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animations.js
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138 lines (131 loc) · 3.39 KB
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function getSequencialSearchAnimations(searchNumber, array) {
let animationArr = []
for (let i = 0; i < array.length; ++i) {
if (searchNumber === array[i]) {
animationArr.push({
pos: i,
found: true,
})
return animationArr
} else {
animationArr.push({
pos: i,
})
}
}
animationArr.push({
pos: array.length - 1,
found: false
})
return animationArr
}
// Algorithms for animations
function getBinarySearchAnimations(searchNumber, sortedArray) {
let animationArr = []
let lowIndex = 0
let highIndex = sortedArray.length - 1
let midIndex
animationArr.push({
lowIndex,
highIndex,
status: 'compare',
})
while (lowIndex <= highIndex) {
midIndex = Math.floor((lowIndex + highIndex) / 2)
animationArr.push({
midIndex,
status: 'select'
})
if (sortedArray[midIndex] == searchNumber) {
animationArr.push({
midIndex,
status: 'found'
})
return animationArr
} else if (sortedArray[midIndex] < searchNumber) {
lowIndex = midIndex + 1
animationArr.push({
lowIndex,
highIndex,
status: 'compare',
})
} else {
highIndex = midIndex - 1
animationArr.push({
lowIndex,
highIndex,
status: 'compare',
})
}
}
animationArr.push({
lowIndex,
midIndex,
highIndex,
status: 'not-found',
})
return animationArr;
}
function getBubbleSortAnimations(inputArr) {
let animationArr = []
let len = inputArr.length;
let swapped;
do {
swapped = false;
for (let i = 0; i < len - 1; i++) {
animationArr.push({
posI: i,
posJ: i + 1,
status: 'compare',
})
if (inputArr[i] > inputArr[i + 1]) {
animationArr.push({
posI: i,
posJ: i + 1,
status: 'swap',
})
let tmp = inputArr[i];
inputArr[i] = inputArr[i + 1];
inputArr[i + 1] = tmp;
swapped = true;
}
}
} while (swapped);
return animationArr;
}
function getSelectionSortAnimations(inputArr) {
let animationArr = []
let len = inputArr.length;
for (let i = 0; i < len; i++) {
let min = i
animationArr.push({
min: i,
status: 'select-min',
})
for (let j = i + 1; j < len; j++) {
animationArr.push({
min,
j,
status: 'compare'
})
if (inputArr[min] > inputArr[j]) {
animationArr.push({
min: j,
status: 'select-min',
})
min = j
}
}
if (min !== i) {
animationArr.push({
min,
i,
status: 'swap'
})
let tmp = inputArr[i]
inputArr[i] = inputArr[min]
inputArr[min] = tmp
}
}
return animationArr
}