Hello:
I found a curious problem of the camera position. U set the camer position is (-4, -4, 10):
|
view_matrix = look_at(Vec3d(-4, -4, 10), Vec3d(0, 0, 0)) |
But I download the obj and visualize the 3D object:

Camera locates at the positive z axis. So you should render the back view of the object. But the result you show is the front view.
Hello:
I found a curious problem of the camera position. U set the camer position is (-4, -4, 10):
render-py/render/core.py
Line 325 in e49a986
Camera locates at the positive z axis. So you should render the back view of the object. But the result you show is the front view.