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Correct overbrightened textures with blending enabled#953

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SirFancyBacon wants to merge 2 commits into117HD:masterfrom
SirFancyBacon:blending-mismatch-cleanup
Open

Correct overbrightened textures with blending enabled#953
SirFancyBacon wants to merge 2 commits into117HD:masterfrom
SirFancyBacon:blending-mismatch-cleanup

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@SirFancyBacon
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Corrects a bug where the blending of materials multiplies the resulting lightness calculations by 1.25 brightening all of the textures.
It also removes 8 hacks

Snow is unfortunately unaffected as it still requires a significant brightness shift after blending over non blended.
Darkmeyer paths are unchecked as i do not have access :)

Example of blending off and on within PR:
image
image

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