Environment
CounterStrikeSharp: v1.0.367
Metamod: 2.0.0-dev+1396
Platform: Linux (Debian 11 Bullseye)
CS2 PatchVersion: 1.41.5.4
CS2 ServerVersion: 2000797
CS2 SourceRevision: 10607298
CS2 VersionDate: Apr 22, 2026
Description
After the April 21-22 CS2 update, CounterStrikeSharp v1.0.367 crashes with a segmentation fault approximately 14-60 seconds after server start. The crash occurs during map changelevel (de_dust2 → workshop map).
The crash happens with all plugins disabled (empty plugins folder), confirming this is a CSS core issue, not plugin-related.
Error Log
[20:07:23.469] CSSharp: Failed to find signature for 'CBaseEntity_DispatchSpawn'
Followed by:
CSSharp: CGameSystem::Shutdown
double free or corruption (out)
Segmentation fault
Exit code: 139
Additional Context
Tested with three CSS builds (fix/ag2-update branch, v1.0.365 + community patches, v1.0.367 official) — all crash with the same pattern
v1.0.367 only updated CBaseEntity_TakeDamageOld Linux signature but CBaseEntity_DispatchSpawn remains broken
Related: #1283, #1286
Environment
CounterStrikeSharp: v1.0.367
Metamod: 2.0.0-dev+1396
Platform: Linux (Debian 11 Bullseye)
CS2 PatchVersion: 1.41.5.4
CS2 ServerVersion: 2000797
CS2 SourceRevision: 10607298
CS2 VersionDate: Apr 22, 2026
Description
After the April 21-22 CS2 update, CounterStrikeSharp v1.0.367 crashes with a segmentation fault approximately 14-60 seconds after server start. The crash occurs during map changelevel (de_dust2 → workshop map).
The crash happens with all plugins disabled (empty plugins folder), confirming this is a CSS core issue, not plugin-related.
Error Log
[20:07:23.469] CSSharp: Failed to find signature for 'CBaseEntity_DispatchSpawn'
Followed by:
CSSharp: CGameSystem::Shutdown
double free or corruption (out)
Segmentation fault
Exit code: 139
Additional Context
Tested with three CSS builds (fix/ag2-update branch, v1.0.365 + community patches, v1.0.367 official) — all crash with the same pattern
v1.0.367 only updated CBaseEntity_TakeDamageOld Linux signature but CBaseEntity_DispatchSpawn remains broken
Related: #1283, #1286