The v1 asset for linux, named as x64 contains just a binary for arm. And trying to build it from scratch (from the v1 commit) fails due to missing flametiles plugin directories in src/
Steps to reproduce the behavior:
- Download the v1 asset, extract and
file retrodebugger which results in retrodebugger: ELF 64-bit LSB pie executable, ARM aarch64
- checkout repository
- run
./build-linux.sh
- fails with
CMake Error at CMakeLists.txt:239 (add_library):
Cannot find source file:
.../RetroDebugger/src/Plugins/FlameTiles/C64DebuggerPluginFlameTiles.h
ls src/Plugins shows that there is no FlameTiles directory as shows the source in github
The v1 asset for linux, named as x64 contains just a binary for arm. And trying to build it from scratch (from the v1 commit) fails due to missing flametiles plugin directories in src/
Steps to reproduce the behavior:
file retrodebuggerwhich results inretrodebugger: ELF 64-bit LSB pie executable, ARM aarch64./build-linux.shls src/Pluginsshows that there is no FlameTiles directory as shows the source in github