-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathLinkedList.cpp
More file actions
148 lines (136 loc) · 3.07 KB
/
LinkedList.cpp
File metadata and controls
148 lines (136 loc) · 3.07 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
#include "LinkedList.h"
#include "Node.h"
#include <iostream>
template <typename T>
LinkedList<T>::LinkedList()
{
this->head = nullptr;
this->tail = nullptr;
}
template <typename T>
LinkedList<T>::LinkedList(LinkedListNode<T>* initialNode) : head(initialNode), tail(initialNode) {}
template <typename T>
LinkedList<T>::LinkedList(T initialValue)
{
LinkedListNode<T>* n = new LinkedListNode<T>(initialValue);
this->head = n;
this->tail = n;
}
/* Creates a node based on a value and adds it as the end of the sequence */
template <typename T>
void LinkedList<T>::Push(T value)
{
LinkedListNode<T>* n = new LinkedListNode<T>(value);
this->Push(n);
}
/* Adds a node to the end of the sequence*/
template <typename T>
void LinkedList<T>::Push(LinkedListNode<T>* node)
{
if (this->head == nullptr)
{
this->head = node;
this->tail = node;
return;
}
this->tail->next = node;
this->tail = node;
}
/* May return null pointer if index is out of bonds */
template <typename T>
char LinkedList<T>::Get(int index)
{
return this->GetNode(index)->value;
}
/* May return null pointer if index is out of bonds */
template <typename T>
LinkedListNode<T>* LinkedList<T>::GetNode(int index)
{
LinkedListNode<T>* current = this->head;
while (index > 0 && current != nullptr)
{
current = current->next;
index--;
}
return current;
}
/* Displays every item in the Linked List - one item per line*/
template <typename T>
void LinkedList<T>::Display()
{
LinkedListNode<T>* n = this->head;
while (n != nullptr)
{
std::cout << n->value << std::endl;
n = n->next;
}
}
/* Inserts a node in the given index. If index is larger than the array, append it to the end. If index is less than 0, append it to the beginning */
template <typename T>
void LinkedList<T>::Insert(int index, LinkedListNode<T>* node)
{
LinkedListNode<T>* n = this->head;
if (index <= 0)
{
node->next = n;
this->head = node;
return;
}
int i = 0;
while (i < index-1)
{
if (n->next == nullptr)
{
this->Push(node);
return;
}
n = n->next;
i++;
}
LinkedListNode<T>* nodeAfter = n->next;
n->next = node;
node->next = nodeAfter;
}
/* Inserts a node in the given index. If index is larger than the array, append it to the end. If index is less than 0, append it to the beginning */
template <typename T>
void LinkedList<T>::Insert(int index, T value)
{
LinkedListNode<T>* n = new LinkedListNode<T>(value);
this->Insert(index, n);
}
/* Deletes a node based on certain index */
template <typename T>
void LinkedList<T>::Remove(int index)
{
LinkedListNode<T>* n = this->head;
if (index == 0)
{
this->head = this->head->next;
return;
}
int i = 0;
while (i < index-1)
{
n = n->next;
if (n == nullptr) return;
i++;
}
if (n->next == nullptr) return;
n->next = n->next->next;
if (n->next == nullptr) this->tail = n;
}
/* Deletes node from list based on its reference */
template <typename T>
void LinkedList<T>::Remove(LinkedListNode<T>* node)
{
LinkedListNode<T>* n = this->head;
while (true)
{
if (n->next == node)
{
n->next == n->next->next;
}
else if (n->next == nullptr) return;
n = n->next;
}
}