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AudioPlayer.cpp
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207 lines (191 loc) · 5.65 KB
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#include "AudioPlayer.h"
CAudioPlayer::CAudioPlayer()
{
}
CAudioPlayer::~CAudioPlayer()
{
if (m_sInstnce)
delete m_sInstnce;
}
//-------------------------------打开文件进行播放---------------------//
bool CAudioPlayer::AudioStartPlayer(const char* filename)
{
return true;
}
//--------------------------------播放数据块--------------------------///
bool CAudioPlayer::SetAudioFormat(WORD channel, DWORD sampleRate, WORD bitsPerSample)
{
m_wWaveFormat.m_wChannels = channel;
m_wWaveFormat.m_dwSamplesRate = sampleRate;
m_wWaveFormat.m_wBitsPerSample = bitsPerSample;
m_wWaveFormat.m_wBlockAlign = channel * bitsPerSample / 8;
m_wWaveFormat.m_dwAvgBytesPerSec = m_wWaveFormat.m_wBlockAlign * sampleRate;
m_bSetAudioFormat = true;
return true;
}
bool CAudioPlayer::AudioStartPalyer(const char* filedata, size_t filesize)
{
if (!m_bSetAudioFormat)//没有设置参数文件无法播放
return false;
WAVEFORMATEX pFormat;
pFormat.wFormatTag = WAVE_FORMAT_PCM;
//simple,uncompressed format
pFormat.nChannels = m_wWaveFormat.m_wChannels;//通道数
pFormat.nSamplesPerSec = m_wWaveFormat.m_dwSamplesRate; // 采样率
pFormat.nAvgBytesPerSec = m_wWaveFormat.m_dwAvgBytesPerSec;
// = nSamplesPerSec * n.Channels * wBitsPerSample/8
pFormat.nBlockAlign = m_wWaveFormat.m_wBlockAlign; // = n.Channels * wBitsPerSample/8
pFormat.wBitsPerSample = m_wWaveFormat.m_wBitsPerSample;
//16 for high quality, 8 for telephone-grade
pFormat.cbSize = 0;
HWAVEOUT hWaveOut;
WAVEHDR WaveOutHdr;
MMRESULT result;
result = waveOutOpen(&hWaveOut, WAVE_MAPPER, &pFormat, 0L, 0L, WAVE_FORMAT_DIRECT);
if (result)
{
printf("设备打开失败");
return false;
}
WaveOutHdr.lpData = (LPSTR)filedata;
WaveOutHdr.dwBufferLength = filesize;
WaveOutHdr.dwBytesRecorded = 0;
WaveOutHdr.dwUser = 0L;
WaveOutHdr.dwFlags = 0L;
WaveOutHdr.dwLoops = 0L;
waveOutPrepareHeader(hWaveOut, &WaveOutHdr, sizeof(WAVEHDR));
result = waveOutWrite(hWaveOut, &WaveOutHdr, sizeof(WAVEHDR));
if (result != MMSYSERR_NOERROR)
{
printf("Failed to play sound%d", WAVERR_UNPREPARED);
getchar();
return false;
}
do {} while (waveOutUnprepareHeader(hWaveOut, &WaveOutHdr, sizeof(WAVEHDR)) == WAVERR_STILLPLAYING);
waveOutClose(hWaveOut);
return true;
}
//-------------------------第二种方法函数实现------------------------------------//
void CALLBACK CAudioPlayer::waveOutProc(//回调函数用于更新空闲缓冲区个数
HWAVEOUT hWaveOut,
UINT uMsg,
DWORD dwInstance,
DWORD dwParam1,
DWORD dwParam2
)
{
int* freeBlockCounter = (int*)dwInstance;
if (uMsg != WOM_DONE)
return;
(*freeBlockCounter)++;
}
WAVEHDR* CAudioPlayer::allocateBlocks(int size, int count)
{
unsigned char* buffer;
int i;
WAVEHDR* blocks;
DWORD totalBufferSize = (size + sizeof(WAVEHDR)) * count;
if ((buffer = (unsigned char*)HeapAlloc(
GetProcessHeap(),
HEAP_ZERO_MEMORY,
totalBufferSize
)) == NULL)
{
fprintf(stderr, "Memory allocationerror\n");
ExitProcess(1);
}
blocks = (WAVEHDR*)buffer;
buffer += sizeof(WAVEHDR) * count;
for (i = 0; i < count; i++) {
blocks[i].dwBufferLength = size;
blocks[i].lpData = (LPSTR)buffer;
buffer += size;
}
return blocks;
}
void CAudioPlayer::freeBlocks(WAVEHDR* blockArray)
{
HeapFree(GetProcessHeap(), 0, blockArray);
}
void CAudioPlayer::writeAudio(HWAVEOUT hWaveOut, LPSTR data, int size)
{
WAVEHDR* current;
int remain;
current = &waveBlocks[waveCurrentBlock];
while (size > 0) {
if (current->dwFlags & WHDR_PREPARED)
{
waveOutUnprepareHeader(hWaveOut, current, sizeof(WAVEHDR));
}
if (size < (int)(m_sBlockSize - current->dwUser)) {
memcpy(current->lpData + current->dwUser, data, size);
current->dwUser += size;
break;
}
remain = m_sBlockSize - current->dwUser;
memcpy(current->lpData + current->dwUser, data, remain);
size -= remain;
data += remain;
current->dwBufferLength = m_sBlockSize;
waveOutPrepareHeader(hWaveOut, current, sizeof(WAVEHDR));
waveOutWrite(hWaveOut, current, sizeof(WAVEHDR));
waveFreeBlockCount--;
while (!waveFreeBlockCount)
Sleep(10);
waveCurrentBlock++;
waveCurrentBlock %= m_sBlockCount;
current = &waveBlocks[waveCurrentBlock];
current->dwUser = 0;
}
}
bool CAudioPlayer::InitData(WORD channel, DWORD sampleRate, WORD bitsPerSample, size_t sBlockSize, size_t sBlockCount )
{
WAVEFORMATEX wfx;
m_sBlockCount = sBlockCount;
m_sBlockSize = sBlockSize;
m_bSetAudioFormat = false;
waveBlocks = waveBlocks = allocateBlocks(m_sBlockSize, m_sBlockCount);;
waveFreeBlockCount = m_sBlockCount;
waveCurrentBlock = 0;
//------------设置音频格式
wfx.nSamplesPerSec = sampleRate;
wfx.wBitsPerSample = bitsPerSample;
wfx.nChannels = channel;
wfx.cbSize = 0;
wfx.wFormatTag = WAVE_FORMAT_PCM;
wfx.nBlockAlign = (wfx.wBitsPerSample * wfx.nChannels) >> 3;
wfx.nAvgBytesPerSec = wfx.nBlockAlign * wfx.nSamplesPerSec;
//----------------------
if (waveOutOpen(
&hWaveOut,
WAVE_MAPPER,
&wfx,
(DWORD_PTR)waveOutProc,
(DWORD_PTR)&waveFreeBlockCount,
CALLBACK_FUNCTION
) != MMSYSERR_NOERROR)
{
fprintf(stderr, "unable toopen wave mapper device\n");
return false;
}
return true;
}
void CAudioPlayer::InputData(const char* fileData, size_t size)
{
writeAudio(hWaveOut, (LPSTR)fileData, size);
}
void CAudioPlayer::close()
{
freeBlocks(waveBlocks);
waveOutClose(hWaveOut);
}
CAudioPlayer* CAudioPlayer::m_sInstnce = NULL;
//-------------------------------------------------------------------------------------------------
CAudioPlayer* CAudioPlayer::Instance()
{
if (m_sInstnce == NULL)
{
return new CAudioPlayer();
}
return m_sInstnce;
}