Operating System: Arch Linux
KDE Plasma Version: 6.2.4
KDE Frameworks Version: 6.9.0
Qt Version: 6.8.1
Kernel Version: 6.12.7-zen1-1-zen (64-bit)
Graphics Platform: Wayland
Processors: 12 × Intel® Xeon® CPU E5-1650 0 @ 3.20GHz
Memory: 15.5 GiB of RAM
Graphics Processor: AMD Radeon RX 580 Series
Game Version: GOG
The compatibility layer was used by Proton-GE 9-22 with umu-launcher from the command line and Wine-tkg
I installed the game like this
WINEPREFIX=$HOME/.local/share/wineprefixes/Rayman2 GAMEID=0 PROTONPATH="$HOME/.steam/steam/compatibilitytools.d/GE-Proton9-22/" umu-run 'setup_rayman_2_gog-1_(17797).exe'
Then I downloaded Ray2Fix 1.4.0, renamed 2 files inside the unpacked archive to make the game work.
- Glide2x.dll on glide2x.dll
- 3dfxspl2.dll on 3DfxSpl2.dll
And I moved everything inside to the replacement game folder.
I started the game like this
mangohud WINEPREFIX=$HOME/.local/share/wineprefixes/Rayman2 WINEDLLOVERRIDES="dinput8,dinput=n,b" GAMEID=0 PROTONPATH="$HOME/.steam/steam/compatibilitytools.d/GE-Proton9-22/" umu-run '/home/user/Games/Rayman 2/Rayman2.exe'
When starting, a small game window with a white screen appears for a fraction of a second and immediately closes, there are no errors or any important information in the logs. Here's the startup log, just in case.
$ mangohud WINEPREFIX=$HOME/.local/share/wineprefixes/Rayman2 WINEDLLOVERRIDES="dinput8,dinput=n,b" GAMEID=0 PROTONPATH="$HOME/.steam/steam/compatibilitytools.d/GE-Proton9-22/" umu-run '/home/user/Games/Rayman 2/Rayman2.exe'
umu-launcher version 1.1.4 (3.13.1 (main, Dec 4 2024, 18:05:56) [GCC 14.2.1 20240910])
steamrt is up to date
ProtonFixes[174862] INFO: Running protonfixes
ProtonFixes[174862] INFO: Running checks
ProtonFixes[174862] INFO: All checks successful
ProtonFixes[174862] WARN: Game title not found in CSV
ProtonFixes[174862] INFO: Using global defaults for UNKNOWN (0)
ProtonFixes[174862] INFO: No global protonfix found for UNKNOWN (0)
Proton: /home/user/Games/Rayman 2/Rayman2.exe
Proton: Executable a unix path, launching with /unix option.
fsync: up and running.
Command exited with status: 0
wine: setpriority 3 for pid -1 failed: 3
wine: setpriority 3 for pid -1 failed: 3
wine: setpriority 3 for pid -1 failed: 3
wine: setpriority 3 for pid -1 failed: 3
wine: setpriority 3 for pid -1 failed: 3
wine: setpriority 3 for pid -1 failed: 3
wine: setpriority 3 for pid -1 failed: 3
wine: setpriority 3 for pid -1 failed: 3
wine: setpriority 3 for pid -1 failed: 3
wine: setpriority -10 for pid -1 failed: 3
wine: setpriority -10 for pid -1 failed: 3
Using version 1.3.0 Ray2Fix with the same installation and launch steps of the game, everything starts normally.

Operating System: Arch Linux
KDE Plasma Version: 6.2.4
KDE Frameworks Version: 6.9.0
Qt Version: 6.8.1
Kernel Version: 6.12.7-zen1-1-zen (64-bit)
Graphics Platform: Wayland
Processors: 12 × Intel® Xeon® CPU E5-1650 0 @ 3.20GHz
Memory: 15.5 GiB of RAM
Graphics Processor: AMD Radeon RX 580 Series
Game Version: GOG
The compatibility layer was used by Proton-GE 9-22 with umu-launcher from the command line and Wine-tkg
I installed the game like this
Then I downloaded Ray2Fix 1.4.0, renamed 2 files inside the unpacked archive to make the game work.
And I moved everything inside to the replacement game folder.
I started the game like this
When starting, a small game window with a white screen appears for a fraction of a second and immediately closes, there are no errors or any important information in the logs. Here's the startup log, just in case.
Using version 1.3.0 Ray2Fix with the same installation and launch steps of the game, everything starts normally.
