diff --git a/website/public/llms.txt b/website/public/llms.txt new file mode 100644 index 00000000..f8117313 --- /dev/null +++ b/website/public/llms.txt @@ -0,0 +1,53 @@ +# CryptoPets + +> A fully on-chain creature collection and battle game. Mint, breed, train, and +> battle pet NFTs across Ethereum and Solana — playable on web and mobile. + +This is the marketing landing site. The playable app lives at a separate URL +(see Links). Pets are NFTs held in the player's own wallet — mintable, tradable, +and transferable independent of the app. + +## Overview + +- **What it is:** on-chain pet collection + tactical battle game (NFTs). +- **Chains:** Ethereum and Solana, with additional rollups planned through Q3. +- **Wallets:** MetaMask, Phantom, or social login. +- **Platforms:** web and mobile. + +## Gameplay + +- **Connect** any wallet (MetaMask, Phantom, social login). +- **Mint** a pet from the egg pool and roll for a rare trait. +- **Train** — level up, breed new bloodlines, unlock signature abilities. +- **Battle** rivals in the arena and climb the global leaderboard. + +## Rarity tiers + +- Common (55%) — solid stats, easy synergies. +- Rare (28%) — faster growth, mid-tier traits. +- Epic (14%) — stronger move sets, exclusive cosmetics. +- Legendary (3%) — top-tier stats and unique abilities. + +## Roadmap + +- Q1 — Genesis Drop (shipped): genesis mint, socials, first 10k supply. +- Q2 — Arena (shipped): battle system v1, leaderboards, weekly tournaments. +- Q3 — Bloodlines (in progress): breeding, cross-chain support, new rarity tier. +- Q4 — Marketplace 2.0 (planned): native P2P trades, mobile app, guild system. + +## Links + +- [Play the app](https://cryptopets.vercel.app) +- [Source code (GitHub)](https://github.com/radcrew/do-not-stop) +- [Features](/#features) +- [How to play](/#how) +- [Pets](/#pets) +- [Roadmap](/#roadmap) +- [FAQ](/#faq) + +## Optional + +- Contracts are independently audited; audit reports are linked in the docs and + updated on every major release. +- Connecting a wallet is free; mint price varies per drop and is announced ahead + of time on community channels (Discord, Twitter).