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I always worry SharpConstraintLayout can't be used in real word, because i don't know the performance, test in core is fast, but in ui, it need calculate more things, i don't know how to test it. I only know, when i resize Windows app, flow test like slow.
Goolgle use androidx.constraintlayout , i believe it meet needs. I try to add a framerate label and a androidx.constraintlayout
flow test to compare with sharpconstraintlayout at a5ec59b, get result:
sharex-20230303104301.mp4
We can see when resize window of app that run in Windows subsystem for Android, androidx.constraintlayout and sharpconstraintlayout all get low framerate. But when change child, framerate is ok.
I always worry SharpConstraintLayout can't be used in real word, because i don't know the performance, test in core is fast, but in ui, it need calculate more things, i don't know how to test it. I only know, when i resize Windows app, flow test like slow.
Goolgle use androidx.constraintlayout , i believe it meet needs. I try to add a framerate label and a androidx.constraintlayout
flow test to compare with sharpconstraintlayout at a5ec59b, get result:
sharex-20230303104301.mp4
We can see when resize window of app that run in Windows subsystem for Android, androidx.constraintlayout and sharpconstraintlayout all get low framerate. But when change child, framerate is ok.