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CBTInserter.cpp
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87 lines (81 loc) · 2.14 KB
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// Simple BFS
class CBTInserter {
public:
TreeNode* root;
queue<TreeNode*> level;
CBTInserter(TreeNode* _root): root(_root){
level.push(root);
}
int insert(int val) {
TreeNode *nn = new TreeNode(val);
int parent;
while(!level.empty()) {
TreeNode *node = level.front();
if (node->left && node->right) {
level.push(node->left);
level.push(node->right);
level.pop();
}
else {
parent = node->val;
if (!node->left)
node->left = nn;
else node->right = nn;
break;
}
}
return parent;
}
TreeNode* get_root() {
return root;
}
};
// Similar to heap
/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
class CBTInserter {
public:
CBTInserter(TreeNode* root) {
if (!root) return;
queue<TreeNode *> q;
q.push(root);
while (!q.empty()) {
TreeNode *node = q.front();
q.pop();
tree.push_back(node);
if (node -> left)
q.push(node -> left);
if (node -> right)
q.push(node -> right);
}
}
int insert(int val) {
TreeNode *node = new TreeNode(val);
tree.push_back(node);
int idx = tree.size() - 1, p = (idx - 1) >> 1;
if (idx & 1)
tree[p] -> left = node;
else tree[p] -> right = node;
return tree[p] -> val;
}
TreeNode* get_root() {
return tree[0];
}
private:
vector<TreeNode *> tree;
};
/**
* Your CBTInserter object will be instantiated and called as such:
* CBTInserter* obj = new CBTInserter(root);
* int param_1 = obj->insert(val);
* TreeNode* param_2 = obj->get_root();
*/