cd74abc44660d416c8e3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Plugins using Guid(8469530e46d9cd74abc44660d416c8e3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6f5f06d7e17104bd6db5720ce35d15d1') in 0.0102331 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000016 seconds. + path: Assets/Scripts/System/Fileparsers/WdfParser.cs + artifactKey: Guid(95ada39ad4e4cca41bbba0d8ba908cf6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers/WdfParser.cs using Guid(95ada39ad4e4cca41bbba0d8ba908cf6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '080f1157e706364fb60e6afa60ec304e') in 0.0104167 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000016 seconds. + path: Assets/Resources/Prefabs/SpawnPrefab.prefab + artifactKey: Guid(f6e7ea47e862f454da1b54c83b6fb5db) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Prefabs/SpawnPrefab.prefab using Guid(f6e7ea47e862f454da1b54c83b6fb5db) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '9290194880df0dfec0e8a36ab5e28b6e') in 0.0146281 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4 + +======================================================================== +Received Import Request. + Time since last request: 0.000022 seconds. + path: Assets/Resources/Fonts/LEE_____.TTF + artifactKey: Guid(6059d4358257f7a4595b621c147c7330) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Fonts/LEE_____.TTF using Guid(6059d4358257f7a4595b621c147c7330) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '76baf54689a48af5ac7d259fee5e4c8c') in 0.0217496 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 + +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Scripts/CarSystems/Ui/SystemsPanel.cs + artifactKey: Guid(60dfd3aa2bf86354fa9eb7396d8b6098) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/CarSystems/Ui/SystemsPanel.cs using Guid(60dfd3aa2bf86354fa9eb7396d8b6098) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '1e7bbdd83d06eea831619c4352574199') in 0.0087299 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000028 seconds. + path: Assets/Scripts/Sky.cs + artifactKey: Guid(701167b535fa5334eb7514fa1e0671f4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Sky.cs using Guid(701167b535fa5334eb7514fa1e0671f4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd0ac3e1756dcdec0ef641e8739836ec3') in 0.0091461 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000047 seconds. + path: Assets/Resources/Materials/TextureMaterial.mat + artifactKey: Guid(142122667001618458376ca995db7ef0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Materials/TextureMaterial.mat using Guid(142122667001618458376ca995db7ef0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '2e913982e410024d1febd4c53d306b8f') in 0.046029 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000016 seconds. + path: Assets/Scripts/System + artifactKey: Guid(83779483a30a2d54dab0483dd335c4ff) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System using Guid(83779483a30a2d54dab0483dd335c4ff) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '51a6b13b550a9770c9a169e34f935efb') in 0.0091332 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000017 seconds. + path: Assets/Scripts/Entities/Sign.cs + artifactKey: Guid(0dcb58863c13cf1459f4e0b048b0c916) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Entities/Sign.cs using Guid(0dcb58863c13cf1459f4e0b048b0c916) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '1bd0cc7e9e5e0b396a47de942ee6b34a') in 0.0080538 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000031 seconds. + path: Assets/Scripts/System/TerrainSegment.cs + artifactKey: Guid(ea75e5c085b84d04d8d1d64e62c8b984) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/TerrainSegment.cs using Guid(ea75e5c085b84d04d8d1d64e62c8b984) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '9cb0a157c644190a6eadb253b038235f') in 0.0103922 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000057 seconds. + path: Assets/Scripts/CarSystems/CarPhysics.cs + artifactKey: Guid(51dd92fcc65b6eb48b85df03bc337937) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/CarSystems/CarPhysics.cs using Guid(51dd92fcc65b6eb48b85df03bc337937) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ae0f0031d7814a7bd3fd43b901139ec0') in 0.0101668 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000049 seconds. + path: Assets/Resources/Prefabs + artifactKey: Guid(7ef19838b5a6bf84ca65a600e4394599) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Prefabs using Guid(7ef19838b5a6bf84ca65a600e4394599) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'fc1609a55693d7cd4f5b9b6655202a0c') in 0.0101849 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000014 seconds. + path: Assets/Plugins/x86/libsmacker.dll + artifactKey: Guid(9cddb11b7a4f76f43aed235291ea5f23) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Plugins/x86/libsmacker.dll using Guid(9cddb11b7a4f76f43aed235291ea5f23) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'c041d4ff343018c67cf231970bf89d08') in 0.0112606 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000044 seconds. + path: Assets/Scripts/CarSystems/RaySusp.cs + artifactKey: Guid(19c81281a9402264e964dec0fcf69ae3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/CarSystems/RaySusp.cs using Guid(19c81281a9402264e964dec0fcf69ae3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '53670c80b4e2f27dc74f119367c1246d') in 0.011026 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000015 seconds. + path: Assets/Scenes/VideoPlayer.unity + artifactKey: Guid(07917a030b367d04c88d03d256425ae7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scenes/VideoPlayer.unity using Guid(07917a030b367d04c88d03d256425ae7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'fc4b49dd4e9ea0d5334c719bda4e3b1c') in 0.0121774 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000029 seconds. + path: Assets/Resources/Shaders/UnlitSky.shader + artifactKey: Guid(35d63536743f22342b02da62f8437846) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Shaders/UnlitSky.shader using Guid(35d63536743f22342b02da62f8437846) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '755599dfbe9c187508890d4a881b36ca') in 0.0142626 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000050 seconds. + path: Assets/Scripts/CarSystems/Ui/RadarPanel.cs + artifactKey: Guid(1996e013be8b826468d06729c17be45d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/CarSystems/Ui/RadarPanel.cs using Guid(1996e013be8b826468d06729c17be45d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '054830dee1858b59d491678599c1c27e') in 0.009391 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000023 seconds. + path: Assets/Scripts/System/FSM.cs + artifactKey: Guid(538258f753757204e886ccfc0f5796d9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/FSM.cs using Guid(538258f753757204e886ccfc0f5796d9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'adcebe092483f76057aa0c91cd9f1a8e') in 0.0114345 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000034 seconds. + path: Assets/Scripts/System/LevelLoader.cs + artifactKey: Guid(52f9f8a751546e649adf1675a8fd5d15) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/LevelLoader.cs using Guid(52f9f8a751546e649adf1675a8fd5d15) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '11a09b01853d104292df207408cf0585') in 0.0121655 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000055 seconds. + path: Assets/Scripts/System/Fileparsers/GdfParser.cs + artifactKey: Guid(7921edfbe76f2a842adc0d53f137e01b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers/GdfParser.cs using Guid(7921edfbe76f2a842adc0d53f137e01b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '2cc5f524d731f4459b731c66deae0eea') in 0.0100804 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000068 seconds. + path: Assets/Scripts/System/Fileparsers/TextureParser.cs + artifactKey: Guid(53f89a15b6280e6498cd1ece0e1ca7b4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers/TextureParser.cs using Guid(53f89a15b6280e6498cd1ece0e1ca7b4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3d956a5b4ede256744892c2dbc2d0fff') in 0.0096947 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000056 seconds. + path: Assets/Scripts/System/Compression/LZO.cs + artifactKey: Guid(3d800600160cb35448423311bfba7fe9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Compression/LZO.cs using Guid(3d800600160cb35448423311bfba7fe9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'a5306d133c65327d7b660a3441be6d53') in 0.0095824 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000062 seconds. + path: Assets/Scripts/CarSystems/Ui/CompassPanel.cs + artifactKey: Guid(f8113b21502daca43bb9c09b5a52426c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/CarSystems/Ui/CompassPanel.cs using Guid(f8113b21502daca43bb9c09b5a52426c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ac98b2066bb48d63b40d0fc41d515c5a') in 0.0097228 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000046 seconds. + path: Assets/Scripts/System/ReferenceImage.cs + artifactKey: Guid(efa31676322f6e343a784219e7458e45) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/ReferenceImage.cs using Guid(efa31676322f6e343a784219e7458e45) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd20540b867f0fee36ba6cf4eb3ccf726') in 0.0109107 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000058 seconds. + path: Assets/Resources/Prefabs/ProjectilePrefab.prefab + artifactKey: Guid(fd853c7e994521a4da1a1066929d87c0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Prefabs/ProjectilePrefab.prefab using Guid(fd853c7e994521a4da1a1066929d87c0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'a1cae9713534fc64348c642c012fcf54') in 0.015173 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8 + +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.548 seconds +Refreshing native plugins compatible for Editor in 1.09 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.533 seconds +Domain Reload Profiling: 1080ms + BeginReloadAssembly (193ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (43ms) + RebuildCommonClasses (36ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (24ms) + LoadAllAssembliesAndSetupDomain (283ms) + LoadAssemblies (258ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (117ms) + TypeCache.Refresh (10ms) + TypeCache.ScanAssembly (1ms) + BuildScriptInfoCaches (102ms) + ResolveRequiredComponents (2ms) + FinalizeReload (534ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (435ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (2ms) + BeforeProcessingInitializeOnLoad (121ms) + ProcessInitializeOnLoadAttributes (260ms) + ProcessInitializeOnLoadMethodAttributes (45ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (7ms) +Refreshing native plugins compatible for Editor in 1.45 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2061 unused Assets / (451.3 KB). Loaded Objects now: 2653. +Memory consumption went from 81.0 MB to 80.6 MB. +Total: 5.579400 ms (FindLiveObjects: 0.239400 ms CreateObjectMapping: 0.166800 ms MarkObjects: 4.725700 ms DeleteObjects: 0.446200 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +- Loaded All Assemblies, in 0.564 seconds +Refreshing native plugins compatible for Editor in 1.37 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.647 seconds +Domain Reload Profiling: 1209ms + BeginReloadAssembly (206ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (11ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (45ms) + RebuildCommonClasses (53ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (23ms) + LoadAllAssembliesAndSetupDomain (267ms) + LoadAssemblies (257ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (105ms) + TypeCache.Refresh (15ms) + TypeCache.ScanAssembly (8ms) + BuildScriptInfoCaches (83ms) + ResolveRequiredComponents (3ms) + FinalizeReload (647ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (513ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (5ms) + BeforeProcessingInitializeOnLoad (160ms) + ProcessInitializeOnLoadAttributes (297ms) + ProcessInitializeOnLoadMethodAttributes (44ms) + AfterProcessingInitializeOnLoad (6ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (8ms) +Refreshing native plugins compatible for Editor in 1.68 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2063 unused Assets / (338.4 KB). Loaded Objects now: 2656. +Memory consumption went from 81.0 MB to 80.7 MB. +Total: 8.235300 ms (FindLiveObjects: 0.366000 ms CreateObjectMapping: 0.225600 ms MarkObjects: 7.225200 ms DeleteObjects: 0.417200 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.497 seconds +Refreshing native plugins compatible for Editor in 1.02 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.545 seconds +Domain Reload Profiling: 1039ms + BeginReloadAssembly (194ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (44ms) + RebuildCommonClasses (38ms) + RebuildNativeTypeToScriptingClass (12ms) + initialDomainReloadingComplete (22ms) + LoadAllAssembliesAndSetupDomain (229ms) + LoadAssemblies (248ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (76ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (2ms) + BuildScriptInfoCaches (63ms) + ResolveRequiredComponents (3ms) + FinalizeReload (545ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (445ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (128ms) + ProcessInitializeOnLoadAttributes (265ms) + ProcessInitializeOnLoadMethodAttributes (42ms) + AfterProcessingInitializeOnLoad (6ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (8ms) +Refreshing native plugins compatible for Editor in 0.98 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2063 unused Assets / (385.7 KB). Loaded Objects now: 2657. +Memory consumption went from 81.0 MB to 80.6 MB. +Total: 5.882600 ms (FindLiveObjects: 0.259600 ms CreateObjectMapping: 0.202300 ms MarkObjects: 5.023800 ms DeleteObjects: 0.396400 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +- Loaded All Assemblies, in 0.464 seconds +Refreshing native plugins compatible for Editor in 0.93 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.494 seconds +Domain Reload Profiling: 956ms + BeginReloadAssembly (185ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (9ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (41ms) + RebuildCommonClasses (31ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (22ms) + LoadAllAssembliesAndSetupDomain (213ms) + LoadAssemblies (225ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (73ms) + TypeCache.Refresh (7ms) + TypeCache.ScanAssembly (1ms) + BuildScriptInfoCaches (61ms) + ResolveRequiredComponents (2ms) + FinalizeReload (494ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (395ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (2ms) + BeforeProcessingInitializeOnLoad (103ms) + ProcessInitializeOnLoadAttributes (242ms) + ProcessInitializeOnLoadMethodAttributes (41ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (8ms) +Refreshing native plugins compatible for Editor in 0.99 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2055 unused Assets / (473.5 KB). Loaded Objects now: 2650. +Memory consumption went from 81.0 MB to 80.5 MB. +Total: 5.785800 ms (FindLiveObjects: 0.240400 ms CreateObjectMapping: 0.185100 ms MarkObjects: 4.922200 ms DeleteObjects: 0.437600 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Import Request. + Time since last request: 147.920896 seconds. + path: Assets/Scenes/Level + artifactKey: Guid(3867fd23c319eb944be8b697fdb23f9f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scenes/Level using Guid(3867fd23c319eb944be8b697fdb23f9f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e8d26a95a2e48079b4b67828eca816ad') in 0.0521067 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.454 seconds +Refreshing native plugins compatible for Editor in 1.32 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.502 seconds +Domain Reload Profiling: 954ms + BeginReloadAssembly (177ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (41ms) + RebuildCommonClasses (34ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (22ms) + LoadAllAssembliesAndSetupDomain (207ms) + LoadAssemblies (231ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (65ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (56ms) + ResolveRequiredComponents (2ms) + FinalizeReload (502ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (404ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (114ms) + ProcessInitializeOnLoadAttributes (239ms) + ProcessInitializeOnLoadMethodAttributes (42ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (8ms) +Refreshing native plugins compatible for Editor in 1.16 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2055 unused Assets / (370.5 KB). Loaded Objects now: 2651. +Memory consumption went from 81.0 MB to 80.6 MB. +Total: 5.909300 ms (FindLiveObjects: 0.241000 ms CreateObjectMapping: 0.185700 ms MarkObjects: 5.069100 ms DeleteObjects: 0.412900 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +- Loaded All Assemblies, in 0.451 seconds +Refreshing native plugins compatible for Editor in 1.15 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.483 seconds +Domain Reload Profiling: 933ms + BeginReloadAssembly (172ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (39ms) + RebuildCommonClasses (31ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (22ms) + LoadAllAssembliesAndSetupDomain (214ms) + LoadAssemblies (227ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (70ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (60ms) + ResolveRequiredComponents (2ms) + FinalizeReload (483ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (384ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (2ms) + BeforeProcessingInitializeOnLoad (100ms) + ProcessInitializeOnLoadAttributes (229ms) + ProcessInitializeOnLoadMethodAttributes (46ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (8ms) +Refreshing native plugins compatible for Editor in 1.08 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2055 unused Assets / (420.4 KB). Loaded Objects now: 2652. +Memory consumption went from 81.0 MB to 80.6 MB. +Total: 5.730200 ms (FindLiveObjects: 0.235600 ms CreateObjectMapping: 0.087400 ms MarkObjects: 4.989800 ms DeleteObjects: 0.416800 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.451 seconds +Refreshing native plugins compatible for Editor in 1.06 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.473 seconds +Domain Reload Profiling: 922ms + BeginReloadAssembly (175ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (39ms) + RebuildCommonClasses (31ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (23ms) + LoadAllAssembliesAndSetupDomain (208ms) + LoadAssemblies (234ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (64ms) + TypeCache.Refresh (5ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (54ms) + ResolveRequiredComponents (2ms) + FinalizeReload (473ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (375ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (2ms) + BeforeProcessingInitializeOnLoad (103ms) + ProcessInitializeOnLoadAttributes (220ms) + ProcessInitializeOnLoadMethodAttributes (40ms) + AfterProcessingInitializeOnLoad (7ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (9ms) +Refreshing native plugins compatible for Editor in 1.12 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2055 unused Assets / (373.3 KB). Loaded Objects now: 2653. +Memory consumption went from 81.0 MB to 80.6 MB. +Total: 5.699900 ms (FindLiveObjects: 0.235500 ms CreateObjectMapping: 0.090800 ms MarkObjects: 5.011600 ms DeleteObjects: 0.361000 ms) + +Prepare: number of updated asset objects reloaded= 0 +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +- Loaded All Assemblies, in 0.454 seconds +Refreshing native plugins compatible for Editor in 1.02 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.486 seconds +Domain Reload Profiling: 935ms + BeginReloadAssembly (180ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (38ms) + RebuildCommonClasses (32ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (22ms) + LoadAllAssembliesAndSetupDomain (201ms) + LoadAssemblies (227ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (64ms) + TypeCache.Refresh (4ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (54ms) + ResolveRequiredComponents (2ms) + FinalizeReload (486ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (388ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (2ms) + BeforeProcessingInitializeOnLoad (105ms) + ProcessInitializeOnLoadAttributes (229ms) + ProcessInitializeOnLoadMethodAttributes (44ms) + AfterProcessingInitializeOnLoad (6ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (9ms) +Refreshing native plugins compatible for Editor in 0.99 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2055 unused Assets / (313.3 KB). Loaded Objects now: 2654. +Memory consumption went from 81.0 MB to 80.7 MB. +Total: 5.475500 ms (FindLiveObjects: 0.271300 ms CreateObjectMapping: 0.090500 ms MarkObjects: 4.697500 ms DeleteObjects: 0.415700 ms) + +Prepare: number of updated asset objects reloaded= 0 diff --git a/Logs/AssetImportWorker1.log b/Logs/AssetImportWorker1.log new file mode 100644 index 0000000..a31f0f2 --- /dev/null +++ b/Logs/AssetImportWorker1.log @@ -0,0 +1,220 @@ +[Licensing::Module] Trying to connect to existing licensing client channel... +Built from '6000.3/staging' branch; Version is '6000.3.2f1 (a9779f353c9b) revision 11106207'; Using compiler version '194234433'; Build Type 'Release' +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob" at "2025-12-30T15:03:56.0604991Z" +OS: 'Windows 11 (10.0.26200) 64bit Core' Language: 'nl' Physical Memory: 16298 MB +BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 +Date: 2025-12-30T15:03:56Z + +COMMAND LINE ARGUMENTS: +C:\Program Files\Unity\Hub\Editor\6000.3.2f1\Editor\Unity.exe +-adb2 +-batchMode +-noUpm +-name +AssetImportWorker1 +-projectPath +C:/Users/Rob/Documents/Unity/Open76 +-logFile +Logs/AssetImportWorker1.log +-srvPort +54441 +-licensingIpc +LicenseClient-Rob +-job-worker-count +5 +-background-job-worker-count +8 +-gc-helper-count +1 +-name +AssetImport +Successfully changed project path to: C:/Users/Rob/Documents/Unity/Open76 +C:/Users/Rob/Documents/Unity/Open76 +[UnityMemory] Configuration Parameters - Can be set up in boot.config + "memorysetup-temp-allocator-size-nav-mesh-worker=65536" + "memorysetup-temp-allocator-size-audio-worker=65536" + "memorysetup-temp-allocator-size-gfx=262144" + "memorysetup-allocator-temp-initial-block-size-main=262144" + "memorysetup-allocator-temp-initial-block-size-worker=262144" + "memorysetup-temp-allocator-size-background-worker=32768" + "memorysetup-temp-allocator-size-job-worker=262144" + "memorysetup-temp-allocator-size-preload-manager=33554432" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-bucket-allocator-granularity=16" + "memorysetup-bucket-allocator-bucket-count=8" + "memorysetup-bucket-allocator-block-size=33554432" + "memorysetup-bucket-allocator-block-count=8" + "memorysetup-main-allocator-block-size=16777216" + "memorysetup-thread-allocator-block-size=16777216" + "memorysetup-gfx-main-allocator-block-size=16777216" + "memorysetup-gfx-thread-allocator-block-size=16777216" + "memorysetup-cache-allocator-block-size=4194304" + "memorysetup-typetree-allocator-block-size=2097152" + "memorysetup-profiler-bucket-allocator-granularity=16" + "memorysetup-profiler-bucket-allocator-bucket-count=8" + "memorysetup-profiler-bucket-allocator-block-size=33554432" + "memorysetup-profiler-bucket-allocator-block-count=8" + "memorysetup-profiler-allocator-block-size=16777216" + "memorysetup-profiler-editor-allocator-block-size=1048576" + "memorysetup-temp-allocator-size-main=16777216" + "memorysetup-job-temp-allocator-block-size=2097152" + "memorysetup-job-temp-allocator-block-size-background=1048576" + "memorysetup-job-temp-allocator-reduction-small-platforms=262144" + "memorysetup-temp-allocator-size-cloud-worker=32768" +Player connection [10844] Target information: + +Player connection [10844] * "[IP] 192.168.1.40 [Port] 0 [Flags] 2 [Guid] 478903105 [EditorId] 478903105 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" + +Player connection [10844] * "[IP] 100.100.18.8 [Port] 0 [Flags] 2 [Guid] 478903105 [EditorId] 478903105 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" + +Player connection [10844] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [10844] Host joined alternative multi-casting on [225.0.0.222:34997]... +JobSystem: Creating JobQueue using job-worker-count value 5 +Input System module state changed to: Initialized. +[Physics::Module] Initialized fallback backend. +[Physics::Module] Id: 0xdecafbad +Library Redirect Path: Library/ +[Physics::Module] Selected backend. +[Physics::Module] Name: PhysX +[Physics::Module] Id: 0xf2b8ea05 +[Physics::Module] SDK Version: 4.1.2 +[Physics::Module] Integration Version: 1.0.0 +[Physics::Module] Threading Mode: Multi-Threaded +Refreshing native plugins compatible for Editor in 1.86 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Initialize engine version: 6000.3.2f1 (a9779f353c9b) +[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Resources/UnitySubsystems +[Subsystems] Discovering subsystems at path C:/Users/Rob/Documents/Unity/Open76/Assets +GfxDevice: creating device client; kGfxThreadingModeNonThreaded +Direct3D: + Version: Direct3D 11.0 [level 11.1] + Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) + Vendor: NVIDIA + VRAM: 8067 MB + Driver: 32.0.15.8088 +Initialize mono +Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Managed' +Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' +Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/etc' +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56848 +Begin MonoManager ReloadAssembly +[Licensing::Client] Handshaking with LicensingClient: + Version: 1.17.4+4293ba1 + Session Id: b740ec59782e4e118782050ac7397358 + Correlation Id: b0d4a6f096a87d15f3a29fc61ca559fb + External correlation Id: 7013115093889216121 + Machine Id: tBo487hUd7WQ2vIKV9mJWRt2Aqk= +[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Rob" (connect: 0.00s, validation: 0.00s, handshake: 0.88s) +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob-notifications" at "2025-12-30T15:03:56.9451569Z" +[Licensing::Module] Licensing Background thread has ended after 0.88s +Registering precompiled unity dll's ... +Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll +Registered in 0.001560 seconds. +- Loaded All Assemblies, in 0.362 seconds +Native extension for WindowsStandalone target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.348 seconds +Domain Reload Profiling: 708ms + BeginReloadAssembly (124ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (0ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (1ms) + RebuildCommonClasses (35ms) + RebuildNativeTypeToScriptingClass (13ms) + initialDomainReloadingComplete (42ms) + LoadAllAssembliesAndSetupDomain (146ms) + LoadAssemblies (121ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (143ms) + TypeCache.Refresh (140ms) + TypeCache.ScanAssembly (128ms) + BuildScriptInfoCaches (0ms) + ResolveRequiredComponents (0ms) + FinalizeReload (348ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (318ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (42ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (74ms) + ProcessInitializeOnLoadAttributes (132ms) + ProcessInitializeOnLoadMethodAttributes (67ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (0ms) +======================================================================== +Worker process is ready to serve import requests +Import Worker Mode flag is 0x00 +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +[Licensing::Module] License group: + Id: 9072335080402-UnityPersXXXX + Product: Unity Personal + Type: Assigned + Expiration: Unlimited +- Loaded All Assemblies, in 0.501 seconds +Refreshing native plugins compatible for Editor in 1.13 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 1.04 ms, found 4 plugins. +Package Manager log level set to [2] +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.485 seconds +Domain Reload Profiling: 983ms + BeginReloadAssembly (170ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (33ms) + RebuildCommonClasses (36ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (33ms) + LoadAllAssembliesAndSetupDomain (248ms) + LoadAssemblies (250ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (88ms) + TypeCache.Refresh (70ms) + TypeCache.ScanAssembly (59ms) + BuildScriptInfoCaches (14ms) + ResolveRequiredComponents (2ms) + FinalizeReload (485ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (386ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (2ms) + BeforeProcessingInitializeOnLoad (102ms) + ProcessInitializeOnLoadAttributes (231ms) + ProcessInitializeOnLoadMethodAttributes (44ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (7ms) +Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds +Refreshing native plugins compatible for Editor in 1.57 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2057 unused Assets / (0.6 MB). Loaded Objects now: 2653. +Memory consumption went from 85.4 MB to 84.8 MB. +Total: 9.806500 ms (FindLiveObjects: 0.380900 ms CreateObjectMapping: 0.313800 ms MarkObjects: 8.270800 ms DeleteObjects: 0.839900 ms) + +======================================================================== +Received Import Request. + Time since last request: 1542429.693928 seconds. + path: Assets/Scenes/Level/LightingData.asset + artifactKey: Guid(e511016e55db7f4498a689d71aab9f83) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scenes/Level/LightingData.asset using Guid(e511016e55db7f4498a689d71aab9f83) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8f06b084ea8e4916cb2f6a80bc12d17d') in 0.0815298 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 + diff --git a/Logs/AssetImportWorker2-prev.log b/Logs/AssetImportWorker2-prev.log new file mode 100644 index 0000000..bafb8c8 --- /dev/null +++ b/Logs/AssetImportWorker2-prev.log @@ -0,0 +1,585 @@ +[Licensing::Module] Trying to connect to existing licensing client channel... +Built from '6000.3/staging' branch; Version is '6000.3.2f1 (a9779f353c9b) revision 11106207'; Using compiler version '194234433'; Build Type 'Release' +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob" at "2025-12-30T14:57:10.2863437Z" +OS: 'Windows 11 (10.0.26200) 64bit Core' Language: 'nl' Physical Memory: 16298 MB +BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 +Date: 2025-12-30T14:57:10Z + +COMMAND LINE ARGUMENTS: +C:\Program Files\Unity\Hub\Editor\6000.3.2f1\Editor\Unity.exe +-adb2 +-batchMode +-noUpm +-name +AssetImportWorker2 +-projectPath +C:/Users/Rob/Documents/Unity/My project +-logFile +Logs/AssetImportWorker2.log +-srvPort +54350 +-job-worker-count +5 +-background-job-worker-count +8 +-gc-helper-count +1 +-name +AssetImport +Successfully changed project path to: C:/Users/Rob/Documents/Unity/My project +C:/Users/Rob/Documents/Unity/My project +[UnityMemory] Configuration Parameters - Can be set up in boot.config + "memorysetup-temp-allocator-size-nav-mesh-worker=65536" + "memorysetup-temp-allocator-size-audio-worker=65536" + "memorysetup-temp-allocator-size-gfx=262144" + "memorysetup-allocator-temp-initial-block-size-main=262144" + "memorysetup-allocator-temp-initial-block-size-worker=262144" + "memorysetup-temp-allocator-size-background-worker=32768" + "memorysetup-temp-allocator-size-job-worker=262144" + "memorysetup-temp-allocator-size-preload-manager=33554432" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-temp-allocator-size-gi-baking-worker=262144" + "memorysetup-bucket-allocator-granularity=16" + "memorysetup-bucket-allocator-bucket-count=8" + "memorysetup-bucket-allocator-block-size=33554432" + "memorysetup-bucket-allocator-block-count=8" + "memorysetup-main-allocator-block-size=16777216" + "memorysetup-thread-allocator-block-size=16777216" + "memorysetup-gfx-main-allocator-block-size=16777216" + "memorysetup-gfx-thread-allocator-block-size=16777216" + "memorysetup-cache-allocator-block-size=4194304" + "memorysetup-typetree-allocator-block-size=2097152" + "memorysetup-profiler-bucket-allocator-granularity=16" + "memorysetup-profiler-bucket-allocator-bucket-count=8" + "memorysetup-profiler-bucket-allocator-block-size=33554432" + "memorysetup-profiler-bucket-allocator-block-count=8" + "memorysetup-profiler-allocator-block-size=16777216" + "memorysetup-profiler-editor-allocator-block-size=1048576" + "memorysetup-temp-allocator-size-main=16777216" + "memorysetup-job-temp-allocator-block-size=2097152" + "memorysetup-job-temp-allocator-block-size-background=1048576" + "memorysetup-job-temp-allocator-reduction-small-platforms=262144" + "memorysetup-temp-allocator-size-cloud-worker=32768" +Player connection [16776] Target information: + +Player connection [16776] * "[IP] 192.168.1.40 [Port] 0 [Flags] 2 [Guid] 1559618203 [EditorId] 1559618203 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" + +Player connection [16776] * "[IP] 100.100.18.8 [Port] 0 [Flags] 2 [Guid] 1559618203 [EditorId] 1559618203 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" + +Player connection [16776] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [16776] Host joined alternative multi-casting on [225.0.0.222:34997]... +JobSystem: Creating JobQueue using job-worker-count value 5 +Input System module state changed to: Initialized. +[Physics::Module] Initialized fallback backend. +[Physics::Module] Id: 0xdecafbad +Library Redirect Path: Library/ +[Physics::Module] Selected backend. +[Physics::Module] Name: PhysX +[Physics::Module] Id: 0xf2b8ea05 +[Physics::Module] SDK Version: 4.1.2 +[Physics::Module] Integration Version: 1.0.0 +[Physics::Module] Threading Mode: Multi-Threaded +Refreshing native plugins compatible for Editor in 2.17 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Initialize engine version: 6000.3.2f1 (a9779f353c9b) +[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Resources/UnitySubsystems +[Subsystems] Discovering subsystems at path C:/Users/Rob/Documents/Unity/My project/Assets +GfxDevice: creating device client; kGfxThreadingModeNonThreaded +Direct3D: + Version: Direct3D 11.0 [level 11.1] + Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) + Vendor: NVIDIA + VRAM: 8067 MB + Driver: 32.0.15.8088 +Initialize mono +Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Managed' +Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' +Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/etc' +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56564 +Begin MonoManager ReloadAssembly +[Licensing::Client] Handshaking with LicensingClient: + Version: 1.17.4+4293ba1 + Session Id: 0e1a0981a482472c8b2cf4028dfa9793 + Correlation Id: b0d4a6f096a87d15f3a29fc61ca559fb + External correlation Id: 3886037150892345207 + Machine Id: tBo487hUd7WQ2vIKV9mJWRt2Aqk= +[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Rob" (connect: 0.00s, validation: 0.00s, handshake: 1.04s) +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob-notifications" at "2025-12-30T14:57:11.3302865Z" +[Licensing::Module] Licensing Background thread has ended after 1.04s +Registering precompiled unity dll's ... +Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll +Registered in 0.001537 seconds. +- Loaded All Assemblies, in 0.418 seconds +Native extension for WindowsStandalone target not found +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.398 seconds +Domain Reload Profiling: 814ms + BeginReloadAssembly (156ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (0ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (1ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (47ms) + LoadAllAssembliesAndSetupDomain (165ms) + LoadAssemblies (151ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (162ms) + TypeCache.Refresh (160ms) + TypeCache.ScanAssembly (147ms) + BuildScriptInfoCaches (0ms) + ResolveRequiredComponents (0ms) + FinalizeReload (399ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (364ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (45ms) + SetLoadedEditorAssemblies (5ms) + BeforeProcessingInitializeOnLoad (85ms) + ProcessInitializeOnLoadAttributes (151ms) + ProcessInitializeOnLoadMethodAttributes (78ms) + AfterProcessingInitializeOnLoad (0ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (0ms) +======================================================================== +Worker process is ready to serve import requests +Import Worker Mode flag is 0x00 +Begin MonoManager ReloadAssembly +[Licensing::Client] Successfully resolved entitlement details +[Licensing::Module] License group: + Id: 9072335080402-UnityPersXXXX + Product: Unity Personal + Type: Assigned + Expiration: Unlimited +- Loaded All Assemblies, in 0.582 seconds +Refreshing native plugins compatible for Editor in 0.92 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 1.04 ms, found 4 plugins. +Package Manager log level set to [2] +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.536 seconds +Domain Reload Profiling: 1114ms + BeginReloadAssembly (202ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (8ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (32ms) + RebuildCommonClasses (45ms) + RebuildNativeTypeToScriptingClass (14ms) + initialDomainReloadingComplete (37ms) + LoadAllAssembliesAndSetupDomain (280ms) + LoadAssemblies (303ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (100ms) + TypeCache.Refresh (81ms) + TypeCache.ScanAssembly (71ms) + BuildScriptInfoCaches (15ms) + ResolveRequiredComponents (2ms) + FinalizeReload (536ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (435ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (2ms) + SetLoadedEditorAssemblies (4ms) + BeforeProcessingInitializeOnLoad (115ms) + ProcessInitializeOnLoadAttributes (253ms) + ProcessInitializeOnLoadMethodAttributes (56ms) + AfterProcessingInitializeOnLoad (6ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (8ms) +Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds +Refreshing native plugins compatible for Editor in 1.65 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2061 unused Assets / (0.5 MB). Loaded Objects now: 2644. +Memory consumption went from 79.5 MB to 78.9 MB. +Total: 8.599000 ms (FindLiveObjects: 0.282300 ms CreateObjectMapping: 0.088400 ms MarkObjects: 7.470800 ms DeleteObjects: 0.756300 ms) + +======================================================================== +Received Import Request. + Time since last request: 1542024.435938 seconds. + path: Assets/Scripts/I76Types/I76Color32.cs + artifactKey: Guid(26b5a903e2075254cbaa31a7bf7499a8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/I76Types/I76Color32.cs using Guid(26b5a903e2075254cbaa31a7bf7499a8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '48ac8be3cb8ddd149d90e4647508925e') in 0.0874983 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000017 seconds. + path: Assets/Resources + artifactKey: Guid(de90623df0dc073488dee62116294d1b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources using Guid(de90623df0dc073488dee62116294d1b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ca22e1c2e00fb99a74c3ea394fdb1548') in 0.0101292 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000031 seconds. + path: Assets/Scenes/MainMenu.unity + artifactKey: Guid(e65ba5dd96b8072419a44411748c81fd) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scenes/MainMenu.unity using Guid(e65ba5dd96b8072419a44411748c81fd) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'fa3ccb2ea06582d9b013370a2b1dc3f2') in 0.0100235 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000020 seconds. + path: Assets/Scripts/CarSystems/Components/Weapon.cs + artifactKey: Guid(91334e1997f088f40941defdfab3778b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/CarSystems/Components/Weapon.cs using Guid(91334e1997f088f40941defdfab3778b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '974d9cc5abcdf08ab68befef2ac75acd') in 0.0114114 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000062 seconds. + path: Assets/Scripts/System/Fileparsers/VcfParser.cs + artifactKey: Guid(a1e82bc6ad5a7a5449ba4c41aa5ccc35) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers/VcfParser.cs using Guid(a1e82bc6ad5a7a5449ba4c41aa5ccc35) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '0716fe4476476700271fca3b946e0766') in 0.010568 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000074 seconds. + path: Assets/Scripts/Entities + artifactKey: Guid(6570c12d2ee77294d87d7e5329471d19) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Entities using Guid(6570c12d2ee77294d87d7e5329471d19) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e636948390fc925041b80f44835f3084') in 0.010053 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000016 seconds. + path: Assets/Scripts/CarSystems/Ui/Panel.cs + artifactKey: Guid(6cd89535ab6ca014dbc5c8e892f1c67f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/CarSystems/Ui/Panel.cs using Guid(6cd89535ab6ca014dbc5c8e892f1c67f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8cc315e6dde29866a6f36f1d1971f0a3') in 0.0107129 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000039 seconds. + path: Assets/Scripts/Camera/CameraController.cs + artifactKey: Guid(2fe5dbf3041e913409438000b71d829d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Camera/CameraController.cs using Guid(2fe5dbf3041e913409438000b71d829d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ed32bef831e7fa735e39787f6a677e86') in 0.0104429 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000032 seconds. + path: Assets/Plugins/x86/lzo2.dll + artifactKey: Guid(08640354d2f163849bcf2a0614724b48) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Plugins/x86/lzo2.dll using Guid(08640354d2f163849bcf2a0614724b48) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '066fd90b24cdf55b13c9a3fbbb9861cd') in 0.0240201 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000051 seconds. + path: Assets/Scripts/System/Compression/CompressionAlgorithm.cs + artifactKey: Guid(e073c9a97cab3a045b730263fad51cab) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Compression/CompressionAlgorithm.cs using Guid(e073c9a97cab3a045b730263fad51cab) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8c6b130f4f7a77d6710ed1d708bd0759') in 0.0093173 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000068 seconds. + path: Assets/Resources/Materials/Sky.mat + artifactKey: Guid(48f07bd369cd3ba4788d24351833ae7b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Materials/Sky.mat using Guid(48f07bd369cd3ba4788d24351833ae7b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '9e767abaccf931c5c50fc875ebbd62fc') in 0.0189209 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000040 seconds. + path: Assets/Scripts/System/FastBinaryReader.cs + artifactKey: Guid(6199e1b41ad8172428e6cc8eb8c28a08) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/FastBinaryReader.cs using Guid(6199e1b41ad8172428e6cc8eb8c28a08) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '9eac82ffaaea06b09c9c04a4e72fce47') in 0.0098025 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000049 seconds. + path: Assets/Scripts/Menus/MenuDefinition.cs + artifactKey: Guid(56469aad785ca104bad6dc774eb0d463) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Menus/MenuDefinition.cs using Guid(56469aad785ca104bad6dc774eb0d463) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '23be7588f4ab77252d115be7a1703f18') in 0.0112984 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000070 seconds. + path: Assets/Scripts/SdfViewer.cs + artifactKey: Guid(0847690ecd9285d4499c27b2b1876f66) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/SdfViewer.cs using Guid(0847690ecd9285d4499c27b2b1876f66) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b7534a6ee5d3af7c9d623d252381a270') in 0.0106212 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000071 seconds. + path: Assets/Scripts/CarSystems/CarAI.cs + artifactKey: Guid(861aead9e49ae06459e6cc6e678b6d74) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/CarSystems/CarAI.cs using Guid(861aead9e49ae06459e6cc6e678b6d74) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '57fa66697eec0441c70829044b6659af') in 0.0102646 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000057 seconds. + path: Assets/Scripts/System/Fileparsers/FntParser.cs + artifactKey: Guid(b3516ad10c7afc34d8597a0203a409fe) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers/FntParser.cs using Guid(b3516ad10c7afc34d8597a0203a409fe) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '130ab567ade8404a1613ca7aa40f5b3d') in 0.0123474 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000060 seconds. + path: Assets/Scripts + artifactKey: Guid(c3f97d99d66efd94ebade9b2d3918e0e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts using Guid(c3f97d99d66efd94ebade9b2d3918e0e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '56cced2b0a64aec2c9004361974fabb0') in 0.0096447 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000033 seconds. + path: Assets/Resources/Prefabs/RegenPrefab.prefab + artifactKey: Guid(5c666ffb8598ea049a471291b7cec743) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Prefabs/RegenPrefab.prefab using Guid(5c666ffb8598ea049a471291b7cec743) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8c2ea8e263b254e72c49c46d57188fc0') in 0.0245217 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 + +======================================================================== +Received Import Request. + Time since last request: 0.000018 seconds. + path: Assets/Scripts/System/SpriteManager.cs + artifactKey: Guid(05b1d1bfbf57c464c9a6b54d09fed641) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/SpriteManager.cs using Guid(05b1d1bfbf57c464c9a6b54d09fed641) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '0012286d8582d38d13caeeb0329ceecb') in 0.0098515 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000034 seconds. + path: Assets/Plugins/x64 + artifactKey: Guid(146e03e0674f92f4eb4bbe657c1dbcfe) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Plugins/x64 using Guid(146e03e0674f92f4eb4bbe657c1dbcfe) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '962a5784e69723eb1292bdc778230afc') in 0.0099556 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000025 seconds. + path: Assets/Resources/Prefabs/SdfViewerButton.prefab + artifactKey: Guid(8cc0e01a00f0c3f4fa579aa68418205d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Prefabs/SdfViewerButton.prefab using Guid(8cc0e01a00f0c3f4fa579aa68418205d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ccab707edc7a7aedde2e28f9ec84a8f9') in 0.0560807 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11 + +======================================================================== +Received Import Request. + Time since last request: 0.000016 seconds. + path: Assets/Plugins/x64/lzo2.dll + artifactKey: Guid(fc527cb226d4b1d41a7abbd5b354492e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Plugins/x64/lzo2.dll using Guid(fc527cb226d4b1d41a7abbd5b354492e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '702a5d51173171119bb6c6e401240a8f') in 0.0111563 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000057 seconds. + path: Assets/Scripts/System/Fileparsers/VtfParser.cs + artifactKey: Guid(4b4c6896fbed16b4f8b926245a45e700) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers/VtfParser.cs using Guid(4b4c6896fbed16b4f8b926245a45e700) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3fbf957f520348fb436a9543730527e3') in 0.0107497 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000034 seconds. + path: Assets/Scripts/System/Fileparsers/EfaParser.cs + artifactKey: Guid(06b3fdf53df318c49975470192cf55e8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers/EfaParser.cs using Guid(06b3fdf53df318c49975470192cf55e8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '15e3a21c49e214baabfae8e6d6d6356e') in 0.011007 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000046 seconds. + path: Assets/Scripts/Menus/MenuController.cs + artifactKey: Guid(8f94e1d73eca78b48a2f63f5efddf62e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Menus/MenuController.cs using Guid(8f94e1d73eca78b48a2f63f5efddf62e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'a9db656f2479a16999c4eff80890a300') in 0.0102917 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000052 seconds. + path: Assets/Scripts/Menus/I76Button.cs + artifactKey: Guid(9805ed990e0c4ea47b938c3aa9914ff7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Menus/I76Button.cs using Guid(9805ed990e0c4ea47b938c3aa9914ff7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'eb9b45e3cbe6b84656c643e23e453e99') in 0.0099174 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000072 seconds. + path: Assets/Scripts/CarSystems/WeaponsController.cs + artifactKey: Guid(2c53429c58987dd44a9094e4401783ef) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/CarSystems/WeaponsController.cs using Guid(2c53429c58987dd44a9094e4401783ef) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '35670018ccab200ddcd44af2ff2bd442') in 0.0097322 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000054 seconds. + path: Assets/Scripts/Entities/Building.cs + artifactKey: Guid(2e69eb9fb7ec5d1409599b970f6cc3cb) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Entities/Building.cs using Guid(2e69eb9fb7ec5d1409599b970f6cc3cb) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3e5ede4f4617b97bf73d8843c8162fad') in 0.009738 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000017 seconds. + path: Assets/Scripts/System/CacheManager.cs + artifactKey: Guid(0008be089dc6eb6428b105d939845780) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/CacheManager.cs using Guid(0008be089dc6eb6428b105d939845780) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8b71b7a4d51cdd0d839adb4ec915ce76') in 0.0102423 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000054 seconds. + path: Assets/Scripts/System/FSMActionDelegator.cs + artifactKey: Guid(bc13e2f7dde5d0c48b1c8ac8773779ae) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/FSMActionDelegator.cs using Guid(bc13e2f7dde5d0c48b1c8ac8773779ae) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3d13c772e99e2516c808b11c08c040d5') in 0.0103274 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000060 seconds. + path: Assets/Scripts/CarSystems/Ui + artifactKey: Guid(fd33e81238abb564ead5745352f0d6c4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/CarSystems/Ui using Guid(fd33e81238abb564ead5745352f0d6c4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'c6e1998ae3d3160db7b24fc25aa3adce') in 0.0105395 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000078 seconds. + path: Assets/Plugins/x86 + artifactKey: Guid(d4cf1893e54ef2842b12aa1c410f2734) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Plugins/x86 using Guid(d4cf1893e54ef2842b12aa1c410f2734) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '675039d06891b8fb6ede991f23b4845a') in 0.0098296 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000042 seconds. + path: Assets/NAudio.dll + artifactKey: Guid(aad7ca72f21f81748a4bf9b694a64ad2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/NAudio.dll using Guid(aad7ca72f21f81748a4bf9b694a64ad2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'f72a5096d63a2790958a6f9b3aa250a2') in 0.0114544 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000045 seconds. + path: Assets/Scripts/System/Fileparsers/PcxParser.cs + artifactKey: Guid(49cbaf35e4aaf9b49895bbcb8812783e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/System/Fileparsers/PcxParser.cs using Guid(49cbaf35e4aaf9b49895bbcb8812783e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'cc0e85616f4ab20505533f14f6d77bd8') in 0.010752 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000046 seconds. + path: Assets/Resources/Materials/Terrain.mat + artifactKey: Guid(e7592fe5d0d5e5349b353b36dff88371) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Materials/Terrain.mat using Guid(e7592fe5d0d5e5349b353b36dff88371) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '2c42e2758c57fdbc2430e14aa5ea9eff') in 0.0683184 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Import Request. + Time since last request: 0.000016 seconds. + path: Assets/Plugins/x64/libsmacker.dll + artifactKey: Guid(d7e16568830cddc43904da9a421d60e9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Plugins/x64/libsmacker.dll using Guid(d7e16568830cddc43904da9a421d60e9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8d1e9a6e57b2fd34d49730e198ce3263') in 0.0100579 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000060 seconds. + path: Assets/Scripts/Entities/WorldEntity.cs + artifactKey: Guid(dd4dd7a1c986a1e4d8a42ed50e0abea8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Entities/WorldEntity.cs using Guid(dd4dd7a1c986a1e4d8a42ed50e0abea8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '600c739517fb85f9f34221661bda87f0') in 0.009321 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000069 seconds. + path: Assets/Resources/Prefabs/DriveWheelPrefab.prefab + artifactKey: Guid(df0f29eaa32891447b85d13fa26b1e27) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Resources/Prefabs/DriveWheelPrefab.prefab using Guid(df0f29eaa32891447b85d13fa26b1e27) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '972986e853afca049880c5dbed43c94f') in 0.0113708 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7 + +======================================================================== +Received Import Request. + Time since last request: 0.000016 seconds. + path: Assets/Scripts/Camera/FSMCamera.cs + artifactKey: Guid(dbca5db164730964593c7a40ea8de689) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Camera/FSMCamera.cs using Guid(dbca5db164730964593c7a40ea8de689) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ddd8569c871338ef070ce1cf684c1663') in 0.0097147 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 0.000062 seconds. + path: Assets/Shaders/CarWeaponZBias.shader + artifactKey: Guid(1866f839ef280ac49bf23a16cb16a1af) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Shaders/CarWeaponZBias.shader using Guid(1866f839ef280ac49bf23a16cb16a1af) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '5dbcb9be19df2fa86040b5cc68268a38') in 0.0144343 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.545 seconds +Refreshing native plugins compatible for Editor in 0.97 ms, found 4 plugins. +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +Mono: successfully reloaded assembly +- Finished resetting the current domain, in 0.543 seconds +Domain Reload Profiling: 1088ms + BeginReloadAssembly (205ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (43ms) + RebuildCommonClasses (37ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (23ms) + LoadAllAssembliesAndSetupDomain (268ms) + LoadAssemblies (277ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (99ms) + TypeCache.Refresh (8ms) + TypeCache.ScanAssembly (1ms) + BuildScriptInfoCaches (86ms) + ResolveRequiredComponents (2ms) + FinalizeReload (544ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (445ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (125ms) + ProcessInitializeOnLoadAttributes (270ms) + ProcessInitializeOnLoadMethodAttributes (41ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (7ms) +Refreshing native plugins compatible for Editor in 1.03 ms, found 4 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2061 unused Assets / (411.4 KB). Loaded Objects now: 2662. +Memory consumption went from 85.2 MB to 84.8 MB. +Total: 5.838800 ms (FindLiveObjects: 0.221900 ms CreateObjectMapping: 0.144200 ms MarkObjects: 5.074800 ms DeleteObjects: 0.397400 ms) + +Prepare: number of updated asset objects reloaded= 0 +Editor requested this worker to shutdown with reason: Scaling down because of idle timeout +AssetImportWorker is now disconnected from the server +Process exiting +Exiting without the bug reporter. Application will terminate with return code 0 \ No newline at end of file diff --git a/Logs/Packages-Update.log b/Logs/Packages-Update.log new file mode 100644 index 0000000..58a6a1f --- /dev/null +++ b/Logs/Packages-Update.log @@ -0,0 +1,69 @@ + +=== Tue Dec 30 15:45:30 2025 + +Packages were changed. +Update Mode: mergeDefaultDependencies + +The following packages were added: + com.unity.modules.adaptiveperformance@1.0.0 + com.unity.modules.ai@1.0.0 + com.unity.modules.androidjni@1.0.0 + com.unity.modules.animation@1.0.0 + com.unity.modules.assetbundle@1.0.0 + com.unity.modules.audio@1.0.0 + com.unity.modules.cloth@1.0.0 + com.unity.modules.director@1.0.0 + com.unity.modules.imageconversion@1.0.0 + com.unity.modules.imgui@1.0.0 + com.unity.modules.jsonserialize@1.0.0 + com.unity.modules.particlesystem@1.0.0 + com.unity.modules.physics@1.0.0 + com.unity.modules.physics2d@1.0.0 + com.unity.modules.screencapture@1.0.0 + com.unity.modules.terrain@1.0.0 + com.unity.modules.terrainphysics@1.0.0 + com.unity.modules.tilemap@1.0.0 + com.unity.modules.ui@1.0.0 + com.unity.modules.uielements@1.0.0 + com.unity.modules.umbra@1.0.0 + com.unity.modules.unityanalytics@1.0.0 + com.unity.modules.unitywebrequest@1.0.0 + com.unity.modules.unitywebrequestassetbundle@1.0.0 + com.unity.modules.unitywebrequestaudio@1.0.0 + com.unity.modules.unitywebrequesttexture@1.0.0 + com.unity.modules.unitywebrequestwww@1.0.0 + com.unity.modules.vectorgraphics@1.0.0 + com.unity.modules.vehicles@1.0.0 + com.unity.modules.video@1.0.0 + com.unity.modules.vr@1.0.0 + com.unity.modules.wind@1.0.0 + com.unity.modules.xr@1.0.0 + com.unity.modules.accessibility@1.0.0 + com.unity.multiplayer.center@1.0.1 +The following packages were updated: + com.unity.collab-proxy from version 2.3.1 to 2.10.2 + com.unity.timeline from version 1.8.6 to 1.8.9 + com.unity.visualscripting from version 1.9.2 to 1.9.9 + com.unity.inputsystem from version 1.12.0 to 1.17.0 + +=== Tue Dec 30 15:53:53 2025 + +Packages were changed. +Update Mode: updateDependencies + +The following packages were added: + com.unity.ide.visualstudio@2.0.25 + com.unity.modules.adaptiveperformance@1.0.0 + com.unity.modules.vectorgraphics@1.0.0 + com.unity.ai.navigation@2.0.9 + com.unity.modules.accessibility@1.0.0 + com.unity.multiplayer.center@1.0.1 +The following packages were updated: + com.unity.collab-proxy from version 1.2.16 to 2.10.2 + com.unity.ide.rider from version 1.1.4 to 3.0.38 + com.unity.test-framework from version 1.1.11 to 1.6.0 + com.unity.timeline from version 1.2.6 to 1.8.9 + com.unity.ugui from version 1.0.0 to 2.0.0 + com.unity.xr.legacyinputhelpers from version 1.3.11 to 2.1.13 +The following packages were removed: + com.unity.multiplayer-hlapi@1.0.4 diff --git a/Logs/shadercompiler-AssetImportWorker0-0.log b/Logs/shadercompiler-AssetImportWorker0-0.log new file mode 100644 index 0000000..31b29c0 --- /dev/null +++ b/Logs/shadercompiler-AssetImportWorker0-0.log @@ -0,0 +1,6 @@ +Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines', jobs: y +Cmd: initializeCompiler + +Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4) + +Quitting shader compiler process diff --git a/Logs/shadercompiler-AssetImportWorker1-0.log b/Logs/shadercompiler-AssetImportWorker1-0.log new file mode 100644 index 0000000..31b29c0 --- /dev/null +++ b/Logs/shadercompiler-AssetImportWorker1-0.log @@ -0,0 +1,6 @@ +Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines', jobs: y +Cmd: initializeCompiler + +Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4) + +Quitting shader compiler process diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe-0.log b/Logs/shadercompiler-UnityShaderCompiler.exe-0.log new file mode 100644 index 0000000..9cfdd6c --- /dev/null +++ b/Logs/shadercompiler-UnityShaderCompiler.exe-0.log @@ -0,0 +1,4 @@ +Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines', jobs: y +Cmd: initializeCompiler + +Cmd: shutdown diff --git a/Packages/manifest.json b/Packages/manifest.json index 5ad066d..dd5594d 100644 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -2,14 +2,17 @@ "dependencies": { "com.unity.2d.sprite": "1.0.0", "com.unity.2d.tilemap": "1.0.0", - "com.unity.collab-proxy": "1.2.16", - "com.unity.ide.rider": "1.1.4", - "com.unity.ide.vscode": "1.1.4", - "com.unity.multiplayer-hlapi": "1.0.4", - "com.unity.test-framework": "1.1.11", - "com.unity.timeline": "1.2.6", - "com.unity.ugui": "1.0.0", - "com.unity.xr.legacyinputhelpers": "1.3.11", + "com.unity.ai.navigation": "2.0.9", + "com.unity.collab-proxy": "2.10.2", + "com.unity.ide.rider": "3.0.38", + "com.unity.ide.visualstudio": "2.0.26", + "com.unity.multiplayer.center": "1.0.1", + "com.unity.test-framework": "1.6.0", + "com.unity.timeline": "1.8.10", + "com.unity.ugui": "2.0.0", + "com.unity.xr.legacyinputhelpers": "2.1.13", + "com.unity.modules.accessibility": "1.0.0", + "com.unity.modules.adaptiveperformance": "1.0.0", "com.unity.modules.ai": "1.0.0", "com.unity.modules.androidjni": "1.0.0", "com.unity.modules.animation": "1.0.0", @@ -36,6 +39,7 @@ "com.unity.modules.unitywebrequestaudio": "1.0.0", "com.unity.modules.unitywebrequesttexture": "1.0.0", "com.unity.modules.unitywebrequestwww": "1.0.0", + "com.unity.modules.vectorgraphics": "1.0.0", "com.unity.modules.vehicles": "1.0.0", "com.unity.modules.video": "1.0.0", "com.unity.modules.vr": "1.0.0", diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json new file mode 100644 index 0000000..9825bb9 --- /dev/null +++ b/Packages/packages-lock.json @@ -0,0 +1,383 @@ +{ + "dependencies": { + "com.unity.2d.sprite": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.2d.tilemap": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.tilemap": "1.0.0", + "com.unity.modules.uielements": "1.0.0" + } + }, + "com.unity.ai.navigation": { + "version": "2.0.9", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.modules.ai": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.collab-proxy": { + "version": "2.10.2", + "depth": 0, + "source": "registry", + "dependencies": {}, + "url": "https://packages.unity.com" + }, + "com.unity.ext.nunit": { + "version": "2.0.5", + "depth": 1, + "source": "builtin", + "dependencies": {} + }, + "com.unity.ide.rider": { + "version": "3.0.38", + "depth": 0, + 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b/ProjectSettings/Packages/com.unity.dedicated-server/MultiplayerRolesSettings.asset @@ -0,0 +1,17 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 53 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 15023, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: UnityEditor.MultiplayerModule.dll::UnityEditor.Multiplayer.Internal.MultiplayerRolesSettings + m_MultiplayerRoleForClassicProfile: + m_Keys: [] + m_Values: diff --git a/ProjectSettings/Packages/com.unity.testtools.codecoverage/Settings.json b/ProjectSettings/Packages/com.unity.testtools.codecoverage/Settings.json new file mode 100644 index 0000000..3c7b4c1 --- /dev/null +++ b/ProjectSettings/Packages/com.unity.testtools.codecoverage/Settings.json @@ -0,0 +1,5 @@ +{ + "m_Dictionary": { + "m_DictionaryValues": [] + } +} \ No newline at end of file diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 2839afe..feeb179 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -3,7 +3,7 @@ --- !u!129 &1 PlayerSettings: m_ObjectHideFlags: 0 - serializedVersion: 15 + serializedVersion: 28 productGUID: 1b7541ad4e4f249488e9f4aaedfecd93 AndroidProfiler: 0 AndroidFilterTouchesWhenObscured: 0 @@ -48,13 +48,17 @@ PlayerSettings: defaultScreenHeightWeb: 600 m_StereoRenderingPath: 0 m_ActiveColorSpace: 0 + unsupportedMSAAFallback: 0 + m_SpriteBatchMaxVertexCount: 65535 + m_SpriteBatchVertexThreshold: 300 m_MTRendering: 1 + mipStripping: 0 + numberOfMipsStripped: 0 + numberOfMipsStrippedPerMipmapLimitGroup: {} m_StackTraceTypes: 010000000100000001000000010000000100000001000000 iosShowActivityIndicatorOnLoading: -1 androidShowActivityIndicatorOnLoading: -1 - iosAppInBackgroundBehavior: 0 - displayResolutionDialog: 1 - iosAllowHTTPDownload: 1 + iosUseCustomAppBackgroundBehavior: 0 allowedAutorotateToPortrait: 1 allowedAutorotateToPortraitUpsideDown: 1 allowedAutorotateToLandscapeRight: 1 @@ -65,25 +69,38 @@ PlayerSettings: disableDepthAndStencilBuffers: 0 androidStartInFullscreen: 1 androidRenderOutsideSafeArea: 0 + androidUseSwappy: 0 + androidDisplayOptions: 1 androidBlitType: 0 + androidResizeableActivity: 1 + androidDefaultWindowWidth: 1920 + androidDefaultWindowHeight: 1080 + androidMinimumWindowWidth: 400 + androidMinimumWindowHeight: 300 + androidFullscreenMode: 1 + androidAutoRotationBehavior: 1 + androidPredictiveBackSupport: 1 + androidApplicationEntry: 1 defaultIsNativeResolution: 1 macRetinaSupport: 1 runInBackground: 0 - captureSingleScreen: 0 muteOtherAudioSources: 0 Prepare IOS For Recording: 0 Force IOS Speakers When Recording: 0 + audioSpatialExperience: 0 deferSystemGesturesMode: 0 hideHomeButton: 0 submitAnalytics: 1 usePlayerLog: 1 + dedicatedServerOptimizations: 1 bakeCollisionMeshes: 0 forceSingleInstance: 0 + useFlipModelSwapchain: 1 resizableWindow: 0 useMacAppStoreValidation: 0 macAppStoreCategory: public.app-category.games gpuSkinning: 0 - graphicsJobs: 0 + meshDeformation: 0 xboxPIXTextureCapture: 0 xboxEnableAvatar: 0 xboxEnableKinect: 0 @@ -91,7 +108,6 @@ PlayerSettings: xboxEnableFitness: 0 visibleInBackground: 0 allowFullscreenSwitch: 1 - graphicsJobMode: 0 fullscreenMode: 1 xboxSpeechDB: 0 xboxEnableHeadOrientation: 0 @@ -104,15 +120,29 @@ PlayerSettings: xboxOneMonoLoggingLevel: 0 xboxOneLoggingLevel: 1 xboxOneDisableEsram: 0 + xboxOneEnableTypeOptimization: 0 xboxOnePresentImmediateThreshold: 0 switchQueueCommandMemory: 0 + switchQueueControlMemory: 16384 + switchQueueComputeMemory: 262144 + switchNVNShaderPoolsGranularity: 33554432 + switchNVNDefaultPoolsGranularity: 16777216 + switchNVNOtherPoolsGranularity: 16777216 + switchGpuScratchPoolGranularity: 2097152 + switchAllowGpuScratchShrinking: 0 + switchNVNMaxPublicTextureIDCount: 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depthBufferSharingEnabled: 0 - oculus: - sharedDepthBuffer: 0 - dashSupport: 0 enable360StereoCapture: 0 - protectGraphicsMemory: 0 + isWsaHolographicRemotingEnabled: 0 enableFrameTimingStats: 0 + enableOpenGLProfilerGPURecorders: 1 + allowHDRDisplaySupport: 0 useHDRDisplay: 0 + hdrBitDepth: 0 m_ColorGamuts: 00000000 targetPixelDensity: 30 resolutionScalingMode: 0 + resetResolutionOnWindowResize: 0 androidSupportedAspectRatio: 1 androidMaxAspectRatio: 2.1 + androidMinAspectRatio: 1 applicationIdentifier: Android: com.Company.ProductName Standalone: unity.DefaultCompany.I76 Tizen: com.Company.ProductName - iOS: com.Company.ProductName + iPhone: com.Company.ProductName tvOS: com.Company.ProductName buildNumber: - iOS: 0 + Standalone: 0 + VisionOS: 0 + iPhone: 0 + tvOS: 0 + overrideDefaultApplicationIdentifier: 1 AndroidBundleVersionCode: 1 - AndroidMinSdkVersion: 16 + AndroidMinSdkVersion: 25 AndroidTargetSdkVersion: 0 AndroidPreferredInstallLocation: 1 + AndroidPreferredDataLocation: 1 aotOptions: stripEngineCode: 1 iPhoneStrippingLevel: 0 @@ -166,33 +189,26 @@ PlayerSettings: ForceInternetPermission: 0 ForceSDCardPermission: 0 CreateWallpaper: 0 - APKExpansionFiles: 0 + androidSplitApplicationBinary: 0 keepLoadedShadersAlive: 0 StripUnusedMeshComponents: 0 + strictShaderVariantMatching: 0 VertexChannelCompressionMask: 214 iPhoneSdkVersion: 988 - iOSTargetOSVersionString: 9.0 + iOSSimulatorArchitecture: 0 + iOSTargetOSVersionString: 15.0 tvOSSdkVersion: 0 + tvOSSimulatorArchitecture: 0 tvOSRequireExtendedGameController: 0 - tvOSTargetOSVersionString: 9.0 + tvOSTargetOSVersionString: 15.0 + VisionOSSdkVersion: 0 + VisionOSTargetOSVersionString: 1.0 uIPrerenderedIcon: 0 uIRequiresPersistentWiFi: 0 uIRequiresFullScreen: 1 uIStatusBarHidden: 1 uIExitOnSuspend: 0 uIStatusBarStyle: 0 - iPhoneSplashScreen: {fileID: 0} - iPhoneHighResSplashScreen: {fileID: 0} - iPhoneTallHighResSplashScreen: {fileID: 0} - iPhone47inSplashScreen: {fileID: 0} - iPhone55inPortraitSplashScreen: 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switchSupportedNpadStyles: 3 switchNativeFsCacheSize: 32 switchIsHoldTypeHorizontal: 0 switchSupportedNpadCount: 8 + switchEnableTouchScreen: 1 switchSocketConfigEnabled: 0 switchTcpInitialSendBufferSize: 32 switchTcpInitialReceiveBufferSize: 64 @@ -421,7 +549,14 @@ PlayerSettings: switchSocketBufferEfficiency: 4 switchSocketInitializeEnabled: 1 switchNetworkInterfaceManagerInitializeEnabled: 1 - switchPlayerConnectionEnabled: 1 + switchDisableHTCSPlayerConnection: 0 + switchUseNewStyleFilepaths: 1 + switchUseLegacyFmodPriorities: 0 + switchUseMicroSleepForYield: 1 + switchEnableRamDiskSupport: 0 + switchMicroSleepForYieldTime: 25 + switchRamDiskSpaceSize: 12 + switchUpgradedPlayerSettingsToNMETA: 0 ps4NPAgeRating: 12 ps4NPTitleSecret: ps4NPTrophyPackPath: @@ -448,6 +583,7 @@ PlayerSettings: ps4ShareFilePath: ps4ShareOverlayImagePath: ps4PrivacyGuardImagePath: + ps4ExtraSceSysFile: ps4NPtitleDatPath: ps4RemotePlayKeyAssignment: -1 ps4RemotePlayKeyMappingDir: @@ -460,6 +596,7 @@ 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++++++++++++++++++++++++++++++++++++++++++++++++----- 1 file changed, 94 insertions(+), 9 deletions(-) diff --git a/.gitignore b/.gitignore index 60c97b9..956ee68 100644 --- a/.gitignore +++ b/.gitignore @@ -1,14 +1,99 @@ -Library/ +# This .gitignore file should be placed at the root of your Unity project directory +# +# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore +# +.utmp/ +/[Ll]ibrary/ +/[Tt]emp/ +/[Oo]bj/ +/[Bb]uild/ +/[Bb]uilds/ +/[Ll]ogs/ +/[Uu]ser[Ss]ettings/ +*.log + +# By default unity supports Blender asset imports, *.blend1 blender files do not need to be commited to version control. +*.blend1 +*.blend1.meta + +# MemoryCaptures can get excessive in size. +# They also could contain extremely sensitive data +/[Mm]emoryCaptures/ + +# Recordings can get excessive in size +/[Rr]ecordings/ + +# Uncomment this line if you wish to ignore the asset store tools plugin +# /[Aa]ssets/AssetStoreTools* + +# Autogenerated Jetbrains Rider plugin +/[Aa]ssets/Plugins/Editor/JetBrains* +# Jetbrains Rider personal-layer settings +*.DotSettings.user + +# Visual Studio cache directory .vs/ -Temp/ -obj/ + +# Gradle cache directory +.gradle/ + +# Autogenerated VS/MD/Consulo solution and project files +ExportedObj/ +.consulo/ *.csproj +*.unityproj *.sln +*.suo +*.tmp +*.user *.userprefs -.vscode/ - -bin/ -obj/ -*.exe +*.pidb +*.booproj +*.svd *.pdb -*.user \ No newline at end of file +*.mdb +*.opendb +*.VC.db + +# Unity3D generated meta files +*.pidb.meta +*.pdb.meta +*.mdb.meta + +# Unity3D generated file on crash reports +sysinfo.txt + +# Mono auto generated files +mono_crash.* + +# Builds +*.apk +*.aab +*.unitypackage +*.unitypackage.meta +*.app + +# Crashlytics generated file +crashlytics-build.properties + +# TestRunner generated files +InitTestScene*.unity* + +# Addressables default ignores, before user customizations +/ServerData +/[Aa]ssets/StreamingAssets/aa* +/[Aa]ssets/AddressableAssetsData/link.xml* +/[Aa]ssets/Addressables_Temp* +# By default, Addressables content builds will generate addressables_content_state.bin +# files in platform-specific subfolders, for example: +# /Assets/AddressableAssetsData/OSX/addressables_content_state.bin +/[Aa]ssets/AddressableAssetsData/*/*.bin* + +# Visual Scripting auto-generated files +/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db +/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta +/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers +/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta + +# Auto-generated scenes by play mode tests +/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity* \ No newline at end of file From e507ea4a216ae82010572f8fdbb7255ff4c18786 Mon Sep 17 00:00:00 2001 From: rob518183 <167966144+rob518183@users.noreply.github.com> Date: Wed, 31 Dec 2025 11:54:15 +0100 Subject: [PATCH 03/10] new input system, squashing warnings --- Assets/Scenes/Level.unity | 69 +- Assets/Scripts/Camera/CameraController.cs | 211 ++-- Assets/Scripts/Camera/CameraManager.cs | 131 ++- Assets/Scripts/Entities/Car.cs | 692 ++++++----- Assets/Scripts/Menus/GraphicsMenu.cs | 61 +- Assets/Scripts/Menus/MenuController.cs | 92 +- Assets/Scripts/SceneRoot.cs | 102 +- Assets/Scripts/Sky.cs | 68 +- Assets/XR.meta | 8 + Assets/XR/Loaders.meta | 8 + Assets/XR/Loaders/OculusLoader.asset | 14 + Assets/XR/Loaders/OculusLoader.asset.meta | 8 + Assets/XR/Settings 1.meta | 8 + Assets/XR/Settings.meta | 8 + Assets/XR/Settings/OculusSettings.asset | 36 + Assets/XR/Settings/OculusSettings.asset.meta | 8 + .../XR/XRGeneralSettingsPerBuildTarget.asset | 47 + ...XRGeneralSettingsPerBuildTarget.asset.meta | 8 + Logs/AssetImportWorker0-prev.log | 1046 ----------------- Logs/AssetImportWorker0.log | 238 ++-- Logs/AssetImportWorker1-prev.log | 990 ---------------- Logs/AssetImportWorker1.log | 234 ++-- Logs/AssetImportWorker2-prev.log | 585 --------- Logs/shadercompiler-AssetImportWorker0-0.log | 3 +- Logs/shadercompiler-AssetImportWorker1-0.log | 3 +- ...adercompiler-UnityShaderCompiler.exe-0.log | 5 +- Packages/manifest.json | 3 + Packages/packages-lock.json | 39 + ProjectSettings/EditorBuildSettings.asset | 7 +- ProjectSettings/InputManager.asset | 1 + ProjectSettings/ProjectSettings.asset | 4 +- ProjectSettings/TimelineSettings.asset | 16 + UserSettings/Layouts/default-6000.dwlt | 324 +++-- UserSettings/Search.settings | 54 + 34 files changed, 1719 insertions(+), 3412 deletions(-) create mode 100644 Assets/XR.meta create mode 100644 Assets/XR/Loaders.meta create mode 100644 Assets/XR/Loaders/OculusLoader.asset create mode 100644 Assets/XR/Loaders/OculusLoader.asset.meta create mode 100644 Assets/XR/Settings 1.meta create mode 100644 Assets/XR/Settings.meta create mode 100644 Assets/XR/Settings/OculusSettings.asset create mode 100644 Assets/XR/Settings/OculusSettings.asset.meta create mode 100644 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AllHidden } - // Use this for initialization private void Start() { _smoothFollow = GetComponent(); } - // Update is called once per frame private void Update() { - if (!CameraManager.Instance.IsMainCameraActive) + // Dependency Check + if (CameraManager.Instance != null && !CameraManager.Instance.IsMainCameraActive) { return; } + // 1. Player Initialization if (_player == null) { - Transform target = _smoothFollow.Target; - if (target != null) - { - _player = target.GetComponent(); - } + AttemptFindPlayer(); + return; } - else + + // 2. Health Check + if (!_player.Alive) { - if (!_player.Alive) + if (FirstPerson) // Only switch if we haven't already { SetCameraThirdPerson(); FirstPerson = false; - return; } + return; } + // 3. Input Handling + HandleViewSwitching(); + HandleXRInput(); + + // 4. First Person Rotation + if (FirstPerson) + { + HandleFirstPersonRotation(); + } + } + + private void AttemptFindPlayer() + { + Transform target = _smoothFollow.Target; + if (target != null) + { + _player = target.GetComponent(); + if (_player != null && !_referencesInitialized) + { + InitializePlayerReferences(); + } + } + } + + private void InitializePlayerReferences() + { + // Cache Chassis parts + _thirdPersonChassis = _player.transform.Find("Chassis/ThirdPerson"); + _firstPersonChassis = _player.transform.Find("Chassis/FirstPerson"); + + // Cache Suspensions + _suspensions = _player.GetComponentsInChildren(); + + // Cache VLOC points (Virtual Location of Camera) + _vlocPoints.Clear(); + foreach (Transform child in _player.transform) + { + if (child.name == "VLOC") + { + _vlocPoints.Add(child); + } + } + + _referencesInitialized = true; + } + + private void HandleViewSwitching() + { if (Input.GetKeyDown(KeyCode.F1)) { SetCameraFirstPersonAtVLOCIndex(0); @@ -69,60 +124,59 @@ private void Update() SetVisibleChassisModel(ChassisView.AllHidden); FirstPerson = false; } - else if (Input.GetKeyDown(KeyCode.F4)) - { - SetCameraAtWheelIndex(0); - SetVisibleChassisModel(ChassisView.ThirdPerson); - FirstPerson = false; - } - else if (Input.GetKeyDown(KeyCode.F5)) - { - SetCameraAtWheelIndex(1); - SetVisibleChassisModel(ChassisView.ThirdPerson); - FirstPerson = false; - } - else if (Input.GetKeyDown(KeyCode.F6)) - { - SetCameraAtWheelIndex(2); - SetVisibleChassisModel(ChassisView.ThirdPerson); - FirstPerson = false; - } - else if (Input.GetKeyDown(KeyCode.F7)) - { - SetCameraAtWheelIndex(3); - SetVisibleChassisModel(ChassisView.ThirdPerson); - FirstPerson = false; - } + // Wheel Cameras (F4 - F7) + else if (Input.GetKeyDown(KeyCode.F4)) SwitchToWheel(0); + else if (Input.GetKeyDown(KeyCode.F5)) SwitchToWheel(1); + else if (Input.GetKeyDown(KeyCode.F6)) SwitchToWheel(2); + else if (Input.GetKeyDown(KeyCode.F7)) SwitchToWheel(3); + } - if(Input.GetKeyDown(KeyCode.R)) - { - InputTracking.Recenter(); - } + private void SwitchToWheel(int index) + { + SetCameraAtWheelIndex(index); + SetVisibleChassisModel(ChassisView.ThirdPerson); + FirstPerson = false; + } - if (FirstPerson) + private void HandleXRInput() + { + if (Input.GetKeyDown(KeyCode.R)) { - Quaternion targetRotation = Quaternion.Euler(-14, 0, 0); - if (Input.GetKey(KeyCode.Keypad6)) - targetRotation = Quaternion.Euler(-14, 90, 0); - else if (Input.GetKey(KeyCode.Keypad2)) - targetRotation = Quaternion.Euler(-14, 180, 0); - else if (Input.GetKey(KeyCode.Keypad4)) - targetRotation = Quaternion.Euler(-14, -90, 0); - if (Input.GetKey(KeyCode.Keypad8)) - targetRotation = Quaternion.Euler(7, 0, 0); - - transform.localRotation = Quaternion.Slerp(transform.localRotation, targetRotation, Time.deltaTime * 6); + // MODERN XR RECENTERING + var subsystems = new List(); + SubsystemManager.GetSubsystems(subsystems); + if (subsystems.Count > 0) + { + subsystems[0].TryRecenter(); + } } } + private void HandleFirstPersonRotation() + { + Quaternion targetRotation = Quaternion.Euler(-14, 0, 0); + + // Using 'else if' ensures specific priority. + // Keypad 8 (Look Up/Mirror) overrides others in this logic. + if (Input.GetKey(KeyCode.Keypad6)) targetRotation = Quaternion.Euler(-14, 90, 0); // Right + else if (Input.GetKey(KeyCode.Keypad2)) targetRotation = Quaternion.Euler(-14, 180, 0); // Back + else if (Input.GetKey(KeyCode.Keypad4)) targetRotation = Quaternion.Euler(-14, -90, 0); // Left + + if (Input.GetKey(KeyCode.Keypad8)) targetRotation = Quaternion.Euler(7, 0, 0); // Up + + transform.localRotation = Quaternion.Slerp(transform.localRotation, targetRotation, Time.deltaTime * 6); + } + private void SetCameraAtWheelIndex(int wheelIndex) { - var suspensions = _player.GetComponentsInChildren(); - if(wheelIndex < suspensions.Length) - { - var wheel = suspensions[wheelIndex].transform; - var target = wheel.Find("Mesh").GetChild(0); + if (_suspensions == null || wheelIndex >= _suspensions.Length) return; + var wheel = _suspensions[wheelIndex].transform; + var meshTransform = wheel.Find("Mesh"); + + if (meshTransform != null && meshTransform.childCount > 0) + { + var target = meshTransform.GetChild(0); transform.parent = wheel; transform.localPosition = target.localPosition; transform.localRotation = Quaternion.Euler(-14, 0, 0); @@ -141,26 +195,13 @@ private void SetCameraThirdPerson() private void SetCameraFirstPersonAtVLOCIndex(int vlocIndex) { - int i = 0; - Transform vloc = null; - foreach (Transform child in _player.transform) - { - if (child.name == "VLOC") - { - if (i == vlocIndex) - { - vloc = child; - } - i++; - } - } - - if (vloc == null) + if (vlocIndex >= _vlocPoints.Count) { - Debug.LogWarning("Cannot find VLOC with index " + vlocIndex); + Debug.LogWarning($"Cannot find VLOC with index {vlocIndex}"); return; } + Transform vloc = _vlocPoints[vlocIndex]; transform.parent = vloc; transform.localPosition = Vector3.zero; transform.localRotation = Quaternion.Euler(-14, 0, 0); @@ -169,26 +210,24 @@ private void SetCameraFirstPersonAtVLOCIndex(int vlocIndex) private void SetVisibleChassisModel(ChassisView chassisView) { - var thirdPerson = _player.transform.Find("Chassis/ThirdPerson"); - thirdPerson.gameObject.SetActive(chassisView == ChassisView.ThirdPerson); + if (_thirdPersonChassis != null) + _thirdPersonChassis.gameObject.SetActive(chassisView == ChassisView.ThirdPerson); - var firstPerson = _player.transform.Find("Chassis/FirstPerson"); - firstPerson.gameObject.SetActive(chassisView == ChassisView.FirstPerson); + if (_firstPersonChassis != null) + _firstPersonChassis.gameObject.SetActive(chassisView == ChassisView.FirstPerson); - var suspensions = _player.GetComponentsInChildren(); - foreach (var suspension in suspensions) + if (_suspensions != null) { - suspension.SetWheelVisibile(chassisView == ChassisView.ThirdPerson); - } + bool showWheels = (chassisView == ChassisView.ThirdPerson); + foreach (var suspension in _suspensions) + { + suspension.SetWheelVisibile(showWheels); + } + } } public void SetCameraPositionAndLookAt(Vector3 position, Vector3 lookat) { - //var world = GameObject.Find("World"); - //var worldPos = world.transform.position; - //position += worldPos; - //lookat += worldPos; - transform.position = position; transform.LookAt(lookat); } diff --git a/Assets/Scripts/Camera/CameraManager.cs b/Assets/Scripts/Camera/CameraManager.cs index 26e49a2..0738735 100644 --- a/Assets/Scripts/Camera/CameraManager.cs +++ b/Assets/Scripts/Camera/CameraManager.cs @@ -6,18 +6,42 @@ namespace Assets.Scripts.Camera public class CameraManager { private readonly Stack _cameraStack; - private readonly GameObject _mainCameraObject; + private GameObject _mainCameraObject; // Changed to simple GameObject reference private bool _audioEnabled; + // Singleton Instance + private static CameraManager _instance; + public static CameraManager Instance + { + get + { + if (_instance == null) + _instance = new CameraManager(); + return _instance; + } + } + + // Helper to safely get the Unity Camera component public UnityEngine.Camera MainCamera { - get { return _mainCameraObject != null ? _mainCameraObject.GetComponent() : null; } + get + { + // Safety check: If scene reloaded, this might be null or "missing" + if (_mainCameraObject == null) return null; + return _mainCameraObject.GetComponent(); + } } public FSMCamera ActiveCamera { get { + // Clean up stack if objects were destroyed externally + while (_cameraStack.Count > 0 && _cameraStack.Peek() == null) + { + _cameraStack.Pop(); + } + if (_cameraStack.Count > 0) { return _cameraStack.Peek(); @@ -27,79 +51,105 @@ public FSMCamera ActiveCamera } } - private static CameraManager _instance; - - public static CameraManager Instance - { - get { return _instance ?? (_instance = new CameraManager()); } - } - public bool AudioEnabled { get { return _audioEnabled; } set { - if (_audioEnabled == value) - { - return; - } - _audioEnabled = value; - if (_cameraStack.Count > 0) - { - var camera = _cameraStack.Peek(); - camera.GetComponent().enabled = value; - } - else - { - MainCamera.GetComponent().enabled = value; - } + UpdateAudioListenerState(); } } public bool IsMainCameraActive { - get { return MainCamera == ActiveCamera; } + get + { + if (MainCamera == null || ActiveCamera == null) return false; + // Compare GameObjects, not Component types + return MainCamera.gameObject == ActiveCamera.gameObject; + } } private CameraManager() { _cameraStack = new Stack(); - var mainCamera = Object.FindObjectOfType(); - _mainCameraObject = mainCamera.gameObject; - _cameraStack.Push(mainCamera); + + // Find the initial FSMCamera in the scene + var mainCamera = Object.FindFirstObjectByType(); + + if (mainCamera != null) + { + _mainCameraObject = mainCamera.gameObject; + _cameraStack.Push(mainCamera); + } + else + { + Debug.LogWarning("CameraManager: No FSMCamera found in scene on initialization."); + } + _audioEnabled = true; } public void PushCamera() { - if (_cameraStack.Count > 0) + // 1. Disable current top camera + if (_cameraStack.Count > 0 && _cameraStack.Peek() != null) { - var camera = _cameraStack.Peek(); - camera.gameObject.SetActive(false); + var currentCamera = _cameraStack.Peek(); + currentCamera.gameObject.SetActive(false); } - GameObject newCameraObject = new GameObject("Stack Camera " + _cameraStack.Count); + // 2. Create new Camera + GameObject newCameraObject = new GameObject("Stack Camera " + (_cameraStack.Count + 1)); newCameraObject.AddComponent(); + // Copy clear flags/depth from main if needed? usually desirable. + var newCamera = newCameraObject.AddComponent(); newCameraObject.AddComponent(); + + // 3. Push and Update Audio _cameraStack.Push(newCamera); + UpdateAudioListenerState(); } public void PopCamera() { - if (_cameraStack.Count == 0) - { - return; - } + if (_cameraStack.Count == 0) return; + // 1. Remove and Destroy current var stackCamera = _cameraStack.Pop(); - Object.Destroy(stackCamera.gameObject); + if (stackCamera != null) + { + Object.Destroy(stackCamera.gameObject); + } + // 2. Re-enable the previous camera if (_cameraStack.Count > 0) { - var camera = _cameraStack.Peek(); - camera.gameObject.SetActive(false); + var previousCamera = _cameraStack.Peek(); + if (previousCamera != null) + { + // FIXED: Was SetActive(false), must be true to restore it + previousCamera.gameObject.SetActive(true); + + // Ensure audio state is correct for the restored camera + UpdateAudioListenerState(); + } + } + } + + // Helper to apply audio settings to the CURRENTLY active camera + private void UpdateAudioListenerState() + { + var activeCam = ActiveCamera; + if (activeCam != null) + { + var listener = activeCam.GetComponent(); + if (listener != null) + { + listener.enabled = _audioEnabled; + } } } @@ -108,10 +158,11 @@ public void Destroy() while (_cameraStack.Count > 0) { var stackCamera = _cameraStack.Pop(); - Object.Destroy(stackCamera.gameObject); + if (stackCamera != null) + Object.Destroy(stackCamera.gameObject); } _instance = null; } } -} +} \ No newline at end of file diff --git a/Assets/Scripts/Entities/Car.cs b/Assets/Scripts/Entities/Car.cs index 4b2fba0..65c2287 100644 --- a/Assets/Scripts/Entities/Car.cs +++ b/Assets/Scripts/Entities/Car.cs @@ -1,4 +1,6 @@ using System; +using System.Collections.Generic; +using System.Linq; using Assets.Scripts.Camera; using Assets.Scripts.CarSystems; using Assets.Scripts.CarSystems.Ui; @@ -15,237 +17,89 @@ public enum DamageType Force } + [RequireComponent(typeof(Rigidbody))] + [RequireComponent(typeof(CarPhysics))] public class Car : WorldEntity { public static bool FireWeapons; - private const int VehicleStartHealth = 550; // TODO: Figure out where this is stored? - private const int CoreStartHealth = 250; // TODO: Figure out where this is stored? - private const int TireStartHealth = 100; // TODO: Parse. + // Constants + private const int VehicleStartHealth = 550; + private const int CoreStartHealth = 250; + private const int TireStartHealth = 100; + // Components & References private Transform _transform; private Rigidbody _rigidBody; + private CarPhysics _carPhysics; + private CameraController _camera; + private AudioSource _engineStartSound; + private AudioSource _engineLoopSound; + private Transform _thirdPersonChassis; + // Controllers public WeaponsController WeaponsController; public SpecialsController SpecialsController; public SystemsPanel SystemsPanel; public GearPanel GearPanel; public RadarPanel RadarPanel; + public CarAI AI { get; private set; } private CompassPanel _compassPanel; - private CameraController _camera; + + // State Data private int _vehicleHealthGroups; private int _currentVehicleHealthGroup; - private AudioSource _engineStartSound; - private AudioSource _engineLoopSound; private bool _engineStarting; private float _engineStartTimer; - private GameObject _gameObject; - private CacheManager _cacheManager; + + // Health Data private int[] _vehicleHitPoints; private int[] _vehicleStartHitPoints; + private Dictionary> _visualDamageParts; // Cached visual parts + // Properties public bool EngineRunning { get; private set; } public bool Arrived { get; set; } public Vdf Vdf { get; private set; } public Vcf Vcf { get; private set; } - - public override bool Alive - { - get { return GetComponentHealth(SystemType.Vehicle) > 0; } - } - public bool Attacked { get; private set; } public int TeamId { get; set; } public bool IsPlayer { get; set; } public int Skill1 { get; set; } public int Skill2 { get; set; } public int Aggressiveness { get; set; } - - public CarAI AI { get; private set; } - private CarPhysics _carPhysics; - - private int GetComponentHealth(SystemType healthType) - { - return _vehicleHitPoints[(int)healthType]; - } - - private int GetHealthGroup(SystemType system) + public override bool Alive { - int systemValue = (int)system; - int healthGroupCount; - int startHealth; - - if (system == SystemType.Vehicle) - { - healthGroupCount = _vehicleHealthGroups; - startHealth = _vehicleStartHitPoints[systemValue]; - } - else - { - healthGroupCount = 5; - startHealth = _vehicleStartHitPoints[systemValue]; - } - - if (_vehicleHitPoints[systemValue] <= 0) - { - return healthGroupCount - 1; - } - - --healthGroupCount; - int healthGroup = Mathf.CeilToInt(_vehicleHitPoints[systemValue] / (float)startHealth * healthGroupCount); - return healthGroupCount - healthGroup; + get { return GetComponentHealth(SystemType.Vehicle) > 0; } } - private void SetComponentHealth(SystemType system, int value) + private void Awake() { - if (!Alive) - { - return; - } - - _vehicleHitPoints[(int)system] = value; + _transform = transform; + _rigidBody = GetComponent(); + _carPhysics = GetComponent(); - if (system == SystemType.Vehicle) - { - SetHealthGroup(GetHealthGroup(system)); - if (value <= 0) - { - Explode(); - } - } - else - { - int newValue = _vehicleHitPoints[(int)system]; - if (newValue < 0) - { - SystemType coreComponent = GetCoreComponent(); - SetComponentHealth(coreComponent, _vehicleHitPoints[(int)coreComponent] + newValue); - _vehicleHitPoints[(int)system] = 0; - } - } - - // Update UI - if (SystemsPanel != null && system != SystemType.Vehicle) - { - SystemsPanel.SetSystemHealthGroup(system, GetHealthGroup(system), true); - } - } - - private SystemType GetCoreComponent() - { - SystemType system; - - SystemType[] coreSystems = - { - SystemType.Vehicle, - SystemType.Brakes, - SystemType.Engine, - SystemType.Suspension - }; - - int iterations = 0; - const int maxIterations = 20; - - do - { - int coreIndex = Random.Range(0, coreSystems.Length); - system = coreSystems[coreIndex]; - ++iterations; - } while (GetComponentHealth(system) == 0 && iterations < maxIterations); - - if (iterations == maxIterations) - { - return SystemType.Vehicle; - } - - return system; - } - - public override void ApplyDamage(DamageType damageType, Vector3 normal, int damageAmount) - { - float angle = Quaternion.FromToRotation(Vector3.up, normal).eulerAngles.z; - - // TODO: Figure out how tire damage should be applied here. - - SystemType system; - switch (damageType) + // Safety check for Camera Manager + if (CameraManager.Instance.MainCamera != null) { - case DamageType.Force: - if (angle >= 45f && angle < 135f) - { - system = SystemType.RightChassis; - } - else if (angle >= 135f && angle < 225f) - { - system = SystemType.BackChassis; - } - else if (angle >= 225f && angle < 315f) - { - system = SystemType.LeftChassis; - } - else - { - system = SystemType.FrontChassis; - } - break; - case DamageType.Projectile: - if (angle >= 45f && angle < 135f) - { - system = SystemType.RightArmor; - } - else if (angle >= 135f && angle < 225f) - { - system = SystemType.BackArmor; - } - else if (angle >= 225f && angle < 315f) - { - system = SystemType.LeftArmor; - } - else - { - system = SystemType.FrontArmor; - } - break; - default: - throw new NotSupportedException("Invalid damage type."); + _camera = CameraManager.Instance.MainCamera.GetComponent(); } - int currentHealth = GetComponentHealth(system); - SetComponentHealth(system, currentHealth - damageAmount); + AI = new CarAI(this); + EngineRunning = true; + _currentVehicleHealthGroup = 1; + _visualDamageParts = new Dictionary>(); } - public void ToggleEngine() + private void Start() { - if (_engineStartSound == null || _engineStartSound.isPlaying) - { - return; - } - - if (EngineRunning) - { - _engineLoopSound.Stop(); - EngineRunning = false; - } - else - { - _engineStartSound.Play(); - _engineStarting = true; - _engineStartTimer = 0f; - } - } + EntityManager.Instance.RegisterCar(this); + UpdateEngineSounds(); - private void Awake() - { - _transform = transform; - _gameObject = gameObject; - _cacheManager = CacheManager.Instance; - _carPhysics = GetComponent(); - AI = new CarAI(this); - _camera = CameraManager.Instance.MainCamera.GetComponent(); - _rigidBody = GetComponent(); - EngineRunning = true; - _currentVehicleHealthGroup = 1; + Transform firstPersonTransform = _transform.Find("Chassis/FirstPerson"); + WeaponsController = new WeaponsController(this, Vcf, firstPersonTransform); + SpecialsController = new SpecialsController(Vcf, firstPersonTransform); } public void Configure(Vdf vdf, Vcf vcf) @@ -255,50 +109,74 @@ public void Configure(Vdf vdf, Vcf vcf) _vehicleHealthGroups = Vdf.PartsThirdPerson.Count; - int systemCount = (int) SystemType.TotalSystems; + // Initialize Health + InitializeHealthData(); + + // Cache Visuals + CacheDamageVisuals(); + } + + private void InitializeHealthData() + { + int systemCount = (int)SystemType.TotalSystems; _vehicleHitPoints = new int[systemCount]; _vehicleStartHitPoints = new int[systemCount]; + // Core _vehicleStartHitPoints[(int)SystemType.Vehicle] = VehicleStartHealth; _vehicleStartHitPoints[(int)SystemType.Suspension] = CoreStartHealth; _vehicleStartHitPoints[(int)SystemType.Brakes] = CoreStartHealth; _vehicleStartHitPoints[(int)SystemType.Engine] = CoreStartHealth; - _vehicleStartHitPoints[(int)SystemType.FrontArmor] = (int)vcf.ArmorFront; - _vehicleStartHitPoints[(int)SystemType.RightArmor] = (int)vcf.ArmorRight; - _vehicleStartHitPoints[(int)SystemType.BackArmor] = (int)vcf.ArmorRear; - _vehicleStartHitPoints[(int)SystemType.LeftArmor] = (int)vcf.ArmorLeft; + // Armor + _vehicleStartHitPoints[(int)SystemType.FrontArmor] = (int)Vcf.ArmorFront; + _vehicleStartHitPoints[(int)SystemType.RightArmor] = (int)Vcf.ArmorRight; + _vehicleStartHitPoints[(int)SystemType.BackArmor] = (int)Vcf.ArmorRear; + _vehicleStartHitPoints[(int)SystemType.LeftArmor] = (int)Vcf.ArmorLeft; - _vehicleStartHitPoints[(int)SystemType.FrontChassis] = (int)vcf.ChassisFront; - _vehicleStartHitPoints[(int)SystemType.RightChassis] = (int)vcf.ChassisRight; - _vehicleStartHitPoints[(int)SystemType.BackChassis] = (int)vcf.ChassisRear; - _vehicleStartHitPoints[(int)SystemType.LeftChassis] = (int)vcf.ChassisLeft; + // Chassis + _vehicleStartHitPoints[(int)SystemType.FrontChassis] = (int)Vcf.ChassisFront; + _vehicleStartHitPoints[(int)SystemType.RightChassis] = (int)Vcf.ChassisRight; + _vehicleStartHitPoints[(int)SystemType.BackChassis] = (int)Vcf.ChassisRear; + _vehicleStartHitPoints[(int)SystemType.LeftChassis] = (int)Vcf.ChassisLeft; + // Tires _vehicleStartHitPoints[(int)SystemType.TireFL] = TireStartHealth; _vehicleStartHitPoints[(int)SystemType.TireFR] = TireStartHealth; _vehicleStartHitPoints[(int)SystemType.TireBL] = TireStartHealth; _vehicleStartHitPoints[(int)SystemType.TireBR] = TireStartHealth; - for (int i = 0; i < systemCount; ++i) - { - _vehicleHitPoints[i] = _vehicleStartHitPoints[i]; - } + // Reset current HP to max + Array.Copy(_vehicleStartHitPoints, _vehicleHitPoints, systemCount); } - private void Start() + private void CacheDamageVisuals() { - EntityManager.Instance.RegisterCar(this); - - UpdateEngineSounds(); + _thirdPersonChassis = transform.Find("Chassis/ThirdPerson"); + if (_thirdPersonChassis == null) return; - Transform firstPersonTransform = _transform.Find("Chassis/FirstPerson"); - WeaponsController = new WeaponsController(this, Vcf, firstPersonTransform); - SpecialsController = new SpecialsController(Vcf, firstPersonTransform); + // We expect child objects named "Health 0", "Health 1", etc. + // We group them here so we don't have to .Find() them during combat + for (int i = 0; i < _vehicleHealthGroups; ++i) + { + var part = _thirdPersonChassis.Find("Health " + i); + if (part != null) + { + // If you have multiple parts per group, logic goes here. + // Assuming 1:1 mapping based on original code. + if (!_visualDamageParts.ContainsKey(i)) + _visualDamageParts[i] = new List(); + + _visualDamageParts[i].Add(part); + } + } } public void InitPanels() { Transform firstPersonTransform = _transform.Find("Chassis/FirstPerson"); + if (firstPersonTransform == null) return; + SystemsPanel = new SystemsPanel(firstPersonTransform); GearPanel = new GearPanel(firstPersonTransform); _compassPanel = new CompassPanel(firstPersonTransform); @@ -307,27 +185,44 @@ public void InitPanels() private void Update() { - if (!Alive) - { - return; - } + if (!Alive) return; - if (EngineRunning) + HandleEngineAudio(); + HandleUIUpdates(); + HandleAIAndWeapons(); + } + + private void HandleEngineAudio() + { + if (EngineRunning && _engineLoopSound != null) { - // Simple and temporary engine pitch adjustment code based on rigidbody velocity - should be using wheels. + // Replaced 'while' loop with math for safety and performance const float firstGearTopSpeed = 40f; const float gearRatioAdjustment = 1.5f; const float minPitch = 0.6f; const float maxPitch = 1.2f; - float velocity = _rigidBody.linearVelocity.magnitude; - float gearMaxSpeed = firstGearTopSpeed; - while (velocity / gearMaxSpeed > maxPitch - minPitch) + // Unity 6 uses linearVelocity, older uses velocity. + // Using velocity for LTS compatibility. + float velocity = _rigidBody.linearVelocity.magnitude; + + float currentGearMax = firstGearTopSpeed; + + // Simulate gear shifting mathematically + // If velocity > gearMax, we are in higher gears + while (velocity > currentGearMax && currentGearMax < 200f) // Cap at 200 to prevent infinite { - gearMaxSpeed *= gearRatioAdjustment; + currentGearMax *= gearRatioAdjustment; } - float enginePitch = minPitch + velocity / gearMaxSpeed; + // Calculate ratio within current gear + float gearStartSpeed = currentGearMax / gearRatioAdjustment; + float ratio = (velocity - gearStartSpeed) / (currentGearMax - gearStartSpeed); + // Clamp ratio for safety (0 to 1) + ratio = Mathf.Clamp01(Mathf.Max(0, (velocity - (currentGearMax/gearRatioAdjustment)) / (currentGearMax - (currentGearMax/gearRatioAdjustment)))); + + // Simplified pitch logic + float enginePitch = Mathf.Lerp(minPitch, maxPitch, (velocity / currentGearMax)); _engineLoopSound.pitch = enginePitch; } @@ -342,82 +237,228 @@ private void Update() _engineStartTimer = 0f; } } + } - if (_camera.FirstPerson) + private void HandleUIUpdates() + { + if (_camera != null && _camera.FirstPerson) { if (_compassPanel != null) - { _compassPanel.UpdateCompassHeading(_transform.eulerAngles.y); - } } - - // Always process radar panel, even outside first person view. + if (RadarPanel != null) - { RadarPanel.Update(); - } + } + + private void HandleAIAndWeapons() + { + bool mainCameraActive = CameraManager.Instance.IsMainCameraActive; - if (!IsPlayer || !CameraManager.Instance.IsMainCameraActive) + if (!IsPlayer || !mainCameraActive) { AI.Navigate(); } - if (!IsPlayer && FireWeapons) + if (!IsPlayer && FireWeapons && WeaponsController != null) + { + WeaponsController.Fire(0); + } + } + + // --- Health & Damage System --- + + public override void ApplyDamage(DamageType damageType, Vector3 normal, int damageAmount) + { + // Determine quadrant based on angle + float angle = Quaternion.FromToRotation(Vector3.up, normal).eulerAngles.z; + SystemType targetSystem = GetSystemFromAngle(angle, damageType); + + int currentHealth = GetComponentHealth(targetSystem); + SetComponentHealth(targetSystem, currentHealth - damageAmount); + } + + private SystemType GetSystemFromAngle(float angle, DamageType type) + { + // Normalize angle to 0-360 + if (angle < 0) angle += 360f; + + // Quadrant Logic + // Front: 315 - 45 + // Right: 45 - 135 + // Back: 135 - 225 + // Left: 225 - 315 + + bool isRight = angle >= 45f && angle < 135f; + bool isBack = angle >= 135f && angle < 225f; + bool isLeft = angle >= 225f && angle < 315f; + + if (type == DamageType.Force) + { + if (isRight) return SystemType.RightChassis; + if (isBack) return SystemType.BackChassis; + if (isLeft) return SystemType.LeftChassis; + return SystemType.FrontChassis; + } + else // Projectile { - if (WeaponsController != null) + if (isRight) return SystemType.RightArmor; + if (isBack) return SystemType.BackArmor; + if (isLeft) return SystemType.LeftArmor; + return SystemType.FrontArmor; + } + } + + private int GetComponentHealth(SystemType healthType) + { + return _vehicleHitPoints[(int)healthType]; + } + + private void SetComponentHealth(SystemType system, int value) + { + if (!Alive) return; + + int sysIndex = (int)system; + _vehicleHitPoints[sysIndex] = value; + + if (system == SystemType.Vehicle) + { + UpdateVisualHealthGroup(GetHealthGroup(system)); + if (value <= 0) Explode(); + } + else + { + // Pass through damage to core if component destroyed + if (_vehicleHitPoints[sysIndex] < 0) { - WeaponsController.Fire(0); + int overflowDamage = _vehicleHitPoints[sysIndex]; // This is negative + _vehicleHitPoints[sysIndex] = 0; + + SystemType coreComponent = GetCoreComponent(); + SetComponentHealth(coreComponent, GetComponentHealth(coreComponent) + overflowDamage); } } + + // Update UI + if (SystemsPanel != null && system != SystemType.Vehicle) + { + SystemsPanel.SetSystemHealthGroup(system, GetHealthGroup(system), true); + } } - - private void SetHealthGroup(int healthGroupIndex) + + private void UpdateVisualHealthGroup(int healthGroupIndex) { + if (_currentVehicleHealthGroup == healthGroupIndex) return; + _currentVehicleHealthGroup = healthGroupIndex; - Transform parent = transform.Find("Chassis/ThirdPerson"); - for (int i = 0; i < _vehicleHealthGroups; ++i) + + // Optimized: Use cached dictionary instead of .Find() + foreach (var kvp in _visualDamageParts) { - Transform child = parent.Find("Health " + i); - child.gameObject.SetActive(healthGroupIndex == i); + int groupIndex = kvp.Key; + bool isActive = (groupIndex == healthGroupIndex); + + foreach(var part in kvp.Value) + { + if(part.gameObject.activeSelf != isActive) + part.gameObject.SetActive(isActive); + } } } - private void Explode() + private int GetHealthGroup(SystemType system) { - _rigidBody.AddForce(Vector3.up * _rigidBody.mass * 5f, ForceMode.Impulse); + int sysIndex = (int)system; + int startHealth = _vehicleStartHitPoints[sysIndex]; + int currentHealth = _vehicleHitPoints[sysIndex]; + + // If dead, return the last group (most damaged) + int healthGroupCount = (system == SystemType.Vehicle) ? _vehicleHealthGroups : 5; + + if (currentHealth <= 0) return healthGroupCount - 1; + + // Calculate percentage + float pct = (float)currentHealth / startHealth; + // Map percentage to group index (inverted: 100% is group 0, 0% is group MAX) + int group = Mathf.CeilToInt(pct * (healthGroupCount - 1)); + + return (healthGroupCount - 1) - group; + } + + private SystemType GetCoreComponent() + { + SystemType[] coreSystems = { + SystemType.Vehicle, SystemType.Brakes, SystemType.Engine, SystemType.Suspension + }; - CarInput carInputController = GetComponent(); - if (carInputController != null) + // Filter for only alive systems to avoid infinite loops + var aliveSystems = coreSystems.Where(s => GetComponentHealth(s) > 0).ToList(); + + if (aliveSystems.Count > 0) + { + return aliveSystems[Random.Range(0, aliveSystems.Count)]; + } + + return SystemType.Vehicle; // Fallback + } + + // --- Core Mechanics --- + + public void ToggleEngine() + { + if (_engineStartSound == null || _engineStartSound.isPlaying) return; + + if (EngineRunning) { - Destroy(carInputController); + _engineLoopSound.Stop(); + EngineRunning = false; + } + else + { + _engineStartSound.Play(); + _engineStarting = true; + _engineStartTimer = 0f; } + } - AudioSource explosionSource = _cacheManager.GetAudioSource(_gameObject, "xcar"); - if (explosionSource != null) + private void Explode() + { + _rigidBody.AddForce(Vector3.up * _rigidBody.mass * 5f, ForceMode.Impulse); + + CarInput carInput = GetComponent(); + if (carInput != null) Destroy(carInput); + + AudioSource explosion = CacheManager.Instance.GetAudioSource(gameObject, "xcar"); + if (explosion != null) { - explosionSource.volume = 0.9f; - explosionSource.Play(); + explosion.volume = 0.9f; + explosion.Play(); } EngineRunning = false; - Destroy(_engineLoopSound); - Destroy(_engineStartSound); + if(_engineLoopSound) Destroy(_engineLoopSound); + if(_engineStartSound) Destroy(_engineStartSound); - Destroy(_carPhysics); + // Cleanup Components + if(_carPhysics) Destroy(_carPhysics); _carPhysics = null; AI = null; - WeaponsController = null; SpecialsController = null; SystemsPanel = null; - GearPanel = null; - _compassPanel = null; RadarPanel = null; + + // Visual Detachment (Using Find here is acceptable as it happens once on death) + DetachPart("FrontLeft"); + DetachPart("FrontRight"); + DetachPart("BackLeft"); + DetachPart("BackRight"); + } - Destroy(transform.Find("FrontLeft").gameObject); - Destroy(transform.Find("FrontRight").gameObject); - Destroy(transform.Find("BackLeft").gameObject); - Destroy(transform.Find("BackRight").gameObject); + private void DetachPart(string partName) + { + Transform t = transform.Find(partName); + if (t != null) Destroy(t.gameObject); } public void Kill() @@ -427,137 +468,68 @@ public void Kill() public void Sit() { - _carPhysics.Brake = 1.0f; - AI.Sit(); + if(_carPhysics != null) _carPhysics.Brake = 1.0f; + if(AI != null) AI.Sit(); } - private void OnDrawGizmos() - { - if (AI != null) - { - AI.DrawGizmos(); - } - } - - private void OnDestroy() - { - EntityManager.Instance.UnregisterCar(this); - } + // --- AI Delegates --- public void SetSpeed(int targetSpeed) { _rigidBody.linearVelocity = _transform.forward * targetSpeed; } - public bool AtFollowTarget() - { - if (AI != null) - { - return AI.AtFollowTarget(); - } + public bool AtFollowTarget() => AI != null && AI.AtFollowTarget(); + public void SetFollowTarget(Car targetCar, int xOffset, int targetSpeed) => AI?.SetFollowTarget(targetCar, xOffset, targetSpeed); + public void SetTargetPath(FSMPath path, int targetSpeed) => AI?.SetTargetPath(path, targetSpeed); + public bool IsWithinNav(FSMPath path, int distance) => AI != null && AI.IsWithinNav(path, distance); - return false; - } - - public void SetFollowTarget(Car targetCar, int xOffset, int targetSpeed) + private void OnDrawGizmos() { - if (AI != null) - { - AI.SetFollowTarget(targetCar, xOffset, targetSpeed); - } + if (AI != null) AI.DrawGizmos(); } - public void SetTargetPath(FSMPath path, int targetSpeed) + private void OnDestroy() { - if (AI != null) - { - AI.SetTargetPath(path, targetSpeed); - } - } - - public bool IsWithinNav(FSMPath path, int distance) - { - if (AI != null) - { - return AI.IsWithinNav(path, distance); - } - - return false; + if(EntityManager.Instance != null) + EntityManager.Instance.UnregisterCar(this); } private void UpdateEngineSounds() { - string engineStartSound; - string engineLoopSound; + string startName = ""; + string loopName = ""; switch (Vdf.VehicleSize) { - case 1: // Small car - engineLoopSound = "eishp"; - engineStartSound = "esshp"; - engineStartSound += _currentVehicleHealthGroup; - break; - case 2: // Medium car - engineLoopSound = "eihp"; - engineStartSound = "eshp"; - engineStartSound += _currentVehicleHealthGroup; - break; - case 3: // Large car - engineLoopSound = "einp1"; - engineStartSound = "esnp"; - engineStartSound += _currentVehicleHealthGroup; - break; - case 4: // Van - engineLoopSound = "eisv"; - engineStartSound = "essv"; - break; - case 5: // Heavy vehicle - engineLoopSound = "eimarx"; - engineStartSound = "esmarx"; - break; - case 6: // Tank - engineLoopSound = "eitank"; - engineStartSound = "estank"; - break; - default: - Debug.LogWarningFormat("Unhandled vehicle size '{0}'. No vehicle sounds loaded.", Vdf.VehicleSize); - return; + case 1: loopName = "eishp"; startName = "esshp" + _currentVehicleHealthGroup; break; + case 2: loopName = "eihp"; startName = "eshp" + _currentVehicleHealthGroup; break; + case 3: loopName = "einp1"; startName = "esnp" + _currentVehicleHealthGroup; break; + case 4: loopName = "eisv"; startName = "essv"; break; // Note: Van didn't have health group in original? + case 5: loopName = "eimarx"; startName = "esmarx"; break; + case 6: loopName = "eitank"; startName = "estank"; break; + default: Debug.LogWarning($"Unknown vehicle size {Vdf.VehicleSize}"); return; } - engineStartSound += ".gpw"; - engineLoopSound += ".gpw"; - if (_engineStartSound == null || _engineStartSound.clip.name != engineStartSound) - { - if (_engineStartSound != null) - { - Destroy(_engineStartSound); - } + startName += ".gpw"; + loopName += ".gpw"; - _engineStartSound = _cacheManager.GetAudioSource(_gameObject, engineStartSound); - if (_engineStartSound != null) - { - _engineStartSound.volume = 0.6f; - } - } - - if (_engineLoopSound == null || _engineLoopSound.clip.name != engineLoopSound) - { - if (_engineLoopSound != null) - { - Destroy(_engineLoopSound); - } + ReplaceAudioSource(ref _engineStartSound, startName, false); + ReplaceAudioSource(ref _engineLoopSound, loopName, true); + } - _engineLoopSound = _cacheManager.GetAudioSource(_gameObject, engineLoopSound); - if (_engineLoopSound != null) - { - _engineLoopSound.loop = true; - _engineLoopSound.volume = 0.6f; + private void ReplaceAudioSource(ref AudioSource source, string name, bool loop) + { + if (source != null && source.clip.name == name) return; // Already correct - if (EngineRunning) - { - _engineLoopSound.Play(); - } - } + if (source != null) Destroy(source); + + source = CacheManager.Instance.GetAudioSource(gameObject, name); + if (source != null) + { + source.volume = 0.6f; + source.loop = loop; + if (loop && EngineRunning) source.Play(); } } } diff --git a/Assets/Scripts/Menus/GraphicsMenu.cs b/Assets/Scripts/Menus/GraphicsMenu.cs index dbbd3f5..67de060 100644 --- a/Assets/Scripts/Menus/GraphicsMenu.cs +++ b/Assets/Scripts/Menus/GraphicsMenu.cs @@ -1,4 +1,6 @@ using System; +using System.Collections; +using System.Linq; using UnityEngine; using UnityEngine.XR; @@ -7,17 +9,29 @@ namespace Assets.Scripts.Menus internal class GraphicsMenu : IMenu { private MenuController _menuController; + private Resolution[] _availableResolutions; public MenuDefinition BuildMenu(MenuController menuController) { _menuController = menuController; + // Cache resolutions + _availableResolutions = Screen.resolutions + .Select(r => new { r.width, r.height, r.refreshRateRatio.value }) // Use ratio.value for comparison + .Distinct() + .Select(x => Screen.resolutions.First(r => + r.width == x.width && + r.height == x.height && + r.refreshRateRatio.value == x.value)) + .ToArray(); + return new MenuDefinition { BackgroundFilename = "6grxdet1", MenuItems = new MenuItem[] { - new MenuButton("Screen Resolution", GetCurrentResolution(), NextResolution), + new MenuButton("Screen Resolution", GetCurrentResolutionString(), NextResolution), new MenuButton("Quality", GetCurrentQuality(), NextQuality), + new MenuButton("Fullscreen", Screen.fullScreen ? "On" : "Off", ToggleFullscreen), new MenuBlank(), new MenuButton("Virtual Reality", GetVRStatus(), ToggleVR), new MenuBlank(), @@ -31,10 +45,12 @@ private string GetVRStatus() return XRSettings.enabled ? "On" : "Off"; } - private string GetCurrentResolution() + private string GetCurrentResolutionString() { Resolution current = Screen.currentResolution; - return current.width + "x" + current.height + "@" + current.refreshRate; + // FIXED: Use refreshRateRatio.value. + // Formatted to "0.##" to show 59.94Hz correctly, but display 60Hz as just 60. + return $"{current.width} x {current.height} @ {current.refreshRateRatio.value:0.##}Hz"; } private string GetCurrentQuality() @@ -45,9 +61,30 @@ private string GetCurrentQuality() private void NextResolution() { - int nextIndex = (Array.IndexOf(Screen.resolutions, Screen.currentResolution) + 1) % Screen.resolutions.Length; - Resolution newResolution = Screen.resolutions[nextIndex]; - Screen.SetResolution(newResolution.width, newResolution.height, false, newResolution.refreshRate); + int currentIndex = -1; + Resolution current = Screen.currentResolution; + + for (int i = 0; i < _availableResolutions.Length; i++) + { + // Compare dimensions and refresh rate approximately (floating point safety) + if (_availableResolutions[i].width == current.width && + _availableResolutions[i].height == current.height && + Mathf.Approximately((float)_availableResolutions[i].refreshRateRatio.value, (float)current.refreshRateRatio.value)) + { + currentIndex = i; + break; + } + } + + // If not found (custom window size), default to 0, otherwise increment + int nextIndex = (currentIndex + 1) % _availableResolutions.Length; + Resolution newRes = _availableResolutions[nextIndex]; + + // FIXED: New SetResolution signature requires FullScreenMode and RefreshRate (struct) + // We convert the boolean 'Screen.fullScreen' to the appropriate mode. + FullScreenMode mode = Screen.fullScreen ? Screen.fullScreenMode : FullScreenMode.Windowed; + + Screen.SetResolution(newRes.width, newRes.height, mode, newRes.refreshRateRatio); _menuController.Redraw(); } @@ -55,15 +92,21 @@ private void NextResolution() private void NextQuality() { int nextLevel = (QualitySettings.GetQualityLevel() + 1) % QualitySettings.names.Length; - QualitySettings.SetQualityLevel(nextLevel); + QualitySettings.SetQualityLevel(nextLevel, true); + _menuController.Redraw(); + } + private void ToggleFullscreen() + { + // Simple toggle between Windowed and Exclusive Fullscreen + // You might prefer FullScreenMode.FullScreenWindow (Borderless) depending on your game style + Screen.fullScreenMode = !Screen.fullScreen ? FullScreenMode.ExclusiveFullScreen : FullScreenMode.Windowed; _menuController.Redraw(); } private void ToggleVR() { XRSettings.enabled = !XRSettings.enabled; - _menuController.Redraw(); } @@ -72,4 +115,4 @@ public void Back() _menuController.ShowMenu(); } } -} +} \ No newline at end of file diff --git a/Assets/Scripts/Menus/MenuController.cs b/Assets/Scripts/Menus/MenuController.cs index 19628ac..b41f3d0 100644 --- a/Assets/Scripts/Menus/MenuController.cs +++ b/Assets/Scripts/Menus/MenuController.cs @@ -2,9 +2,11 @@ using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; +using UnityEngine.InputSystem; namespace Assets.Scripts.Menus { + [RequireComponent(typeof(CanvasGroup))] // Ensure dependency exists public class MenuController : MonoBehaviour { public Button MenuButtonPrefab; @@ -16,60 +18,100 @@ public class MenuController : MonoBehaviour private IMenu _currentMenu; - // Use this for initialization private void Awake() { _canvasGroup = GetComponent(); - _canvasGroup.alpha = 0; + HideMenuCanvas(); // helper to set alpha and raycasts } - // Update is called once per frame private void Update() { - if (Input.GetKeyDown(KeyCode.Escape)) + // 2. Replace legacy Input.GetKeyDown with the new API + // We check if the Keyboard exists first to avoid null errors on consoles/mobile + if (Keyboard.current != null && Keyboard.current.escapeKey.wasPressedThisFrame) { if (_currentMenu != null) _currentMenu.Back(); else ShowMenu(); + } + // Optional: Support Gamepad "Start" or "B" button for back/menu + if (Gamepad.current != null && Gamepad.current.startButton.wasPressedThisFrame) + { + if (_currentMenu != null) _currentMenu.Back(); + else ShowMenu(); } } public void CloseMenu() { _currentMenu = null; - - _canvasGroup.alpha = 0; + HideMenuCanvas(); Time.timeScale = 1; } public void ShowMenu() where T : IMenu, new() { _currentMenu = new T(); + + // Clear selection so we start fresh or default to top EventSystem.current.SetSelectedGameObject(null); Redraw(); + ShowMenuCanvas(); + Time.timeScale = 0; + } + private void ShowMenuCanvas() + { _canvasGroup.alpha = 1; + _canvasGroup.interactable = true; + _canvasGroup.blocksRaycasts = true; // Enable clicking + } - Time.timeScale = 0; + private void HideMenuCanvas() + { + _canvasGroup.alpha = 0; + _canvasGroup.interactable = false; + _canvasGroup.blocksRaycasts = false; // Disable clicking } public void Redraw() { + if (_currentMenu == null) return; + MenuDefinition menuDefinition = _currentMenu.BuildMenu(this); - Texture2D texture = CacheManager.Instance.GetTexture(menuDefinition.BackgroundFilename); - Background.texture = texture; - Background.rectTransform.sizeDelta = new Vector2(texture.width, texture.height); + // 1. Background Handling + if (CacheManager.Instance != null) + { + Texture2D texture = CacheManager.Instance.GetTexture(menuDefinition.BackgroundFilename); + if (texture != null) + { + Background.texture = texture; + Background.rectTransform.sizeDelta = new Vector2(texture.width, texture.height); + } + } - int selectedIndex = EventSystem.current.currentSelectedGameObject == null ? 0 : EventSystem.current.currentSelectedGameObject.transform.GetSiblingIndex(); + // 2. Save Selection State + int selectedIndex = 0; + if (EventSystem.current.currentSelectedGameObject != null) + { + selectedIndex = EventSystem.current.currentSelectedGameObject.transform.GetSiblingIndex(); + } + // 3. Clean up old items safely + // Iterate backwards to avoid collection modification issues (though not strictly necessary with Transform enumeration, it's safer) foreach (Transform child in Items.transform) { + // CRITICAL FIX: Disable first to prevent LayoutGroup flickering + child.gameObject.SetActive(false); Destroy(child.gameObject); } + // 4. Instantiate new items + GameObject objectToSelect = null; + for (int i = 0; i < menuDefinition.MenuItems.Length; i++) { MenuItem menuItem = menuDefinition.MenuItems[i]; @@ -77,18 +119,38 @@ public void Redraw() { MenuButton menuButton = menuItem as MenuButton; Button button = Instantiate(MenuButtonPrefab, Items.transform); - button.transform.Find("TextContainer").GetComponentInChildren().text = menuButton.Text; - button.transform.Find("Value").GetComponent().text = menuButton.Value; + + // Safety check for text components + var textContainer = button.transform.Find("TextContainer"); + if(textContainer) textContainer.GetComponentInChildren().text = menuButton.Text; + + var valueText = button.transform.Find("Value"); + if(valueText) valueText.GetComponent().text = menuButton.Value; + button.onClick.AddListener(new UnityEngine.Events.UnityAction(menuButton.OnClick)); - if (selectedIndex == i) - EventSystem.current.SetSelectedGameObject(button.gameObject); + // Determine if this should be selected + if (i == selectedIndex) + { + objectToSelect = button.gameObject; + } + // Fallback: If our previous index is now out of bounds (e.g. went from 5 items to 2), select the first available button + else if (objectToSelect == null && i == 0) + { + objectToSelect = button.gameObject; + } } else if (menuItem is MenuBlank) { Instantiate(BlankSeparatorPrefab, Items.transform); } } + + // 5. Restore Selection + if (objectToSelect != null) + { + EventSystem.current.SetSelectedGameObject(objectToSelect); + } } } } \ No newline at end of file diff --git a/Assets/Scripts/SceneRoot.cs b/Assets/Scripts/SceneRoot.cs index ad5327b..3a48d67 100644 --- a/Assets/Scripts/SceneRoot.cs +++ b/Assets/Scripts/SceneRoot.cs @@ -1,53 +1,127 @@ using System.Collections; using Assets.Scripts.Camera; using Assets.Scripts.CarSystems; -using Assets.Scripts.Entities; +using Assets.Scripts.Entities; // Assuming Vdf/Vcf are here or related using Assets.Scripts.System; using Assets.Scripts.System.Fileparsers; using UnityEngine; namespace Assets.Scripts { + [RequireComponent(typeof(AudioSource))] public class SceneRoot : MonoBehaviour { + [Header("Configuration")] public string GamePath; public string MissionFile; public string VcfToLoad; + [Header("Music Settings")] + [Tooltip("Minimum index for random music track selection")] + public int MusicMinIndex = 2; + [Tooltip("Maximum index for random music track selection (exclusive)")] + public int MusicMaxIndex = 18; + private IEnumerator Start() { #if UNITY_EDITOR - gameObject.AddComponent(); + // Helper for hearing audio when not maximizing the game view + if (GetComponent() == null) + { + gameObject.AddComponent(); + } #endif + // 1. Setup Global Paths (Fallback if starting directly from scene in Editor) + if (string.IsNullOrEmpty(Game.Instance.GamePath)) + { + Game.Instance.GamePath = GamePath; + } + + // 2. Override Mission File (If coming from Main Menu) if (!string.IsNullOrEmpty(Game.Instance.LevelName)) { MissionFile = Game.Instance.LevelName; } - if (string.IsNullOrEmpty(Game.Instance.GamePath)) + // 3. Load the Level Geometry/Data + yield return LevelLoader.Instance.LoadLevel(MissionFile); + + // 4. Initialize Player (Only for Missions starting with 'm') + // Using ToLowerInvariant for safer string comparison across cultures + if (!string.IsNullOrEmpty(MissionFile) && MissionFile.ToLowerInvariant().StartsWith("m")) { - Game.Instance.GamePath = GamePath; + InitializePlayer(); } - yield return LevelLoader.Instance.LoadLevel(MissionFile); + // 5. Start Music + PlayLevelMusic(); + } + + private void InitializePlayer() + { + // Import the Vehicle + CacheManager cacheManager = CacheManager.Instance; + + // Note: We use 'out _' to discard the Vdf result if we don't need it locally + GameObject importedVcf = cacheManager.ImportVcf(VcfToLoad, true, out _); - if (MissionFile.ToLower().StartsWith("m")) + if (importedVcf != null) { - CacheManager cacheManager = CacheManager.Instance; - GameObject importedVcf = cacheManager.ImportVcf(VcfToLoad, true, out Vdf unused); + // Make it playable importedVcf.AddComponent(); + // Tag it as Player so AI knows who to target + var car = importedVcf.GetComponent(); + if (car != null) car.IsPlayer = true; - GameObject spawnPoint = GameObject.FindGameObjectsWithTag("Spawn")[0]; - importedVcf.transform.position = spawnPoint.transform.position; - importedVcf.transform.rotation = spawnPoint.transform.rotation; + // Find Spawn Point safely + GameObject spawnPoint = GameObject.FindGameObjectWithTag("Spawn"); + + if (spawnPoint != null) + { + importedVcf.transform.position = spawnPoint.transform.position; + importedVcf.transform.rotation = spawnPoint.transform.rotation; + } + else + { + Debug.LogError("SceneRoot: No object with tag 'Spawn' found in scene! Player spawned at (0,0,0)."); + } - CameraManager.Instance.MainCamera.GetComponent().Target = importedVcf.transform; + // Attach Camera + if (CameraManager.Instance != null && CameraManager.Instance.MainCamera != null) + { + var smoothFollow = CameraManager.Instance.MainCamera.GetComponent(); + if (smoothFollow != null) + { + smoothFollow.Target = importedVcf.transform; + } + } } + else + { + Debug.LogError($"SceneRoot: Failed to import VCF '{VcfToLoad}'"); + } + } + private void PlayLevelMusic() + { var musicAudioSource = GetComponent(); - musicAudioSource.clip = VirtualFilesystem.Instance.GetMusicClip(Random.Range(2, 18)); - musicAudioSource.Play(); + if (VirtualFilesystem.Instance != null) + { + // Clamped random range to prevent errors if indices are invalid + int trackIndex = Random.Range(MusicMinIndex, MusicMaxIndex); + var clip = VirtualFilesystem.Instance.GetMusicClip(trackIndex); + + if (clip != null) + { + musicAudioSource.clip = clip; + musicAudioSource.Play(); + } + else + { + Debug.LogWarning($"SceneRoot: Music clip at index {trackIndex} not found."); + } + } } } } \ No newline at end of file diff --git a/Assets/Scripts/Sky.cs b/Assets/Scripts/Sky.cs index d5e2c07..a24e6a9 100644 --- a/Assets/Scripts/Sky.cs +++ b/Assets/Scripts/Sky.cs @@ -5,42 +5,82 @@ namespace Assets.Scripts { + [RequireComponent(typeof(MeshRenderer))] public class Sky : MonoBehaviour { public Vector2 Speed; public float Height; - private Material _material; + // Added SerializeField so you can set the default texture in the Inspector + [SerializeField] private string _textureFileName; + + private Material _material; + private MeshRenderer _meshRenderer; + public string TextureFilename { - get { return _textureFileName;} + get { return _textureFileName; } set { - if (_textureFileName == value) - { - return; - } - + if (_textureFileName == value) return; _textureFileName = value; - _material.mainTexture = TextureParser.ReadMapTexture(TextureFilename, CacheManager.Instance.Palette); + UpdateSkyTexture(); } } private void Awake() { - _material = GetComponent().material; + _meshRenderer = GetComponent(); + + // IMPORTANT: Accessing .material creates a new instance. + // We store reference to destroy it later. + _material = _meshRenderer.material; + + UpdateSkyTexture(); + } + + private void Update() + { + // Safety Check: Ensure the camera manager and active camera exist + if (CameraManager.Instance == null || CameraManager.Instance.ActiveCamera == null) + { + return; + } + + // 1. Scroll Texture + if (_material != null) + { + _material.mainTextureOffset += Speed * Time.deltaTime; + } + + // 2. Follow Camera (Skybox effect) + Vector3 camPos = CameraManager.Instance.ActiveCamera.transform.position; + transform.position = camPos + (Vector3.up * Height); + } + + private void UpdateSkyTexture() + { + // Guard clause: Ensure we have a material and a filename + if (_material == null || string.IsNullOrEmpty(_textureFileName)) + { + return; + } - if (!string.IsNullOrEmpty(TextureFilename)) + // Guard clause: Ensure the CacheManager is ready + if (CacheManager.Instance != null && CacheManager.Instance.Palette != null) { - _material.mainTexture = TextureParser.ReadMapTexture(TextureFilename, CacheManager.Instance.Palette); + _material.mainTexture = TextureParser.ReadMapTexture(_textureFileName, CacheManager.Instance.Palette); } } - private void Update() + private void OnDestroy() { - _material.mainTextureOffset += Speed * Time.deltaTime; - transform.position = CameraManager.Instance.ActiveCamera.transform.position + Vector3.up * Height; + // FIXED: Clean up the instantiated material to prevent memory leaks + if (_material != null) + { + Destroy(_material); + } } } } \ No newline at end of file diff --git a/Assets/XR.meta b/Assets/XR.meta new file mode 100644 index 0000000..3275009 --- /dev/null +++ b/Assets/XR.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: be2c548d62eb1dd46a613c28fcaf6192 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XR/Loaders.meta b/Assets/XR/Loaders.meta new file mode 100644 index 0000000..54f3b8b --- /dev/null +++ b/Assets/XR/Loaders.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f7a7c4526cc91084bb7287ff993b03ca +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/XR/Loaders/OculusLoader.asset b/Assets/XR/Loaders/OculusLoader.asset new file mode 100644 index 0000000..57ff242 --- /dev/null +++ b/Assets/XR/Loaders/OculusLoader.asset @@ -0,0 +1,14 @@ +%YAML 1.1 +%TAG !u! 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path: Assets/Scripts/System/SceneViewAudioHelper.cs - artifactKey: Guid(bd729e4344308904298c60f1f05b6cd9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/SceneViewAudioHelper.cs using Guid(bd729e4344308904298c60f1f05b6cd9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '46318200f490084dd24081a5414a6123') in 0.0098817 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000063 seconds. - path: Assets/Scripts/System/IndexableStack.cs - artifactKey: Guid(f5917ab2474dec4489cd58d6850801a5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/IndexableStack.cs using Guid(f5917ab2474dec4489cd58d6850801a5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b7ebbcf0aba9b6c677a992a5a40f96f3') in 0.0111338 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000053 seconds. - path: Assets/Scripts/System/Fileparsers/SdfObjectParser.cs - artifactKey: Guid(b3bf8a91170a3ca43a091936ccd145be) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers/SdfObjectParser.cs using Guid(b3bf8a91170a3ca43a091936ccd145be) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'c90e9a266f826a25229e196162f003e8') in 0.0120656 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/Scripts/CarSystems/Components - artifactKey: Guid(0915e39dae1176548bb749747408e7ca) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/CarSystems/Components using Guid(0915e39dae1176548bb749747408e7ca) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '222237d4f8f27b93d93aa7ab4f457e0a') in 0.0111268 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000015 seconds. - path: Assets/Scripts/System/Fileparsers/ActPaletteParser.cs - artifactKey: Guid(8dc1aa622289266448aa696fa9a44ac5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers/ActPaletteParser.cs using Guid(8dc1aa622289266448aa696fa9a44ac5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b19cb1c19949f516434ffda9098b16b9') in 0.0105988 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000045 seconds. - path: Assets/Scripts/Camera - artifactKey: Guid(26660ead8de27054a81f90c2b2c8679d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Camera using Guid(26660ead8de27054a81f90c2b2c8679d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd3677bef99b28a6b04457be4e7f18881') in 0.0098642 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000017 seconds. - path: Assets/Scripts/System/Fileparsers/VdfParser.cs - artifactKey: Guid(7b99772f2aa30ab4696a5156353516d1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers/VdfParser.cs using Guid(7b99772f2aa30ab4696a5156353516d1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'de43b4cb06acc7b55299b7ef1a5e9b58') in 0.0107356 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000062 seconds. - path: Assets/Scripts/System/WavUtility.cs - artifactKey: Guid(554169cec936d4242ba490b4d41553ed) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/WavUtility.cs using Guid(554169cec936d4242ba490b4d41553ed) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '92e3cdf1a97f510c6f08b04044b90579') in 0.0106956 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000021 seconds. - path: Assets/Resources/Prefabs/MenuButton.prefab - artifactKey: Guid(f0692f9318511fc44a32181eb123a436) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Prefabs/MenuButton.prefab using Guid(f0692f9318511fc44a32181eb123a436) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '34d432aa35d339e680acc4b9a85b4931') in 0.0409263 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 18 - -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Resources/Shaders/CarMirror.shader - artifactKey: Guid(3247588ed34082b4bab978faffb0033a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Shaders/CarMirror.shader using Guid(3247588ed34082b4bab978faffb0033a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ebecf1ffe159656df35a5f477e555857') in 0.0115895 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Scripts/Menus/AudioControlMenu.cs - artifactKey: Guid(55b0a1268c6754e44b3f6b99fcc16ee9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Menus/AudioControlMenu.cs using Guid(55b0a1268c6754e44b3f6b99fcc16ee9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '052fcfa967fbcb964ff2fcbf9eafedf3') in 0.0099283 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000042 seconds. - path: Assets/Resources/Materials/CarMirror.mat - artifactKey: Guid(159e73b092ffbaa4ea409cbcee119289) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Materials/CarMirror.mat using Guid(159e73b092ffbaa4ea409cbcee119289) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '284194a15ed289bc84094c1cea2a22a8') in 0.0170251 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Scenes - artifactKey: Guid(a3f026d6bcca66640b12cd6d174d9320) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scenes using Guid(a3f026d6bcca66640b12cd6d174d9320) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'bd64d5d6761522f8a6e43bd49be42baa') in 0.0102175 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000016 seconds. - path: Assets/Resources/Shaders - artifactKey: Guid(ab1b1cb2c00b2b44c93a3c50ecb3e966) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Shaders using Guid(ab1b1cb2c00b2b44c93a3c50ecb3e966) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '355a7e9d7a9f9caef204f1cbdbf27a90') in 0.0091271 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000059 seconds. - path: Assets/Scripts/System/Fileparsers/Bwd2Reader.cs - artifactKey: Guid(21dd8b9c19bf0be45aa30751840018f1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers/Bwd2Reader.cs using Guid(21dd8b9c19bf0be45aa30751840018f1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '4db136bcce82775ba566b6d28a56c913') in 0.0109319 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000056 seconds. - path: Assets/Scripts/System/RoadManager.cs - artifactKey: Guid(e626f5c382d749449b1fc0b2e8907152) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/RoadManager.cs using Guid(e626f5c382d749449b1fc0b2e8907152) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '4a917660e2e9887cb2bef173aa7223e5') in 0.0102127 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000059 seconds. - path: Assets/Scripts/Menus/GraphicsMenu.cs - artifactKey: Guid(ada7d1d8c86a12a4db17a8319f7c9b46) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Menus/GraphicsMenu.cs using Guid(ada7d1d8c86a12a4db17a8319f7c9b46) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'eb3c2bb1ee412f796f43b601439187fa') in 0.0110763 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000065 seconds. - path: Assets/Scripts/System/Fileparsers/XdfParser.cs - artifactKey: Guid(2c18093bb94be5746a77d3c017f71afa) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers/XdfParser.cs using Guid(2c18093bb94be5746a77d3c017f71afa) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd5e57dc9ca420257e6b3cc51b9d86940') in 0.0094185 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000042 seconds. - path: Assets/Scripts/System/EntityManager.cs - artifactKey: Guid(095c7ef2d800b0747bacf33e0141eedd) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/EntityManager.cs using Guid(095c7ef2d800b0747bacf33e0141eedd) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '08cc00d6e2bf15cab4ce6d6830a4cff2') in 0.0111255 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000038 seconds. - path: Assets/Scripts/Menus - artifactKey: Guid(32267d9269e7edb468b1ab5852d83ca1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Menus using Guid(32267d9269e7edb468b1ab5852d83ca1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'f8e006408075f717fede1ada5b6b28d4') in 0.0097111 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Scripts/System/Fileparsers/Mw2Parser.cs - artifactKey: Guid(435325f2feff336419f646c74d81096d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers/Mw2Parser.cs using Guid(435325f2feff336419f646c74d81096d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '27176752bc3a3d8c3e87c6b978a230c3') in 0.010391 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000059 seconds. - path: Assets/Scripts/Camera/CameraManager.cs - artifactKey: Guid(a334eda0f5e4f124cac8cbb03306251e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Camera/CameraManager.cs using Guid(a334eda0f5e4f124cac8cbb03306251e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b0b953592151dba8cc8b79b00ab585b8') in 0.0104964 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000080 seconds. - path: Assets/Scripts/I76Types - artifactKey: Guid(f3db27b2592c2e04db7c7ce1acce0511) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/I76Types using Guid(f3db27b2592c2e04db7c7ce1acce0511) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '5f5dfb02d3f79f008947f876099dd736') in 0.0108535 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000048 seconds. - path: Assets/Resources/Prefabs/CarBodyPrefab.prefab - artifactKey: Guid(8b52200be11abd742b19451b3031458c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Prefabs/CarBodyPrefab.prefab using Guid(8b52200be11abd742b19451b3031458c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ab9d316c0109d698cc9fbda1449a001b') in 0.015753 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6 - -======================================================================== -Received Import Request. - Time since last request: 0.000015 seconds. - path: Assets/Scripts/I76Types/I76Vector.cs - artifactKey: Guid(b8883299354935942876971aeefffe5e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/I76Types/I76Vector.cs using Guid(b8883299354935942876971aeefffe5e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '494f293b277c42b5a72ffad6890d06b2') in 0.0103106 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000077 seconds. - path: Assets/Scripts/CarSystems/SpecialsController.cs - artifactKey: Guid(079cb3b03d0223249a396d286543ea52) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/CarSystems/SpecialsController.cs using Guid(079cb3b03d0223249a396d286543ea52) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ec7d54d4b1284e050f8efc4c7c21b195') in 0.008972 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000043 seconds. - path: Assets/Resources/Fonts - artifactKey: Guid(fa4414f74f2a3d949a526c753c0b5443) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Fonts using Guid(fa4414f74f2a3d949a526c753c0b5443) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '86dc98b8441669523244069491559582') in 0.0092296 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000035 seconds. - path: Assets/Scripts/Menus/MenuItems.cs - artifactKey: Guid(864297e87f660ce4a92cda99e0c47558) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Menus/MenuItems.cs using Guid(864297e87f660ce4a92cda99e0c47558) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'da4d08885eb79b7f6fea3817942dbcc9') in 0.0111902 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000054 seconds. - path: Assets/Scripts/Menus/MainMenu.cs - artifactKey: Guid(b78617f0bff11ba4eb149da4c7f42356) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Menus/MainMenu.cs using Guid(b78617f0bff11ba4eb149da4c7f42356) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e6334947dbce5b2184df2123ce53e396') in 0.0106047 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000040 seconds. - path: Assets/Scripts/System/Fileparsers - artifactKey: Guid(d86f06bda122f7a4cac38265fabf501b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers using Guid(d86f06bda122f7a4cac38265fabf501b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b58a733b20cd01704ced9a26af625535') in 0.0098675 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000031 seconds. - path: Assets/Scripts/Projectile.cs - artifactKey: Guid(38049252fe4d9a044957d98fd0ffe0a7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Projectile.cs using Guid(38049252fe4d9a044957d98fd0ffe0a7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6accd4d8b06543f8461232ddfe7701cd') in 0.0095269 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000066 seconds. - path: Assets/Scripts/System/FSMRunner.cs - artifactKey: Guid(0353162ef6dc79d458de412f4d61ed39) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/FSMRunner.cs using Guid(0353162ef6dc79d458de412f4d61ed39) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e1faebcd85c10b888c0e79496418ea9a') in 0.0097977 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000057 seconds. - path: Assets/Scripts/Menus/IMenu.cs - artifactKey: Guid(94500ca20cdddef40a4011cdbbe5f5c7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Menus/IMenu.cs using Guid(94500ca20cdddef40a4011cdbbe5f5c7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '585b7341900f401466b9df4169861235') in 0.0103124 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000071 seconds. - path: Assets/Scripts/SceneRoot.cs - artifactKey: Guid(76f779bb12e4ae04b95b0c2c559468b6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/SceneRoot.cs using Guid(76f779bb12e4ae04b95b0c2c559468b6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'f8e506c45c2eb206d118996277911db1') in 0.0105387 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000024 seconds. - path: Assets/Scripts/System/Fileparsers/EltParser.cs - artifactKey: Guid(e364d401478b055499f7fc32f240952f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers/EltParser.cs using Guid(e364d401478b055499f7fc32f240952f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ea51e8867e0b5dff2fba078d12e36c68') in 0.0102786 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000040 seconds. - path: Assets/Scripts/System/Compression - artifactKey: Guid(67f1e5db0c11576428c2b907f618b270) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Compression using Guid(67f1e5db0c11576428c2b907f618b270) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '1f8e06d673214b37b1242a9508b5e094') in 0.0102919 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000017 seconds. - path: Assets/Resources/Materials - artifactKey: Guid(9a5e395c979a51f40bb738a13b4c2f70) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Materials using Guid(9a5e395c979a51f40bb738a13b4c2f70) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '28d0db808cca28f58af8df02c19a00e7') in 0.0112867 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000026 seconds. - path: Assets/Resources/Prefabs/Sky.prefab - artifactKey: Guid(3a9fc58e372f04d4680310fcc6b5c117) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Prefabs/Sky.prefab using Guid(3a9fc58e372f04d4680310fcc6b5c117) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '0a35e7dae32445da547eea0214a1d0b6') in 0.02352 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8 - -======================================================================== -Received Import Request. - Time since last request: 0.000016 seconds. - path: Assets/Scripts/System/Fileparsers/GpwParser.cs - artifactKey: Guid(8a00ed046883414478e64b4b2f9c9844) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers/GpwParser.cs using Guid(8a00ed046883414478e64b4b2f9c9844) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '42b8e070ddd92f5666a168c024218b31') in 0.0106782 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000079 seconds. - path: Assets/Scenes/Level.unity - artifactKey: Guid(cda69ed09409f0242a93af80262f53e6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scenes/Level.unity using Guid(cda69ed09409f0242a93af80262f53e6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'bc6f3150c7c6909e9ac59daab1c5d5c5') in 0.0126216 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Resources/Materials/PanelMaterial.mat - artifactKey: Guid(ef5e00bd18f9117479488f2c5b9909e3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Materials/PanelMaterial.mat using Guid(ef5e00bd18f9117479488f2c5b9909e3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '160efdbf211a332ce589b54779bab6f1') in 0.0114322 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000015 seconds. - path: Assets/Resources/Prefabs/ObjectPrefab.prefab - artifactKey: Guid(eb7818e377de6054c9bf402b84889e40) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Prefabs/ObjectPrefab.prefab using Guid(eb7818e377de6054c9bf402b84889e40) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3da0fecb84986ac8e77cb5733732ee95') in 0.0155431 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7 - -======================================================================== -Received Import Request. - Time since last request: 0.000017 seconds. - path: Assets/Scenes/SdfViewer.unity - artifactKey: Guid(8b4a07f47ff7c254abb3e3adc1679c47) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scenes/SdfViewer.unity using Guid(8b4a07f47ff7c254abb3e3adc1679c47) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '85fba50a803721f626f5f675d7e926a5') in 0.0105974 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000030 seconds. - path: Assets/Shaders - artifactKey: Guid(2414e0850597bb64dbf3e894f2fff632) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Shaders using Guid(2414e0850597bb64dbf3e894f2fff632) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '692a760379f71d93cf792dd67d2b9ffb') in 0.0094332 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Scripts/System/Constants.cs - artifactKey: Guid(a5bc6cac8bb33114595606d96fad00f8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Constants.cs using Guid(a5bc6cac8bb33114595606d96fad00f8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '832f87f58494023cb5f1ce087e2a9e8a') in 0.0103515 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000050 seconds. - path: Assets/Scripts/System/RadioManager.cs - artifactKey: Guid(280459b9d182a6a418597455b9a0f822) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/RadioManager.cs using Guid(280459b9d182a6a418597455b9a0f822) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b78d5d5682928e1ea4a6417a8e90f333') in 0.0093133 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000047 seconds. - path: Assets/Resources/Prefabs/BlankSeparator.prefab - artifactKey: Guid(10d20b3946a06eb44bec0d268f734d6b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Prefabs/BlankSeparator.prefab using Guid(10d20b3946a06eb44bec0d268f734d6b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd1bdf1380d2effc9e5273fa52c8e83cc') in 0.0101476 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4 - -======================================================================== -Received Import Request. - Time since last request: 0.000016 seconds. - path: Assets/Scripts/CarSystems/CarInput.cs - artifactKey: Guid(20af527eb81b3114fa69b6d4bd6d81a0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/CarSystems/CarInput.cs using Guid(20af527eb81b3114fa69b6d4bd6d81a0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3d38f4c2acc6ab9ec14319bad2086579') in 0.0089955 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.548 seconds -Refreshing native plugins compatible for Editor in 1.07 ms, found 4 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.526 seconds -Domain Reload Profiling: 1073ms - BeginReloadAssembly (206ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (45ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (24ms) - LoadAllAssembliesAndSetupDomain (270ms) - LoadAssemblies (266ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (104ms) - TypeCache.Refresh (8ms) - TypeCache.ScanAssembly (1ms) - BuildScriptInfoCaches (90ms) - ResolveRequiredComponents (3ms) - FinalizeReload (527ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (429ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (1ms) - SetLoadedEditorAssemblies (2ms) - BeforeProcessingInitializeOnLoad (115ms) - ProcessInitializeOnLoadAttributes (263ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (7ms) -Refreshing native plugins compatible for Editor in 1.23 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2062 unused Assets / (450.5 KB). Loaded Objects now: 2652. -Memory consumption went from 80.2 MB to 79.8 MB. -Total: 5.838100 ms (FindLiveObjects: 0.236400 ms CreateObjectMapping: 0.085800 ms MarkObjects: 5.084500 ms DeleteObjects: 0.430700 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -- Loaded All Assemblies, in 0.604 seconds -Refreshing native plugins compatible for Editor in 1.45 ms, found 4 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.648 seconds -Domain Reload Profiling: 1247ms - BeginReloadAssembly (221ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (46ms) - RebuildCommonClasses (41ms) - RebuildNativeTypeToScriptingClass (19ms) - initialDomainReloadingComplete (32ms) - LoadAllAssembliesAndSetupDomain (285ms) - LoadAssemblies (294ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (110ms) - TypeCache.Refresh (17ms) - TypeCache.ScanAssembly (10ms) - BuildScriptInfoCaches (85ms) - ResolveRequiredComponents (3ms) - FinalizeReload (648ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (499ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (2ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (157ms) - ProcessInitializeOnLoadAttributes (285ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (8ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (10ms) -Refreshing native plugins compatible for Editor in 1.09 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2063 unused Assets / (0.6 MB). Loaded Objects now: 2655. -Memory consumption went from 80.2 MB to 79.6 MB. -Total: 6.892000 ms (FindLiveObjects: 0.221200 ms CreateObjectMapping: 0.136700 ms MarkObjects: 5.944100 ms DeleteObjects: 0.588900 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.494 seconds -Refreshing native plugins compatible for Editor in 1.03 ms, found 4 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.548 seconds -Domain Reload Profiling: 1039ms - BeginReloadAssembly (194ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (9ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (43ms) - RebuildCommonClasses (34ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (23ms) - LoadAllAssembliesAndSetupDomain (230ms) - LoadAssemblies (243ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (78ms) - TypeCache.Refresh (9ms) - TypeCache.ScanAssembly (2ms) - BuildScriptInfoCaches (64ms) - ResolveRequiredComponents (2ms) - FinalizeReload (548ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (448ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (2ms) - SetLoadedEditorAssemblies (3ms) - BeforeProcessingInitializeOnLoad (129ms) - ProcessInitializeOnLoadAttributes (266ms) - ProcessInitializeOnLoadMethodAttributes (44ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Refreshing native plugins compatible for Editor in 1.12 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2063 unused Assets / (386.6 KB). Loaded Objects now: 2656. -Memory consumption went from 80.2 MB to 79.8 MB. -Total: 5.657000 ms (FindLiveObjects: 0.223600 ms CreateObjectMapping: 0.086000 ms MarkObjects: 4.997700 ms DeleteObjects: 0.349100 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -- Loaded All Assemblies, in 0.461 seconds -Refreshing native plugins compatible for Editor in 0.99 ms, found 4 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.497 seconds -Domain Reload Profiling: 956ms - BeginReloadAssembly (179ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (40ms) - RebuildCommonClasses (33ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (214ms) - LoadAssemblies (234ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (67ms) - TypeCache.Refresh (7ms) - TypeCache.ScanAssembly (1ms) - BuildScriptInfoCaches (55ms) - ResolveRequiredComponents (2ms) - FinalizeReload (497ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (392ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (1ms) - SetLoadedEditorAssemblies (2ms) - BeforeProcessingInitializeOnLoad (106ms) - ProcessInitializeOnLoadAttributes (235ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Refreshing native plugins compatible for Editor in 1.11 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2055 unused Assets / (381.9 KB). Loaded Objects now: 2649. -Memory consumption went from 80.1 MB to 79.8 MB. -Total: 5.689300 ms (FindLiveObjects: 0.235800 ms CreateObjectMapping: 0.159600 ms MarkObjects: 4.909300 ms DeleteObjects: 0.384000 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 143.500981 seconds. - path: Assets/Scenes - artifactKey: Guid(a3f026d6bcca66640b12cd6d174d9320) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scenes using Guid(a3f026d6bcca66640b12cd6d174d9320) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '72c80cf49cdf72c3c08892ab25147a92') in 0.0029533 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 1.724702 seconds. - path: Assets/Scenes/Level.unity - artifactKey: Guid(cda69ed09409f0242a93af80262f53e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scenes/Level.unity using Guid(cda69ed09409f0242a93af80262f53e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f17021cf6772914b93cb47721b2f2f7f') in 0.0005507 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 2.692851 seconds. - path: Assets/Scenes/Level/LightingData.asset - artifactKey: Guid(e511016e55db7f4498a689d71aab9f83) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scenes/Level/LightingData.asset using Guid(e511016e55db7f4498a689d71aab9f83) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '541f694bb3ff57298f6a825294b556e9') in 0.0667575 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 - -======================================================================== -Received Import Request. - Time since last request: 1.683601 seconds. - path: Assets/Scenes/Level - artifactKey: Guid(3867fd23c319eb944be8b697fdb23f9f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Scenes/Level using Guid(3867fd23c319eb944be8b697fdb23f9f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd507c890305a2bbaa089bf1cae628438') in 0.0005507 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.458 seconds -Refreshing native plugins compatible for Editor in 1.07 ms, found 4 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.488 seconds -Domain Reload Profiling: 943ms - BeginReloadAssembly (175ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (40ms) - RebuildCommonClasses (33ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (23ms) - LoadAllAssembliesAndSetupDomain (213ms) - LoadAssemblies (231ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (69ms) - TypeCache.Refresh (5ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (60ms) - ResolveRequiredComponents (2ms) - FinalizeReload (488ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (392ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (1ms) - SetLoadedEditorAssemblies (2ms) - BeforeProcessingInitializeOnLoad (105ms) - ProcessInitializeOnLoadAttributes (235ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (7ms) -Refreshing native plugins compatible for Editor in 1.14 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2055 unused Assets / (399.2 KB). Loaded Objects now: 2650. -Memory consumption went from 80.1 MB to 79.7 MB. -Total: 5.827200 ms (FindLiveObjects: 0.251200 ms CreateObjectMapping: 0.221100 ms MarkObjects: 4.953700 ms DeleteObjects: 0.400300 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -- Loaded All Assemblies, in 0.458 seconds -Refreshing native plugins compatible for Editor in 1.26 ms, found 4 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.484 seconds -Domain Reload Profiling: 939ms - BeginReloadAssembly (175ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (40ms) - RebuildCommonClasses (32ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (215ms) - LoadAssemblies (229ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (70ms) - TypeCache.Refresh (5ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (59ms) - ResolveRequiredComponents (2ms) - FinalizeReload (484ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (383ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (1ms) - SetLoadedEditorAssemblies (2ms) - BeforeProcessingInitializeOnLoad (100ms) - ProcessInitializeOnLoadAttributes (232ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Refreshing native plugins compatible for Editor in 1.30 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2055 unused Assets / (381.2 KB). Loaded Objects now: 2651. -Memory consumption went from 80.1 MB to 79.7 MB. -Total: 6.127200 ms (FindLiveObjects: 0.270700 ms CreateObjectMapping: 0.170600 ms MarkObjects: 5.222000 ms DeleteObjects: 0.462900 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.452 seconds -Refreshing native plugins compatible for Editor in 0.94 ms, found 4 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.479 seconds -Domain Reload Profiling: 930ms - BeginReloadAssembly (174ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (39ms) - RebuildCommonClasses (31ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (23ms) - LoadAllAssembliesAndSetupDomain (210ms) - LoadAssemblies (233ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (66ms) - TypeCache.Refresh (5ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (55ms) - ResolveRequiredComponents (2ms) - FinalizeReload (479ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (383ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (2ms) - SetLoadedEditorAssemblies (2ms) - BeforeProcessingInitializeOnLoad (104ms) - ProcessInitializeOnLoadAttributes (226ms) - ProcessInitializeOnLoadMethodAttributes (43ms) - AfterProcessingInitializeOnLoad (6ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (7ms) -Refreshing native plugins compatible for Editor in 1.02 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2055 unused Assets / (376.0 KB). Loaded Objects now: 2652. -Memory consumption went from 80.1 MB to 79.8 MB. -Total: 4.962700 ms (FindLiveObjects: 0.246600 ms CreateObjectMapping: 0.086800 ms MarkObjects: 4.285700 ms DeleteObjects: 0.343100 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -- Loaded All Assemblies, in 0.462 seconds -Refreshing native plugins compatible for Editor in 0.99 ms, found 4 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.484 seconds -Domain Reload Profiling: 944ms - BeginReloadAssembly (179ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (38ms) - RebuildCommonClasses (32ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (24ms) - LoadAllAssembliesAndSetupDomain (213ms) - LoadAssemblies (236ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (67ms) - TypeCache.Refresh (5ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (57ms) - ResolveRequiredComponents (2ms) - FinalizeReload (485ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (381ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (1ms) - SetLoadedEditorAssemblies (2ms) - BeforeProcessingInitializeOnLoad (100ms) - ProcessInitializeOnLoadAttributes (227ms) - ProcessInitializeOnLoadMethodAttributes (44ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (9ms) -Refreshing native plugins compatible for Editor in 1.36 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2055 unused Assets / (470.4 KB). Loaded Objects now: 2653. -Memory consumption went from 80.1 MB to 79.7 MB. -Total: 7.061600 ms (FindLiveObjects: 0.236500 ms CreateObjectMapping: 0.166000 ms MarkObjects: 6.130200 ms DeleteObjects: 0.527300 ms) - -Prepare: number of updated asset objects reloaded= 0 diff --git a/Logs/AssetImportWorker0.log b/Logs/AssetImportWorker0.log index 11473a0..11d754b 100644 --- a/Logs/AssetImportWorker0.log +++ b/Logs/AssetImportWorker0.log @@ -1,9 +1,9 @@ [Licensing::Module] Trying to connect to existing licensing client channel... Built from '6000.3/staging' branch; Version is '6000.3.2f1 (a9779f353c9b) revision 11106207'; Using compiler version '194234433'; Build Type 'Release' -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob" at "2025-12-30T15:03:56.0495927Z" +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob" at "2025-12-31T10:52:18.6731685Z" OS: 'Windows 11 (10.0.26200) 64bit Core' Language: 'nl' Physical Memory: 16298 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 -Date: 2025-12-30T15:03:56Z +Date: 2025-12-31T10:52:18Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.3.2f1\Editor\Unity.exe @@ -17,9 +17,7 @@ C:/Users/Rob/Documents/Unity/Open76 -logFile Logs/AssetImportWorker0.log -srvPort -54441 --licensingIpc -LicenseClient-Rob +52292 -job-worker-count 5 -background-job-worker-count @@ -65,14 +63,14 @@ C:/Users/Rob/Documents/Unity/Open76 "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-cloud-worker=32768" -Player connection [7200] Target information: +Player connection [22432] Target information: -Player connection [7200] * "[IP] 192.168.1.40 [Port] 0 [Flags] 2 [Guid] 2479376392 [EditorId] 2479376392 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" +Player connection [22432] * "[IP] 192.168.1.40 [Port] 0 [Flags] 2 [Guid] 1781268799 [EditorId] 1781268799 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" -Player connection [7200] * "[IP] 100.100.18.8 [Port] 0 [Flags] 2 [Guid] 2479376392 [EditorId] 2479376392 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" +Player connection [22432] * "[IP] 100.100.18.8 [Port] 0 [Flags] 2 [Guid] 1781268799 [EditorId] 1781268799 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" -Player connection [7200] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [7200] Host joined alternative multi-casting on [225.0.0.222:34997]... +Player connection [22432] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [22432] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 5 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. @@ -84,8 +82,8 @@ Library Redirect Path: Library/ [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded -Refreshing native plugins compatible for Editor in 1.57 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. +Refreshing native plugins compatible for Editor in 8.13 ms, found 7 plugins. +Preloading 1 native plugins for Editor in 0.55 ms. Initialize engine version: 6000.3.2f1 (a9779f353c9b) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/Rob/Documents/Unity/Open76/Assets @@ -100,52 +98,52 @@ Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56636 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56896 Begin MonoManager ReloadAssembly [Licensing::Client] Handshaking with LicensingClient: Version: 1.17.4+4293ba1 - Session Id: 9e079656e01c477db6520f348ce34eea - Correlation Id: b0d4a6f096a87d15f3a29fc61ca559fb - External correlation Id: 2472714858086161574 + Session Id: 919de7ec7c4d4e169946425b71c6f4dc + Correlation Id: 20b8bc5092b40848991db215cc120e3f + External correlation Id: 7607721712266742550 Machine Id: tBo487hUd7WQ2vIKV9mJWRt2Aqk= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Rob" (connect: 0.00s, validation: 0.00s, handshake: 0.88s) -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob-notifications" at "2025-12-30T15:03:56.9311033Z" -[Licensing::Module] Licensing Background thread has ended after 0.88s +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob-notifications" at "2025-12-31T10:52:19.5592902Z" +[Licensing::Module] Licensing Background thread has ended after 0.89s Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.001696 seconds. -- Loaded All Assemblies, in 0.362 seconds +Registered in 0.001570 seconds. +- Loaded All Assemblies, in 0.364 seconds Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.356 seconds -Domain Reload Profiling: 715ms - BeginReloadAssembly (120ms) +- Finished resetting the current domain, in 0.360 seconds +Domain Reload Profiling: 723ms + BeginReloadAssembly (127ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (33ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (43ms) - LoadAllAssembliesAndSetupDomain (152ms) - LoadAssemblies (117ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (42ms) + LoadAllAssembliesAndSetupDomain (148ms) + LoadAssemblies (124ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (149ms) - TypeCache.Refresh (147ms) - TypeCache.ScanAssembly (135ms) + AnalyzeDomain (145ms) + TypeCache.Refresh (143ms) + TypeCache.ScanAssembly (131ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) - FinalizeReload (356ms) + FinalizeReload (361ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (323ms) + SetupLoadedEditorAssemblies (321ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (47ms) + InitializePlatformSupportModulesInManaged (43ms) SetLoadedEditorAssemblies (3ms) - BeforeProcessingInitializeOnLoad (73ms) - ProcessInitializeOnLoadAttributes (132ms) - ProcessInitializeOnLoadMethodAttributes (69ms) + BeforeProcessingInitializeOnLoad (75ms) + ProcessInitializeOnLoadAttributes (133ms) + ProcessInitializeOnLoadMethodAttributes (67ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -160,61 +158,163 @@ Begin MonoManager ReloadAssembly Product: Unity Personal Type: Assigned Expiration: Unlimited -- Loaded All Assemblies, in 0.503 seconds -Refreshing native plugins compatible for Editor in 1.20 ms, found 4 plugins. +- Loaded All Assemblies, in 0.518 seconds +Refreshing native plugins compatible for Editor in 2.77 ms, found 7 plugins. Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.16 ms, found 4 plugins. +Refreshing native plugins compatible for Editor in 2.92 ms, found 7 plugins. Package Manager log level set to [2] [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server +System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object + at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@44578ba4bd45\Runtime\OculusLoader.cs:312 + at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0008c] in .\Library\PackageCache\com.unity.xr.oculus@44578ba4bd45\Runtime\OculusLoader.cs:297 + at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) + at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <1eb9db207454431c84a47bcd81e79c37>:0 + --- End of inner exception stack trace --- + at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <1eb9db207454431c84a47bcd81e79c37>:0 + at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <1eb9db207454431c84a47bcd81e79c37>:0 + at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00087] in :0 +UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) +UnityEngine.StackTraceUtility:ExtractStackTrace () +UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) +UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) +UnityEngine.Logger:Log (UnityEngine.LogType,object) +UnityEngine.Debug:LogError (object) +UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () + Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.487 seconds -Domain Reload Profiling: 986ms - BeginReloadAssembly (171ms) +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +- Finished resetting the current domain, in 0.574 seconds +Domain Reload Profiling: 1089ms + BeginReloadAssembly (173ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (39ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (33ms) - LoadAllAssembliesAndSetupDomain (248ms) - LoadAssemblies (244ms) + CreateAndSetChildDomain (34ms) + RebuildCommonClasses (32ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (34ms) + LoadAllAssembliesAndSetupDomain (265ms) + LoadAssemblies (248ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (90ms) - TypeCache.Refresh (72ms) - TypeCache.ScanAssembly (61ms) - BuildScriptInfoCaches (13ms) - ResolveRequiredComponents (3ms) - FinalizeReload (487ms) + AnalyzeDomain (109ms) + TypeCache.Refresh (85ms) + TypeCache.ScanAssembly (72ms) + BuildScriptInfoCaches (18ms) + ResolveRequiredComponents (2ms) + FinalizeReload (575ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (393ms) + SetupLoadedEditorAssemblies (473ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) SetLoadedEditorAssemblies (3ms) - BeforeProcessingInitializeOnLoad (101ms) - ProcessInitializeOnLoadAttributes (239ms) - ProcessInitializeOnLoadMethodAttributes (43ms) + BeforeProcessingInitializeOnLoad (109ms) + ProcessInitializeOnLoadAttributes (278ms) + ProcessInitializeOnLoadMethodAttributes (76ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (7ms) + AwakeInstancesAfterBackupRestoration (6ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds -Refreshing native plugins compatible for Editor in 1.78 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. +Refreshing native plugins compatible for Editor in 2.77 ms, found 7 plugins. +Preloading 1 native plugins for Editor in 0.07 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2057 unused Assets / (0.6 MB). Loaded Objects now: 2653. -Memory consumption went from 85.4 MB to 84.7 MB. -Total: 9.270100 ms (FindLiveObjects: 0.434900 ms CreateObjectMapping: 0.140400 ms MarkObjects: 7.748100 ms DeleteObjects: 0.943700 ms) +Unloading 2710 unused Assets / (0.7 MB). Loaded Objects now: 3315. +Memory consumption went from 89.6 MB to 88.9 MB. +Total: 5.842700 ms (FindLiveObjects: 0.327700 ms CreateObjectMapping: 0.141100 ms MarkObjects: 4.778300 ms DeleteObjects: 0.594900 ms) ======================================================================== Received Import Request. - Time since last request: 1542429.693107 seconds. - path: Assets/Scenes/Level.unity - artifactKey: Guid(cda69ed09409f0242a93af80262f53e6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scenes/Level.unity using Guid(cda69ed09409f0242a93af80262f53e6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '30b0c8adbe4a2ec07bd8f1ef85941c96') in 0.0701545 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + Time since last request: 1613734.925993 seconds. + path: Assets/Scripts/Menus/MenuController.cs + artifactKey: Guid(8f94e1d73eca78b48a2f63f5efddf62e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scripts/Menus/MenuController.cs using Guid(8f94e1d73eca78b48a2f63f5efddf62e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '0f5193d5ad3e3041ba2a71729b897be4') in 0.0749473 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 + +======================================================================== +Received Import Request. + Time since last request: 26.913217 seconds. + path: Assets/XR/XRGeneralSettingsPerBuildTarget.asset + artifactKey: Guid(8395e2a76592a4e4691116358dd06974) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/XR/XRGeneralSettingsPerBuildTarget.asset using Guid(8395e2a76592a4e4691116358dd06974) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '34b304896106eaa73ee5e20514b15843') in 0.0294387 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 + +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.481 seconds +Refreshing native plugins compatible for Editor in 2.69 ms, found 7 plugins. +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object + at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@44578ba4bd45\Runtime\OculusLoader.cs:312 + at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0008c] in .\Library\PackageCache\com.unity.xr.oculus@44578ba4bd45\Runtime\OculusLoader.cs:297 + at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) + at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <1eb9db207454431c84a47bcd81e79c37>:0 + --- End of inner exception stack trace --- + at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <1eb9db207454431c84a47bcd81e79c37>:0 + at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <1eb9db207454431c84a47bcd81e79c37>:0 + at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00087] in :0 +UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) +UnityEngine.StackTraceUtility:ExtractStackTrace () +UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) +UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) +UnityEngine.Logger:Log (UnityEngine.LogType,object) +UnityEngine.Debug:LogError (object) +UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () + +Mono: successfully reloaded assembly +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +- Finished resetting the current domain, in 0.539 seconds +Domain Reload Profiling: 1018ms + BeginReloadAssembly (188ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (6ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (42ms) + RebuildCommonClasses (32ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (22ms) + LoadAllAssembliesAndSetupDomain (227ms) + LoadAssemblies (239ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (82ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (69ms) + ResolveRequiredComponents (2ms) + FinalizeReload (539ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (440ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (106ms) + ProcessInitializeOnLoadAttributes (265ms) + ProcessInitializeOnLoadMethodAttributes (60ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (7ms) +Refreshing native plugins compatible for Editor in 3.28 ms, found 7 plugins. +Preloading 1 native plugins for Editor in 0.08 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2708 unused Assets / (466.8 KB). Loaded Objects now: 3318. +Memory consumption went from 90.3 MB to 89.9 MB. +Total: 6.011100 ms (FindLiveObjects: 0.318800 ms CreateObjectMapping: 0.129100 ms MarkObjects: 5.070700 ms DeleteObjects: 0.491900 ms) +Prepare: number of updated asset objects reloaded= 0 diff --git a/Logs/AssetImportWorker1-prev.log b/Logs/AssetImportWorker1-prev.log deleted file mode 100644 index 8aad9db..0000000 --- a/Logs/AssetImportWorker1-prev.log +++ /dev/null @@ -1,990 +0,0 @@ -[Licensing::Module] Trying to connect to existing licensing client channel... -Built from '6000.3/staging' branch; Version is '6000.3.2f1 (a9779f353c9b) revision 11106207'; Using compiler version '194234433'; Build Type 'Release' -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob" at "2025-12-30T14:57:10.2699142Z" -OS: 'Windows 11 (10.0.26200) 64bit Core' Language: 'nl' Physical Memory: 16298 MB -BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 -Date: 2025-12-30T14:57:10Z - -COMMAND LINE ARGUMENTS: -C:\Program Files\Unity\Hub\Editor\6000.3.2f1\Editor\Unity.exe --adb2 --batchMode --noUpm --name -AssetImportWorker1 --projectPath -C:/Users/Rob/Documents/Unity/My project --logFile -Logs/AssetImportWorker1.log --srvPort -54350 --job-worker-count -5 --background-job-worker-count -8 --gc-helper-count -1 --name -AssetImport -Successfully changed project path to: C:/Users/Rob/Documents/Unity/My project -C:/Users/Rob/Documents/Unity/My project -[UnityMemory] Configuration Parameters - Can be set up in boot.config - "memorysetup-temp-allocator-size-nav-mesh-worker=65536" - "memorysetup-temp-allocator-size-audio-worker=65536" - "memorysetup-temp-allocator-size-gfx=262144" - "memorysetup-allocator-temp-initial-block-size-main=262144" - "memorysetup-allocator-temp-initial-block-size-worker=262144" - "memorysetup-temp-allocator-size-background-worker=32768" - "memorysetup-temp-allocator-size-job-worker=262144" - "memorysetup-temp-allocator-size-preload-manager=33554432" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-bucket-allocator-granularity=16" - "memorysetup-bucket-allocator-bucket-count=8" - "memorysetup-bucket-allocator-block-size=33554432" - "memorysetup-bucket-allocator-block-count=8" - "memorysetup-main-allocator-block-size=16777216" - "memorysetup-thread-allocator-block-size=16777216" - "memorysetup-gfx-main-allocator-block-size=16777216" - "memorysetup-gfx-thread-allocator-block-size=16777216" - "memorysetup-cache-allocator-block-size=4194304" - "memorysetup-typetree-allocator-block-size=2097152" - "memorysetup-profiler-bucket-allocator-granularity=16" - "memorysetup-profiler-bucket-allocator-bucket-count=8" - "memorysetup-profiler-bucket-allocator-block-size=33554432" - "memorysetup-profiler-bucket-allocator-block-count=8" - "memorysetup-profiler-allocator-block-size=16777216" - "memorysetup-profiler-editor-allocator-block-size=1048576" - "memorysetup-temp-allocator-size-main=16777216" - "memorysetup-job-temp-allocator-block-size=2097152" - "memorysetup-job-temp-allocator-block-size-background=1048576" - "memorysetup-job-temp-allocator-reduction-small-platforms=262144" - "memorysetup-temp-allocator-size-cloud-worker=32768" -Player connection [8736] Target information: - -Player connection [8736] * "[IP] 192.168.1.40 [Port] 0 [Flags] 2 [Guid] 3838089105 [EditorId] 3838089105 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" - -Player connection [8736] * "[IP] 100.100.18.8 [Port] 0 [Flags] 2 [Guid] 3838089105 [EditorId] 3838089105 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" - -Player connection [8736] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [8736] Host joined alternative multi-casting on [225.0.0.222:34997]... -JobSystem: Creating JobQueue using job-worker-count value 5 -Input System module state changed to: Initialized. -[Physics::Module] Initialized fallback backend. -[Physics::Module] Id: 0xdecafbad -Library Redirect Path: Library/ -[Physics::Module] Selected backend. -[Physics::Module] Name: PhysX -[Physics::Module] Id: 0xf2b8ea05 -[Physics::Module] SDK Version: 4.1.2 -[Physics::Module] Integration Version: 1.0.0 -[Physics::Module] Threading Mode: Multi-Threaded -Refreshing native plugins compatible for Editor in 1.75 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Initialize engine version: 6000.3.2f1 (a9779f353c9b) -[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path C:/Users/Rob/Documents/Unity/My project/Assets -GfxDevice: creating device client; kGfxThreadingModeNonThreaded -Direct3D: - Version: Direct3D 11.0 [level 11.1] - Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) - Vendor: NVIDIA - VRAM: 8067 MB - Driver: 32.0.15.8088 -Initialize mono -Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Managed' -Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' -Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56732 -[Licensing::Client] Handshaking with LicensingClient: - Version: 1.17.4+4293ba1 - Session Id: 39d9d948dc684d618c1918234bad1ad6 - Correlation Id: b0d4a6f096a87d15f3a29fc61ca559fb - External correlation Id: 8369480297112230046 - Machine Id: tBo487hUd7WQ2vIKV9mJWRt2Aqk= -[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Rob" (connect: 0.00s, validation: 0.00s, handshake: 1.05s) -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob-notifications" at "2025-12-30T14:57:11.319337Z" -[Licensing::Module] Licensing Background thread has ended after 1.05s -Begin MonoManager ReloadAssembly -Registering precompiled unity dll's ... -Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.001519 seconds. -- Loaded All Assemblies, in 0.408 seconds -Native extension for WindowsStandalone target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.400 seconds -Domain Reload Profiling: 805ms - BeginReloadAssembly (145ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (0ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (1ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (47ms) - LoadAllAssembliesAndSetupDomain (167ms) - LoadAssemblies (140ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (164ms) - TypeCache.Refresh (162ms) - TypeCache.ScanAssembly (148ms) - BuildScriptInfoCaches (0ms) - ResolveRequiredComponents (1ms) - FinalizeReload (400ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (365ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (44ms) - SetLoadedEditorAssemblies (4ms) - BeforeProcessingInitializeOnLoad (91ms) - ProcessInitializeOnLoadAttributes (148ms) - ProcessInitializeOnLoadMethodAttributes (78ms) - AfterProcessingInitializeOnLoad (0ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (0ms) -======================================================================== -Worker process is ready to serve import requests -Import Worker Mode flag is 0x00 -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: 9072335080402-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -- Loaded All Assemblies, in 0.564 seconds -Refreshing native plugins compatible for Editor in 1.09 ms, found 4 plugins. -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.38 ms, found 4 plugins. -Package Manager log level set to [2] -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.526 seconds -Domain Reload Profiling: 1086ms - BeginReloadAssembly (194ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (33ms) - RebuildCommonClasses (43ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (37ms) - LoadAllAssembliesAndSetupDomain (272ms) - LoadAssemblies (288ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (93ms) - TypeCache.Refresh (73ms) - TypeCache.ScanAssembly (62ms) - BuildScriptInfoCaches (15ms) - ResolveRequiredComponents (2ms) - FinalizeReload (526ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (430ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (1ms) - SetLoadedEditorAssemblies (3ms) - BeforeProcessingInitializeOnLoad (117ms) - ProcessInitializeOnLoadAttributes (248ms) - ProcessInitializeOnLoadMethodAttributes (54ms) - AfterProcessingInitializeOnLoad (7ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds -Refreshing native plugins compatible for Editor in 1.48 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2061 unused Assets / (332.6 KB). Loaded Objects now: 2644. -Memory consumption went from 79.5 MB to 79.1 MB. -Total: 9.351700 ms (FindLiveObjects: 0.566900 ms CreateObjectMapping: 0.161100 ms MarkObjects: 7.919100 ms DeleteObjects: 0.703100 ms) - -======================================================================== -Received Import Request. - Time since last request: 1542024.386893 seconds. - path: Assets/Scripts/Camera/SmoothFollow.cs - artifactKey: Guid(0b5df0530c2e84a4198052bf4d4e5ce1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Camera/SmoothFollow.cs using Guid(0b5df0530c2e84a4198052bf4d4e5ce1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e8b482d4aca0a0977be076075add7d3e') in 0.091908 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000013 seconds. - path: Assets/Resources/Prefabs/SteerWheelPrefab.prefab - artifactKey: Guid(f750d6f6c4546f64b884c019afeed27e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Prefabs/SteerWheelPrefab.prefab using Guid(f750d6f6c4546f64b884c019afeed27e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'c50fcc8d98c622be1320e7598b8bed4c') in 0.0290674 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7 - -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Scripts/System/Fileparsers/MsnMissionParser.cs - artifactKey: Guid(0a751b6d746a6fa46b616f7af16a523f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers/MsnMissionParser.cs using Guid(0a751b6d746a6fa46b616f7af16a523f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '04a8aacdf7216da9bc21795f88bb18a7') in 0.0122206 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000058 seconds. - path: Assets/Scripts/System/Fileparsers/GeoParser.cs - artifactKey: Guid(2a39525a772172146b6a5016005e9702) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers/GeoParser.cs using Guid(2a39525a772172146b6a5016005e9702) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b2a0cda21bb6290af99b9d6f2ab095a6') in 0.0110248 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000036 seconds. - path: Assets/Scripts/CarSystems/Ui/SpecialsPanel.cs - artifactKey: Guid(4f25dd6b69fffba4baa8308c5cf04102) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/CarSystems/Ui/SpecialsPanel.cs using Guid(4f25dd6b69fffba4baa8308c5cf04102) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'fcab41949616bb1add4157c8212ad6fe') in 0.0119026 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000041 seconds. - path: Assets/Scripts/System/Utils.cs - artifactKey: Guid(2f9f9cbfa434cac45aa8e50464426b41) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Utils.cs using Guid(2f9f9cbfa434cac45aa8e50464426b41) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '7896d3e4b3449660d9c60f474cc7542f') in 0.0111066 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000070 seconds. - path: Assets/Scripts/CarSystems - artifactKey: Guid(f773f47a8d3fe6f4db6af9f3ae5f0d89) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/CarSystems using Guid(f773f47a8d3fe6f4db6af9f3ae5f0d89) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd893aac7473e96c0d820035a4bc7200b') in 0.0110095 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000014 seconds. - path: Assets/Scripts/System/VirtualFilesystem.cs - artifactKey: Guid(370483aacd91e8041bc6a5a5c1e1f3e5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/VirtualFilesystem.cs using Guid(370483aacd91e8041bc6a5a5c1e1f3e5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'c36e3ca77309edc919c3c27393a1865f') in 0.0096907 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000052 seconds. - path: Assets/Scripts/Camera/ExtendedFlycam.cs - artifactKey: Guid(72a429eb9c423b04fabb31511ca83fc7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Camera/ExtendedFlycam.cs using Guid(72a429eb9c423b04fabb31511ca83fc7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '1a56a6654193eadada20996f20538814') in 0.0112135 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000027 seconds. - path: Assets/Scripts/CarSystems/Ui/WeaponsPanel.cs - artifactKey: Guid(5c187647139986249bdff8f02341329c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/CarSystems/Ui/WeaponsPanel.cs using Guid(5c187647139986249bdff8f02341329c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'cdcfbc7ba524d2e36eff640fa9ebdac3') in 0.0101461 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000065 seconds. - path: Assets/Resources/Materials/AlphaMaterial.mat - artifactKey: Guid(f146fc764a50bcc4fa479c18a1d329ae) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Materials/AlphaMaterial.mat using Guid(f146fc764a50bcc4fa479c18a1d329ae) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '18dad5fcea4c08a220ebf987af76baca') in 0.0492871 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000016 seconds. - path: Assets/Scripts/Game.cs - artifactKey: Guid(be5365c7038689940b9efa85fdd55bd3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Game.cs using Guid(be5365c7038689940b9efa85fdd55bd3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6ea76bbeb4fa5952d6bafc48c4d18ba1') in 0.0107754 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000062 seconds. - path: Assets/Resources/Prefabs/NoColliderPrefab.prefab - artifactKey: Guid(847602bb3013513499142ad90578e09d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Prefabs/NoColliderPrefab.prefab using Guid(847602bb3013513499142ad90578e09d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'dcb2028f5ac64292c9a4a483cb590015') in 0.0298041 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6 - -======================================================================== -Received Import Request. - Time since last request: 0.000017 seconds. - path: Assets/Resources/Prefabs/CarBodyMaterial.physicMaterial - artifactKey: Guid(9f6a22852e8d5ce4a936ab7e997d0801) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Prefabs/CarBodyMaterial.physicMaterial using Guid(9f6a22852e8d5ce4a936ab7e997d0801) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'bf840ddeb2d02d1ef47f6dd19eba5d78') in 0.0104463 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Scripts/CarSystems/Components/Special.cs - artifactKey: Guid(275bf1a689f84c847acab45cfe65d79c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/CarSystems/Components/Special.cs using Guid(275bf1a689f84c847acab45cfe65d79c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '7fcd8b5b9e8f71d15b7bbd256b658bcf') in 0.0106992 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000061 seconds. - path: Assets/Scripts/Menus/OptionsMenu.cs - artifactKey: Guid(42afb414dc9309240bb1a6403794eddf) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Menus/OptionsMenu.cs using Guid(42afb414dc9309240bb1a6403794eddf) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '5d75f663328891efecef0f79ae4e1fd3') in 0.010426 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000068 seconds. - path: Assets/Scripts/VideoPlayer.cs - artifactKey: Guid(6bfb3083a2d41b64c959920646037c88) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/VideoPlayer.cs using Guid(6bfb3083a2d41b64c959920646037c88) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '2bfd80c31140c82e3457931a21491e4f') in 0.0110271 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000046 seconds. - path: Assets/Scripts/Entities/Car.cs - artifactKey: Guid(96d48900858b31e49b19ff0b84c44d5a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Entities/Car.cs using Guid(96d48900858b31e49b19ff0b84c44d5a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6db100bd90b8a14d1fbf0f588f466518') in 0.0093975 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000053 seconds. - path: Assets/Scripts/CarSystems/Ui/GearPanel.cs - artifactKey: Guid(fb30ac95f0edf9c4582aaa32b1f2150b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/CarSystems/Ui/GearPanel.cs using Guid(fb30ac95f0edf9c4582aaa32b1f2150b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '7894ab91775ea3adfc64b010bc178581') in 0.0106722 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000051 seconds. - path: Assets/Scripts/System/Fileparsers/ShpParser.cs - artifactKey: Guid(dc76a4d8f84b22949836d6d7fb31358e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers/ShpParser.cs using Guid(dc76a4d8f84b22949836d6d7fb31358e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'f77b3aacb772b23c226c2f3f1a06558d') in 0.0101889 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Plugins - artifactKey: Guid(8469530e46d9cd74abc44660d416c8e3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Plugins using Guid(8469530e46d9cd74abc44660d416c8e3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6f5f06d7e17104bd6db5720ce35d15d1') in 0.0102331 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000016 seconds. - path: Assets/Scripts/System/Fileparsers/WdfParser.cs - artifactKey: Guid(95ada39ad4e4cca41bbba0d8ba908cf6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers/WdfParser.cs using Guid(95ada39ad4e4cca41bbba0d8ba908cf6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '080f1157e706364fb60e6afa60ec304e') in 0.0104167 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000016 seconds. - path: Assets/Resources/Prefabs/SpawnPrefab.prefab - artifactKey: Guid(f6e7ea47e862f454da1b54c83b6fb5db) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Prefabs/SpawnPrefab.prefab using Guid(f6e7ea47e862f454da1b54c83b6fb5db) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '9290194880df0dfec0e8a36ab5e28b6e') in 0.0146281 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4 - -======================================================================== -Received Import Request. - Time since last request: 0.000022 seconds. - path: Assets/Resources/Fonts/LEE_____.TTF - artifactKey: Guid(6059d4358257f7a4595b621c147c7330) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Fonts/LEE_____.TTF using Guid(6059d4358257f7a4595b621c147c7330) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '76baf54689a48af5ac7d259fee5e4c8c') in 0.0217496 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 - -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Scripts/CarSystems/Ui/SystemsPanel.cs - artifactKey: Guid(60dfd3aa2bf86354fa9eb7396d8b6098) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/CarSystems/Ui/SystemsPanel.cs using Guid(60dfd3aa2bf86354fa9eb7396d8b6098) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '1e7bbdd83d06eea831619c4352574199') in 0.0087299 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000028 seconds. - path: Assets/Scripts/Sky.cs - artifactKey: Guid(701167b535fa5334eb7514fa1e0671f4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Sky.cs using Guid(701167b535fa5334eb7514fa1e0671f4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd0ac3e1756dcdec0ef641e8739836ec3') in 0.0091461 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000047 seconds. - path: Assets/Resources/Materials/TextureMaterial.mat - artifactKey: Guid(142122667001618458376ca995db7ef0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Materials/TextureMaterial.mat using Guid(142122667001618458376ca995db7ef0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '2e913982e410024d1febd4c53d306b8f') in 0.046029 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000016 seconds. - path: Assets/Scripts/System - artifactKey: Guid(83779483a30a2d54dab0483dd335c4ff) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System using Guid(83779483a30a2d54dab0483dd335c4ff) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '51a6b13b550a9770c9a169e34f935efb') in 0.0091332 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000017 seconds. - path: Assets/Scripts/Entities/Sign.cs - artifactKey: Guid(0dcb58863c13cf1459f4e0b048b0c916) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Entities/Sign.cs using Guid(0dcb58863c13cf1459f4e0b048b0c916) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '1bd0cc7e9e5e0b396a47de942ee6b34a') in 0.0080538 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000031 seconds. - path: Assets/Scripts/System/TerrainSegment.cs - artifactKey: Guid(ea75e5c085b84d04d8d1d64e62c8b984) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/TerrainSegment.cs using Guid(ea75e5c085b84d04d8d1d64e62c8b984) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '9cb0a157c644190a6eadb253b038235f') in 0.0103922 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000057 seconds. - path: Assets/Scripts/CarSystems/CarPhysics.cs - artifactKey: Guid(51dd92fcc65b6eb48b85df03bc337937) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/CarSystems/CarPhysics.cs using Guid(51dd92fcc65b6eb48b85df03bc337937) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ae0f0031d7814a7bd3fd43b901139ec0') in 0.0101668 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000049 seconds. - path: Assets/Resources/Prefabs - artifactKey: Guid(7ef19838b5a6bf84ca65a600e4394599) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Prefabs using Guid(7ef19838b5a6bf84ca65a600e4394599) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'fc1609a55693d7cd4f5b9b6655202a0c') in 0.0101849 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000014 seconds. - path: Assets/Plugins/x86/libsmacker.dll - artifactKey: Guid(9cddb11b7a4f76f43aed235291ea5f23) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Plugins/x86/libsmacker.dll using Guid(9cddb11b7a4f76f43aed235291ea5f23) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'c041d4ff343018c67cf231970bf89d08') in 0.0112606 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000044 seconds. - path: Assets/Scripts/CarSystems/RaySusp.cs - artifactKey: Guid(19c81281a9402264e964dec0fcf69ae3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/CarSystems/RaySusp.cs using Guid(19c81281a9402264e964dec0fcf69ae3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '53670c80b4e2f27dc74f119367c1246d') in 0.011026 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000015 seconds. - path: Assets/Scenes/VideoPlayer.unity - artifactKey: Guid(07917a030b367d04c88d03d256425ae7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scenes/VideoPlayer.unity using Guid(07917a030b367d04c88d03d256425ae7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'fc4b49dd4e9ea0d5334c719bda4e3b1c') in 0.0121774 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000029 seconds. - path: Assets/Resources/Shaders/UnlitSky.shader - artifactKey: Guid(35d63536743f22342b02da62f8437846) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Shaders/UnlitSky.shader using Guid(35d63536743f22342b02da62f8437846) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '755599dfbe9c187508890d4a881b36ca') in 0.0142626 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000050 seconds. - path: Assets/Scripts/CarSystems/Ui/RadarPanel.cs - artifactKey: Guid(1996e013be8b826468d06729c17be45d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/CarSystems/Ui/RadarPanel.cs using Guid(1996e013be8b826468d06729c17be45d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '054830dee1858b59d491678599c1c27e') in 0.009391 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000023 seconds. - path: Assets/Scripts/System/FSM.cs - artifactKey: Guid(538258f753757204e886ccfc0f5796d9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/FSM.cs using Guid(538258f753757204e886ccfc0f5796d9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'adcebe092483f76057aa0c91cd9f1a8e') in 0.0114345 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Scripts/System/LevelLoader.cs - artifactKey: Guid(52f9f8a751546e649adf1675a8fd5d15) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/LevelLoader.cs using Guid(52f9f8a751546e649adf1675a8fd5d15) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '11a09b01853d104292df207408cf0585') in 0.0121655 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000055 seconds. - path: Assets/Scripts/System/Fileparsers/GdfParser.cs - artifactKey: Guid(7921edfbe76f2a842adc0d53f137e01b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers/GdfParser.cs using Guid(7921edfbe76f2a842adc0d53f137e01b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '2cc5f524d731f4459b731c66deae0eea') in 0.0100804 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000068 seconds. - path: Assets/Scripts/System/Fileparsers/TextureParser.cs - artifactKey: Guid(53f89a15b6280e6498cd1ece0e1ca7b4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers/TextureParser.cs using Guid(53f89a15b6280e6498cd1ece0e1ca7b4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3d956a5b4ede256744892c2dbc2d0fff') in 0.0096947 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000056 seconds. - path: Assets/Scripts/System/Compression/LZO.cs - artifactKey: Guid(3d800600160cb35448423311bfba7fe9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Compression/LZO.cs using Guid(3d800600160cb35448423311bfba7fe9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'a5306d133c65327d7b660a3441be6d53') in 0.0095824 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000062 seconds. - path: Assets/Scripts/CarSystems/Ui/CompassPanel.cs - artifactKey: Guid(f8113b21502daca43bb9c09b5a52426c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/CarSystems/Ui/CompassPanel.cs using Guid(f8113b21502daca43bb9c09b5a52426c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ac98b2066bb48d63b40d0fc41d515c5a') in 0.0097228 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000046 seconds. - path: Assets/Scripts/System/ReferenceImage.cs - artifactKey: Guid(efa31676322f6e343a784219e7458e45) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/ReferenceImage.cs using Guid(efa31676322f6e343a784219e7458e45) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd20540b867f0fee36ba6cf4eb3ccf726') in 0.0109107 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000058 seconds. - path: Assets/Resources/Prefabs/ProjectilePrefab.prefab - artifactKey: Guid(fd853c7e994521a4da1a1066929d87c0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Prefabs/ProjectilePrefab.prefab using Guid(fd853c7e994521a4da1a1066929d87c0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'a1cae9713534fc64348c642c012fcf54') in 0.015173 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8 - -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.548 seconds -Refreshing native plugins compatible for Editor in 1.09 ms, found 4 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.533 seconds -Domain Reload Profiling: 1080ms - BeginReloadAssembly (193ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (43ms) - RebuildCommonClasses (36ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (24ms) - LoadAllAssembliesAndSetupDomain (283ms) - LoadAssemblies (258ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (117ms) - TypeCache.Refresh (10ms) - TypeCache.ScanAssembly (1ms) - BuildScriptInfoCaches (102ms) - ResolveRequiredComponents (2ms) - FinalizeReload (534ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (435ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (2ms) - SetLoadedEditorAssemblies (2ms) - BeforeProcessingInitializeOnLoad (121ms) - ProcessInitializeOnLoadAttributes (260ms) - ProcessInitializeOnLoadMethodAttributes (45ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (7ms) -Refreshing native plugins compatible for Editor in 1.45 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2061 unused Assets / (451.3 KB). Loaded Objects now: 2653. -Memory consumption went from 81.0 MB to 80.6 MB. -Total: 5.579400 ms (FindLiveObjects: 0.239400 ms CreateObjectMapping: 0.166800 ms MarkObjects: 4.725700 ms DeleteObjects: 0.446200 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -- Loaded All Assemblies, in 0.564 seconds -Refreshing native plugins compatible for Editor in 1.37 ms, found 4 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.647 seconds -Domain Reload Profiling: 1209ms - BeginReloadAssembly (206ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (11ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (45ms) - RebuildCommonClasses (53ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (23ms) - LoadAllAssembliesAndSetupDomain (267ms) - LoadAssemblies (257ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (105ms) - TypeCache.Refresh (15ms) - TypeCache.ScanAssembly (8ms) - BuildScriptInfoCaches (83ms) - ResolveRequiredComponents (3ms) - FinalizeReload (647ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (513ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (2ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (160ms) - ProcessInitializeOnLoadAttributes (297ms) - ProcessInitializeOnLoadMethodAttributes (44ms) - AfterProcessingInitializeOnLoad (6ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Refreshing native plugins compatible for Editor in 1.68 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2063 unused Assets / (338.4 KB). Loaded Objects now: 2656. -Memory consumption went from 81.0 MB to 80.7 MB. -Total: 8.235300 ms (FindLiveObjects: 0.366000 ms CreateObjectMapping: 0.225600 ms MarkObjects: 7.225200 ms DeleteObjects: 0.417200 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.497 seconds -Refreshing native plugins compatible for Editor in 1.02 ms, found 4 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.545 seconds -Domain Reload Profiling: 1039ms - BeginReloadAssembly (194ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (44ms) - RebuildCommonClasses (38ms) - RebuildNativeTypeToScriptingClass (12ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (229ms) - LoadAssemblies (248ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (76ms) - TypeCache.Refresh (7ms) - TypeCache.ScanAssembly (2ms) - BuildScriptInfoCaches (63ms) - ResolveRequiredComponents (3ms) - FinalizeReload (545ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (445ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (2ms) - SetLoadedEditorAssemblies (3ms) - BeforeProcessingInitializeOnLoad (128ms) - ProcessInitializeOnLoadAttributes (265ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (6ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Refreshing native plugins compatible for Editor in 0.98 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2063 unused Assets / (385.7 KB). Loaded Objects now: 2657. -Memory consumption went from 81.0 MB to 80.6 MB. -Total: 5.882600 ms (FindLiveObjects: 0.259600 ms CreateObjectMapping: 0.202300 ms MarkObjects: 5.023800 ms DeleteObjects: 0.396400 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -- Loaded All Assemblies, in 0.464 seconds -Refreshing native plugins compatible for Editor in 0.93 ms, found 4 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.494 seconds -Domain Reload Profiling: 956ms - BeginReloadAssembly (185ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (9ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (41ms) - RebuildCommonClasses (31ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (213ms) - LoadAssemblies (225ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (73ms) - TypeCache.Refresh (7ms) - TypeCache.ScanAssembly (1ms) - BuildScriptInfoCaches (61ms) - ResolveRequiredComponents (2ms) - FinalizeReload (494ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (395ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (1ms) - SetLoadedEditorAssemblies (2ms) - BeforeProcessingInitializeOnLoad (103ms) - ProcessInitializeOnLoadAttributes (242ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Refreshing native plugins compatible for Editor in 0.99 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2055 unused Assets / (473.5 KB). Loaded Objects now: 2650. -Memory consumption went from 81.0 MB to 80.5 MB. -Total: 5.785800 ms (FindLiveObjects: 0.240400 ms CreateObjectMapping: 0.185100 ms MarkObjects: 4.922200 ms DeleteObjects: 0.437600 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Import Request. - Time since last request: 147.920896 seconds. - path: Assets/Scenes/Level - artifactKey: Guid(3867fd23c319eb944be8b697fdb23f9f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scenes/Level using Guid(3867fd23c319eb944be8b697fdb23f9f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e8d26a95a2e48079b4b67828eca816ad') in 0.0521067 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.454 seconds -Refreshing native plugins compatible for Editor in 1.32 ms, found 4 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.502 seconds -Domain Reload Profiling: 954ms - BeginReloadAssembly (177ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (41ms) - RebuildCommonClasses (34ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (207ms) - LoadAssemblies (231ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (65ms) - TypeCache.Refresh (5ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (56ms) - ResolveRequiredComponents (2ms) - FinalizeReload (502ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (404ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (2ms) - SetLoadedEditorAssemblies (3ms) - BeforeProcessingInitializeOnLoad (114ms) - ProcessInitializeOnLoadAttributes (239ms) - ProcessInitializeOnLoadMethodAttributes (42ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Refreshing native plugins compatible for Editor in 1.16 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2055 unused Assets / (370.5 KB). Loaded Objects now: 2651. -Memory consumption went from 81.0 MB to 80.6 MB. -Total: 5.909300 ms (FindLiveObjects: 0.241000 ms CreateObjectMapping: 0.185700 ms MarkObjects: 5.069100 ms DeleteObjects: 0.412900 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -- Loaded All Assemblies, in 0.451 seconds -Refreshing native plugins compatible for Editor in 1.15 ms, found 4 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.483 seconds -Domain Reload Profiling: 933ms - BeginReloadAssembly (172ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (39ms) - RebuildCommonClasses (31ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (214ms) - LoadAssemblies (227ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (70ms) - TypeCache.Refresh (5ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (60ms) - ResolveRequiredComponents (2ms) - FinalizeReload (483ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (384ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (1ms) - SetLoadedEditorAssemblies (2ms) - BeforeProcessingInitializeOnLoad (100ms) - ProcessInitializeOnLoadAttributes (229ms) - ProcessInitializeOnLoadMethodAttributes (46ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Refreshing native plugins compatible for Editor in 1.08 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2055 unused Assets / (420.4 KB). Loaded Objects now: 2652. -Memory consumption went from 81.0 MB to 80.6 MB. -Total: 5.730200 ms (FindLiveObjects: 0.235600 ms CreateObjectMapping: 0.087400 ms MarkObjects: 4.989800 ms DeleteObjects: 0.416800 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.451 seconds -Refreshing native plugins compatible for Editor in 1.06 ms, found 4 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.473 seconds -Domain Reload Profiling: 922ms - BeginReloadAssembly (175ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (39ms) - RebuildCommonClasses (31ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (23ms) - LoadAllAssembliesAndSetupDomain (208ms) - LoadAssemblies (234ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (64ms) - TypeCache.Refresh (5ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (54ms) - ResolveRequiredComponents (2ms) - FinalizeReload (473ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (375ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (1ms) - SetLoadedEditorAssemblies (2ms) - BeforeProcessingInitializeOnLoad (103ms) - ProcessInitializeOnLoadAttributes (220ms) - ProcessInitializeOnLoadMethodAttributes (40ms) - AfterProcessingInitializeOnLoad (7ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (9ms) -Refreshing native plugins compatible for Editor in 1.12 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2055 unused Assets / (373.3 KB). Loaded Objects now: 2653. -Memory consumption went from 81.0 MB to 80.6 MB. -Total: 5.699900 ms (FindLiveObjects: 0.235500 ms CreateObjectMapping: 0.090800 ms MarkObjects: 5.011600 ms DeleteObjects: 0.361000 ms) - -Prepare: number of updated asset objects reloaded= 0 -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -- Loaded All Assemblies, in 0.454 seconds -Refreshing native plugins compatible for Editor in 1.02 ms, found 4 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.486 seconds -Domain Reload Profiling: 935ms - BeginReloadAssembly (180ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (38ms) - RebuildCommonClasses (32ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (201ms) - LoadAssemblies (227ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (64ms) - TypeCache.Refresh (4ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (54ms) - ResolveRequiredComponents (2ms) - FinalizeReload (486ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (388ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (1ms) - SetLoadedEditorAssemblies (2ms) - BeforeProcessingInitializeOnLoad (105ms) - ProcessInitializeOnLoadAttributes (229ms) - ProcessInitializeOnLoadMethodAttributes (44ms) - AfterProcessingInitializeOnLoad (6ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (9ms) -Refreshing native plugins compatible for Editor in 0.99 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2055 unused Assets / (313.3 KB). Loaded Objects now: 2654. -Memory consumption went from 81.0 MB to 80.7 MB. -Total: 5.475500 ms (FindLiveObjects: 0.271300 ms CreateObjectMapping: 0.090500 ms MarkObjects: 4.697500 ms DeleteObjects: 0.415700 ms) - -Prepare: number of updated asset objects reloaded= 0 diff --git a/Logs/AssetImportWorker1.log b/Logs/AssetImportWorker1.log index a31f0f2..273ab7f 100644 --- a/Logs/AssetImportWorker1.log +++ b/Logs/AssetImportWorker1.log @@ -1,9 +1,9 @@ [Licensing::Module] Trying to connect to existing licensing client channel... Built from '6000.3/staging' branch; Version is '6000.3.2f1 (a9779f353c9b) revision 11106207'; Using compiler version '194234433'; Build Type 'Release' -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob" at "2025-12-30T15:03:56.0604991Z" +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob" at "2025-12-31T10:52:18.6810238Z" OS: 'Windows 11 (10.0.26200) 64bit Core' Language: 'nl' Physical Memory: 16298 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 -Date: 2025-12-30T15:03:56Z +Date: 2025-12-31T10:52:18Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.3.2f1\Editor\Unity.exe @@ -17,9 +17,7 @@ C:/Users/Rob/Documents/Unity/Open76 -logFile Logs/AssetImportWorker1.log -srvPort -54441 --licensingIpc -LicenseClient-Rob +52292 -job-worker-count 5 -background-job-worker-count @@ -65,14 +63,14 @@ C:/Users/Rob/Documents/Unity/Open76 "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-cloud-worker=32768" -Player connection [10844] Target information: +Player connection [2644] Target information: -Player connection [10844] * "[IP] 192.168.1.40 [Port] 0 [Flags] 2 [Guid] 478903105 [EditorId] 478903105 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" +Player connection [2644] * "[IP] 192.168.1.40 [Port] 0 [Flags] 2 [Guid] 3706133452 [EditorId] 3706133452 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" -Player connection [10844] * "[IP] 100.100.18.8 [Port] 0 [Flags] 2 [Guid] 478903105 [EditorId] 478903105 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" +Player connection [2644] * "[IP] 100.100.18.8 [Port] 0 [Flags] 2 [Guid] 3706133452 [EditorId] 3706133452 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" -Player connection [10844] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [10844] Host joined alternative multi-casting on [225.0.0.222:34997]... +Player connection [2644] Host joined multi-casting on [225.0.0.222:54997]... +Player connection [2644] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 5 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. @@ -84,8 +82,8 @@ Library Redirect Path: Library/ [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded -Refreshing native plugins compatible for Editor in 1.86 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. +Refreshing native plugins compatible for Editor in 8.83 ms, found 7 plugins. +Preloading 1 native plugins for Editor in 0.74 ms. Initialize engine version: 6000.3.2f1 (a9779f353c9b) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/Rob/Documents/Unity/Open76/Assets @@ -100,52 +98,52 @@ Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56848 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56980 Begin MonoManager ReloadAssembly [Licensing::Client] Handshaking with LicensingClient: Version: 1.17.4+4293ba1 - Session Id: b740ec59782e4e118782050ac7397358 - Correlation Id: b0d4a6f096a87d15f3a29fc61ca559fb - External correlation Id: 7013115093889216121 + Session Id: ce6c481dd44c42f2aef3d7cc4fbe5892 + Correlation Id: 20b8bc5092b40848991db215cc120e3f + External correlation Id: 6761443460746522048 Machine Id: tBo487hUd7WQ2vIKV9mJWRt2Aqk= -[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Rob" (connect: 0.00s, validation: 0.00s, handshake: 0.88s) -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob-notifications" at "2025-12-30T15:03:56.9451569Z" -[Licensing::Module] Licensing Background thread has ended after 0.88s +[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Rob" (connect: 0.00s, validation: 0.00s, handshake: 0.86s) +[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob-notifications" at "2025-12-31T10:52:19.5389043Z" +[Licensing::Module] Licensing Background thread has ended after 0.86s Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.001560 seconds. -- Loaded All Assemblies, in 0.362 seconds +Registered in 0.001838 seconds. +- Loaded All Assemblies, in 0.380 seconds Native extension for WindowsStandalone target not found Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.348 seconds -Domain Reload Profiling: 708ms - BeginReloadAssembly (124ms) +- Finished resetting the current domain, in 0.369 seconds +Domain Reload Profiling: 746ms + BeginReloadAssembly (119ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) - RebuildCommonClasses (35ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (42ms) - LoadAllAssembliesAndSetupDomain (146ms) - LoadAssemblies (121ms) + RebuildCommonClasses (33ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (55ms) + LoadAllAssembliesAndSetupDomain (159ms) + LoadAssemblies (116ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (143ms) - TypeCache.Refresh (140ms) - TypeCache.ScanAssembly (128ms) + AnalyzeDomain (156ms) + TypeCache.Refresh (154ms) + TypeCache.ScanAssembly (141ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) - FinalizeReload (348ms) + FinalizeReload (369ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (318ms) + SetupLoadedEditorAssemblies (331ms) LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (42ms) + InitializePlatformSupportModulesInManaged (44ms) SetLoadedEditorAssemblies (3ms) - BeforeProcessingInitializeOnLoad (74ms) - ProcessInitializeOnLoadAttributes (132ms) - ProcessInitializeOnLoadMethodAttributes (67ms) + BeforeProcessingInitializeOnLoad (78ms) + ProcessInitializeOnLoadAttributes (134ms) + ProcessInitializeOnLoadMethodAttributes (71ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) @@ -160,61 +158,155 @@ Begin MonoManager ReloadAssembly Product: Unity Personal Type: Assigned Expiration: Unlimited -- Loaded All Assemblies, in 0.501 seconds -Refreshing native plugins compatible for Editor in 1.13 ms, found 4 plugins. +- Loaded All Assemblies, in 0.524 seconds +Refreshing native plugins compatible for Editor in 2.57 ms, found 7 plugins. Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.04 ms, found 4 plugins. +Refreshing native plugins compatible for Editor in 2.76 ms, found 7 plugins. Package Manager log level set to [2] [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server +System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object + at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@44578ba4bd45\Runtime\OculusLoader.cs:312 + at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0008c] in .\Library\PackageCache\com.unity.xr.oculus@44578ba4bd45\Runtime\OculusLoader.cs:297 + at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) + at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <1eb9db207454431c84a47bcd81e79c37>:0 + --- End of inner exception stack trace --- + at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <1eb9db207454431c84a47bcd81e79c37>:0 + at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <1eb9db207454431c84a47bcd81e79c37>:0 + at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00087] in :0 +UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) +UnityEngine.StackTraceUtility:ExtractStackTrace () +UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) +UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) +UnityEngine.Logger:Log (UnityEngine.LogType,object) +UnityEngine.Debug:LogError (object) +UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () + Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.485 seconds -Domain Reload Profiling: 983ms - BeginReloadAssembly (170ms) +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +- Finished resetting the current domain, in 0.550 seconds +Domain Reload Profiling: 1071ms + BeginReloadAssembly (184ms) ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) + DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (33ms) - RebuildCommonClasses (36ms) - RebuildNativeTypeToScriptingClass (11ms) + CreateAndSetChildDomain (32ms) + RebuildCommonClasses (32ms) + RebuildNativeTypeToScriptingClass (13ms) initialDomainReloadingComplete (33ms) - LoadAllAssembliesAndSetupDomain (248ms) - LoadAssemblies (250ms) + LoadAllAssembliesAndSetupDomain (259ms) + LoadAssemblies (257ms) RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (88ms) - TypeCache.Refresh (70ms) - TypeCache.ScanAssembly (59ms) - BuildScriptInfoCaches (14ms) + AnalyzeDomain (107ms) + TypeCache.Refresh (84ms) + TypeCache.ScanAssembly (69ms) + BuildScriptInfoCaches (19ms) ResolveRequiredComponents (2ms) - FinalizeReload (485ms) + FinalizeReload (550ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (386ms) + SetupLoadedEditorAssemblies (449ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (1ms) - SetLoadedEditorAssemblies (2ms) - BeforeProcessingInitializeOnLoad (102ms) - ProcessInitializeOnLoadAttributes (231ms) - ProcessInitializeOnLoadMethodAttributes (44ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (109ms) + ProcessInitializeOnLoadAttributes (271ms) + ProcessInitializeOnLoadMethodAttributes (60ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (7ms) + AwakeInstancesAfterBackupRestoration (6ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds -Refreshing native plugins compatible for Editor in 1.57 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. +Refreshing native plugins compatible for Editor in 2.89 ms, found 7 plugins. +Preloading 1 native plugins for Editor in 0.07 ms. Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2057 unused Assets / (0.6 MB). Loaded Objects now: 2653. -Memory consumption went from 85.4 MB to 84.8 MB. -Total: 9.806500 ms (FindLiveObjects: 0.380900 ms CreateObjectMapping: 0.313800 ms MarkObjects: 8.270800 ms DeleteObjects: 0.839900 ms) +Unloading 2710 unused Assets / (0.6 MB). Loaded Objects now: 3315. +Memory consumption went from 89.6 MB to 89.0 MB. +Total: 6.449800 ms (FindLiveObjects: 0.313800 ms CreateObjectMapping: 0.131000 ms MarkObjects: 5.375000 ms DeleteObjects: 0.628800 ms) ======================================================================== Received Import Request. - Time since last request: 1542429.693928 seconds. - path: Assets/Scenes/Level/LightingData.asset - artifactKey: Guid(e511016e55db7f4498a689d71aab9f83) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scenes/Level/LightingData.asset using Guid(e511016e55db7f4498a689d71aab9f83) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8f06b084ea8e4916cb2f6a80bc12d17d') in 0.0815298 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 + Time since last request: 1613734.902860 seconds. + path: Assets/Scenes/Level.unity + artifactKey: Guid(cda69ed09409f0242a93af80262f53e6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) +Start importing Assets/Scenes/Level.unity using Guid(cda69ed09409f0242a93af80262f53e6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '1d5e537a4330c584b0420e437f72fbc6') in 0.0664766 seconds +Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 + +======================================================================== +Received Prepare +Begin MonoManager ReloadAssembly +- Loaded All Assemblies, in 0.480 seconds +Refreshing native plugins compatible for Editor in 3.10 ms, found 7 plugins. +Native extension for WindowsStandalone target not found +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object + at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@44578ba4bd45\Runtime\OculusLoader.cs:312 + at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0008c] in .\Library\PackageCache\com.unity.xr.oculus@44578ba4bd45\Runtime\OculusLoader.cs:297 + at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) + at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <1eb9db207454431c84a47bcd81e79c37>:0 + --- End of inner exception stack trace --- + at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <1eb9db207454431c84a47bcd81e79c37>:0 + at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <1eb9db207454431c84a47bcd81e79c37>:0 + at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00087] in :0 +UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) +UnityEngine.StackTraceUtility:ExtractStackTrace () +UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) +UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) +UnityEngine.Logger:Log (UnityEngine.LogType,object) +UnityEngine.Debug:LogError (object) +UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () + +Mono: successfully reloaded assembly +[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument +[Package Manager] Unable to send message (not connected to server process). +[Package Manager] Cannot connect to Unity Package Manager local server +- Finished resetting the current domain, in 0.538 seconds +Domain Reload Profiling: 1018ms + BeginReloadAssembly (180ms) + ExecutionOrderSort (0ms) + DisableScriptedObjects (7ms) + BackupInstance (0ms) + ReleaseScriptingObjects (0ms) + CreateAndSetChildDomain (42ms) + RebuildCommonClasses (32ms) + RebuildNativeTypeToScriptingClass (11ms) + initialDomainReloadingComplete (23ms) + LoadAllAssembliesAndSetupDomain (232ms) + LoadAssemblies (238ms) + RebuildTransferFunctionScriptingTraits (0ms) + AnalyzeDomain (82ms) + TypeCache.Refresh (6ms) + TypeCache.ScanAssembly (0ms) + BuildScriptInfoCaches (69ms) + ResolveRequiredComponents (2ms) + FinalizeReload (539ms) + ReleaseScriptCaches (0ms) + RebuildScriptCaches (0ms) + SetupLoadedEditorAssemblies (441ms) + LogAssemblyErrors (0ms) + InitializePlatformSupportModulesInManaged (1ms) + SetLoadedEditorAssemblies (3ms) + BeforeProcessingInitializeOnLoad (110ms) + ProcessInitializeOnLoadAttributes (259ms) + ProcessInitializeOnLoadMethodAttributes (63ms) + AfterProcessingInitializeOnLoad (5ms) + EditorAssembliesLoaded (0ms) + ExecutionOrderSort2 (0ms) + AwakeInstancesAfterBackupRestoration (7ms) +Refreshing native plugins compatible for Editor in 2.75 ms, found 7 plugins. +Preloading 1 native plugins for Editor in 0.07 ms. +Unloading 0 Unused Serialized files (Serialized files now loaded: 0) +Unloading 2708 unused Assets / (503.4 KB). Loaded Objects now: 3318. +Memory consumption went from 90.4 MB to 89.9 MB. +Total: 5.801900 ms (FindLiveObjects: 0.323700 ms CreateObjectMapping: 0.121500 ms MarkObjects: 4.860000 ms DeleteObjects: 0.495600 ms) +Prepare: number of updated asset objects reloaded= 0 diff --git a/Logs/AssetImportWorker2-prev.log b/Logs/AssetImportWorker2-prev.log deleted file mode 100644 index bafb8c8..0000000 --- a/Logs/AssetImportWorker2-prev.log +++ /dev/null @@ -1,585 +0,0 @@ -[Licensing::Module] Trying to connect to existing licensing client channel... -Built from '6000.3/staging' branch; Version is '6000.3.2f1 (a9779f353c9b) revision 11106207'; Using compiler version '194234433'; Build Type 'Release' -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob" at "2025-12-30T14:57:10.2863437Z" -OS: 'Windows 11 (10.0.26200) 64bit Core' Language: 'nl' Physical Memory: 16298 MB -BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 -Date: 2025-12-30T14:57:10Z - -COMMAND LINE ARGUMENTS: -C:\Program Files\Unity\Hub\Editor\6000.3.2f1\Editor\Unity.exe --adb2 --batchMode --noUpm --name -AssetImportWorker2 --projectPath -C:/Users/Rob/Documents/Unity/My project --logFile -Logs/AssetImportWorker2.log --srvPort -54350 --job-worker-count -5 --background-job-worker-count -8 --gc-helper-count -1 --name -AssetImport -Successfully changed project path to: C:/Users/Rob/Documents/Unity/My project -C:/Users/Rob/Documents/Unity/My project -[UnityMemory] Configuration Parameters - Can be set up in boot.config - "memorysetup-temp-allocator-size-nav-mesh-worker=65536" - "memorysetup-temp-allocator-size-audio-worker=65536" - "memorysetup-temp-allocator-size-gfx=262144" - "memorysetup-allocator-temp-initial-block-size-main=262144" - "memorysetup-allocator-temp-initial-block-size-worker=262144" - "memorysetup-temp-allocator-size-background-worker=32768" - "memorysetup-temp-allocator-size-job-worker=262144" - "memorysetup-temp-allocator-size-preload-manager=33554432" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-bucket-allocator-granularity=16" - "memorysetup-bucket-allocator-bucket-count=8" - "memorysetup-bucket-allocator-block-size=33554432" - "memorysetup-bucket-allocator-block-count=8" - "memorysetup-main-allocator-block-size=16777216" - "memorysetup-thread-allocator-block-size=16777216" - "memorysetup-gfx-main-allocator-block-size=16777216" - "memorysetup-gfx-thread-allocator-block-size=16777216" - "memorysetup-cache-allocator-block-size=4194304" - "memorysetup-typetree-allocator-block-size=2097152" - "memorysetup-profiler-bucket-allocator-granularity=16" - "memorysetup-profiler-bucket-allocator-bucket-count=8" - "memorysetup-profiler-bucket-allocator-block-size=33554432" - "memorysetup-profiler-bucket-allocator-block-count=8" - "memorysetup-profiler-allocator-block-size=16777216" - "memorysetup-profiler-editor-allocator-block-size=1048576" - "memorysetup-temp-allocator-size-main=16777216" - "memorysetup-job-temp-allocator-block-size=2097152" - "memorysetup-job-temp-allocator-block-size-background=1048576" - "memorysetup-job-temp-allocator-reduction-small-platforms=262144" - "memorysetup-temp-allocator-size-cloud-worker=32768" -Player connection [16776] Target information: - -Player connection [16776] * "[IP] 192.168.1.40 [Port] 0 [Flags] 2 [Guid] 1559618203 [EditorId] 1559618203 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" - -Player connection [16776] * "[IP] 100.100.18.8 [Port] 0 [Flags] 2 [Guid] 1559618203 [EditorId] 1559618203 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" - -Player connection [16776] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [16776] Host joined alternative multi-casting on [225.0.0.222:34997]... -JobSystem: Creating JobQueue using job-worker-count value 5 -Input System module state changed to: Initialized. -[Physics::Module] Initialized fallback backend. -[Physics::Module] Id: 0xdecafbad -Library Redirect Path: Library/ -[Physics::Module] Selected backend. -[Physics::Module] Name: PhysX -[Physics::Module] Id: 0xf2b8ea05 -[Physics::Module] SDK Version: 4.1.2 -[Physics::Module] Integration Version: 1.0.0 -[Physics::Module] Threading Mode: Multi-Threaded -Refreshing native plugins compatible for Editor in 2.17 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Initialize engine version: 6000.3.2f1 (a9779f353c9b) -[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path C:/Users/Rob/Documents/Unity/My project/Assets -GfxDevice: creating device client; kGfxThreadingModeNonThreaded -Direct3D: - Version: Direct3D 11.0 [level 11.1] - Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) - Vendor: NVIDIA - VRAM: 8067 MB - Driver: 32.0.15.8088 -Initialize mono -Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Managed' -Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' -Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56564 -Begin MonoManager ReloadAssembly -[Licensing::Client] Handshaking with LicensingClient: - Version: 1.17.4+4293ba1 - Session Id: 0e1a0981a482472c8b2cf4028dfa9793 - Correlation Id: b0d4a6f096a87d15f3a29fc61ca559fb - External correlation Id: 3886037150892345207 - Machine Id: tBo487hUd7WQ2vIKV9mJWRt2Aqk= -[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Rob" (connect: 0.00s, validation: 0.00s, handshake: 1.04s) -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob-notifications" at "2025-12-30T14:57:11.3302865Z" -[Licensing::Module] Licensing Background thread has ended after 1.04s -Registering precompiled unity dll's ... -Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.001537 seconds. -- Loaded All Assemblies, in 0.418 seconds -Native extension for WindowsStandalone target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.398 seconds -Domain Reload Profiling: 814ms - BeginReloadAssembly (156ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (0ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (1ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (47ms) - LoadAllAssembliesAndSetupDomain (165ms) - LoadAssemblies (151ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (162ms) - TypeCache.Refresh (160ms) - TypeCache.ScanAssembly (147ms) - BuildScriptInfoCaches (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (399ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (364ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (45ms) - SetLoadedEditorAssemblies (5ms) - BeforeProcessingInitializeOnLoad (85ms) - ProcessInitializeOnLoadAttributes (151ms) - ProcessInitializeOnLoadMethodAttributes (78ms) - AfterProcessingInitializeOnLoad (0ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (0ms) -======================================================================== -Worker process is ready to serve import requests -Import Worker Mode flag is 0x00 -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: 9072335080402-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -- Loaded All Assemblies, in 0.582 seconds -Refreshing native plugins compatible for Editor in 0.92 ms, found 4 plugins. -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 1.04 ms, found 4 plugins. -Package Manager log level set to [2] -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.536 seconds -Domain Reload Profiling: 1114ms - BeginReloadAssembly (202ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (8ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (32ms) - RebuildCommonClasses (45ms) - RebuildNativeTypeToScriptingClass (14ms) - initialDomainReloadingComplete (37ms) - LoadAllAssembliesAndSetupDomain (280ms) - LoadAssemblies (303ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (100ms) - TypeCache.Refresh (81ms) - TypeCache.ScanAssembly (71ms) - BuildScriptInfoCaches (15ms) - ResolveRequiredComponents (2ms) - FinalizeReload (536ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (435ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (2ms) - SetLoadedEditorAssemblies (4ms) - BeforeProcessingInitializeOnLoad (115ms) - ProcessInitializeOnLoadAttributes (253ms) - ProcessInitializeOnLoadMethodAttributes (56ms) - AfterProcessingInitializeOnLoad (6ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (8ms) -Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds -Refreshing native plugins compatible for Editor in 1.65 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2061 unused Assets / (0.5 MB). Loaded Objects now: 2644. -Memory consumption went from 79.5 MB to 78.9 MB. -Total: 8.599000 ms (FindLiveObjects: 0.282300 ms CreateObjectMapping: 0.088400 ms MarkObjects: 7.470800 ms DeleteObjects: 0.756300 ms) - -======================================================================== -Received Import Request. - Time since last request: 1542024.435938 seconds. - path: Assets/Scripts/I76Types/I76Color32.cs - artifactKey: Guid(26b5a903e2075254cbaa31a7bf7499a8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/I76Types/I76Color32.cs using Guid(26b5a903e2075254cbaa31a7bf7499a8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '48ac8be3cb8ddd149d90e4647508925e') in 0.0874983 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000017 seconds. - path: Assets/Resources - artifactKey: Guid(de90623df0dc073488dee62116294d1b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources using Guid(de90623df0dc073488dee62116294d1b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ca22e1c2e00fb99a74c3ea394fdb1548') in 0.0101292 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000031 seconds. - path: Assets/Scenes/MainMenu.unity - artifactKey: Guid(e65ba5dd96b8072419a44411748c81fd) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scenes/MainMenu.unity using Guid(e65ba5dd96b8072419a44411748c81fd) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'fa3ccb2ea06582d9b013370a2b1dc3f2') in 0.0100235 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000020 seconds. - path: Assets/Scripts/CarSystems/Components/Weapon.cs - artifactKey: Guid(91334e1997f088f40941defdfab3778b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/CarSystems/Components/Weapon.cs using Guid(91334e1997f088f40941defdfab3778b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '974d9cc5abcdf08ab68befef2ac75acd') in 0.0114114 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000062 seconds. - path: Assets/Scripts/System/Fileparsers/VcfParser.cs - artifactKey: Guid(a1e82bc6ad5a7a5449ba4c41aa5ccc35) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers/VcfParser.cs using Guid(a1e82bc6ad5a7a5449ba4c41aa5ccc35) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '0716fe4476476700271fca3b946e0766') in 0.010568 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000074 seconds. - path: Assets/Scripts/Entities - artifactKey: Guid(6570c12d2ee77294d87d7e5329471d19) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Entities using Guid(6570c12d2ee77294d87d7e5329471d19) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e636948390fc925041b80f44835f3084') in 0.010053 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000016 seconds. - path: Assets/Scripts/CarSystems/Ui/Panel.cs - artifactKey: Guid(6cd89535ab6ca014dbc5c8e892f1c67f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/CarSystems/Ui/Panel.cs using Guid(6cd89535ab6ca014dbc5c8e892f1c67f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8cc315e6dde29866a6f36f1d1971f0a3') in 0.0107129 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000039 seconds. - path: Assets/Scripts/Camera/CameraController.cs - artifactKey: Guid(2fe5dbf3041e913409438000b71d829d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Camera/CameraController.cs using Guid(2fe5dbf3041e913409438000b71d829d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ed32bef831e7fa735e39787f6a677e86') in 0.0104429 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000032 seconds. - path: Assets/Plugins/x86/lzo2.dll - artifactKey: Guid(08640354d2f163849bcf2a0614724b48) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Plugins/x86/lzo2.dll using Guid(08640354d2f163849bcf2a0614724b48) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '066fd90b24cdf55b13c9a3fbbb9861cd') in 0.0240201 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000051 seconds. - path: Assets/Scripts/System/Compression/CompressionAlgorithm.cs - artifactKey: Guid(e073c9a97cab3a045b730263fad51cab) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Compression/CompressionAlgorithm.cs using Guid(e073c9a97cab3a045b730263fad51cab) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8c6b130f4f7a77d6710ed1d708bd0759') in 0.0093173 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000068 seconds. - path: Assets/Resources/Materials/Sky.mat - artifactKey: Guid(48f07bd369cd3ba4788d24351833ae7b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Materials/Sky.mat using Guid(48f07bd369cd3ba4788d24351833ae7b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '9e767abaccf931c5c50fc875ebbd62fc') in 0.0189209 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000040 seconds. - path: Assets/Scripts/System/FastBinaryReader.cs - artifactKey: Guid(6199e1b41ad8172428e6cc8eb8c28a08) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/FastBinaryReader.cs using Guid(6199e1b41ad8172428e6cc8eb8c28a08) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '9eac82ffaaea06b09c9c04a4e72fce47') in 0.0098025 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000049 seconds. - path: Assets/Scripts/Menus/MenuDefinition.cs - artifactKey: Guid(56469aad785ca104bad6dc774eb0d463) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Menus/MenuDefinition.cs using Guid(56469aad785ca104bad6dc774eb0d463) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '23be7588f4ab77252d115be7a1703f18') in 0.0112984 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000070 seconds. - path: Assets/Scripts/SdfViewer.cs - artifactKey: Guid(0847690ecd9285d4499c27b2b1876f66) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/SdfViewer.cs using Guid(0847690ecd9285d4499c27b2b1876f66) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b7534a6ee5d3af7c9d623d252381a270') in 0.0106212 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000071 seconds. - path: Assets/Scripts/CarSystems/CarAI.cs - artifactKey: Guid(861aead9e49ae06459e6cc6e678b6d74) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/CarSystems/CarAI.cs using Guid(861aead9e49ae06459e6cc6e678b6d74) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '57fa66697eec0441c70829044b6659af') in 0.0102646 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000057 seconds. - path: Assets/Scripts/System/Fileparsers/FntParser.cs - artifactKey: Guid(b3516ad10c7afc34d8597a0203a409fe) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers/FntParser.cs using Guid(b3516ad10c7afc34d8597a0203a409fe) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '130ab567ade8404a1613ca7aa40f5b3d') in 0.0123474 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000060 seconds. - path: Assets/Scripts - artifactKey: Guid(c3f97d99d66efd94ebade9b2d3918e0e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts using Guid(c3f97d99d66efd94ebade9b2d3918e0e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '56cced2b0a64aec2c9004361974fabb0') in 0.0096447 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000033 seconds. - path: Assets/Resources/Prefabs/RegenPrefab.prefab - artifactKey: Guid(5c666ffb8598ea049a471291b7cec743) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Prefabs/RegenPrefab.prefab using Guid(5c666ffb8598ea049a471291b7cec743) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8c2ea8e263b254e72c49c46d57188fc0') in 0.0245217 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5 - -======================================================================== -Received Import Request. - Time since last request: 0.000018 seconds. - path: Assets/Scripts/System/SpriteManager.cs - artifactKey: Guid(05b1d1bfbf57c464c9a6b54d09fed641) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/SpriteManager.cs using Guid(05b1d1bfbf57c464c9a6b54d09fed641) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '0012286d8582d38d13caeeb0329ceecb') in 0.0098515 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Plugins/x64 - artifactKey: Guid(146e03e0674f92f4eb4bbe657c1dbcfe) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Plugins/x64 using Guid(146e03e0674f92f4eb4bbe657c1dbcfe) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '962a5784e69723eb1292bdc778230afc') in 0.0099556 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000025 seconds. - path: Assets/Resources/Prefabs/SdfViewerButton.prefab - artifactKey: Guid(8cc0e01a00f0c3f4fa579aa68418205d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Prefabs/SdfViewerButton.prefab using Guid(8cc0e01a00f0c3f4fa579aa68418205d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ccab707edc7a7aedde2e28f9ec84a8f9') in 0.0560807 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11 - -======================================================================== -Received Import Request. - Time since last request: 0.000016 seconds. - path: Assets/Plugins/x64/lzo2.dll - artifactKey: Guid(fc527cb226d4b1d41a7abbd5b354492e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Plugins/x64/lzo2.dll using Guid(fc527cb226d4b1d41a7abbd5b354492e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '702a5d51173171119bb6c6e401240a8f') in 0.0111563 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000057 seconds. - path: Assets/Scripts/System/Fileparsers/VtfParser.cs - artifactKey: Guid(4b4c6896fbed16b4f8b926245a45e700) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers/VtfParser.cs using Guid(4b4c6896fbed16b4f8b926245a45e700) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3fbf957f520348fb436a9543730527e3') in 0.0107497 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000034 seconds. - path: Assets/Scripts/System/Fileparsers/EfaParser.cs - artifactKey: Guid(06b3fdf53df318c49975470192cf55e8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers/EfaParser.cs using Guid(06b3fdf53df318c49975470192cf55e8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '15e3a21c49e214baabfae8e6d6d6356e') in 0.011007 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000046 seconds. - path: Assets/Scripts/Menus/MenuController.cs - artifactKey: Guid(8f94e1d73eca78b48a2f63f5efddf62e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Menus/MenuController.cs using Guid(8f94e1d73eca78b48a2f63f5efddf62e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'a9db656f2479a16999c4eff80890a300') in 0.0102917 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000052 seconds. - path: Assets/Scripts/Menus/I76Button.cs - artifactKey: Guid(9805ed990e0c4ea47b938c3aa9914ff7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Menus/I76Button.cs using Guid(9805ed990e0c4ea47b938c3aa9914ff7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'eb9b45e3cbe6b84656c643e23e453e99') in 0.0099174 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000072 seconds. - path: Assets/Scripts/CarSystems/WeaponsController.cs - artifactKey: Guid(2c53429c58987dd44a9094e4401783ef) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/CarSystems/WeaponsController.cs using Guid(2c53429c58987dd44a9094e4401783ef) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '35670018ccab200ddcd44af2ff2bd442') in 0.0097322 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000054 seconds. - path: Assets/Scripts/Entities/Building.cs - artifactKey: Guid(2e69eb9fb7ec5d1409599b970f6cc3cb) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Entities/Building.cs using Guid(2e69eb9fb7ec5d1409599b970f6cc3cb) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3e5ede4f4617b97bf73d8843c8162fad') in 0.009738 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000017 seconds. - path: Assets/Scripts/System/CacheManager.cs - artifactKey: Guid(0008be089dc6eb6428b105d939845780) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/CacheManager.cs using Guid(0008be089dc6eb6428b105d939845780) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8b71b7a4d51cdd0d839adb4ec915ce76') in 0.0102423 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000054 seconds. - path: Assets/Scripts/System/FSMActionDelegator.cs - artifactKey: Guid(bc13e2f7dde5d0c48b1c8ac8773779ae) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/FSMActionDelegator.cs using Guid(bc13e2f7dde5d0c48b1c8ac8773779ae) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3d13c772e99e2516c808b11c08c040d5') in 0.0103274 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000060 seconds. - path: Assets/Scripts/CarSystems/Ui - artifactKey: Guid(fd33e81238abb564ead5745352f0d6c4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/CarSystems/Ui using Guid(fd33e81238abb564ead5745352f0d6c4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'c6e1998ae3d3160db7b24fc25aa3adce') in 0.0105395 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000078 seconds. - path: Assets/Plugins/x86 - artifactKey: Guid(d4cf1893e54ef2842b12aa1c410f2734) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Plugins/x86 using Guid(d4cf1893e54ef2842b12aa1c410f2734) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '675039d06891b8fb6ede991f23b4845a') in 0.0098296 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000042 seconds. - path: Assets/NAudio.dll - artifactKey: Guid(aad7ca72f21f81748a4bf9b694a64ad2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/NAudio.dll using Guid(aad7ca72f21f81748a4bf9b694a64ad2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'f72a5096d63a2790958a6f9b3aa250a2') in 0.0114544 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000045 seconds. - path: Assets/Scripts/System/Fileparsers/PcxParser.cs - artifactKey: Guid(49cbaf35e4aaf9b49895bbcb8812783e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/System/Fileparsers/PcxParser.cs using Guid(49cbaf35e4aaf9b49895bbcb8812783e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'cc0e85616f4ab20505533f14f6d77bd8') in 0.010752 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000046 seconds. - path: Assets/Resources/Materials/Terrain.mat - artifactKey: Guid(e7592fe5d0d5e5349b353b36dff88371) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Materials/Terrain.mat using Guid(e7592fe5d0d5e5349b353b36dff88371) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '2c42e2758c57fdbc2430e14aa5ea9eff') in 0.0683184 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Import Request. - Time since last request: 0.000016 seconds. - path: Assets/Plugins/x64/libsmacker.dll - artifactKey: Guid(d7e16568830cddc43904da9a421d60e9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Plugins/x64/libsmacker.dll using Guid(d7e16568830cddc43904da9a421d60e9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8d1e9a6e57b2fd34d49730e198ce3263') in 0.0100579 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000060 seconds. - path: Assets/Scripts/Entities/WorldEntity.cs - artifactKey: Guid(dd4dd7a1c986a1e4d8a42ed50e0abea8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Entities/WorldEntity.cs using Guid(dd4dd7a1c986a1e4d8a42ed50e0abea8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '600c739517fb85f9f34221661bda87f0') in 0.009321 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000069 seconds. - path: Assets/Resources/Prefabs/DriveWheelPrefab.prefab - artifactKey: Guid(df0f29eaa32891447b85d13fa26b1e27) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Resources/Prefabs/DriveWheelPrefab.prefab using Guid(df0f29eaa32891447b85d13fa26b1e27) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '972986e853afca049880c5dbed43c94f') in 0.0113708 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7 - -======================================================================== -Received Import Request. - Time since last request: 0.000016 seconds. - path: Assets/Scripts/Camera/FSMCamera.cs - artifactKey: Guid(dbca5db164730964593c7a40ea8de689) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Camera/FSMCamera.cs using Guid(dbca5db164730964593c7a40ea8de689) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ddd8569c871338ef070ce1cf684c1663') in 0.0097147 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 0.000062 seconds. - path: Assets/Shaders/CarWeaponZBias.shader - artifactKey: Guid(1866f839ef280ac49bf23a16cb16a1af) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Shaders/CarWeaponZBias.shader using Guid(1866f839ef280ac49bf23a16cb16a1af) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '5dbcb9be19df2fa86040b5cc68268a38') in 0.0144343 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.545 seconds -Refreshing native plugins compatible for Editor in 0.97 ms, found 4 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.543 seconds -Domain Reload Profiling: 1088ms - BeginReloadAssembly (205ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (43ms) - RebuildCommonClasses (37ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (23ms) - LoadAllAssembliesAndSetupDomain (268ms) - LoadAssemblies (277ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (99ms) - TypeCache.Refresh (8ms) - TypeCache.ScanAssembly (1ms) - BuildScriptInfoCaches (86ms) - ResolveRequiredComponents (2ms) - FinalizeReload (544ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (445ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (1ms) - SetLoadedEditorAssemblies (3ms) - BeforeProcessingInitializeOnLoad (125ms) - ProcessInitializeOnLoadAttributes (270ms) - ProcessInitializeOnLoadMethodAttributes (41ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (7ms) -Refreshing native plugins compatible for Editor in 1.03 ms, found 4 plugins. -Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2061 unused Assets / (411.4 KB). Loaded Objects now: 2662. -Memory consumption went from 85.2 MB to 84.8 MB. -Total: 5.838800 ms (FindLiveObjects: 0.221900 ms CreateObjectMapping: 0.144200 ms MarkObjects: 5.074800 ms DeleteObjects: 0.397400 ms) - -Prepare: number of updated asset objects reloaded= 0 -Editor requested this worker to shutdown with reason: Scaling down because of idle timeout -AssetImportWorker is now disconnected from the server -Process exiting -Exiting without the bug reporter. Application will terminate with return code 0 \ No newline at end of file diff --git a/Logs/shadercompiler-AssetImportWorker0-0.log b/Logs/shadercompiler-AssetImportWorker0-0.log index 31b29c0..19a858b 100644 --- a/Logs/shadercompiler-AssetImportWorker0-0.log +++ b/Logs/shadercompiler-AssetImportWorker0-0.log @@ -1,6 +1,5 @@ Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines', jobs: y Cmd: initializeCompiler -Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4) +Cmd: initializeCompiler -Quitting shader compiler process diff --git a/Logs/shadercompiler-AssetImportWorker1-0.log b/Logs/shadercompiler-AssetImportWorker1-0.log index 31b29c0..19a858b 100644 --- a/Logs/shadercompiler-AssetImportWorker1-0.log +++ b/Logs/shadercompiler-AssetImportWorker1-0.log @@ -1,6 +1,5 @@ Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines', jobs: y Cmd: initializeCompiler -Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4) +Cmd: initializeCompiler -Quitting shader compiler process diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe-0.log b/Logs/shadercompiler-UnityShaderCompiler.exe-0.log index 9cfdd6c..3b1ee57 100644 --- a/Logs/shadercompiler-UnityShaderCompiler.exe-0.log +++ b/Logs/shadercompiler-UnityShaderCompiler.exe-0.log @@ -1,4 +1,7 @@ Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines', jobs: y Cmd: initializeCompiler -Cmd: shutdown +Cmd: initializeCompiler + +Cmd: initializeCompiler + diff --git a/Packages/manifest.json b/Packages/manifest.json index dd5594d..43061f1 100644 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -6,11 +6,14 @@ "com.unity.collab-proxy": "2.10.2", "com.unity.ide.rider": "3.0.38", "com.unity.ide.visualstudio": "2.0.26", + "com.unity.inputsystem": "1.17.0", "com.unity.multiplayer.center": "1.0.1", "com.unity.test-framework": "1.6.0", "com.unity.timeline": "1.8.10", "com.unity.ugui": "2.0.0", "com.unity.xr.legacyinputhelpers": "2.1.13", + "com.unity.xr.management": "4.5.4", + "com.unity.xr.oculus": "4.5.2", "com.unity.modules.accessibility": "1.0.0", "com.unity.modules.adaptiveperformance": "1.0.0", "com.unity.modules.ai": "1.0.0", diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json index 9825bb9..b8c5692 100644 --- a/Packages/packages-lock.json +++ b/Packages/packages-lock.json @@ -55,6 +55,15 @@ }, "url": "https://packages.unity.com" }, + "com.unity.inputsystem": { + "version": "1.17.0", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.modules.uielements": "1.0.0" + }, + "url": "https://packages.unity.com" + }, "com.unity.multiplayer.center": { "version": "1.0.1", "depth": 0, @@ -94,6 +103,15 @@ "com.unity.modules.imgui": "1.0.0" } }, + "com.unity.xr.core-utils": { + "version": "2.5.3", + "depth": 1, + "source": "registry", + "dependencies": { + "com.unity.modules.xr": "1.0.0" + }, + "url": "https://packages.unity.com" + }, "com.unity.xr.legacyinputhelpers": { "version": "2.1.13", "depth": 0, @@ -104,6 +122,27 @@ }, "url": "https://packages.unity.com" }, + "com.unity.xr.management": { + "version": "4.5.4", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.modules.xr": "1.0.0", + "com.unity.xr.core-utils": "2.2.1", + "com.unity.modules.subsystems": "1.0.0", + "com.unity.xr.legacyinputhelpers": "2.1.11" + }, + "url": "https://packages.unity.com" + }, + "com.unity.xr.oculus": { + "version": "4.5.2", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.xr.management": "4.4.0" + }, + "url": "https://packages.unity.com" + }, "com.unity.modules.accessibility": { "version": "1.0.0", "depth": 0, diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 298c7d1..38bd2a1 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -11,4 +11,9 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/Level.unity guid: cda69ed09409f0242a93af80262f53e6 - m_configObjects: {} + m_configObjects: + Unity.XR.Oculus.Settings: {fileID: 11400000, guid: 6aea7bb2bee4c2e45a6cccc4ba204437, + type: 2} + com.unity.xr.management.loader_settings: {fileID: 11400000, guid: 8395e2a76592a4e4691116358dd06974, + type: 2} + m_UseUCBPForAssetBundles: 0 diff --git a/ProjectSettings/InputManager.asset b/ProjectSettings/InputManager.asset index d4596bb..6e9c7eb 100644 --- a/ProjectSettings/InputManager.asset +++ b/ProjectSettings/InputManager.asset @@ -293,3 +293,4 @@ InputManager: type: 0 axis: 0 joyNum: 0 + m_UsePhysicalKeys: 1 diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index feeb179..b8d238e 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -356,7 +356,7 @@ PlayerSettings: m_APIs: 0b000000 m_Automatic: 0 - m_BuildTarget: WindowsStandaloneSupport - m_APIs: 0200000012000000 + m_APIs: 02000000 m_Automatic: 0 m_BuildTargetVRSettings: - m_BuildTarget: Standalone @@ -781,7 +781,7 @@ PlayerSettings: qnxGraphicConfPath: apiCompatibilityLevel: 3 captureStartupLogs: {} - activeInputHandler: 0 + activeInputHandler: 1 windowsGamepadBackendHint: 0 cloudProjectId: framebufferDepthMemorylessMode: 0 diff --git a/ProjectSettings/TimelineSettings.asset b/ProjectSettings/TimelineSettings.asset new file mode 100644 index 0000000..42ff6bc --- /dev/null +++ b/ProjectSettings/TimelineSettings.asset @@ -0,0 +1,16 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 53 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a287be6c49135cd4f9b2b8666c39d999, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.Timeline.Editor::TimelineProjectSettings + assetDefaultFramerate: 60 + m_DefaultFrameRate: 60 diff --git a/UserSettings/Layouts/default-6000.dwlt b/UserSettings/Layouts/default-6000.dwlt index 5486639..b4f49e7 100644 --- a/UserSettings/Layouts/default-6000.dwlt +++ b/UserSettings/Layouts/default-6000.dwlt @@ -1,6 +1,30 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 12004, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: UnityEditor.dll::UnityEditor.ContainerWindow + m_PixelRect: + serializedVersion: 2 + x: 128 + y: 316 + width: 675 + height: 578 + m_ShowMode: 0 + m_Title: Project Settings + m_RootView: {fileID: 4} + m_MinSize: {x: 310, y: 226} + m_MaxSize: {x: 4000, y: 4026} + m_Maximized: 0 +--- !u!114 &2 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -19,12 +43,63 @@ MonoBehaviour: width: 1918 height: 980 m_ShowMode: 4 - 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{fileID: 3} + m_Position: + serializedVersion: 2 + x: 0 + y: 0 + width: 675 + height: 578 + m_MinSize: {x: 310, y: 226} + m_MaxSize: {x: 4000, y: 4026} + vertical: 0 + controlID: 860 + draggingID: 0 +--- !u!114 &5 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -37,8 +112,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Children: - - {fileID: 9} - - {fileID: 3} + - {fileID: 12} + - {fileID: 6} m_Position: serializedVersion: 2 x: 0 @@ -48,9 +123,9 @@ MonoBehaviour: m_MinSize: {x: 300, y: 112} m_MaxSize: {x: 24288, y: 16192} vertical: 0 - controlID: 90 + controlID: 76 draggingID: 0 ---- !u!114 &3 +--- !u!114 &6 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -71,12 +146,12 @@ MonoBehaviour: height: 924 m_MinSize: {x: 276, y: 76} m_MaxSize: {x: 4001, y: 4026} - m_ActualView: {fileID: 15} + m_ActualView: {fileID: 19} m_Panes: - - {fileID: 15} + - {fileID: 19} m_Selected: 0 m_LastSelected: 0 ---- !u!114 &4 +--- !u!114 &7 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -97,12 +172,12 @@ MonoBehaviour: height: 594 m_MinSize: {x: 201, y: 226} m_MaxSize: {x: 4001, y: 4026} - 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- {fileID: 7} - - {fileID: 2} - - {fileID: 8} + - {fileID: 10} + - {fileID: 5} + - {fileID: 11} m_Position: serializedVersion: 2 x: 0 @@ -157,7 +232,7 @@ MonoBehaviour: m_TopViewHeight: 36 m_UseBottomView: 1 m_BottomViewHeight: 20 ---- !u!114 &7 +--- !u!114 &10 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -178,8 +253,8 @@ MonoBehaviour: height: 36 m_MinSize: {x: 50, y: 50} m_MaxSize: {x: 4000, y: 4000} - m_ActualView: {fileID: 12} ---- !u!114 &8 + m_ActualView: {fileID: 16} +--- !u!114 &11 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -200,7 +275,7 @@ MonoBehaviour: height: 20 m_MinSize: {x: 0, y: 0} m_MaxSize: {x: 0, y: 0} ---- !u!114 &9 +--- !u!114 &12 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -213,8 +288,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Children: - - {fileID: 10} - - {fileID: 5} + - {fileID: 13} + - {fileID: 8} m_Position: serializedVersion: 2 x: 0 @@ -224,9 +299,9 @@ MonoBehaviour: m_MinSize: {x: 200, y: 112} m_MaxSize: {x: 16192, y: 16192} vertical: 1 - controlID: 39 + controlID: 77 draggingID: 0 ---- !u!114 &10 +--- !u!114 &13 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -239,8 +314,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Children: - - {fileID: 4} - - {fileID: 11} + - {fileID: 7} + - {fileID: 14} m_Position: serializedVersion: 2 x: 0 @@ -250,9 +325,9 @@ MonoBehaviour: m_MinSize: {x: 200, y: 56} m_MaxSize: {x: 16192, y: 8096} vertical: 0 - controlID: 40 + controlID: 78 draggingID: 0 ---- !u!114 &11 +--- !u!114 &14 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -273,14 +348,81 @@ MonoBehaviour: height: 594 m_MinSize: {x: 202, y: 226} m_MaxSize: {x: 4002, y: 4026} - m_ActualView: {fileID: 17} + m_ActualView: {fileID: 21} m_Panes: + - {fileID: 21} + - {fileID: 22} - {fileID: 17} - - {fileID: 18} - - {fileID: 13} m_Selected: 0 m_LastSelected: 1 ---- !u!114 &12 +--- !u!114 &15 +MonoBehaviour: + m_ObjectHideFlags: 52 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 13854, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: UnityEditor.dll::UnityEditor.ProjectSettingsWindow + m_MinSize: {x: 310, y: 200} + m_MaxSize: {x: 4000, y: 4000} + m_TitleContent: + m_Text: Project Settings + m_Image: {fileID: -5712115415447495865, guid: 0000000000000000d000000000000000, + type: 0} + m_Tooltip: + m_TextWithWhitespace: "Project Settings\u200B" + m_Pos: + serializedVersion: 2 + x: 0 + y: 26 + width: 675 + height: 552 + m_SerializedDataModeController: + m_DataMode: 0 + m_PreferredDataMode: 0 + m_SupportedDataModes: + isAutomatic: 1 + m_ViewDataDictionary: {fileID: 0} + m_OverlayCanvas: + m_LastAppliedPresetName: Default + m_SaveData: [] + m_ContainerData: [] + m_DynamicPanelContainerData: [] + m_OverlaysVisible: 1 + m_DynamicPanelBehavior: 0 + m_PosLeft: {x: 0, y: 0} + m_PosRight: {x: 0, y: 1260} + m_Scope: 1 + m_SplitterPos: 150 + m_SearchText: + m_TreeViewState: + scrollPos: {x: 0, y: 0} + m_SelectedIDs: 4dcf9b58 + m_LastClickedID: 1486606157 + m_ExpandedIDs: a01a5fa667ea4eb1000000007f0eae07e594f01a4f0a7f2e + m_RenameOverlay: + m_UserAcceptedRename: 0 + m_Name: + m_OriginalName: + m_EditFieldRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 0 + height: 0 + m_UserData: 0 + m_IsWaitingForDelay: 0 + m_IsRenaming: 0 + m_OriginalEventType: 11 + m_IsRenamingFilename: 0 + m_TrimLeadingAndTrailingWhitespace: 0 + m_ClientGUIView: {fileID: 0} + m_SearchString: +--- !u!114 &16 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -301,8 +443,8 @@ MonoBehaviour: m_TextWithWhitespace: "UnityEditor.MainToolbarWindow\u200B" m_Pos: serializedVersion: 2 - x: 1 - y: 51 + x: 0 + y: 0 width: 1918 height: 36 m_SerializedDataModeController: @@ -546,7 +688,7 @@ MonoBehaviour: m_DynamicPanelContainerData: [] m_OverlaysVisible: 1 m_DynamicPanelBehavior: 0 ---- !u!114 &13 +--- !u!114 &17 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -568,10 +710,10 @@ MonoBehaviour: m_TextWithWhitespace: "Asset Store\u200B" m_Pos: serializedVersion: 2 - x: 468 - y: 181 - width: 973 - height: 501 + x: 278 + y: 87 + width: 787 + height: 568 m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 @@ -585,7 +727,7 @@ MonoBehaviour: m_DynamicPanelContainerData: [] m_OverlaysVisible: 1 m_DynamicPanelBehavior: 0 ---- !u!114 &14 +--- !u!114 &18 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -635,7 +777,7 @@ MonoBehaviour: m_SkipHidden: 0 m_SearchArea: 1 m_Folders: - - Assets + - Assets/Scripts/Camera m_Globs: [] m_ProductIds: m_AnyWithAssetOrigin: 0 @@ -645,7 +787,7 @@ MonoBehaviour: m_ViewMode: 1 m_StartGridSize: 16 m_LastFolders: - - Assets + - Assets/Scripts/Camera m_LastFoldersGridSize: 16 m_LastProjectPath: C:\Users\Rob\Documents\Unity\Open76 m_LockTracker: @@ -654,12 +796,12 @@ MonoBehaviour: m_FolderTreeState: scrollPos: {x: 0, y: 0} m_SelectedIDs: - - m_Data: 28202 + - m_Data: 28734 m_LastClickedID: - m_Data: 28202 + m_Data: 28734 m_ExpandedIDs: - m_Data: 0 - - m_Data: 1000000000 + - m_Data: 30878 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -677,7 +819,7 @@ MonoBehaviour: m_OriginalEventType: 11 m_IsRenamingFilename: 1 m_TrimLeadingAndTrailingWhitespace: 0 - m_ClientGUIView: {fileID: 5} + m_ClientGUIView: {fileID: 8} m_SearchString: m_CreateAssetUtility: m_EndAction: {fileID: 0} @@ -692,6 +834,7 @@ MonoBehaviour: m_Data: 0 m_ExpandedIDs: - m_Data: 0 + - m_Data: 30878 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -709,7 +852,7 @@ MonoBehaviour: m_OriginalEventType: 11 m_IsRenamingFilename: 1 m_TrimLeadingAndTrailingWhitespace: 0 - m_ClientGUIView: {fileID: 5} + m_ClientGUIView: {fileID: 8} m_SearchString: m_CreateAssetUtility: m_EndAction: {fileID: 0} @@ -718,9 +861,10 @@ MonoBehaviour: m_Icon: {fileID: 0} m_ResourceFile: m_ListAreaState: - m_SelectedInstanceIDs: [] - m_LastClickedInstanceID: 0 - m_HadKeyboardFocusLastEvent: 0 + m_SelectedInstanceIDs: + - m_Data: 27244 + m_LastClickedInstanceID: 27244 + m_HadKeyboardFocusLastEvent: 1 m_ExpandedInstanceIDs: - m_Data: 26 m_RenameOverlay: @@ -740,7 +884,7 @@ MonoBehaviour: m_OriginalEventType: 11 m_IsRenamingFilename: 1 m_TrimLeadingAndTrailingWhitespace: 0 - m_ClientGUIView: {fileID: 5} + m_ClientGUIView: {fileID: 8} m_CreateAssetUtility: m_EndAction: {fileID: 0} m_InstanceID: 0 @@ -752,7 +896,7 @@ MonoBehaviour: m_GridSize: 16 m_SkipHiddenPackages: 0 m_DirectoriesAreaWidth: 199 ---- !u!114 &15 +--- !u!114 &19 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -775,7 +919,7 @@ MonoBehaviour: m_Pos: serializedVersion: 2 x: 1067 - y: 87 + y: 24 width: 851 height: 898 m_SerializedDataModeController: @@ -804,7 +948,7 @@ MonoBehaviour: m_LockTracker: m_IsLocked: 0 m_PreviewWindow: {fileID: 0} ---- !u!114 &16 +--- !u!114 &20 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -826,8 +970,8 @@ MonoBehaviour: m_TextWithWhitespace: "Hierarchy\u200B" m_Pos: serializedVersion: 2 - x: 1 - y: 87 + x: 0 + y: 24 width: 276 height: 568 m_SerializedDataModeController: @@ -850,7 +994,7 @@ MonoBehaviour: m_LastClickedID: m_Data: 0 m_ExpandedIDs: - - m_Data: -1288 + - m_Data: -1292 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -868,7 +1012,7 @@ MonoBehaviour: m_OriginalEventType: 11 m_IsRenamingFilename: 0 m_TrimLeadingAndTrailingWhitespace: 0 - m_ClientGUIView: {fileID: 4} + m_ClientGUIView: {fileID: 7} m_SearchString: m_ExpandedScenes: [] m_CurrenRootInstanceID: 0 @@ -876,7 +1020,7 @@ MonoBehaviour: m_IsLocked: 0 m_CurrentSortingName: TransformSorting m_WindowGUID: 46b7a0fefa812c44ca6fda42b4d7b176 ---- !u!114 &17 +--- !u!114 &21 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -899,7 +1043,7 @@ MonoBehaviour: m_Pos: serializedVersion: 2 x: 278 - y: 87 + y: 24 width: 787 height: 568 m_SerializedDataModeController: @@ -968,14 +1112,14 @@ MonoBehaviour: size: {x: 0, y: 0} sizeOverridden: 0 - dockPosition: 0 - containerId: overlay-container--right + containerId: Floating displayed: 1 id: Orientation - index: 0 - contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":-111.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":1,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' - floating: 0 + index: 1 + contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":true,"m_FloatingSnapOffset":{"x":-160.0,"y":23.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":1,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' + floating: 1 collapsed: 0 - snapOffset: {x: -111, y: 0} + snapOffset: {x: -160, y: 23} snapOffsetDelta: {x: 0, y: 0} snapCorner: 1 layout: 4 @@ -1401,6 +1545,20 @@ MonoBehaviour: layout: 4 size: {x: 0, y: 0} sizeOverridden: 0 + - dockPosition: 1 + containerId: overlay-container--right + displayed: 0 + id: XR Building Blocks + index: 15 + contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' + floating: 0 + collapsed: 0 + snapOffset: {x: 0, y: 0} + snapOffsetDelta: {x: 0, y: 0} + snapCorner: 0 + layout: 4 + size: {x: 0, y: 0} + sizeOverridden: 0 m_ContainerData: - containerId: overlay-toolbar__top scrollOffset: 0 @@ -1444,9 +1602,9 @@ MonoBehaviour: m_AudioPlay: 0 m_DebugDrawModesUseInteractiveLightBakingData: 0 m_Position: - m_Target: {x: 0, y: 0, z: 0} + m_Target: {x: 9.548634, y: 107.681984, z: -5.5113497} speed: 2 - m_Value: {x: 0, y: 0, z: 0} + m_Value: {x: 9.548634, y: 107.681984, z: -5.5113497} m_RenderMode: 0 m_CameraMode: drawMode: 0 @@ -1496,9 +1654,9 @@ MonoBehaviour: speed: 2 m_Value: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226} m_Size: - m_Target: 10 + m_Target: 32.703484 speed: 2 - m_Value: 10 + m_Value: 32.703484 m_Ortho: m_Target: 0 speed: 2 @@ -1519,7 +1677,7 @@ MonoBehaviour: m_LastSceneViewRotation: {x: 0.31118897, y: 0.09269961, z: -0.030600414, w: 0.9453927} m_LastSceneViewOrtho: 1 m_Viewpoint: - m_SceneView: {fileID: 17} + m_SceneView: {fileID: 21} m_CameraOverscanSettings: m_Opacity: 50 m_Scale: 1 @@ -1532,7 +1690,7 @@ MonoBehaviour: name: Contributors / Receivers section: Lighting m_ViewIsLockedToObject: 0 ---- !u!114 &18 +--- !u!114 &22 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -1636,7 +1794,7 @@ MonoBehaviour: m_XRRenderMode: 0 m_RenderTexture: {fileID: 0} m_showToolbar: 1 ---- !u!114 &19 +--- !u!114 &23 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -1658,8 +1816,8 @@ MonoBehaviour: m_TextWithWhitespace: "Console\u200B" m_Pos: serializedVersion: 2 - x: 1 - y: 681 + x: 0 + y: 618 width: 1065 height: 304 m_SerializedDataModeController: diff --git a/UserSettings/Search.settings b/UserSettings/Search.settings index 5b2e926..6dd329c 100644 --- a/UserSettings/Search.settings +++ b/UserSettings/Search.settings @@ -9,8 +9,62 @@ onBoardingDoNotAskAgain = true showPackageIndexes = false showStatusBar = false scopes = { + "picker_window_position_offset.00000000" = "648;70;320;550" + "picker_visibility_flags.00000000" = "0" + "picker_item_size.00000000" = "1" + "picker_inspector.00000000" = "0" } providers = { + asset = { + active = true + priority = 25 + defaultAction = null + } + scene = { + active = true + priority = 50 + defaultAction = null + } + adb = { + active = false + priority = 2500 + defaultAction = null + } + presets_provider = { + active = false + priority = -10 + defaultAction = null + } + find = { + active = true + priority = 25 + defaultAction = null + } + packages = { + active = false + priority = 90 + defaultAction = null + } + profilermarkers = { + active = false + priority = 100 + defaultAction = null + } + performance = { + active = false + priority = 100 + defaultAction = null + } + store = { + active = false + priority = 100 + defaultAction = null + } + log = { + active = false + priority = 210 + defaultAction = null + } } objectSelectors = { } From ff3969ece5882c8709ee0ece99653969e253b783 Mon Sep 17 00:00:00 2001 From: rob518183 <167966144+rob518183@users.noreply.github.com> Date: Thu, 1 Jan 2026 16:04:07 +0100 Subject: [PATCH 04/10] car still falls through the map, odd --- Assets/Scripts/SceneRoot.cs | 32 +- Logs/AssetImportWorker0.log | 320 ------------------ Logs/AssetImportWorker1.log | 312 ----------------- Logs/shadercompiler-AssetImportWorker0-0.log | 5 - Logs/shadercompiler-AssetImportWorker1-0.log | 5 - ...adercompiler-UnityShaderCompiler.exe-0.log | 37 +- UserSettings/Layouts/default-6000.dwlt | 295 +++++----------- 7 files changed, 143 insertions(+), 863 deletions(-) delete mode 100644 Logs/AssetImportWorker0.log delete mode 100644 Logs/AssetImportWorker1.log delete mode 100644 Logs/shadercompiler-AssetImportWorker0-0.log delete mode 100644 Logs/shadercompiler-AssetImportWorker1-0.log diff --git a/Assets/Scripts/SceneRoot.cs b/Assets/Scripts/SceneRoot.cs index 3a48d67..1b1bae7 100644 --- a/Assets/Scripts/SceneRoot.cs +++ b/Assets/Scripts/SceneRoot.cs @@ -76,17 +76,41 @@ private void InitializePlayer() // Find Spawn Point safely GameObject spawnPoint = GameObject.FindGameObjectWithTag("Spawn"); + Vector3 finalPosition = Vector3.zero; + Quaternion finalRotation = Quaternion.identity; if (spawnPoint != null) { - importedVcf.transform.position = spawnPoint.transform.position; - importedVcf.transform.rotation = spawnPoint.transform.rotation; + finalPosition = spawnPoint.transform.position; + finalRotation = spawnPoint.transform.rotation; } else { Debug.LogError("SceneRoot: No object with tag 'Spawn' found in scene! Player spawned at (0,0,0)."); + finalPosition = new Vector3(0, 100, 0); // High default to avoid falling immediately + } + + // 2. FIX: Snap to Ground Logic + // We cast a ray from high up (Y=1000) straight down to find the terrain/floor. + RaycastHit hit; + // Ensure your Terrain GameObject is on the "Terrain" or "Default" layer! + int layerMask = LayerMask.GetMask("Terrain", "Default"); + + if (Physics.Raycast(new Vector3(finalPosition.x, 1000f, finalPosition.z), Vector3.down, out hit, 2000f, layerMask)) + { + // Found ground! Move spawn point to hit point + 1.5 meters buffer + finalPosition.y = hit.point.y + 1.5f; + } + else + { + // Fallback: If raycast misses (e.g. terrain hole), just assume safe height + finalPosition.y = Mathf.Max(finalPosition.y, 50f); } + // 3. Apply Position + importedVcf.transform.position = finalPosition; + importedVcf.transform.rotation = finalRotation; + // Attach Camera if (CameraManager.Instance != null && CameraManager.Instance.MainCamera != null) { @@ -94,6 +118,10 @@ private void InitializePlayer() if (smoothFollow != null) { smoothFollow.Target = importedVcf.transform; + // Force camera to snap immediately so it doesn't "swoop" from 0,0,0 + // (Assuming SmoothFollow has a method/property for instant snap, or just disabling/enabling it) + smoothFollow.transform.position = finalPosition + new Vector3(0, 5, -10); + smoothFollow.transform.LookAt(finalPosition); } } } diff --git a/Logs/AssetImportWorker0.log b/Logs/AssetImportWorker0.log deleted file mode 100644 index 11d754b..0000000 --- a/Logs/AssetImportWorker0.log +++ /dev/null @@ -1,320 +0,0 @@ -[Licensing::Module] Trying to connect to existing licensing client channel... -Built from '6000.3/staging' branch; Version is '6000.3.2f1 (a9779f353c9b) revision 11106207'; Using compiler version '194234433'; Build Type 'Release' -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob" at "2025-12-31T10:52:18.6731685Z" -OS: 'Windows 11 (10.0.26200) 64bit Core' Language: 'nl' Physical Memory: 16298 MB -BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 -Date: 2025-12-31T10:52:18Z - -COMMAND LINE ARGUMENTS: -C:\Program Files\Unity\Hub\Editor\6000.3.2f1\Editor\Unity.exe --adb2 --batchMode --noUpm --name -AssetImportWorker0 --projectPath -C:/Users/Rob/Documents/Unity/Open76 --logFile -Logs/AssetImportWorker0.log --srvPort -52292 --job-worker-count -5 --background-job-worker-count -8 --gc-helper-count -1 --name -AssetImport -Successfully changed project path to: C:/Users/Rob/Documents/Unity/Open76 -C:/Users/Rob/Documents/Unity/Open76 -[UnityMemory] Configuration Parameters - Can be set up in boot.config - "memorysetup-temp-allocator-size-nav-mesh-worker=65536" - "memorysetup-temp-allocator-size-audio-worker=65536" - "memorysetup-temp-allocator-size-gfx=262144" - "memorysetup-allocator-temp-initial-block-size-main=262144" - "memorysetup-allocator-temp-initial-block-size-worker=262144" - "memorysetup-temp-allocator-size-background-worker=32768" - "memorysetup-temp-allocator-size-job-worker=262144" - "memorysetup-temp-allocator-size-preload-manager=33554432" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-bucket-allocator-granularity=16" - "memorysetup-bucket-allocator-bucket-count=8" - "memorysetup-bucket-allocator-block-size=33554432" - "memorysetup-bucket-allocator-block-count=8" - "memorysetup-main-allocator-block-size=16777216" - "memorysetup-thread-allocator-block-size=16777216" - "memorysetup-gfx-main-allocator-block-size=16777216" - "memorysetup-gfx-thread-allocator-block-size=16777216" - "memorysetup-cache-allocator-block-size=4194304" - "memorysetup-typetree-allocator-block-size=2097152" - "memorysetup-profiler-bucket-allocator-granularity=16" - "memorysetup-profiler-bucket-allocator-bucket-count=8" - "memorysetup-profiler-bucket-allocator-block-size=33554432" - "memorysetup-profiler-bucket-allocator-block-count=8" - "memorysetup-profiler-allocator-block-size=16777216" - "memorysetup-profiler-editor-allocator-block-size=1048576" - "memorysetup-temp-allocator-size-main=16777216" - "memorysetup-job-temp-allocator-block-size=2097152" - "memorysetup-job-temp-allocator-block-size-background=1048576" - "memorysetup-job-temp-allocator-reduction-small-platforms=262144" - "memorysetup-temp-allocator-size-cloud-worker=32768" -Player connection [22432] Target information: - -Player connection [22432] * "[IP] 192.168.1.40 [Port] 0 [Flags] 2 [Guid] 1781268799 [EditorId] 1781268799 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" - -Player connection [22432] * "[IP] 100.100.18.8 [Port] 0 [Flags] 2 [Guid] 1781268799 [EditorId] 1781268799 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" - -Player connection [22432] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [22432] Host joined alternative multi-casting on [225.0.0.222:34997]... -JobSystem: Creating JobQueue using job-worker-count value 5 -Input System module state changed to: Initialized. -[Physics::Module] Initialized fallback backend. -[Physics::Module] Id: 0xdecafbad -Library Redirect Path: Library/ -[Physics::Module] Selected backend. -[Physics::Module] Name: PhysX -[Physics::Module] Id: 0xf2b8ea05 -[Physics::Module] SDK Version: 4.1.2 -[Physics::Module] Integration Version: 1.0.0 -[Physics::Module] Threading Mode: Multi-Threaded -Refreshing native plugins compatible for Editor in 8.13 ms, found 7 plugins. -Preloading 1 native plugins for Editor in 0.55 ms. -Initialize engine version: 6000.3.2f1 (a9779f353c9b) -[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path C:/Users/Rob/Documents/Unity/Open76/Assets -GfxDevice: creating device client; kGfxThreadingModeNonThreaded -Direct3D: - Version: Direct3D 11.0 [level 11.1] - Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) - Vendor: NVIDIA - VRAM: 8067 MB - Driver: 32.0.15.8088 -Initialize mono -Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Managed' -Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' -Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56896 -Begin MonoManager ReloadAssembly -[Licensing::Client] Handshaking with LicensingClient: - Version: 1.17.4+4293ba1 - Session Id: 919de7ec7c4d4e169946425b71c6f4dc - Correlation Id: 20b8bc5092b40848991db215cc120e3f - External correlation Id: 7607721712266742550 - Machine Id: tBo487hUd7WQ2vIKV9mJWRt2Aqk= -[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Rob" (connect: 0.00s, validation: 0.00s, handshake: 0.88s) -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob-notifications" at "2025-12-31T10:52:19.5592902Z" -[Licensing::Module] Licensing Background thread has ended after 0.89s -Registering precompiled unity dll's ... -Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.001570 seconds. -- Loaded All Assemblies, in 0.364 seconds -Native extension for WindowsStandalone target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.360 seconds -Domain Reload Profiling: 723ms - BeginReloadAssembly (127ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (0ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (1ms) - RebuildCommonClasses (33ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (42ms) - LoadAllAssembliesAndSetupDomain (148ms) - LoadAssemblies (124ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (145ms) - TypeCache.Refresh (143ms) - TypeCache.ScanAssembly (131ms) - BuildScriptInfoCaches (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (361ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (321ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (43ms) - SetLoadedEditorAssemblies (3ms) - BeforeProcessingInitializeOnLoad (75ms) - ProcessInitializeOnLoadAttributes (133ms) - ProcessInitializeOnLoadMethodAttributes (67ms) - AfterProcessingInitializeOnLoad (0ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (0ms) -======================================================================== -Worker process is ready to serve import requests -Import Worker Mode flag is 0x00 -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: 9072335080402-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -- Loaded All Assemblies, in 0.518 seconds -Refreshing native plugins compatible for Editor in 2.77 ms, found 7 plugins. -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 2.92 ms, found 7 plugins. -Package Manager log level set to [2] -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object - at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@44578ba4bd45\Runtime\OculusLoader.cs:312 - at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0008c] in .\Library\PackageCache\com.unity.xr.oculus@44578ba4bd45\Runtime\OculusLoader.cs:297 - at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) - at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <1eb9db207454431c84a47bcd81e79c37>:0 - --- End of inner exception stack trace --- - at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <1eb9db207454431c84a47bcd81e79c37>:0 - at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <1eb9db207454431c84a47bcd81e79c37>:0 - at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00087] in :0 -UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) -UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) -UnityEngine.Logger:Log (UnityEngine.LogType,object) -UnityEngine.Debug:LogError (object) -UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () - -Mono: successfully reloaded assembly -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -- Finished resetting the current domain, in 0.574 seconds -Domain Reload Profiling: 1089ms - BeginReloadAssembly (173ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (34ms) - RebuildCommonClasses (32ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (34ms) - LoadAllAssembliesAndSetupDomain (265ms) - LoadAssemblies (248ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (109ms) - TypeCache.Refresh (85ms) - TypeCache.ScanAssembly (72ms) - BuildScriptInfoCaches (18ms) - ResolveRequiredComponents (2ms) - FinalizeReload (575ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (473ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (1ms) - SetLoadedEditorAssemblies (3ms) - BeforeProcessingInitializeOnLoad (109ms) - ProcessInitializeOnLoadAttributes (278ms) - ProcessInitializeOnLoadMethodAttributes (76ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (6ms) -Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds -Refreshing native plugins compatible for Editor in 2.77 ms, found 7 plugins. -Preloading 1 native plugins for Editor in 0.07 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2710 unused Assets / (0.7 MB). Loaded Objects now: 3315. -Memory consumption went from 89.6 MB to 88.9 MB. -Total: 5.842700 ms (FindLiveObjects: 0.327700 ms CreateObjectMapping: 0.141100 ms MarkObjects: 4.778300 ms DeleteObjects: 0.594900 ms) - -======================================================================== -Received Import Request. - Time since last request: 1613734.925993 seconds. - path: Assets/Scripts/Menus/MenuController.cs - artifactKey: Guid(8f94e1d73eca78b48a2f63f5efddf62e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scripts/Menus/MenuController.cs using Guid(8f94e1d73eca78b48a2f63f5efddf62e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '0f5193d5ad3e3041ba2a71729b897be4') in 0.0749473 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 - -======================================================================== -Received Import Request. - Time since last request: 26.913217 seconds. - path: Assets/XR/XRGeneralSettingsPerBuildTarget.asset - artifactKey: Guid(8395e2a76592a4e4691116358dd06974) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/XR/XRGeneralSettingsPerBuildTarget.asset using Guid(8395e2a76592a4e4691116358dd06974) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '34b304896106eaa73ee5e20514b15843') in 0.0294387 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 - -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.481 seconds -Refreshing native plugins compatible for Editor in 2.69 ms, found 7 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object - at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@44578ba4bd45\Runtime\OculusLoader.cs:312 - at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0008c] in .\Library\PackageCache\com.unity.xr.oculus@44578ba4bd45\Runtime\OculusLoader.cs:297 - at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) - at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <1eb9db207454431c84a47bcd81e79c37>:0 - --- End of inner exception stack trace --- - at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <1eb9db207454431c84a47bcd81e79c37>:0 - at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <1eb9db207454431c84a47bcd81e79c37>:0 - at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00087] in :0 -UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) -UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) -UnityEngine.Logger:Log (UnityEngine.LogType,object) -UnityEngine.Debug:LogError (object) -UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () - -Mono: successfully reloaded assembly -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -- Finished resetting the current domain, in 0.539 seconds -Domain Reload Profiling: 1018ms - BeginReloadAssembly (188ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (6ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (42ms) - RebuildCommonClasses (32ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (22ms) - LoadAllAssembliesAndSetupDomain (227ms) - LoadAssemblies (239ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (82ms) - TypeCache.Refresh (6ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (69ms) - ResolveRequiredComponents (2ms) - FinalizeReload (539ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (440ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (1ms) - SetLoadedEditorAssemblies (3ms) - BeforeProcessingInitializeOnLoad (106ms) - ProcessInitializeOnLoadAttributes (265ms) - ProcessInitializeOnLoadMethodAttributes (60ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (7ms) -Refreshing native plugins compatible for Editor in 3.28 ms, found 7 plugins. -Preloading 1 native plugins for Editor in 0.08 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2708 unused Assets / (466.8 KB). Loaded Objects now: 3318. -Memory consumption went from 90.3 MB to 89.9 MB. -Total: 6.011100 ms (FindLiveObjects: 0.318800 ms CreateObjectMapping: 0.129100 ms MarkObjects: 5.070700 ms DeleteObjects: 0.491900 ms) - -Prepare: number of updated asset objects reloaded= 0 diff --git a/Logs/AssetImportWorker1.log b/Logs/AssetImportWorker1.log deleted file mode 100644 index 273ab7f..0000000 --- a/Logs/AssetImportWorker1.log +++ /dev/null @@ -1,312 +0,0 @@ -[Licensing::Module] Trying to connect to existing licensing client channel... -Built from '6000.3/staging' branch; Version is '6000.3.2f1 (a9779f353c9b) revision 11106207'; Using compiler version '194234433'; Build Type 'Release' -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob" at "2025-12-31T10:52:18.6810238Z" -OS: 'Windows 11 (10.0.26200) 64bit Core' Language: 'nl' Physical Memory: 16298 MB -BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 -Date: 2025-12-31T10:52:18Z - -COMMAND LINE ARGUMENTS: -C:\Program Files\Unity\Hub\Editor\6000.3.2f1\Editor\Unity.exe --adb2 --batchMode --noUpm --name -AssetImportWorker1 --projectPath -C:/Users/Rob/Documents/Unity/Open76 --logFile -Logs/AssetImportWorker1.log --srvPort -52292 --job-worker-count -5 --background-job-worker-count -8 --gc-helper-count -1 --name -AssetImport -Successfully changed project path to: C:/Users/Rob/Documents/Unity/Open76 -C:/Users/Rob/Documents/Unity/Open76 -[UnityMemory] Configuration Parameters - Can be set up in boot.config - "memorysetup-temp-allocator-size-nav-mesh-worker=65536" - "memorysetup-temp-allocator-size-audio-worker=65536" - "memorysetup-temp-allocator-size-gfx=262144" - "memorysetup-allocator-temp-initial-block-size-main=262144" - "memorysetup-allocator-temp-initial-block-size-worker=262144" - "memorysetup-temp-allocator-size-background-worker=32768" - "memorysetup-temp-allocator-size-job-worker=262144" - "memorysetup-temp-allocator-size-preload-manager=33554432" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-temp-allocator-size-gi-baking-worker=262144" - "memorysetup-bucket-allocator-granularity=16" - "memorysetup-bucket-allocator-bucket-count=8" - "memorysetup-bucket-allocator-block-size=33554432" - "memorysetup-bucket-allocator-block-count=8" - "memorysetup-main-allocator-block-size=16777216" - "memorysetup-thread-allocator-block-size=16777216" - "memorysetup-gfx-main-allocator-block-size=16777216" - "memorysetup-gfx-thread-allocator-block-size=16777216" - "memorysetup-cache-allocator-block-size=4194304" - "memorysetup-typetree-allocator-block-size=2097152" - "memorysetup-profiler-bucket-allocator-granularity=16" - "memorysetup-profiler-bucket-allocator-bucket-count=8" - "memorysetup-profiler-bucket-allocator-block-size=33554432" - "memorysetup-profiler-bucket-allocator-block-count=8" - "memorysetup-profiler-allocator-block-size=16777216" - "memorysetup-profiler-editor-allocator-block-size=1048576" - "memorysetup-temp-allocator-size-main=16777216" - "memorysetup-job-temp-allocator-block-size=2097152" - "memorysetup-job-temp-allocator-block-size-background=1048576" - "memorysetup-job-temp-allocator-reduction-small-platforms=262144" - "memorysetup-temp-allocator-size-cloud-worker=32768" -Player connection [2644] Target information: - -Player connection [2644] * "[IP] 192.168.1.40 [Port] 0 [Flags] 2 [Guid] 3706133452 [EditorId] 3706133452 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" - -Player connection [2644] * "[IP] 100.100.18.8 [Port] 0 [Flags] 2 [Guid] 3706133452 [EditorId] 3706133452 [Version] 1048832 [Id] WindowsEditor(7,PC-ROB) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" - -Player connection [2644] Host joined multi-casting on [225.0.0.222:54997]... -Player connection [2644] Host joined alternative multi-casting on [225.0.0.222:34997]... -JobSystem: Creating JobQueue using job-worker-count value 5 -Input System module state changed to: Initialized. -[Physics::Module] Initialized fallback backend. -[Physics::Module] Id: 0xdecafbad -Library Redirect Path: Library/ -[Physics::Module] Selected backend. -[Physics::Module] Name: PhysX -[Physics::Module] Id: 0xf2b8ea05 -[Physics::Module] SDK Version: 4.1.2 -[Physics::Module] Integration Version: 1.0.0 -[Physics::Module] Threading Mode: Multi-Threaded -Refreshing native plugins compatible for Editor in 8.83 ms, found 7 plugins. -Preloading 1 native plugins for Editor in 0.74 ms. -Initialize engine version: 6000.3.2f1 (a9779f353c9b) -[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Resources/UnitySubsystems -[Subsystems] Discovering subsystems at path C:/Users/Rob/Documents/Unity/Open76/Assets -GfxDevice: creating device client; kGfxThreadingModeNonThreaded -Direct3D: - Version: Direct3D 11.0 [level 11.1] - Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) - Vendor: NVIDIA - VRAM: 8067 MB - Driver: 32.0.15.8088 -Initialize mono -Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/Managed' -Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' -Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56980 -Begin MonoManager ReloadAssembly -[Licensing::Client] Handshaking with LicensingClient: - Version: 1.17.4+4293ba1 - Session Id: ce6c481dd44c42f2aef3d7cc4fbe5892 - Correlation Id: 20b8bc5092b40848991db215cc120e3f - External correlation Id: 6761443460746522048 - Machine Id: tBo487hUd7WQ2vIKV9mJWRt2Aqk= -[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Rob" (connect: 0.00s, validation: 0.00s, handshake: 0.86s) -[Licensing::IpcConnector] Successfully connected to: "LicenseClient-Rob-notifications" at "2025-12-31T10:52:19.5389043Z" -[Licensing::Module] Licensing Background thread has ended after 0.86s -Registering precompiled unity dll's ... -Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.001838 seconds. -- Loaded All Assemblies, in 0.380 seconds -Native extension for WindowsStandalone target not found -Mono: successfully reloaded assembly -- Finished resetting the current domain, in 0.369 seconds -Domain Reload Profiling: 746ms - BeginReloadAssembly (119ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (0ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (1ms) - RebuildCommonClasses (33ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (55ms) - LoadAllAssembliesAndSetupDomain (159ms) - LoadAssemblies (116ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (156ms) - TypeCache.Refresh (154ms) - TypeCache.ScanAssembly (141ms) - BuildScriptInfoCaches (0ms) - ResolveRequiredComponents (0ms) - FinalizeReload (369ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (331ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (44ms) - SetLoadedEditorAssemblies (3ms) - BeforeProcessingInitializeOnLoad (78ms) - ProcessInitializeOnLoadAttributes (134ms) - ProcessInitializeOnLoadMethodAttributes (71ms) - AfterProcessingInitializeOnLoad (0ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (0ms) -======================================================================== -Worker process is ready to serve import requests -Import Worker Mode flag is 0x00 -Begin MonoManager ReloadAssembly -[Licensing::Client] Successfully resolved entitlement details -[Licensing::Module] License group: - Id: 9072335080402-UnityPersXXXX - Product: Unity Personal - Type: Assigned - Expiration: Unlimited -- Loaded All Assemblies, in 0.524 seconds -Refreshing native plugins compatible for Editor in 2.57 ms, found 7 plugins. -Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 2.76 ms, found 7 plugins. -Package Manager log level set to [2] -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object - at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@44578ba4bd45\Runtime\OculusLoader.cs:312 - at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0008c] in .\Library\PackageCache\com.unity.xr.oculus@44578ba4bd45\Runtime\OculusLoader.cs:297 - at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) - at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <1eb9db207454431c84a47bcd81e79c37>:0 - --- End of inner exception stack trace --- - at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <1eb9db207454431c84a47bcd81e79c37>:0 - at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <1eb9db207454431c84a47bcd81e79c37>:0 - at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00087] in :0 -UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) -UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) -UnityEngine.Logger:Log (UnityEngine.LogType,object) -UnityEngine.Debug:LogError (object) -UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () - -Mono: successfully reloaded assembly -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -- Finished resetting the current domain, in 0.550 seconds -Domain Reload Profiling: 1071ms - BeginReloadAssembly (184ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (5ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (32ms) - RebuildCommonClasses (32ms) - RebuildNativeTypeToScriptingClass (13ms) - initialDomainReloadingComplete (33ms) - LoadAllAssembliesAndSetupDomain (259ms) - LoadAssemblies (257ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (107ms) - TypeCache.Refresh (84ms) - TypeCache.ScanAssembly (69ms) - BuildScriptInfoCaches (19ms) - ResolveRequiredComponents (2ms) - FinalizeReload (550ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (449ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (1ms) - SetLoadedEditorAssemblies (3ms) - BeforeProcessingInitializeOnLoad (109ms) - ProcessInitializeOnLoadAttributes (271ms) - ProcessInitializeOnLoadMethodAttributes (60ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (6ms) -Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds -Refreshing native plugins compatible for Editor in 2.89 ms, found 7 plugins. -Preloading 1 native plugins for Editor in 0.07 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2710 unused Assets / (0.6 MB). Loaded Objects now: 3315. -Memory consumption went from 89.6 MB to 89.0 MB. -Total: 6.449800 ms (FindLiveObjects: 0.313800 ms CreateObjectMapping: 0.131000 ms MarkObjects: 5.375000 ms DeleteObjects: 0.628800 ms) - -======================================================================== -Received Import Request. - Time since last request: 1613734.902860 seconds. - path: Assets/Scenes/Level.unity - artifactKey: Guid(cda69ed09409f0242a93af80262f53e6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) -Start importing Assets/Scenes/Level.unity using Guid(cda69ed09409f0242a93af80262f53e6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '1d5e537a4330c584b0420e437f72fbc6') in 0.0664766 seconds -Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 - -======================================================================== -Received Prepare -Begin MonoManager ReloadAssembly -- Loaded All Assemblies, in 0.480 seconds -Refreshing native plugins compatible for Editor in 3.10 ms, found 7 plugins. -Native extension for WindowsStandalone target not found -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object - at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@44578ba4bd45\Runtime\OculusLoader.cs:312 - at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0008c] in .\Library\PackageCache\com.unity.xr.oculus@44578ba4bd45\Runtime\OculusLoader.cs:297 - at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) - at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <1eb9db207454431c84a47bcd81e79c37>:0 - --- End of inner exception stack trace --- - at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <1eb9db207454431c84a47bcd81e79c37>:0 - at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <1eb9db207454431c84a47bcd81e79c37>:0 - at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00087] in :0 -UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string) -UnityEngine.StackTraceUtility:ExtractStackTrace () -UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) -UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) -UnityEngine.Logger:Log (UnityEngine.LogType,object) -UnityEngine.Debug:LogError (object) -UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () - -Mono: successfully reloaded assembly -[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument -[Package Manager] Unable to send message (not connected to server process). -[Package Manager] Cannot connect to Unity Package Manager local server -- Finished resetting the current domain, in 0.538 seconds -Domain Reload Profiling: 1018ms - BeginReloadAssembly (180ms) - ExecutionOrderSort (0ms) - DisableScriptedObjects (7ms) - BackupInstance (0ms) - ReleaseScriptingObjects (0ms) - CreateAndSetChildDomain (42ms) - RebuildCommonClasses (32ms) - RebuildNativeTypeToScriptingClass (11ms) - initialDomainReloadingComplete (23ms) - LoadAllAssembliesAndSetupDomain (232ms) - LoadAssemblies (238ms) - RebuildTransferFunctionScriptingTraits (0ms) - AnalyzeDomain (82ms) - TypeCache.Refresh (6ms) - TypeCache.ScanAssembly (0ms) - BuildScriptInfoCaches (69ms) - ResolveRequiredComponents (2ms) - FinalizeReload (539ms) - ReleaseScriptCaches (0ms) - RebuildScriptCaches (0ms) - SetupLoadedEditorAssemblies (441ms) - LogAssemblyErrors (0ms) - InitializePlatformSupportModulesInManaged (1ms) - SetLoadedEditorAssemblies (3ms) - BeforeProcessingInitializeOnLoad (110ms) - ProcessInitializeOnLoadAttributes (259ms) - ProcessInitializeOnLoadMethodAttributes (63ms) - AfterProcessingInitializeOnLoad (5ms) - EditorAssembliesLoaded (0ms) - ExecutionOrderSort2 (0ms) - AwakeInstancesAfterBackupRestoration (7ms) -Refreshing native plugins compatible for Editor in 2.75 ms, found 7 plugins. -Preloading 1 native plugins for Editor in 0.07 ms. -Unloading 0 Unused Serialized files (Serialized files now loaded: 0) -Unloading 2708 unused Assets / (503.4 KB). Loaded Objects now: 3318. -Memory consumption went from 90.4 MB to 89.9 MB. -Total: 5.801900 ms (FindLiveObjects: 0.323700 ms CreateObjectMapping: 0.121500 ms MarkObjects: 4.860000 ms DeleteObjects: 0.495600 ms) - -Prepare: number of updated asset objects reloaded= 0 diff --git a/Logs/shadercompiler-AssetImportWorker0-0.log b/Logs/shadercompiler-AssetImportWorker0-0.log deleted file mode 100644 index 19a858b..0000000 --- a/Logs/shadercompiler-AssetImportWorker0-0.log +++ /dev/null @@ -1,5 +0,0 @@ -Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines', jobs: y -Cmd: initializeCompiler - -Cmd: initializeCompiler - diff --git a/Logs/shadercompiler-AssetImportWorker1-0.log b/Logs/shadercompiler-AssetImportWorker1-0.log deleted file mode 100644 index 19a858b..0000000 --- a/Logs/shadercompiler-AssetImportWorker1-0.log +++ /dev/null @@ -1,5 +0,0 @@ -Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines', jobs: y -Cmd: initializeCompiler - -Cmd: initializeCompiler - diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe-0.log b/Logs/shadercompiler-UnityShaderCompiler.exe-0.log index 3b1ee57..66d7c38 100644 --- a/Logs/shadercompiler-UnityShaderCompiler.exe-0.log +++ b/Logs/shadercompiler-UnityShaderCompiler.exe-0.log @@ -1,7 +1,40 @@ Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines', jobs: y Cmd: initializeCompiler -Cmd: initializeCompiler +Cmd: compileSnippet + insize=18209 file=Assets/DefaultResourcesExtra/AlphaTest-Diffuse.shader name=Legacy Shaders/Transparent/Cutout/Diffuse pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION 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scrollPos: {x: 0, y: 0} + scrollPos: {x: 0, y: 239} m_SelectedIDs: - - m_Data: 28734 + - m_Data: 31106 m_LastClickedID: - m_Data: 28734 + m_Data: 31106 m_ExpandedIDs: - m_Data: 0 - - m_Data: 30878 + - m_Data: 30842 + - m_Data: 31068 + - m_Data: 1000000000 + - m_Data: 2147483647 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -819,7 +680,7 @@ MonoBehaviour: m_OriginalEventType: 11 m_IsRenamingFilename: 1 m_TrimLeadingAndTrailingWhitespace: 0 - m_ClientGUIView: {fileID: 8} + m_ClientGUIView: {fileID: 5} m_SearchString: m_CreateAssetUtility: m_EndAction: {fileID: 0} @@ -834,7 +695,7 @@ MonoBehaviour: m_Data: 0 m_ExpandedIDs: - m_Data: 0 - - m_Data: 30878 + - m_Data: 30842 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -852,7 +713,7 @@ MonoBehaviour: m_OriginalEventType: 11 m_IsRenamingFilename: 1 m_TrimLeadingAndTrailingWhitespace: 0 - m_ClientGUIView: {fileID: 8} + m_ClientGUIView: {fileID: 5} m_SearchString: m_CreateAssetUtility: m_EndAction: {fileID: 0} @@ -861,10 +722,9 @@ MonoBehaviour: m_Icon: {fileID: 0} m_ResourceFile: m_ListAreaState: - m_SelectedInstanceIDs: - - m_Data: 27244 - m_LastClickedInstanceID: 27244 - m_HadKeyboardFocusLastEvent: 1 + m_SelectedInstanceIDs: [] + m_LastClickedInstanceID: 0 + m_HadKeyboardFocusLastEvent: 0 m_ExpandedInstanceIDs: - m_Data: 26 m_RenameOverlay: @@ -884,7 +744,7 @@ MonoBehaviour: m_OriginalEventType: 11 m_IsRenamingFilename: 1 m_TrimLeadingAndTrailingWhitespace: 0 - m_ClientGUIView: {fileID: 8} + m_ClientGUIView: {fileID: 5} m_CreateAssetUtility: m_EndAction: {fileID: 0} m_InstanceID: 0 @@ -896,7 +756,7 @@ MonoBehaviour: m_GridSize: 16 m_SkipHiddenPackages: 0 m_DirectoriesAreaWidth: 199 ---- !u!114 &19 +--- !u!114 &15 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -919,7 +779,7 @@ MonoBehaviour: m_Pos: serializedVersion: 2 x: 1067 - y: 24 + y: 87 width: 851 height: 898 m_SerializedDataModeController: @@ -948,7 +808,7 @@ MonoBehaviour: m_LockTracker: m_IsLocked: 0 m_PreviewWindow: {fileID: 0} ---- !u!114 &20 +--- !u!114 &16 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -970,8 +830,8 @@ MonoBehaviour: m_TextWithWhitespace: "Hierarchy\u200B" m_Pos: serializedVersion: 2 - x: 0 - y: 24 + x: 1 + y: 87 width: 276 height: 568 m_SerializedDataModeController: @@ -994,6 +854,7 @@ MonoBehaviour: m_LastClickedID: m_Data: 0 m_ExpandedIDs: + - m_Data: -40060 - m_Data: -1292 m_RenameOverlay: m_UserAcceptedRename: 0 @@ -1012,7 +873,7 @@ MonoBehaviour: m_OriginalEventType: 11 m_IsRenamingFilename: 0 m_TrimLeadingAndTrailingWhitespace: 0 - m_ClientGUIView: {fileID: 7} + m_ClientGUIView: {fileID: 4} m_SearchString: m_ExpandedScenes: [] m_CurrenRootInstanceID: 0 @@ -1020,7 +881,7 @@ MonoBehaviour: m_IsLocked: 0 m_CurrentSortingName: TransformSorting m_WindowGUID: 46b7a0fefa812c44ca6fda42b4d7b176 ---- !u!114 &21 +--- !u!114 &17 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -1043,7 +904,7 @@ MonoBehaviour: m_Pos: serializedVersion: 2 x: 278 - y: 24 + y: 87 width: 787 height: 568 m_SerializedDataModeController: @@ -1602,9 +1463,9 @@ MonoBehaviour: m_AudioPlay: 0 m_DebugDrawModesUseInteractiveLightBakingData: 0 m_Position: - m_Target: {x: 9.548634, y: 107.681984, z: -5.5113497} + m_Target: {x: -6.0769963, y: 97.22125, z: 17.43627} speed: 2 - m_Value: {x: 9.548634, y: 107.681984, z: -5.5113497} + m_Value: {x: -6.0769963, y: 97.22125, z: 17.43627} m_RenderMode: 0 m_CameraMode: drawMode: 0 @@ -1654,9 +1515,9 @@ MonoBehaviour: speed: 2 m_Value: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226} m_Size: - m_Target: 32.703484 + m_Target: 0.7421106 speed: 2 - m_Value: 32.703484 + m_Value: 0.77707916 m_Ortho: m_Target: 0 speed: 2 @@ -1677,7 +1538,7 @@ MonoBehaviour: m_LastSceneViewRotation: {x: 0.31118897, y: 0.09269961, z: -0.030600414, w: 0.9453927} m_LastSceneViewOrtho: 1 m_Viewpoint: - m_SceneView: {fileID: 21} + m_SceneView: {fileID: 17} m_CameraOverscanSettings: m_Opacity: 50 m_Scale: 1 @@ -1690,7 +1551,7 @@ MonoBehaviour: name: Contributors / Receivers section: Lighting m_ViewIsLockedToObject: 0 ---- !u!114 &22 +--- !u!114 &18 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -1794,7 +1655,7 @@ MonoBehaviour: m_XRRenderMode: 0 m_RenderTexture: {fileID: 0} m_showToolbar: 1 ---- !u!114 &23 +--- !u!114 &19 MonoBehaviour: m_ObjectHideFlags: 52 m_CorrespondingSourceObject: {fileID: 0} @@ -1816,8 +1677,8 @@ MonoBehaviour: m_TextWithWhitespace: "Console\u200B" m_Pos: serializedVersion: 2 - x: 0 - y: 618 + x: 1 + y: 681 width: 1065 height: 304 m_SerializedDataModeController: From 8406e839d4d86e22d51cfa7a634b082b3d14c46c Mon Sep 17 00:00:00 2001 From: rob518183 <167966144+rob518183@users.noreply.github.com> Date: Thu, 1 Jan 2026 16:11:44 +0100 Subject: [PATCH 05/10] gitignore --- .gitignore | 8 +- ...adercompiler-UnityShaderCompiler.exe-0.log | 36 -------- UserSettings/Layouts/default-6000.dwlt | 88 +++++++++---------- 3 files changed, 48 insertions(+), 84 deletions(-) diff --git a/.gitignore b/.gitignore index 956ee68..e46428d 100644 --- a/.gitignore +++ b/.gitignore @@ -8,7 +8,7 @@ /[Oo]bj/ /[Bb]uild/ /[Bb]uilds/ -/[Ll]ogs/ +/Logs /[Uu]ser[Ss]ettings/ *.log @@ -96,4 +96,8 @@ InitTestScene*.unity* /[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta # Auto-generated scenes by play mode tests -/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity* \ No newline at end of file +/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity* +/Logs +Logs/shadercompiler-UnityShaderCompiler.exe-0.log +UserSettings/Layouts/default-6000.dwlt +*.log diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe-0.log b/Logs/shadercompiler-UnityShaderCompiler.exe-0.log index 66d7c38..9cfdd6c 100644 --- a/Logs/shadercompiler-UnityShaderCompiler.exe-0.log +++ b/Logs/shadercompiler-UnityShaderCompiler.exe-0.log @@ -1,40 +1,4 @@ Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data', plugins path 'C:/Program 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UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=722 - -Cmd: compileSnippet - insize=1880 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/TerrainHeightBlitCopy.shader name=Hidden/TerrainEngine/HeightBlitCopy pass= ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=466 - -Cmd: compileSnippet - insize=2990 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/BrushPreview.shader name=Hidden/TerrainEngine/BrushPreview pass=TerrainPreviewProcedural ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=23 ok=1 outsize=1610 - -Cmd: compileSnippet - insize=2990 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/BrushPreview.shader name=Hidden/TerrainEngine/BrushPreview pass=TerrainPreviewProcedural ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=23 ok=1 outsize=978 - -Cmd: compileSnippet - insize=2620 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/PaintHeight.shader name=Hidden/TerrainEngine/PaintHeight pass=Raise/Lower Heights ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=64 ok=1 outsize=682 - -Cmd: compileSnippet - insize=2620 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/PaintHeight.shader name=Hidden/TerrainEngine/PaintHeight pass=Raise/Lower Heights ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=64 ok=1 outsize=750 - -Cmd: compileSnippet - insize=3627 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/BrushPreview.shader name=Hidden/TerrainEngine/BrushPreview pass=TerrainPreviewProceduralDeltaNormals ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=84 ok=1 outsize=1766 - -Cmd: compileSnippet - insize=3627 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/BrushPreview.shader name=Hidden/TerrainEngine/BrushPreview pass=TerrainPreviewProceduralDeltaNormals ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=84 ok=1 outsize=970 - Cmd: shutdown diff --git a/UserSettings/Layouts/default-6000.dwlt b/UserSettings/Layouts/default-6000.dwlt index 3f415ff..637a83f 100644 --- a/UserSettings/Layouts/default-6000.dwlt +++ b/UserSettings/Layouts/default-6000.dwlt @@ -19,7 +19,7 @@ MonoBehaviour: width: 1918 height: 980 m_ShowMode: 4 - m_Title: Scene + m_Title: Console m_RootView: {fileID: 6} m_MinSize: {x: 875, y: 300} m_MaxSize: {x: 10000, y: 10000} @@ -48,7 +48,7 @@ MonoBehaviour: m_MinSize: {x: 300, y: 112} m_MaxSize: {x: 24288, y: 16192} vertical: 0 - controlID: 78 + controlID: 38 draggingID: 0 --- !u!114 &3 MonoBehaviour: @@ -65,9 +65,9 @@ MonoBehaviour: m_Children: [] m_Position: serializedVersion: 2 - x: 1066 + x: 1057 y: 0 - width: 852 + width: 861 height: 924 m_MinSize: {x: 275, y: 50} m_MaxSize: {x: 4000, y: 4000} @@ -93,7 +93,7 @@ MonoBehaviour: serializedVersion: 2 x: 0 y: 0 - width: 277 + width: 254 height: 594 m_MinSize: {x: 201, y: 226} m_MaxSize: {x: 4001, y: 4026} @@ -119,7 +119,7 @@ MonoBehaviour: serializedVersion: 2 x: 0 y: 594 - width: 1066 + width: 1057 height: 330 m_MinSize: {x: 100, y: 100} m_MaxSize: {x: 4000, y: 4000} @@ -219,7 +219,7 @@ MonoBehaviour: serializedVersion: 2 x: 0 y: 0 - width: 1066 + width: 1057 height: 924 m_MinSize: {x: 200, y: 112} m_MaxSize: {x: 16192, y: 16192} @@ -245,7 +245,7 @@ MonoBehaviour: serializedVersion: 2 x: 0 y: 0 - width: 1066 + width: 1057 height: 594 m_MinSize: {x: 200, y: 56} m_MaxSize: {x: 16192, y: 8096} @@ -262,24 +262,24 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} - m_Name: SceneView + m_Name: GameView m_EditorClassIdentifier: m_Children: [] m_Position: serializedVersion: 2 - x: 277 + x: 254 y: 0 - width: 789 + width: 803 height: 594 m_MinSize: {x: 202, y: 226} m_MaxSize: {x: 4002, y: 4026} - m_ActualView: {fileID: 17} + m_ActualView: {fileID: 18} m_Panes: - {fileID: 17} - {fileID: 18} - {fileID: 13} - m_Selected: 0 - m_LastSelected: 1 + m_Selected: 1 + m_LastSelected: 0 --- !u!114 &12 MonoBehaviour: m_ObjectHideFlags: 52 @@ -660,9 +660,6 @@ MonoBehaviour: m_ExpandedIDs: - m_Data: 0 - m_Data: 30842 - - m_Data: 31068 - - m_Data: 1000000000 - - m_Data: 2147483647 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -778,9 +775,9 @@ MonoBehaviour: m_TextWithWhitespace: "Inspector\u200B" m_Pos: serializedVersion: 2 - x: 1067 + x: 1058 y: 87 - width: 851 + width: 860 height: 898 m_SerializedDataModeController: m_DataMode: 0 @@ -832,7 +829,7 @@ MonoBehaviour: serializedVersion: 2 x: 1 y: 87 - width: 276 + width: 253 height: 568 m_SerializedDataModeController: m_DataMode: 0 @@ -854,7 +851,6 @@ MonoBehaviour: m_LastClickedID: m_Data: 0 m_ExpandedIDs: - - m_Data: -40060 - m_Data: -1292 m_RenameOverlay: m_UserAcceptedRename: 0 @@ -903,9 +899,9 @@ MonoBehaviour: m_TextWithWhitespace: "Scene\u200B" m_Pos: serializedVersion: 2 - x: 278 + x: 255 y: 87 - width: 787 + width: 810 height: 568 m_SerializedDataModeController: m_DataMode: 0 @@ -1463,9 +1459,9 @@ MonoBehaviour: m_AudioPlay: 0 m_DebugDrawModesUseInteractiveLightBakingData: 0 m_Position: - m_Target: {x: -6.0769963, y: 97.22125, z: 17.43627} + m_Target: {x: -6.3149467, y: 97.452934, z: 17.581944} speed: 2 - m_Value: {x: -6.0769963, y: 97.22125, z: 17.43627} + m_Value: {x: -6.3149467, y: 97.452934, z: 17.581944} m_RenderMode: 0 m_CameraMode: drawMode: 0 @@ -1511,13 +1507,13 @@ MonoBehaviour: m_GridAxis: 1 m_gridOpacity: 0.482 m_Rotation: - m_Target: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226} + m_Target: {x: -0.06821255, y: 0.8735763, z: -0.12828648, w: -0.46449634} speed: 2 - m_Value: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226} + m_Value: {x: -0.06821245, y: 0.87357503, z: -0.1282863, w: -0.4644957} m_Size: m_Target: 0.7421106 speed: 2 - m_Value: 0.77707916 + m_Value: 0.7421106 m_Ortho: m_Target: 0 speed: 2 @@ -1573,9 +1569,9 @@ MonoBehaviour: m_TextWithWhitespace: "Game\u200B" m_Pos: serializedVersion: 2 - x: 278 + x: 255 y: 87 - width: 787 + width: 801 height: 568 m_SerializedDataModeController: m_DataMode: 0 @@ -1596,7 +1592,7 @@ MonoBehaviour: m_ShowGizmos: 0 m_TargetDisplay: 0 m_ClearColor: {r: 0, g: 0, b: 0, a: 0} - m_TargetSize: {x: 2560, y: 1440} + m_TargetSize: {x: 1920, y: 1080} m_TextureFilterMode: 0 m_TextureHideFlags: 61 m_RenderIMGUI: 1 @@ -1605,16 +1601,16 @@ MonoBehaviour: m_VSyncEnabled: 0 m_Gizmos: 0 m_Stats: 0 - m_SelectedSizes: 05000000000000000000000000000000000000000000000000000000000000000000000000000000 + m_SelectedSizes: 03000000000000000000000000000000000000000000000000000000000000000000000000000000 m_ZoomArea: m_HRangeLocked: 0 m_VRangeLocked: 0 hZoomLockedByDefault: 0 vZoomLockedByDefault: 0 - m_HBaseRangeMin: -1280 - m_HBaseRangeMax: 1280 - m_VBaseRangeMin: -720 - m_VBaseRangeMax: 720 + m_HBaseRangeMin: -960 + m_HBaseRangeMax: 960 + m_VBaseRangeMin: -540 + m_VBaseRangeMax: 540 m_HAllowExceedBaseRangeMin: 1 m_HAllowExceedBaseRangeMax: 1 m_VAllowExceedBaseRangeMin: 1 @@ -1632,23 +1628,23 @@ MonoBehaviour: serializedVersion: 2 x: 0 y: 21 - width: 787 + width: 801 height: 547 - m_Scale: {x: 0.30742186, y: 0.30742186} - m_Translation: {x: 393.5, y: 273.5} + m_Scale: {x: 0.4171875, y: 0.4171875} + m_Translation: {x: 400.5, y: 273.5} m_MarginLeft: 0 m_MarginRight: 0 m_MarginTop: 0 m_MarginBottom: 0 m_LastShownAreaInsideMargins: serializedVersion: 2 - x: -1280 - y: -889.657 - width: 2560 - height: 1779.314 + x: -960 + y: -655.5805 + width: 1920 + height: 1311.161 m_MinimalGUI: 1 - m_defaultScale: 0.30742186 - m_LastWindowPixelSize: {x: 787, y: 568} + m_defaultScale: 0.4171875 + m_LastWindowPixelSize: {x: 801, y: 568} m_ClearInEditMode: 1 m_NoCameraWarning: 1 m_LowResolutionForAspectRatios: 01000000000100000100 @@ -1679,7 +1675,7 @@ MonoBehaviour: serializedVersion: 2 x: 1 y: 681 - width: 1065 + width: 1056 height: 304 m_SerializedDataModeController: m_DataMode: 0 From c73e8b5c364d157cc0fcabe6e2eda07d53d9e4ae Mon Sep 17 00:00:00 2001 From: rob518183 <167966144+rob518183@users.noreply.github.com> Date: Fri, 2 Jan 2026 11:15:22 +0100 Subject: [PATCH 06/10] Delete Logs directory --- Logs/Packages-Update.log | 69 ------------------- ...adercompiler-UnityShaderCompiler.exe-0.log | 4 -- 2 files changed, 73 deletions(-) delete mode 100644 Logs/Packages-Update.log delete mode 100644 Logs/shadercompiler-UnityShaderCompiler.exe-0.log diff --git a/Logs/Packages-Update.log b/Logs/Packages-Update.log deleted file mode 100644 index 58a6a1f..0000000 --- a/Logs/Packages-Update.log +++ /dev/null @@ -1,69 +0,0 @@ - -=== Tue Dec 30 15:45:30 2025 - -Packages were changed. -Update Mode: mergeDefaultDependencies - -The following packages were added: - com.unity.modules.adaptiveperformance@1.0.0 - com.unity.modules.ai@1.0.0 - com.unity.modules.androidjni@1.0.0 - com.unity.modules.animation@1.0.0 - com.unity.modules.assetbundle@1.0.0 - com.unity.modules.audio@1.0.0 - com.unity.modules.cloth@1.0.0 - com.unity.modules.director@1.0.0 - com.unity.modules.imageconversion@1.0.0 - com.unity.modules.imgui@1.0.0 - com.unity.modules.jsonserialize@1.0.0 - com.unity.modules.particlesystem@1.0.0 - com.unity.modules.physics@1.0.0 - com.unity.modules.physics2d@1.0.0 - com.unity.modules.screencapture@1.0.0 - com.unity.modules.terrain@1.0.0 - com.unity.modules.terrainphysics@1.0.0 - com.unity.modules.tilemap@1.0.0 - com.unity.modules.ui@1.0.0 - com.unity.modules.uielements@1.0.0 - com.unity.modules.umbra@1.0.0 - com.unity.modules.unityanalytics@1.0.0 - com.unity.modules.unitywebrequest@1.0.0 - com.unity.modules.unitywebrequestassetbundle@1.0.0 - com.unity.modules.unitywebrequestaudio@1.0.0 - com.unity.modules.unitywebrequesttexture@1.0.0 - com.unity.modules.unitywebrequestwww@1.0.0 - com.unity.modules.vectorgraphics@1.0.0 - com.unity.modules.vehicles@1.0.0 - com.unity.modules.video@1.0.0 - com.unity.modules.vr@1.0.0 - com.unity.modules.wind@1.0.0 - com.unity.modules.xr@1.0.0 - com.unity.modules.accessibility@1.0.0 - com.unity.multiplayer.center@1.0.1 -The following packages were updated: - com.unity.collab-proxy from version 2.3.1 to 2.10.2 - com.unity.timeline from version 1.8.6 to 1.8.9 - com.unity.visualscripting from version 1.9.2 to 1.9.9 - com.unity.inputsystem from version 1.12.0 to 1.17.0 - -=== Tue Dec 30 15:53:53 2025 - -Packages were changed. -Update Mode: updateDependencies - -The following packages were added: - com.unity.ide.visualstudio@2.0.25 - com.unity.modules.adaptiveperformance@1.0.0 - com.unity.modules.vectorgraphics@1.0.0 - com.unity.ai.navigation@2.0.9 - com.unity.modules.accessibility@1.0.0 - com.unity.multiplayer.center@1.0.1 -The following packages were updated: - com.unity.collab-proxy from version 1.2.16 to 2.10.2 - com.unity.ide.rider from version 1.1.4 to 3.0.38 - com.unity.test-framework from version 1.1.11 to 1.6.0 - com.unity.timeline from version 1.2.6 to 1.8.9 - com.unity.ugui from version 1.0.0 to 2.0.0 - com.unity.xr.legacyinputhelpers from version 1.3.11 to 2.1.13 -The following packages were removed: - com.unity.multiplayer-hlapi@1.0.4 diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe-0.log b/Logs/shadercompiler-UnityShaderCompiler.exe-0.log deleted file mode 100644 index 9cfdd6c..0000000 --- a/Logs/shadercompiler-UnityShaderCompiler.exe-0.log +++ /dev/null @@ -1,4 +0,0 @@ -Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.2f1/Editor/Data/PlaybackEngines', jobs: y -Cmd: initializeCompiler - -Cmd: shutdown From 371633833fbe025d131199d2b7adf18ee90dc7a0 Mon Sep 17 00:00:00 2001 From: rob518183 <167966144+rob518183@users.noreply.github.com> Date: Fri, 2 Jan 2026 12:00:55 +0100 Subject: [PATCH 07/10] fixed car spawn, added music player --- Assets/Scenes/Level.unity | 29 ++-- Assets/Scripts/Camera/CameraController.cs | 55 ++++---- Assets/Scripts/Camera/CameraManager.cs | 31 +++-- Assets/Scripts/CarSystems/CarInput.cs | 155 ++++++++++------------ Assets/Scripts/Entities/Car.cs | 38 +++++- Assets/Scripts/MusicPlayer.cs | 67 ++++++++++ Assets/Scripts/MusicPlayer.cs.meta | 2 + Assets/Scripts/SceneRoot.cs | 22 --- UserSettings/Layouts/default-6000.dwlt | 38 +++--- 9 files changed, 263 insertions(+), 174 deletions(-) create mode 100644 Assets/Scripts/MusicPlayer.cs create mode 100644 Assets/Scripts/MusicPlayer.cs.meta diff --git a/Assets/Scenes/Level.unity b/Assets/Scenes/Level.unity index 472ce92..715809c 100644 --- a/Assets/Scenes/Level.unity +++ b/Assets/Scenes/Level.unity @@ -130,7 +130,7 @@ GameObject: m_Component: - component: {fileID: 802766081} - component: {fileID: 802766080} - - component: {fileID: 802766079} + - component: {fileID: 802766082} m_Layer: 0 m_Name: MusicPlayer m_TagString: Untagged @@ -138,18 +138,6 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!114 &802766079 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 802766078} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 0} - m_Name: - m_EditorClassIdentifier: --- !u!82 &802766080 AudioSource: m_ObjectHideFlags: 0 @@ -262,6 +250,21 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &802766082 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 802766078} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 23c83d9bcf84aba46822289615518f97, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::Assets.Scripts.MusicPlayer + MinTrackIndex: 2 + MaxTrackIndex: 18 + PlayOnStart: 1 --- !u!1 &831432015 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/Camera/CameraController.cs b/Assets/Scripts/Camera/CameraController.cs index 7f80d5b..5531e7c 100644 --- a/Assets/Scripts/Camera/CameraController.cs +++ b/Assets/Scripts/Camera/CameraController.cs @@ -3,6 +3,8 @@ using Assets.Scripts.Entities; using UnityEngine; using UnityEngine.XR; +// 1. Add New Input System Namespace +using UnityEngine.InputSystem; namespace Assets.Scripts.Camera { @@ -12,7 +14,7 @@ public class CameraController : MonoBehaviour private SmoothFollow _smoothFollow; private Car _player; - // Cached references to avoid calling .Find() every frame/click + // Cached references private Transform _thirdPersonChassis; private Transform _firstPersonChassis; private RaySusp[] _suspensions; @@ -35,23 +37,20 @@ private void Start() private void Update() { - // Dependency Check if (CameraManager.Instance != null && !CameraManager.Instance.IsMainCameraActive) { return; } - // 1. Player Initialization if (_player == null) { AttemptFindPlayer(); return; } - // 2. Health Check if (!_player.Alive) { - if (FirstPerson) // Only switch if we haven't already + if (FirstPerson) { SetCameraThirdPerson(); FirstPerson = false; @@ -59,11 +58,9 @@ private void Update() return; } - // 3. Input Handling HandleViewSwitching(); HandleXRInput(); - // 4. First Person Rotation if (FirstPerson) { HandleFirstPersonRotation(); @@ -85,14 +82,10 @@ private void AttemptFindPlayer() private void InitializePlayerReferences() { - // Cache Chassis parts _thirdPersonChassis = _player.transform.Find("Chassis/ThirdPerson"); _firstPersonChassis = _player.transform.Find("Chassis/FirstPerson"); - - // Cache Suspensions _suspensions = _player.GetComponentsInChildren(); - // Cache VLOC points (Virtual Location of Camera) _vlocPoints.Clear(); foreach (Transform child in _player.transform) { @@ -101,34 +94,38 @@ private void InitializePlayerReferences() _vlocPoints.Add(child); } } - _referencesInitialized = true; } private void HandleViewSwitching() { - if (Input.GetKeyDown(KeyCode.F1)) + // 2. Poll Keyboard safely + var kb = Keyboard.current; + if (kb == null) return; + + // F1 - F3: Main Views + if (kb.f1Key.wasPressedThisFrame) { SetCameraFirstPersonAtVLOCIndex(0); SetVisibleChassisModel(ChassisView.FirstPerson); FirstPerson = true; } - else if (Input.GetKeyDown(KeyCode.F2)) + else if (kb.f2Key.wasPressedThisFrame) { SetCameraThirdPerson(); FirstPerson = false; } - else if (Input.GetKeyDown(KeyCode.F3)) + else if (kb.f3Key.wasPressedThisFrame) { SetCameraFirstPersonAtVLOCIndex(1); SetVisibleChassisModel(ChassisView.AllHidden); FirstPerson = false; } - // Wheel Cameras (F4 - F7) - else if (Input.GetKeyDown(KeyCode.F4)) SwitchToWheel(0); - else if (Input.GetKeyDown(KeyCode.F5)) SwitchToWheel(1); - else if (Input.GetKeyDown(KeyCode.F6)) SwitchToWheel(2); - else if (Input.GetKeyDown(KeyCode.F7)) SwitchToWheel(3); + // F4 - F7: Wheel Views + else if (kb.f4Key.wasPressedThisFrame) SwitchToWheel(0); + else if (kb.f5Key.wasPressedThisFrame) SwitchToWheel(1); + else if (kb.f6Key.wasPressedThisFrame) SwitchToWheel(2); + else if (kb.f7Key.wasPressedThisFrame) SwitchToWheel(3); } private void SwitchToWheel(int index) @@ -140,9 +137,9 @@ private void SwitchToWheel(int index) private void HandleXRInput() { - if (Input.GetKeyDown(KeyCode.R)) + // Reset VR position + if (Keyboard.current != null && Keyboard.current.rKey.wasPressedThisFrame) { - // MODERN XR RECENTERING var subsystems = new List(); SubsystemManager.GetSubsystems(subsystems); if (subsystems.Count > 0) @@ -154,15 +151,17 @@ private void HandleXRInput() private void HandleFirstPersonRotation() { + var kb = Keyboard.current; + if (kb == null) return; + Quaternion targetRotation = Quaternion.Euler(-14, 0, 0); - // Using 'else if' ensures specific priority. - // Keypad 8 (Look Up/Mirror) overrides others in this logic. - if (Input.GetKey(KeyCode.Keypad6)) targetRotation = Quaternion.Euler(-14, 90, 0); // Right - else if (Input.GetKey(KeyCode.Keypad2)) targetRotation = Quaternion.Euler(-14, 180, 0); // Back - else if (Input.GetKey(KeyCode.Keypad4)) targetRotation = Quaternion.Euler(-14, -90, 0); // Left + // Numpad Look logic using 'isPressed' + if (kb.numpad6Key.isPressed) targetRotation = Quaternion.Euler(-14, 90, 0); // Right + else if (kb.numpad2Key.isPressed) targetRotation = Quaternion.Euler(-14, 180, 0); // Back + else if (kb.numpad4Key.isPressed) targetRotation = Quaternion.Euler(-14, -90, 0); // Left - if (Input.GetKey(KeyCode.Keypad8)) targetRotation = Quaternion.Euler(7, 0, 0); // Up + if (kb.numpad8Key.isPressed) targetRotation = Quaternion.Euler(7, 0, 0); // Up transform.localRotation = Quaternion.Slerp(transform.localRotation, targetRotation, Time.deltaTime * 6); } diff --git a/Assets/Scripts/Camera/CameraManager.cs b/Assets/Scripts/Camera/CameraManager.cs index 0738735..cdc1d23 100644 --- a/Assets/Scripts/Camera/CameraManager.cs +++ b/Assets/Scripts/Camera/CameraManager.cs @@ -71,21 +71,34 @@ public bool IsMainCameraActive } } - private CameraManager() +private CameraManager() { _cameraStack = new Stack(); - - // Find the initial FSMCamera in the scene - var mainCamera = Object.FindFirstObjectByType(); - - if (mainCamera != null) + _audioEnabled = true; + + // 1. Try to find an existing FSMCamera + var targetCamera = Object.FindFirstObjectByType(); + + // 2. If missing, find the standard Unity Camera and auto-add the script + if (targetCamera == null) + { + var vanillaCamera = Object.FindFirstObjectByType(); + if (vanillaCamera != null) + { + Debug.Log("CameraManager: FSMCamera component missing. Auto-adding it to " + vanillaCamera.name); + targetCamera = vanillaCamera.gameObject.AddComponent(); + } + } + + // 3. Initialize Stack + if (targetCamera != null) { - _mainCameraObject = mainCamera.gameObject; - _cameraStack.Push(mainCamera); + _mainCameraObject = targetCamera.gameObject; + _cameraStack.Push(targetCamera); } else { - Debug.LogWarning("CameraManager: No FSMCamera found in scene on initialization."); + Debug.LogError("CameraManager: CRITICAL - No Camera found in scene at all!"); } _audioEnabled = true; diff --git a/Assets/Scripts/CarSystems/CarInput.cs b/Assets/Scripts/CarSystems/CarInput.cs index 967981f..c72c5d7 100644 --- a/Assets/Scripts/CarSystems/CarInput.cs +++ b/Assets/Scripts/CarSystems/CarInput.cs @@ -1,6 +1,8 @@ using Assets.Scripts.Camera; using Assets.Scripts.Entities; using UnityEngine; +// 1. Add the New Input System Namespace +using UnityEngine.InputSystem; namespace Assets.Scripts.CarSystems { @@ -17,108 +19,103 @@ private void Start() private void Update() { - if (!CameraManager.Instance.IsMainCameraActive || !_car.Alive) + // Safety Checks + if (CameraManager.Instance == null || !CameraManager.Instance.IsMainCameraActive || !_car.Alive) { return; } - // Kill player. - if (Input.GetKeyDown(KeyCode.K)) - { - _car.Kill(); - } + // 2. Poll Input Devices safely + var kb = Keyboard.current; + var gp = Gamepad.current; - // Debug: Toggle all AI cars to fire. - if (Input.GetKeyDown(KeyCode.Z)) + // If no keyboard connected (e.g. console/mobile), skip keyboard blocks to avoid null errors + if (kb != null) { - Car.FireWeapons = !Car.FireWeapons; - } + // --- System Commands --- + if (kb.kKey.wasPressedThisFrame) _car.Kill(); + if (kb.zKey.wasPressedThisFrame) Car.FireWeapons = !Car.FireWeapons; + if (kb.sKey.wasPressedThisFrame) _car.ToggleEngine(); - // Cycle radar target. - if (Input.GetKeyDown(KeyCode.E)) - { - _car.RadarPanel.CycleTarget(); - } + // --- Radar Controls --- + if (kb.eKey.wasPressedThisFrame) _car.RadarPanel.CycleTarget(); + if (kb.rKey.wasPressedThisFrame) _car.RadarPanel.ToggleRange(); + if (kb.tKey.wasPressedThisFrame) _car.RadarPanel.TargetNearest(); + if (kb.yKey.wasPressedThisFrame) _car.RadarPanel.ClearTarget(); - // Toggle radar range. - if (Input.GetKeyDown(KeyCode.R)) - { - _car.RadarPanel.ToggleRange(); + // --- Weapon Cycling --- + if (kb.enterKey.wasPressedThisFrame) _car.WeaponsController.CycleWeapon(); } - // Target nearest enemy. - if (Input.GetKeyDown(KeyCode.T)) - { - _car.RadarPanel.TargetNearest(); - } + // --- Firing Logic (Keyboard) --- + bool isFiringAnything = false; - // Clear radar target. - if (Input.GetKeyDown(KeyCode.Y)) + if (kb != null) { - _car.RadarPanel.ClearTarget(); - } + if (kb.spaceKey.isPressed) + { + _car.WeaponsController.Fire(-1); + isFiringAnything = true; + } + else if (kb.digit1Key.isPressed) { _car.WeaponsController.Fire(0); isFiringAnything = true; } + else if (kb.digit2Key.isPressed) { _car.WeaponsController.Fire(1); isFiringAnything = true; } + else if (kb.digit3Key.isPressed) { _car.WeaponsController.Fire(2); isFiringAnything = true; } + else if (kb.digit4Key.isPressed) { _car.WeaponsController.Fire(3); isFiringAnything = true; } + else if (kb.digit5Key.isPressed) { _car.WeaponsController.Fire(4); isFiringAnything = true; } + else if (kb.digit6Key.isPressed) { _car.SpecialsController.Fire(0); isFiringAnything = true; } - // Cycle weapon. - if (Input.GetKeyDown(KeyCode.Return)) - { - _car.WeaponsController.CycleWeapon(); + if (kb.digit7Key.isPressed) _car.SpecialsController.Fire(1); + if (kb.digit8Key.isPressed) _car.SpecialsController.Fire(2); } - // Fire active weapon(s). - if (Input.GetKey(KeyCode.Space)) - { - _car.WeaponsController.Fire(-1); - } - else if (Input.GetKey(KeyCode.Alpha1)) // Fire weapon 1. - { - _car.WeaponsController.Fire(0); - } - else if (Input.GetKey(KeyCode.Alpha2)) // Fire weapon 2. - { - _car.WeaponsController.Fire(1); - } - else if (Input.GetKey(KeyCode.Alpha3)) // Fire weapon 3. + // Gamepad Firing (Right Trigger) + if (gp != null && gp.rightTrigger.isPressed) { - _car.WeaponsController.Fire(2); + _car.WeaponsController.Fire(-1); + isFiringAnything = true; } - else if (Input.GetKey(KeyCode.Alpha4)) // Fire weapon 4. - { - _car.WeaponsController.Fire(3); - } - else if (Input.GetKey(KeyCode.Alpha5)) // Fire weapon 5. - { - _car.WeaponsController.Fire(4); - } - else if (Input.GetKey(KeyCode.Alpha6)) // Fire special 1. - { - _car.SpecialsController.Fire(0); - } - else + + if (!isFiringAnything) { _car.WeaponsController.StopFiring(); } - // Fire special 2. - if (Input.GetKey(KeyCode.Alpha7)) - { - _car.SpecialsController.Fire(1); - } + // --- Driving Physics --- + float throttleInput = 0f; + float steeringInput = 0f; + bool eBrakeInput = false; - // Fire special 3. - if (Input.GetKey(KeyCode.Alpha8)) + // Keyboard Axis Calculation (Simulating GetAxis("Vertical")) + if (kb != null) { - _car.SpecialsController.Fire(2); + // Throttle (W / Up Arrow) + if (kb.wKey.isPressed || kb.upArrowKey.isPressed) throttleInput += 1f; + // Brake/Reverse (S / Down Arrow) + if (kb.sKey.isPressed || kb.downArrowKey.isPressed) throttleInput -= 1f; + + // Steering (A / D / Arrows) + if (kb.dKey.isPressed || kb.rightArrowKey.isPressed) steeringInput += 1f; + if (kb.aKey.isPressed || kb.leftArrowKey.isPressed) steeringInput -= 1f; + + // E-Brake (Shift) + if (kb.leftShiftKey.isPressed) eBrakeInput = true; } - // Start / Stop engine. - if (Input.GetKeyDown(KeyCode.S)) + // Gamepad Axis Calculation + if (gp != null) { - _car.ToggleEngine(); + throttleInput += gp.leftStick.y.ReadValue(); + steeringInput += gp.leftStick.x.ReadValue(); + if (gp.buttonSouth.isPressed) eBrakeInput = true; // A/Cross button } - float throttle = Input.GetAxis("Vertical"); - float brake = -Mathf.Min(0, throttle); - throttle = Mathf.Max(0, throttle); + // Clamp values + throttleInput = Mathf.Clamp(throttleInput, -1f, 1f); + steeringInput = Mathf.Clamp(steeringInput, -1f, 1f); + + // Physics Application + float throttle = Mathf.Max(0, throttleInput); + float brake = -Mathf.Min(0, throttleInput); if (!_car.EngineRunning) { @@ -127,14 +124,8 @@ private void Update() _carPhysics.Throttle = throttle; _carPhysics.Brake = brake; - - float steering = Input.GetAxis("Horizontal"); - _carPhysics.Steer = steering; - - _carPhysics.EBrake = Input.GetButton("E-brake"); - // _car.RearSlip = ebrake; - + _carPhysics.Steer = steeringInput; + _carPhysics.EBrake = eBrakeInput; } } - } \ No newline at end of file diff --git a/Assets/Scripts/Entities/Car.cs b/Assets/Scripts/Entities/Car.cs index 65c2287..479c7e3 100644 --- a/Assets/Scripts/Entities/Car.cs +++ b/Assets/Scripts/Entities/Car.cs @@ -1,4 +1,5 @@ using System; +using System.Collections; using System.Collections.Generic; using System.Linq; using Assets.Scripts.Camera; @@ -92,7 +93,7 @@ private void Awake() _visualDamageParts = new Dictionary>(); } - private void Start() + private void Start() { EntityManager.Instance.RegisterCar(this); UpdateEngineSounds(); @@ -100,6 +101,41 @@ private void Start() Transform firstPersonTransform = _transform.Find("Chassis/FirstPerson"); WeaponsController = new WeaponsController(this, Vcf, firstPersonTransform); SpecialsController = new SpecialsController(Vcf, firstPersonTransform); + + // FIX: Start the stabilization routine + StartCoroutine(StabilizeSpawnPhysics()); + } + + private IEnumerator StabilizeSpawnPhysics() + { + // 1. Lock the car in place so gravity doesn't pull it through the floor + if (_rigidBody != null) + { + _rigidBody.isKinematic = true; + } + + // 2. Wait for 2 physics frames. + // This gives the TerrainCollider time to generate and register with the physics engine. + yield return new WaitForFixedUpdate(); + yield return new WaitForFixedUpdate(); + + // 3. Optional: Snap to ground one last time if we have a valid Raycast + // (Only do this if you aren't spawning in mid-air on purpose) + RaycastHit hit; + if (Physics.Raycast(transform.position + Vector3.up * 5f, Vector3.down, out hit, 10f, LayerMask.GetMask("Terrain", "Default"))) + { + transform.position = hit.point + Vector3.up * 0.5f; // Slight buffer + } + + // 4. Release the car + if (_rigidBody != null) + { + _rigidBody.isKinematic = false; + + // Reset any accumulated velocity from the spawn frame + _rigidBody.linearVelocity = Vector3.zero; // Note: Use .velocity in older Unity versions + _rigidBody.angularVelocity = Vector3.zero; + } } public void Configure(Vdf vdf, Vcf vcf) diff --git a/Assets/Scripts/MusicPlayer.cs b/Assets/Scripts/MusicPlayer.cs new file mode 100644 index 0000000..20411d8 --- /dev/null +++ b/Assets/Scripts/MusicPlayer.cs @@ -0,0 +1,67 @@ +using Assets.Scripts.System; +using Assets.Scripts.System.Fileparsers; +using UnityEngine; + +namespace Assets.Scripts +{ + [RequireComponent(typeof(AudioSource))] + public class MusicPlayer : MonoBehaviour + { + private static MusicPlayer _instance; + public static MusicPlayer Instance { get; private set; } + + [Header("Config")] + public int MinTrackIndex = 2; + public int MaxTrackIndex = 18; + public bool PlayOnStart = true; + + private AudioSource _audioSource; + + private void Awake() + { + // Singleton Pattern: Ensure only one MusicPlayer exists + if (Instance != null && Instance != this) + { + Destroy(gameObject); + return; + } + + Instance = this; + // Uncomment the next line if you want music to keep playing when scene changes + // DontDestroyOnLoad(gameObject); + + _audioSource = GetComponent(); + } + + private void Start() + { + if (PlayOnStart) + { + PlayRandomMusic(); + } + } + + public void PlayRandomMusic() + { + if (VirtualFilesystem.Instance == null) + { + Debug.LogWarning("MusicPlayer: VirtualFilesystem not initialized."); + return; + } + + // Using the logic extracted from your old SceneRoot + int trackIndex = Random.Range(MinTrackIndex, MaxTrackIndex); + AudioClip clip = VirtualFilesystem.Instance.GetMusicClip(trackIndex); + + if (clip != null) + { + _audioSource.clip = clip; + _audioSource.Play(); + } + else + { + Debug.LogWarning($"MusicPlayer: Could not load music track {trackIndex}"); + } + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/MusicPlayer.cs.meta b/Assets/Scripts/MusicPlayer.cs.meta new file mode 100644 index 0000000..53a85ad --- /dev/null +++ b/Assets/Scripts/MusicPlayer.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 23c83d9bcf84aba46822289615518f97 \ No newline at end of file diff --git a/Assets/Scripts/SceneRoot.cs b/Assets/Scripts/SceneRoot.cs index 1b1bae7..40ec8f7 100644 --- a/Assets/Scripts/SceneRoot.cs +++ b/Assets/Scripts/SceneRoot.cs @@ -54,8 +54,6 @@ private IEnumerator Start() InitializePlayer(); } - // 5. Start Music - PlayLevelMusic(); } private void InitializePlayer() @@ -131,25 +129,5 @@ private void InitializePlayer() } } - private void PlayLevelMusic() - { - var musicAudioSource = GetComponent(); - if (VirtualFilesystem.Instance != null) - { - // Clamped random range to prevent errors if indices are invalid - int trackIndex = Random.Range(MusicMinIndex, MusicMaxIndex); - var clip = VirtualFilesystem.Instance.GetMusicClip(trackIndex); - - if (clip != null) - { - musicAudioSource.clip = clip; - musicAudioSource.Play(); - } - else - { - Debug.LogWarning($"SceneRoot: Music clip at index {trackIndex} not found."); - } - } - } } } \ No newline at end of file diff --git a/UserSettings/Layouts/default-6000.dwlt b/UserSettings/Layouts/default-6000.dwlt index 637a83f..60bc96a 100644 --- a/UserSettings/Layouts/default-6000.dwlt +++ b/UserSettings/Layouts/default-6000.dwlt @@ -19,7 +19,7 @@ MonoBehaviour: width: 1918 height: 980 m_ShowMode: 4 - m_Title: Console + m_Title: Game m_RootView: {fileID: 6} m_MinSize: {x: 875, y: 300} m_MaxSize: {x: 10000, y: 10000} @@ -48,7 +48,7 @@ MonoBehaviour: m_MinSize: {x: 300, y: 112} m_MaxSize: {x: 24288, y: 16192} vertical: 0 - controlID: 38 + controlID: 91 draggingID: 0 --- !u!114 &3 MonoBehaviour: @@ -69,8 +69,8 @@ MonoBehaviour: y: 0 width: 861 height: 924 - m_MinSize: {x: 275, y: 50} - m_MaxSize: {x: 4000, y: 4000} + m_MinSize: {x: 276, y: 76} + m_MaxSize: {x: 4001, y: 4026} m_ActualView: {fileID: 15} m_Panes: - {fileID: 15} @@ -121,8 +121,8 @@ MonoBehaviour: y: 594 width: 1057 height: 330 - m_MinSize: {x: 100, y: 100} - m_MaxSize: {x: 4000, y: 4000} + m_MinSize: {x: 101, y: 126} + m_MaxSize: {x: 4001, y: 4026} m_ActualView: {fileID: 19} m_Panes: - {fileID: 14} @@ -224,7 +224,7 @@ MonoBehaviour: m_MinSize: {x: 200, y: 112} m_MaxSize: {x: 16192, y: 16192} vertical: 1 - controlID: 39 + controlID: 38 draggingID: 0 --- !u!114 &10 MonoBehaviour: @@ -250,7 +250,7 @@ MonoBehaviour: m_MinSize: {x: 200, y: 56} m_MaxSize: {x: 16192, y: 8096} vertical: 0 - controlID: 40 + controlID: 39 draggingID: 0 --- !u!114 &11 MonoBehaviour: @@ -301,8 +301,8 @@ MonoBehaviour: m_TextWithWhitespace: "UnityEditor.MainToolbarWindow\u200B" m_Pos: serializedVersion: 2 - x: 1 - y: 51 + x: 0 + y: 0 width: 1918 height: 36 m_SerializedDataModeController: @@ -659,7 +659,7 @@ MonoBehaviour: m_Data: 31106 m_ExpandedIDs: - m_Data: 0 - - m_Data: 30842 + - m_Data: 30836 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -692,7 +692,7 @@ MonoBehaviour: m_Data: 0 m_ExpandedIDs: - m_Data: 0 - - m_Data: 30842 + - m_Data: 30836 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -776,7 +776,7 @@ MonoBehaviour: m_Pos: serializedVersion: 2 x: 1058 - y: 87 + y: 24 width: 860 height: 898 m_SerializedDataModeController: @@ -827,8 +827,8 @@ MonoBehaviour: m_TextWithWhitespace: "Hierarchy\u200B" m_Pos: serializedVersion: 2 - x: 1 - y: 87 + x: 0 + y: 24 width: 253 height: 568 m_SerializedDataModeController: @@ -1570,7 +1570,7 @@ MonoBehaviour: m_Pos: serializedVersion: 2 x: 255 - y: 87 + y: 24 width: 801 height: 568 m_SerializedDataModeController: @@ -1619,7 +1619,7 @@ MonoBehaviour: m_HSlider: 0 m_VSlider: 0 m_IgnoreScrollWheelUntilClicked: 0 - m_EnableMouseInput: 0 + m_EnableMouseInput: 1 m_EnableSliderZoomHorizontal: 0 m_EnableSliderZoomVertical: 0 m_UniformScale: 1 @@ -1673,8 +1673,8 @@ MonoBehaviour: m_TextWithWhitespace: "Console\u200B" m_Pos: serializedVersion: 2 - x: 1 - y: 681 + x: 0 + y: 618 width: 1056 height: 304 m_SerializedDataModeController: From 7bd75c30880494d80db90df9a8031627ee62f7dc Mon Sep 17 00:00:00 2001 From: rob518183 <167966144+rob518183@users.noreply.github.com> Date: Fri, 2 Jan 2026 12:04:49 +0100 Subject: [PATCH 08/10] Revise README instructions and ZFS compatibility Updated instructions for running the project and clarified ZFS parsing capabilities. --- README.md | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 424658f..557d27d 100644 --- a/README.md +++ b/README.md @@ -14,10 +14,8 @@ The simulation does not work yet. Driving around works as well as the various ca Some features of the above are not yet fully implemented or have problems - see Issues. ## How do I run it? -1. Open Level.scene in Unity. -2. Find the gameobject called "Game" and set the "Game path" property to your Interstate '76 install directory. - -~~For now, Open76 requires the uncompressed ZFS of version 1.0 as delivered on the original CD. It cannot parse the compressed ZFS present in later versions.~~ +1. Open Level.unity in Unity. +2. Find the game object called "Game" and set the "Game path" property to your Interstate '76 install directory. Open76 can now parse both the original uncompressed version and the compressed version of the ZFS. Nitro pack seems to have a different mission file format, this needs to be investigated. From 5feb3cae215d19a55d2238d889a4599a1fd8ba99 Mon Sep 17 00:00:00 2001 From: rob518183 <167966144+rob518183@users.noreply.github.com> Date: Sat, 3 Jan 2026 09:17:58 +0100 Subject: [PATCH 09/10] Delete UserSettings directory --- UserSettings/EditorUserSettings.asset | 33 - UserSettings/Layouts/default-6000.dwlt | 1692 ----------------------- UserSettings/PlayModeUserSettings.asset | 15 - UserSettings/ProjectName.txt | 1 - UserSettings/Search.index | 13 - UserSettings/Search.settings | 88 -- 6 files changed, 1842 deletions(-) delete mode 100644 UserSettings/EditorUserSettings.asset delete mode 100644 UserSettings/Layouts/default-6000.dwlt delete mode 100644 UserSettings/PlayModeUserSettings.asset delete mode 100644 UserSettings/ProjectName.txt delete mode 100644 UserSettings/Search.index delete mode 100644 UserSettings/Search.settings diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset deleted file mode 100644 index fd7653f..0000000 --- a/UserSettings/EditorUserSettings.asset +++ /dev/null @@ -1,33 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!162 &1 -EditorUserSettings: - 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Focuses on level rendering, car physics, and mission scripting via stack-based FSM. + +## Architecture +- **Core Systems**: Singleton managers (CacheManager, VirtualFilesystem, LevelLoader) handle asset loading and world setup. +- **Asset Pipeline**: Custom parsers in `Assets/Scripts/System/Fileparsers/` reverse-engineer I76 formats (.geo meshes, .sdf scenes, .vcf cars, .msn missions). +- **Mission Logic**: FSMRunner executes stack machines with bytecode opcodes (PUSH, ACTION, JMP) for game logic. +- **File Access**: VirtualFilesystem prioritizes loose files (MISSIONS/, ADDON/) over compressed ZFS archive. + +## Key Patterns +- Use singletons for global state (e.g., `CacheManager.Instance.ImportMesh()`). +- Cache parsed assets in dictionaries (meshes, materials, SDFs) to avoid redundant parsing. +- Handle palette-based textures: load .act palettes, apply to .vqm/.map textures. +- Instantiate prefabs from Resources/ (e.g., `Resources.Load("Prefabs/CarPrefab")`). +- FSM actions in FSMActionDelegator: implement entity-specific behaviors (cars, buildings). + +## Conventions +- File parsers: Static `ReadX()` methods (e.g., `GeoParser.ReadGeoMesh(filename)`). +- Naming: PascalCase for classes/methods, camelCase for locals. +- Error handling: Debug.LogWarning for missing assets, exceptions for format errors. +- Coordinates: I76 uses custom units; convert via `/100.0f` for rotations, `*640` for terrain patches. + +## Workflows +- **Level Loading**: Parse .msn via MsnMissionParser, create terrain patches, place objects from .sdf/.vcf. +- **Asset Import**: CacheManager.ImportGeo() for meshes, ImportSdf() for scenes, ImportVcf() for cars. +- **Debugging**: Use FSMRunner gizmos for path visualization; check VirtualFilesystem.FileExists() for asset presence. +- **Building**: Standard Unity build process; no custom scripts. + +## Examples +- Load mesh: `GeoMeshCacheEntry entry = CacheManager.Instance.ImportMesh("car.geo", vtf, textureGroup);` +- Place object: `GameObject 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Try VQM if (VirtualFilesystem.Instance.FileExists(filename + ".vqm")) { - texture = TextureParser.ReadVqmTexture(filename + ".vqm", Palette); + return TextureParser.ReadVqmTexture(filename + ".vqm", Palette); } + // 2. Try MAP else if (VirtualFilesystem.Instance.FileExists(filename + ".map")) { - texture = TextureParser.ReadMapTexture(filename + ".map", Palette); + return TextureParser.ReadMapTexture(filename + ".map", Palette); } - else - { - Debug.LogWarning("Texture not found: " + textureName); - } - return texture; + + // 3. Fallback: Return a white square so we can see the mesh! + Debug.LogWarning($"[CacheManager] Missing texture '{textureName}'. Using white fallback."); + return Texture2D.whiteTexture; } public Material GetTextureMaterial(string textureName, bool transparent) diff --git a/Assets/Scripts/System/LevelLoader.cs b/Assets/Scripts/System/LevelLoader.cs index 50d1d15..85448fe 100644 --- a/Assets/Scripts/System/LevelLoader.cs +++ b/Assets/Scripts/System/LevelLoader.cs @@ -92,7 +92,6 @@ public IEnumerator LoadLevel(string msnFilename) terrain.terrainData = mdef.TerrainPatches[x, z].TerrainData; terrain.terrainData.terrainLayers = terrainLayers; terrain.materialTemplate = _terrainMaterial; - terrain.materialType = Terrain.MaterialType.Custom; TerrainCollider terrainCollider = patchGameObject.AddComponent(); terrainCollider.terrainData = terrain.terrainData; @@ -223,7 +222,12 @@ public IEnumerator LoadLevel(string msnFilename) worldGameObject.transform.position = new Vector3(-mdef.Middle.x * 640, 0, -mdef.Middle.y * 640); - Object.FindObjectOfType().color = _cacheManager.Palette[176]; + var mainLight = Object.FindFirstObjectByType(); + if (mainLight != null) + { + mainLight.color = _cacheManager.Palette[176]; + } + UnityEngine.Camera.main.backgroundColor = _cacheManager.Palette[239]; RenderSettings.fogColor = _cacheManager.Palette[239]; RenderSettings.ambientLight = _cacheManager.Palette[247]; diff --git a/Open76.slnx b/Open76.slnx new file mode 100644 index 0000000..20919c7 --- /dev/null +++ b/Open76.slnx @@ -0,0 +1,3 @@ + + +