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Bump acorn from 6.4.0 to 6.4.1#1

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Bump acorn from 6.4.0 to 6.4.1#1
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Bumps acorn from 6.4.0 to 6.4.1.

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Bumps [acorn](https://github.com/acornjs/acorn) from 6.4.0 to 6.4.1.
- [Release notes](https://github.com/acornjs/acorn/releases)
- [Commits](acornjs/acorn@6.4.0...6.4.1)

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot Bot added the dependencies Pull requests that update a dependency file label Apr 5, 2020
bvasilenko added a commit that referenced this pull request Apr 6, 2020
* SVG presentation:
    - calculate coordinates for the middle point of the connector
    - render circle at these coordinates (on conditions)
      - initially nothing is rendered
      - filled circle (when hovered)
      - circle with "+" symbol (after clicked)
    - render a square with a "filled circle" icon a few pixels below the middle point of the connector
    - render a group of 3 buttons, each is a square with an icon
Data model:
    - action dependency (directly, not nested) - render as connector with "filled circle" in the middle (on hover)
    - AND - render as connector with "+" in the middle
    - OR - same as AND
Interaction logic:
    - on hover: show 'filled circle'
    - on 'filled circle' clicked: show floating toolbar with 3 choices:
        - wrap with AND
        - wrap with OR

* SVG presentation:
- render a middle point connector
Interaction logic:
- on 'filled circle' clicked: show floating toolbar with buttons:
    -- wrap with AND/OR
- on AND/OR clicked: show floating toolbar with buttons:
   -- add new Scan QR Code

* code cleanups + fixed bug

* SVG presentation:
- render a middle point connector

* SVG presentation:
- middle point connector
- subsequent children of AND/OR displayed like middle point connectors
- remove old connector once new connector connected to the same input
Scan Tag:
- show modal prompt for an QR label

* extra example with timer

* SVG - middle point connector:
- fix: child connectors should be drawn "beneath" parent connector and it's "+" button
- fix: gap between the mouse pointer and end of the connector should not prevent the user from clicking in order to end the action
+ ESCAPE should abort the end of connector from moving and remove unfinished connector

* ScanTag > ability to connect to existing node:
- when hovering over existing node: apply CSS class to render green/red border
- automatically add a new output
- use ActionDependency with an additional property subtype: 'scantag'
- update data.json to include qrlabel connection
- fix: when parent connector deleted, delete all it's children

* Nested AND/OR preparations:
- move middle points to separate class
- render middle-connectors as group
- added logic for adding, removing middle-connectors
- added connector toolbar and middle point
- added connector changer

* Nested AND/OR:
- SVG: middle point class for rendering "+"
- Data model: ability to display nested AND/OR
- fix connector bugs
- merged data1.json into data.json

* Middle connector:
- fix: connector behavior on port hover
- dynamic angle: update path recursively
- calculate hover point coordinates
Refactoring:
- bezier path class
- single connector class
- rename MiddleConnector -> Connector
Fixes
- fix: bezier coordinates calculation formula
- fix: node-port & draggable

* Parent OR/AND:
- hover point and toolbar
- fixes
- cleanup

* Time dependency

* Fix: nested deletion + cleanup

* SVG: improvements for Time dependency

* MiddlePoint: Allow multiple connectors for output

* Data model: Proximity node #1

* Data model: Proximity node #2
- use Google Maps API
- cleanup

* Data model: Proximity node #3:
- radius
- place type dropdown

* add alternative data

* Fix bugs while reading data2.json

* Demo project cleanup

* Data model:
- generate authoring coordinates
- fix: empty 'messages' array bug + cleanup demo project

* Refactoring:
- merge classes: wireflow component + service
- merge classes: diagram + base
- extract base class: base-ui-element
- optimize dependencies: connector-toolbar
- optimize dependencies: action-toolbar
- optimize dependencies: middle point classes
- optimize dependencies: node-shape

* messagesChange:
- on init - do not emit full array
- remove setTimeout 200

* Refactor:
- architecture for core classes: UIElement -> Service -> Model
- ui element: toolbar button
- model: toolbar item
- base class: base model event, base model UI element
- util: geometry

* Fix: move polyfill back to library bundle

* Refactor:
- ActionToolbar
- added node model
- added port model
- move 'getShapeByXxx' to diagram
- move top-level methods to top-level component (wireflow)
- move hit testing into diagram
- diagram.createNode
- add event nodeShapeRemove
- rename event createNode into 'addChild'
- add event nodeShapeNew
- move 'shapes' to diagram
- add event nodePortNew

* new example

* Refactor:
- read ports from NodeShape's inputs & outputs
- push 'ports' dependency upwards from connector by introducing connectorRemove event
- remove 'state.ports'

* messagesChange fix: better diff

* Updates:
- addition: messageSelect event emitted
- fix: end of the connector follows mouse cursor with an offset
- fix: tolerance for missing nodes

* Replace bootstrap modals

* angular.json: remove forgotten bootstrap styles

* Fix: tolerance for missing nodes was leading disconnected "Proximity" nodes

* Refactor:
- move 'isInput' and 'connectors' to PortModel
- NodePort: port.model.connectors -> connector.inputPort and connector.outputPort
- NodePort: port.model.connectors.splice -> connectorDetach event
- NodePort: connector.updateHandle -> connectorUpdate event

* Updates:
- Bug: 1st attempt to add QR port fails
- Add Shortcut: "And + QR code"
- Add Shortcut: "And + Proximity"
- Detect click on Node, while dragging a connector

Co-authored-by: Stefaan Ternier <str@mac-mbl-a14786.pwo.ou.nl>
Co-authored-by: Stefaan Ternier <stefaan.ternier@gmail.com>
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