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test_edgemesh.obj
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51 lines (47 loc) · 1.26 KB
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# vertices
v 3.68892 4.69909 0.0 1.0
v 3.72799 -2.02109 0.0 1.0
v 3.66695 -1.08875 0.0 1.0
v -1.64113 3.15912 0.0 1.0
v -1.72872 2.57591 0.0 1.0
v 1.20228 4.31211 0.0 1.0
v 2.19108 -0.595569 0.0 1.0
v 2.78527 -0.139927 0.0 1.0
v -4.85534 0.28489 0.0 1.0
v -4.68596 3.57936 0.0 1.0
# parameter space [optional]
vp 0.310000 3.210000 2.100000
vp 0.310000 3.210000 2.100000
vp 0.310000 3.210000 2.100000
vp 0.310000 3.210000 2.100000
vp 0.310000 3.210000 2.100000
vp 0.310000 3.210000 2.100000
vp 0.310000 3.210000 2.100000
vp 0.310000 3.210000 2.100000
vp 0.310000 3.210000 2.100000
vp 0.310000 3.210000 2.100000
# edges
l 0 1 2 3 4
l 4 5 6 7 8 9 0
# List of texture coordinates, in (u, [v, w]) coordinates, these will vary between 0 and 1. v, w are optional and default to 0. [optional]
vt 0.500 1 [0]
vt 0.500 1 [0]
vt 0.500 1 [0]
vt 0.500 1 [0]
vt 0.500 1 [0]
vt 0.500 1 [0]
vt 0.500 1 [0]
vt 0.500 1 [0]
vt 0.500 1 [0]
vt 0.500 1 [0]
# List of vertex normals in (x,y,z) form; normals might not be unit vectors. [optional]
vn 0.707 0.000 0.707
vn 0.707 0.000 0.707
vn 0.707 0.000 0.707
vn 0.707 0.000 0.707
vn 0.707 0.000 0.707
vn 0.707 0.000 0.707
vn 0.707 0.000 0.707
vn 0.707 0.000 0.707
vn 0.707 0.000 0.707
vn 0.707 0.000 0.707