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interrupts.cpp
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138 lines (109 loc) · 3.79 KB
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#include "interrupts.h"
void printf(char* str);
InterruptHandler::InterruptHandler(uint8_t interruptNumber, InterruptManager* interruptManager)
{
this->interruptNumber = interruptNumber;
this->interruptManager = interruptManager;
interruptManager->handlers[interruptNumber] = this;
}
InterruptHandler::~InterruptHandler()
{
if(interruptManager->handlers[interruptNumber] == this)
interruptManager->handlers[interruptNumber] = 0;
}
uint32_t InterruptHandler::HandleInterrupt(uint32_t esp)
{
return esp;
}
InterruptManager::GateDescriptor InterruptManager::interruptDescriptorTable[256];
InterruptManager* InterruptManager::ActiveInterruptManager = 0;
void InterruptManager::SetInterruptDescriptorTableEntry(
uint8_t interruptNumber,
uint16_t codeSegmentSelectorOffset,
void (*handler)(),
uint8_t DescriptorPrivilegeLebel,
uint8_t DescriptorType)
{
const uint8_t IDT_DESC_PRESENT = 0x80;
interruptDescriptorTable[interruptNumber].handlerAddressLowBits = ((uint32_t)handler) & 0xFFFF;
interruptDescriptorTable[interruptNumber].handlerAddressHighBits = (((uint32_t)handler) >> 16) & 0xFFFF;
interruptDescriptorTable[interruptNumber].gdt_codeSegmentSelector = codeSegmentSelectorOffset;
interruptDescriptorTable[interruptNumber].access = IDT_DESC_PRESENT | DescriptorType | ((DescriptorPrivilegeLebel&3) << 5);
interruptDescriptorTable[interruptNumber].reserved = 0;
}
InterruptManager::InterruptManager(GlobalDescriptorTable* gdt)
: picMasterCommand(0x20),
picMasterData(0x21),
picSlaveCommand(0xA0),
picSlaveData(0xA1)
{
uint16_t CodeSegment = gdt->CodeSegmentSelector();
const uint8_t IDT_INTERRUPT_GATE = 0xE;
for(uint16_t i = 0; i<256; i++)
{
handlers[i] = 0;
SetInterruptDescriptorTableEntry(i, CodeSegment, &InterruptIgnore, 0, IDT_INTERRUPT_GATE);
}
SetInterruptDescriptorTableEntry(0x20, CodeSegment, &HandleInterruptRequest0x00, 0, IDT_INTERRUPT_GATE);
SetInterruptDescriptorTableEntry(0x21, CodeSegment, &HandleInterruptRequest0x01, 0, IDT_INTERRUPT_GATE);
picMasterCommand.Write(0x11);
picSlaveCommand.Write(0x11);
picMasterData.Write(0x20);
picSlaveData.Write(0x28);
picMasterData.Write(0x04);
picSlaveData.Write(0x02);
picMasterData.Write(0x01);
picSlaveData.Write(0x01);
picMasterData.Write(0x00);
picSlaveData.Write(0x00);
InterruptDescriptorTablePointer idt;
idt.size = 256 * sizeof(GateDescriptor) - 1;
idt.base = (uint32_t)interruptDescriptorTable;
asm volatile("lidt %0" : : "m" (idt));
}
InterruptManager::~InterruptManager()
{
}
void InterruptManager::Activate()
{
if(ActiveInterruptManager != 0)
ActiveInterruptManager->Deactivate();
ActiveInterruptManager = this;
asm("sti");
}
void InterruptManager::Deactivate()
{
if(ActiveInterruptManager == this)
{
ActiveInterruptManager = 0;
asm("cli");
}
}
uint32_t InterruptManager::HandleInterrupt(uint8_t interruptNumebr, uint32_t esp)
{
if(ActiveInterruptManager != 0)
return ActiveInterruptManager->DoHandleInterrupt(interruptNumebr, esp);
return esp;
}
uint32_t InterruptManager::DoHandleInterrupt(uint8_t interruptNumebr, uint32_t esp)
{
if(handlers[interruptNumebr] != 0)
{
esp = handlers[interruptNumebr] -> HandleInterrupt(esp);
}
else if(interruptNumebr != 0x20)
{
char* foo = "UNHANDLED INTERRUPT 0x00";
char* hex = "0123456789ABCDEF";
foo[22] = hex[(interruptNumebr >> 4) & 0x0F];
foo[23] = hex[interruptNumebr & 0x0F];
printf(foo);
}
if(0x20 <= interruptNumebr && interruptNumebr < 0x30)
{
picMasterCommand.Write(0x20);
if(0x28 <= interruptNumebr)
picSlaveCommand.Write(0x20);
}
return esp;
}