Bump acorn from 6.4.0 to 6.4.1#1
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Bumps [acorn](https://github.com/acornjs/acorn) from 6.4.0 to 6.4.1. - [Release notes](https://github.com/acornjs/acorn/releases) - [Commits](acornjs/acorn@6.4.0...6.4.1) Signed-off-by: dependabot[bot] <support@github.com>
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Apr 6, 2020
* SVG presentation:
- calculate coordinates for the middle point of the connector
- render circle at these coordinates (on conditions)
- initially nothing is rendered
- filled circle (when hovered)
- circle with "+" symbol (after clicked)
- render a square with a "filled circle" icon a few pixels below the middle point of the connector
- render a group of 3 buttons, each is a square with an icon
Data model:
- action dependency (directly, not nested) - render as connector with "filled circle" in the middle (on hover)
- AND - render as connector with "+" in the middle
- OR - same as AND
Interaction logic:
- on hover: show 'filled circle'
- on 'filled circle' clicked: show floating toolbar with 3 choices:
- wrap with AND
- wrap with OR
* SVG presentation:
- render a middle point connector
Interaction logic:
- on 'filled circle' clicked: show floating toolbar with buttons:
-- wrap with AND/OR
- on AND/OR clicked: show floating toolbar with buttons:
-- add new Scan QR Code
* code cleanups + fixed bug
* SVG presentation:
- render a middle point connector
* SVG presentation:
- middle point connector
- subsequent children of AND/OR displayed like middle point connectors
- remove old connector once new connector connected to the same input
Scan Tag:
- show modal prompt for an QR label
* extra example with timer
* SVG - middle point connector:
- fix: child connectors should be drawn "beneath" parent connector and it's "+" button
- fix: gap between the mouse pointer and end of the connector should not prevent the user from clicking in order to end the action
+ ESCAPE should abort the end of connector from moving and remove unfinished connector
* ScanTag > ability to connect to existing node:
- when hovering over existing node: apply CSS class to render green/red border
- automatically add a new output
- use ActionDependency with an additional property subtype: 'scantag'
- update data.json to include qrlabel connection
- fix: when parent connector deleted, delete all it's children
* Nested AND/OR preparations:
- move middle points to separate class
- render middle-connectors as group
- added logic for adding, removing middle-connectors
- added connector toolbar and middle point
- added connector changer
* Nested AND/OR:
- SVG: middle point class for rendering "+"
- Data model: ability to display nested AND/OR
- fix connector bugs
- merged data1.json into data.json
* Middle connector:
- fix: connector behavior on port hover
- dynamic angle: update path recursively
- calculate hover point coordinates
Refactoring:
- bezier path class
- single connector class
- rename MiddleConnector -> Connector
Fixes
- fix: bezier coordinates calculation formula
- fix: node-port & draggable
* Parent OR/AND:
- hover point and toolbar
- fixes
- cleanup
* Time dependency
* Fix: nested deletion + cleanup
* SVG: improvements for Time dependency
* MiddlePoint: Allow multiple connectors for output
* Data model: Proximity node #1
* Data model: Proximity node #2
- use Google Maps API
- cleanup
* Data model: Proximity node #3:
- radius
- place type dropdown
* add alternative data
* Fix bugs while reading data2.json
* Demo project cleanup
* Data model:
- generate authoring coordinates
- fix: empty 'messages' array bug + cleanup demo project
* Refactoring:
- merge classes: wireflow component + service
- merge classes: diagram + base
- extract base class: base-ui-element
- optimize dependencies: connector-toolbar
- optimize dependencies: action-toolbar
- optimize dependencies: middle point classes
- optimize dependencies: node-shape
* messagesChange:
- on init - do not emit full array
- remove setTimeout 200
* Refactor:
- architecture for core classes: UIElement -> Service -> Model
- ui element: toolbar button
- model: toolbar item
- base class: base model event, base model UI element
- util: geometry
* Fix: move polyfill back to library bundle
* Refactor:
- ActionToolbar
- added node model
- added port model
- move 'getShapeByXxx' to diagram
- move top-level methods to top-level component (wireflow)
- move hit testing into diagram
- diagram.createNode
- add event nodeShapeRemove
- rename event createNode into 'addChild'
- add event nodeShapeNew
- move 'shapes' to diagram
- add event nodePortNew
* new example
* Refactor:
- read ports from NodeShape's inputs & outputs
- push 'ports' dependency upwards from connector by introducing connectorRemove event
- remove 'state.ports'
* messagesChange fix: better diff
* Updates:
- addition: messageSelect event emitted
- fix: end of the connector follows mouse cursor with an offset
- fix: tolerance for missing nodes
* Replace bootstrap modals
* angular.json: remove forgotten bootstrap styles
* Fix: tolerance for missing nodes was leading disconnected "Proximity" nodes
* Refactor:
- move 'isInput' and 'connectors' to PortModel
- NodePort: port.model.connectors -> connector.inputPort and connector.outputPort
- NodePort: port.model.connectors.splice -> connectorDetach event
- NodePort: connector.updateHandle -> connectorUpdate event
* Updates:
- Bug: 1st attempt to add QR port fails
- Add Shortcut: "And + QR code"
- Add Shortcut: "And + Proximity"
- Detect click on Node, while dragging a connector
Co-authored-by: Stefaan Ternier <str@mac-mbl-a14786.pwo.ou.nl>
Co-authored-by: Stefaan Ternier <stefaan.ternier@gmail.com>
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Bumps acorn from 6.4.0 to 6.4.1.
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9a2e9b6Mark version 6.4.190a9548More rigorously check surrogate pairs in regexp validatorDependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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