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value_tracker.go
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277 lines (241 loc) · 6.83 KB
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// Value change tracker - identifies dynasty value risers and fallers
// Caches daily snapshots and computes deltas
package main
import (
"encoding/json"
"fmt"
"log"
"os"
"sort"
"sync"
"time"
)
const valueCacheFilePattern = "/tmp/sleeperpy_value_snapshot_%s.json"
type valueSnapshotFile struct {
Date string `json:"date"`
Values map[string]int `json:"values"`
}
type valueSnapshotState struct {
sync.Mutex
loaded bool
filePath string
snapshot valueSnapshotFile
rotatedDate string
rotationBaseline map[string]int
rotationBaselineSet bool
}
var valueTrackerState = &valueSnapshotState{}
// Get top risers and fallers by comparing to cached snapshot
func getValueChanges(currentValues map[string]DynastyValue, userPlayerNames []string, isSuperFlex bool) ([]ValueChange, error) {
changes := []ValueChange{}
today := time.Now().Format("2006-01-02")
filePath := getValueSnapshotPath(isSuperFlex)
// Load snapshot once per mode and keep in memory.
baseline, snapshotDate, err := getValueBaseline(filePath, today)
if err != nil {
return changes, err
}
// First run for this mode: initialize and return no changes.
if len(baseline) == 0 {
if err := saveSnapshot(filePath, currentValues, isSuperFlex, today); err != nil {
log.Printf("[ERROR] Failed to initialize value snapshot: %v", err)
}
return changes, nil
}
// Build user player map for owned check
ownedPlayers := make(map[string]bool)
for _, name := range userPlayerNames {
ownedPlayers[normalizeName(name)] = true
}
// Compare current values to old snapshot
for name, dv := range currentValues {
currentValue := dv.Value1QB
if isSuperFlex {
currentValue = dv.Value2QB
}
oldValue, existed := baseline[name]
if !existed || currentValue == 0 || oldValue == 0 {
continue
}
delta := currentValue - oldValue
if delta == 0 {
continue
}
deltaPct := float64(delta) / float64(oldValue) * 100
// Only track significant changes (>5% or >100 value)
if deltaPct < -5 || deltaPct > 5 || delta > 100 || delta < -100 {
changes = append(changes, ValueChange{
PlayerName: dv.Name,
Position: dv.Position,
OldValue: oldValue,
NewValue: currentValue,
Delta: delta,
DeltaPct: deltaPct,
IsRiser: delta > 0,
IsOwned: ownedPlayers[name],
})
}
}
// Sort by absolute delta (biggest changes first)
sort.Slice(changes, func(i, j int) bool {
absI := changes[i].Delta
if absI < 0 {
absI = -absI
}
absJ := changes[j].Delta
if absJ < 0 {
absJ = -absJ
}
return absI > absJ
})
// Rotate snapshot once per day, while keeping the prior-day baseline in memory
// for all calls during this process day.
if snapshotDate != today {
if err := saveSnapshot(filePath, currentValues, isSuperFlex, today); err != nil {
log.Printf("[ERROR] Failed to rotate value snapshot: %v", err)
}
}
return changes, nil
}
func saveSnapshot(filePath string, values map[string]DynastyValue, isSuperFlex bool, date string) error {
out := make(map[string]int)
for name, dv := range values {
if isSuperFlex {
out[name] = dv.Value2QB
} else {
out[name] = dv.Value1QB
}
}
payload := valueSnapshotFile{
Date: date,
Values: out,
}
data, err := json.Marshal(payload)
if err != nil {
return err
}
if err := os.WriteFile(filePath, data, 0644); err != nil {
return err
}
// Keep in-memory state consistent with persisted state.
valueTrackerState.Lock()
defer valueTrackerState.Unlock()
valueTrackerState.loaded = true
valueTrackerState.filePath = filePath
valueTrackerState.snapshot = payload
return nil
}
func getValueBaseline(filePath, today string) (map[string]int, string, error) {
valueTrackerState.Lock()
defer valueTrackerState.Unlock()
// Load from disk on first use or when switching mode file.
if !valueTrackerState.loaded || valueTrackerState.filePath != filePath {
loaded, err := loadSnapshotFromFile(filePath)
if err != nil {
return nil, "", err
}
valueTrackerState.loaded = true
valueTrackerState.filePath = filePath
valueTrackerState.snapshot = loaded
valueTrackerState.rotationBaseline = nil
valueTrackerState.rotationBaselineSet = false
valueTrackerState.rotatedDate = ""
}
snapshot := valueTrackerState.snapshot
if len(snapshot.Values) == 0 {
return map[string]int{}, snapshot.Date, nil
}
// If we already rotated today, keep using the pre-rotation baseline for this process.
if valueTrackerState.rotatedDate == today && valueTrackerState.rotationBaselineSet {
return valueTrackerState.rotationBaseline, snapshot.Date, nil
}
// If we're about to rotate, remember prior baseline for the rest of today.
if snapshot.Date != today && !valueTrackerState.rotationBaselineSet {
valueTrackerState.rotationBaseline = cloneIntMap(snapshot.Values)
valueTrackerState.rotationBaselineSet = true
valueTrackerState.rotatedDate = today
}
if valueTrackerState.rotationBaselineSet && valueTrackerState.rotatedDate == today {
return valueTrackerState.rotationBaseline, snapshot.Date, nil
}
return snapshot.Values, snapshot.Date, nil
}
func loadSnapshotFromFile(filePath string) (valueSnapshotFile, error) {
out := valueSnapshotFile{
Values: map[string]int{},
}
data, err := os.ReadFile(filePath)
if err != nil {
if os.IsNotExist(err) {
return out, nil
}
return out, err
}
// Backward compatibility for old raw map snapshot format.
var oldFormat map[string]int
if err := json.Unmarshal(data, &oldFormat); err == nil && len(oldFormat) > 0 {
out.Date = ""
out.Values = oldFormat
return out, nil
}
if err := json.Unmarshal(data, &out); err != nil {
return valueSnapshotFile{}, err
}
if out.Values == nil {
out.Values = map[string]int{}
}
return out, nil
}
func getValueSnapshotPath(isSuperFlex bool) string {
mode := "1qb"
if isSuperFlex {
mode = "sf"
}
return fmt.Sprintf(valueCacheFilePattern, mode)
}
func cloneIntMap(in map[string]int) map[string]int {
out := make(map[string]int, len(in))
for k, v := range in {
out[k] = v
}
return out
}
// Get top N risers from user's roster
func getTopRisers(changes []ValueChange, limit int) []ValueChange {
risers := []ValueChange{}
for _, c := range changes {
if c.IsRiser && c.IsOwned {
risers = append(risers, c)
if len(risers) >= limit {
break
}
}
}
return risers
}
// Get top N fallers from user's roster
func getTopFallers(changes []ValueChange, limit int) []ValueChange {
fallers := []ValueChange{}
for _, c := range changes {
if !c.IsRiser && c.IsOwned {
fallers = append(fallers, c)
if len(fallers) >= limit {
break
}
}
}
return fallers
}
// Get league-wide risers (for waiver targets)
func getLeagueRisers(changes []ValueChange, limit int) []ValueChange {
risers := []ValueChange{}
for _, c := range changes {
if c.IsRiser {
risers = append(risers, c)
if len(risers) >= limit {
break
}
}
}
return risers
}