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@Daft-Freak
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Was scrolling through here doing something else and got distracted. ~26 -> 19ms on the thing I was testing.

Saw this when scrolling past, bit too much floating point going on here...
Saves a couple of ms
Modify the colour instead of going through screen.pixel twice and blending
We draw the entire screen anyway
A little faster to do the fill in one go
@Daft-Freak
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Pretty sure internal-api.service.iad.github.net being inaccessible is not my problem...

@Gadgetoid
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Were you poking at this? -

raycaster/raycaster.cpp:27:2: warning: suggest braces around initialization of subobject [-Wmissing-braces]
        Vec2(0,0),
        ^~~~~~~~~~
        {

@Daft-Freak
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Hmm, nope (I'm not getting that warning anyway). Think I was here for the big map rework.

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3 participants