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Move EboAlphaWritting over to MappedBufferIntWritter#983

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aHooder merged 7 commits into117HD:masterfrom
RuffledPlume:EboAlphaintWritter
Mar 4, 2026
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Move EboAlphaWritting over to MappedBufferIntWritter#983
aHooder merged 7 commits into117HD:masterfrom
RuffledPlume:EboAlphaintWritter

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@RuffledPlume
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Resolves issues where there is no room left in the mapped buffer, since GLMappedBufferIntWritter will allocate stagingBuffers to hold the data temporarily

 Resolves issues where there is no room left in the mapped buffer, since GLMappedBufferIntWritter will allocate stagingBuffers to hold the data temporarily
alphaModels are pushed in the order they should be uploaded in, so the offset is now redundant
This was always wrong anyway, since multiLoc could change the amount of alpha within a given zone
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aHooder commented Mar 4, 2026

Oops

@aHooder aHooder force-pushed the EboAlphaintWritter branch from ad7a336 to 5097461 Compare March 4, 2026 12:22
@aHooder aHooder merged commit 97bfd38 into 117HD:master Mar 4, 2026
aHooder added a commit that referenced this pull request Mar 4, 2026
This reverts commit 97bfd38, as it
causes flickering alpha on trees when rotating the camera, and a hard
crash in the driver when hiding the UI.
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2 participants