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input.cpp
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36 lines (28 loc) · 774 Bytes
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#include "input.h"
#include "events_state.h"
namespace Input {
bool IsButtonDown(unsigned int button) {
return EventsState::mouseButtonStates[button];
}
bool WasButtonPressed(unsigned int button) {
return EventsState::pressedMouseButtons[button];
}
bool WasButtonReleased(unsigned int button) {
return EventsState::releasedMouseButtons[button];
}
bool IsKeyDown(SDL_Scancode key) {
return EventsState::keyStates[key];
}
bool WasKeyPressed(SDL_Scancode key) {
for (SDL_Scancode pressedKey : EventsState::pressedKeys)
if (key == pressedKey)
return true;
return false;
}
bool WasKeyReleased(SDL_Scancode key) {
for (SDL_Scancode releasedKey : EventsState::releasedKeys)
if (key == releasedKey)
return true;
return false;
}
}