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I kept rendering pure black images, and even the original rgb and depth renderings turned black. #32

@chenkangjie1123

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@chenkangjie1123

Great job! I added the normal picture rendering function to the diff cuda code of FSGS according to the normal rendering part of your diff-raster cuda code, but I tried several times and failed. I kept rendering pure black images, and even the original rgb and depth renderings turned black. I tried to print normal tensor and found that it was not 0 only when initialized, and then it was always 0. What do you think is wrong with this?

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