From 1bd53d5d29d563878f67339faa674e1ff3805fd9 Mon Sep 17 00:00:00 2001 From: tmoosting <40519405+tmoosting@users.noreply.github.com> Date: Mon, 1 Apr 2024 11:27:59 +0200 Subject: [PATCH] Update README.md --- README.md | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index c0a4e2d..66de059 100644 --- a/README.md +++ b/README.md @@ -4,11 +4,8 @@ This is not an auto-generation system: users shape their world specifically through a database of variables and values for each of their world elements: Locations, Characters, Gods, Items, Creatures, Laws, Factions and Stories. These elements are brought together and presented as an initricately explorable world through a Unity application. A modular simulation system allows these worlds to be stepped forward in time with economic and social progression. - -WebGL build (old version) (non-mobile) at http://furion.net - -Navigation gif: https://i.imgur.com/XsVQU7W - + +Impression: https://i.imgur.com/XsVQU7W ## Getting Started Every step from installing Unity to filling your database to customizing features is described in the tutorials below.