Move EboAlphaWritting over to MappedBufferIntWritter#983
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aHooder merged 7 commits into117HD:masterfrom Mar 4, 2026
Merged
Move EboAlphaWritting over to MappedBufferIntWritter#983aHooder merged 7 commits into117HD:masterfrom
aHooder merged 7 commits into117HD:masterfrom
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Resolves issues where there is no room left in the mapped buffer, since GLMappedBufferIntWritter will allocate stagingBuffers to hold the data temporarily
alphaModels are pushed in the order they should be uploaded in, so the offset is now redundant
This was always wrong anyway, since multiLoc could change the amount of alpha within a given zone
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aHooder
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Mar 4, 2026
This reverts commit 97bfd38, as it causes flickering alpha on trees when rotating the camera, and a hard crash in the driver when hiding the UI.
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Resolves issues where there is no room left in the mapped buffer, since GLMappedBufferIntWritter will allocate stagingBuffers to hold the data temporarily