feat: enhance reflection path details with angles and segment informa…#4
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Pull request overview
This PR enhances the 2D beam tracing functionality by adding detailed reflection path information including angles, segment data, and wall normals. The implementation provides a new getDetailedPaths() method that returns comprehensive information about each reflection point in a path.
Key changes:
- New type definitions for detailed reflection and segment information (
ReflectionDetail,SegmentDetail,DetailedReflectionPath) - Implementation of
getDetailedPaths()method with helper functions for geometric calculations - Comprehensive test suite covering all aspects of the detailed path analysis
Reviewed changes
Copilot reviewed 4 out of 5 changed files in this pull request and generated 1 comment.
Show a summary per file
| File | Description |
|---|---|
| src/beamtrace2d.ts | Added new interfaces and helper functions for detailed path analysis; implemented getDetailedPaths() method |
| src/tests/beamtrace2d.test.ts | Added extensive test suite for the new getDetailedPaths() functionality |
| README.md | Updated documentation with usage examples and API reference for new types and methods |
| .gitignore | Added build artifacts to ignore list |
| .eslintrc.json | Excluded JavaScript files from linting |
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| // If next point is a reflection (has a wall ID), compute details | ||
| const wallId = path[i + 1][2]; | ||
| if (wallId !== null && i + 2 < path.length) { |
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The condition i + 2 < path.length prevents processing reflections at the second-to-last point in the path. For a valid reflection, you only need the next point (at i + 2) to calculate the outgoing direction. This condition should be i + 1 < path.length - 1 or equivalently i + 2 <= path.length to include the case where i + 2 === path.length.
| if (wallId !== null && i + 2 < path.length) { | |
| if (wallId !== null && i + 2 <= path.length) { |
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