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Depth_First_Search.cpp
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200 lines (186 loc) · 4.33 KB
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#include <iostream>
#include <cstdlib>
using namespace std;
#define SIZE 20
class ver{
public:
int flag; //flag to mark the current node and flag is set to 0 if the node is unmarked
int info;
class ver *next;
ver();
};
class ver *vertex_start[SIZE];
ver::ver(){
flag = 0;
}
struct node{
int data;
struct node *next;
};
struct node *start;
class stack{
public:
void push(int input);
bool isEmpty();
void pop();
void display();
int viewtop();
void rec(int output_array[], int tot_vertices, class ver *traverse);
stack();
};
class stack mystack;
stack::stack(){ //constructor to intialize the start pointer to NULL(every in the array of structs) and flag = 0 i.e. the node is unmarked
start = NULL;
cout << "Stack Initialized" << endl;
}
void stack::push(int input){
int insert_data;
struct node* ptr;
ptr = new (struct node);
if(start == NULL){
ptr -> data = input;
ptr -> next = NULL;
start = ptr;
}
else{
struct node* temp;
temp = start;
ptr -> data = input;
ptr -> next = NULL;
while(temp -> next != NULL){
temp = temp -> next;
}
temp -> next = ptr;
}
//cout << "Data inserted Successfully" << endl;
}
bool stack::isEmpty(){
if(start == NULL){
return true;
}
else{
return false;
}
}
int *flag_array;
void stack::pop(){
struct node *ptr, *prev;
if(start == NULL){
cout << "Stack Empty...Nothing to pop" << endl;
return;
}
prev = NULL;
ptr = start;
while(ptr -> next != NULL){
prev = ptr;
ptr = ptr -> next;
}
if(prev == NULL){
start = ptr -> next;
delete ptr;
}
else{
prev -> next = ptr -> next;
delete ptr;
}
//cout << "Data popped Successfully" << endl;
}
int stack::viewtop(){
if(start == NULL){
cout << "Stack Empty" << endl;
return -1;
}
struct node *ptr = start;
while(ptr != NULL){
ptr = ptr -> next;
}
return ptr -> data;
}
void stack::display(){
struct node *ptr = start;
if(ptr == NULL){
cout << "Stack Empty !" << endl;
return;
}
while(ptr != NULL){
cout << ptr -> data << " -> ";
ptr = ptr -> next;
}
cout << "End of Stack" << endl;
}
void stack::rec(int output_array[], int n, ver* traverse){
int i, counter = 0;
while(mystack.isEmpty() != 1){
mystack.pop();
output_array[counter] = traverse -> info;
cout << output_array[counter] << " Value hai be" << endl;
counter++;
while(traverse -> next != NULL){
if(flag_array[(traverse -> next -> info) - 1] == 0){
traverse = traverse -> next;
flag_array[traverse -> info - 1] = 1;
mystack.push(traverse -> info);
for(i = 0;i < n;i++){
if(vertex_start[i] -> info == traverse -> info){
traverse = vertex_start[i];
flag_array[traverse -> info - 1] = 1;
}
else{
;
}
rec(output_array, n, traverse);
}
}
else{
traverse = traverse -> next;
if(traverse -> next == NULL){
return;
}
}
}
}
}
int main(){
int i, j, k, n, size, neighbour, counter = 0;
int output_array[50];
cout << "Enter the no. of vertices in the tree : ";
cin >> n;
int array[n];
flag_array = new int[n]; //array declaration with size = input given by user
for(i = 0;i < n;i++){
flag_array[i] = 0;
}
for(i = 0;i < n;i++){
vertex_start[i] = new (class ver);
class ver *tempnode = new (class ver);
tempnode -> info = i + 1;
vertex_start[i] = tempnode;
cout << vertex_start[i] -> info;
}
for(i = 0;i < n;i++){
cout << "Enter the number of neighbours of vertex " << i + 1 << " : ";
cin >> size;
if(size > n - 1){
cout << "Invalid Cases" << endl;
return 0;
}
for(j = 0;j < size;j++){
cout << "Enter neighbour number " << j + 1 << " : ";
cin >> neighbour;
class ver *temp, *ptr;
temp = new (class ver);
ptr = vertex_start[i];
temp -> info = neighbour;
while(ptr -> next != NULL){
ptr = ptr -> next;
}
ptr -> next = temp;
}
}
class ver *traverse = new (class ver);
traverse = vertex_start[0];
flag_array[traverse -> info - 1] = 1;
mystack.push(traverse -> info);
mystack.rec(output_array, n, traverse);
return 0;
}