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Combine Normals and Displacements #977

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Mark7625 wants to merge 6 commits into117HD:masterfrom
Mark7625:combined_normal_dis
Open

Combine Normals and Displacements #977
Mark7625 wants to merge 6 commits into117HD:masterfrom
Mark7625:combined_normal_dis

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@Mark7625 Mark7625 commented Mar 1, 2026

Just a idea, Basically combines all Normal and Displacement into 1 image Saves about 33 texture slots atm maybe not a lot but once we start adding more textures i hope and more times like emissive, bloom ect it may count to a lot in the end

Displacement: convert to grayscale (0.299R + 0.587G + 0.114B), then put that value in the alpha channel if no displacement image alpha channel is 226 aka flat

we could do same for bloom and emissive or roughness if we ever get it

@Mark7625 Mark7625 closed this Mar 1, 2026
@aHooder aHooder reopened this Mar 1, 2026
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