Adding additional conversions like : (L)REAL <> STRING would be nice, since there is no such comfort function as of now.
add functions (if feasable):
Float.ToString (str : REAL, value => STRING) : BOOL;
Float.ToString (str : REAL, value => WSTRING) : BOOL;
Float.ToString (str : LREAL, value => STRING) : BOOL;
Float.ToString (str : LREAL, value => WSTRING) : BOOL;
Adding additional conversions like : (L)REAL <> STRING would be nice, since there is no such comfort function as of now.
add functions (if feasable):
Float.ToString (str : REAL, value => STRING) : BOOL;
Float.ToString (str : REAL, value => WSTRING) : BOOL;
Float.ToString (str : LREAL, value => STRING) : BOOL;
Float.ToString (str : LREAL, value => WSTRING) : BOOL;