Hi!
Thanks for your work!
I once asked in the VGGT project's issue whether they could generate depth maps and normal maps, and they said I needed to do it myself. Now I see you have implemented this feature. However, I only see your demo about this feature in the readme, without a specific introduction on how to integrate and use it with VGGT. So I would like to ask if there is a specific operational method for this feature.
Thanks a lot!
Hi!
Thanks for your work!
I once asked in the VGGT project's issue whether they could generate depth maps and normal maps, and they said I needed to do it myself. Now I see you have implemented this feature. However, I only see your demo about this feature in the readme, without a specific introduction on how to integrate and use it with VGGT. So I would like to ask if there is a specific operational method for this feature.
Thanks a lot!