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mainwindow.cpp
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111 lines (92 loc) · 2.18 KB
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#include "mainwindow.h"
#include "ui_mainwindow.h"
#include "node.h"
#include "map.h"
#include <QPushButton>
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
, ui(new Ui::MainWindow)
{
controller = new Controller(this);
ui->setupUi(this);
this->setFixedSize(1000,850);
this->setWindowTitle("贪吃蛇");
controller->setButton(ui->start, ui->continue_2,ui->load, ui->restart,ui->pause, ui->save, ui->quit);
controller->setAction(ui->start_2, ui->continue_action, ui->load_action, ui->restart_action, ui->pause_action, ui->save_action, ui->quit_action);
controller->setOthers(ui->time, ui->score,ui->speed_slider);
controller->setStatus();
this->setFocusPolicy(Qt::TabFocus);
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::keyPressEvent(QKeyEvent *event){
controller->receiveKeyPress(event);
}
void MainWindow::mousePressEvent(QMouseEvent* e){
QPointF point = e->localPos();
int x = point.toPoint().x();
int y = point.toPoint().y();
emit newWall(x, y);
}
void MainWindow::on_start_clicked()
{
controller->start();
}
void MainWindow::on_start_2_triggered()
{
controller->start();
}
void MainWindow::on_pause_clicked()
{
controller->pause();
}
void MainWindow::on_continue_2_clicked()
{
controller->restart();
}
void MainWindow::on_restart_clicked()
{
controller->reset();
}
void MainWindow::on_quit_clicked()
{
exit(1);
}
void MainWindow::on_pause_action_triggered()
{
controller->pause();
}
void MainWindow::on_continue_action_triggered()
{
controller->restart();
}
void MainWindow::on_restart_action_triggered()
{
controller->reset();
}
void MainWindow::on_quit_action_triggered()
{
exit(1);
}
void MainWindow::on_save_clicked()
{
controller->save();
}
void MainWindow::on_load_clicked()
{
controller->load();
}
void MainWindow::on_horizontalSlider_valueChanged(int value)
{
controller->changeSpeed(value);
}
void MainWindow::on_save_action_triggered()
{
controller->save();
}
void MainWindow::on_load_action_triggered()
{
controller->load();
}