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Updates: - Using latest OpenGL through GLEW - Using latest ImGui - Using latest stb - Using latest GLFW - Using latest GLM - Reconfigured Bootstrap to be DLL instead of static lib - Added build events to 2D and 3D projects to copy required DLL's across - Restructured dependencies folder to separate include and lib files Removed: - gl_core_4_4 Added: - Implemented Assimp to handle model loading (see https://assimp-docs.readthedocs.io/en/latest/about/introduction.html for supported file types)
- Unified naming conventions to AIE standardisation - Fixed indentation across Bootstrap
- Moved all bootstrap and imgui files into include - Outputting bootstrap builds to lib folder - Reading Bootstrap libs from dependencies folder
Updates: - Updated Project 2D and 3D versions to C++ 20 - Fixed possible Null Reference issue with loaded pixels in texture - Updated templates to use new project configurations
Added: - Teacher only version of graphics starter project demonstrating how to implement Assimp loading
Author
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@terrehbyte @JJDonlevyEdu if you can review this before next year that would be great. I don't want to do the merge without a review from a few people first. |
Member
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I could take a look. A few questions:
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Author
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For the sake of future maintenance of this project, @JamesMillsAIE, what version of AssImp have you integrated into the project? |
Author
It was so long ago I created this change, that I cannot remember. It was the latest at the time of the update. |
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