Skip to content
This repository was archived by the owner on Nov 12, 2024. It is now read-only.
This repository was archived by the owner on Nov 12, 2024. It is now read-only.

Player moves 10px once after straight up jump #765

@sebsch1337

Description

@sebsch1337

After spawning and jumping straight up, the player moves 10px to the right once.

It happens, when the pos(x) is the pos(x+1) of the underlying tile.

Player
const player = add([ sprite("tiles", { frame: 5 }), pos(145, height() * 0.5), scale(1, 1), area(), body(), anchor("center"), "player", ]);

Tile
(...) tiles: { "=": () => [ sprite("tiles", { frame: 18 }), area(), body({ isStatic: true }), ], (...)

Check out the video of the issue:
https://github.com/replit/kaboom/assets/75478893/3b5d18e1-29ca-4fa8-baac-6e33487d3d6e

v3000.1.8

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions