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7 changes: 2 additions & 5 deletions libraries/bxdf/usd_preview_surface.mtlx
Original file line number Diff line number Diff line change
Expand Up @@ -38,9 +38,8 @@
<nodedef name="ND_UsdUVTexture_23" node="UsdUVTexture" nodegroup="texture2d" version="2.3" isdefaultversion="true">
<input name="file" type="filename" value="" uniform="true" />
<input name="st" type="vector2" defaultgeomprop="UV0" />
<input name="wrapS" type="string" value="periodic" enum="black,clamp,periodic,mirror" uniform="true" />
<input name="wrapT" type="string" value="periodic" enum="black,clamp,periodic,mirror" uniform="true" />
<input name="fallback" type="color4" value="0, 0, 0, 1" />
<input name="wrapS" type="string" value="periodic" enum="black,clamp,periodic,mirror" enumvalues="0,1,2,3" uniform="true" />
<input name="wrapT" type="string" value="periodic" enum="black,clamp,periodic,mirror" enumvalues="0,1,2,3" uniform="true" />
<input name="scale" type="color4" value="1, 1, 1, 1" uniform="true" />
<input name="bias" type="color4" value="0, 0, 0, 0" uniform="true" />
<output name="r" type="float" />
Expand Down Expand Up @@ -315,7 +314,6 @@
<nodegraph name="IMP_UsdUVTexture_22" nodedef="ND_UsdUVTexture">
<image name="image_reader" type="color4">
<input name="file" type="filename" interfacename="file" />
<input name="default" type="color4" interfacename="fallback" />
<input name="texcoord" type="vector2" interfacename="st" />
<input name="uaddressmode" type="string" interfacename="wrapS" />
<input name="vaddressmode" type="string" interfacename="wrapT" />
Expand Down Expand Up @@ -345,7 +343,6 @@
<nodegraph name="IMP_UsdUVTexture_23" nodedef="ND_UsdUVTexture_23">
<image name="image_reader" type="color4">
<input name="file" type="filename" interfacename="file" />
<input name="default" type="color4" interfacename="fallback" />
<input name="texcoord" type="vector2" interfacename="st" />
<input name="uaddressmode" type="string" interfacename="wrapS" />
<input name="vaddressmode" type="string" interfacename="wrapT" />
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32 changes: 16 additions & 16 deletions libraries/stdlib/stdlib_defs.mtlx
Original file line number Diff line number Diff line change
Expand Up @@ -128,8 +128,8 @@
<input name="layer" type="string" value="" uiname="Layer" uniform="true" />
<input name="default" type="float" value="0.0" uiname="Default Color" />
<input name="texcoord" type="vector2" defaultgeomprop="UV0" uiname="Texture Coordinates" />
<input name="uaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" uiname="Address Mode U" uniform="true" />
<input name="vaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" uiname="Address Mode V" uniform="true" />
<input name="uaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" enumvalues="0,1,2,3" uiname="Address Mode U" uniform="true" />
<input name="vaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" enumvalues="0,1,2,3" uiname="Address Mode V" uniform="true" />
<input name="filtertype" type="string" value="linear" enum="closest,linear,cubic" uiname="Filter Type" uniform="true" />
<input name="framerange" type="string" value="" uiname="Frame Range" uniform="true" />
<input name="frameoffset" type="integer" value="0" uiname="Frame Offset" uniform="true" />
Expand All @@ -141,8 +141,8 @@
<input name="layer" type="string" value="" uiname="Layer" uniform="true" />
<input name="default" type="color3" value="0.0, 0.0, 0.0" uiname="Default Color" />
<input name="texcoord" type="vector2" defaultgeomprop="UV0" uiname="Texture Coordinates" />
<input name="uaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" uiname="Address Mode U" uniform="true" />
<input name="vaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" uiname="Address Mode V" uniform="true" />
<input name="uaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" enumvalues="0,1,2,3" uiname="Address Mode U" uniform="true" />
<input name="vaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" enumvalues="0,1,2,3" uiname="Address Mode V" uniform="true" />
<input name="filtertype" type="string" value="linear" enum="closest,linear,cubic" uiname="Filter Type" uniform="true" />
<input name="framerange" type="string" value="" uiname="Frame Range" uniform="true" />
<input name="frameoffset" type="integer" value="0" uiname="Frame Offset" uniform="true" />
Expand All @@ -152,23 +152,23 @@
<nodedef name="ND_image_color4" node="image" nodegroup="texture2d">
<input name="file" type="filename" value="" uiname="Filename" uniform="true" />
<input name="layer" type="string" value="" uiname="Layer" uniform="true" />
<input name="default" type="color4" value="0.0, 0.0, 0.0, 0.0" uiname="Default Color" />
<input name="default" type="color4" value="0.0, 0.0, 0.0, 1.0" uiname="Default Color" />
<input name="texcoord" type="vector2" defaultgeomprop="UV0" uiname="Texture Coordinates" />
<input name="uaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" uiname="Address Mode U" uniform="true" />
<input name="vaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" uiname="Address Mode V" uniform="true" />
<input name="uaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" enumvalues="0,1,2,3" uiname="Address Mode U" uniform="true" />
<input name="vaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" enumvalues="0,1,2,3" uiname="Address Mode V" uniform="true" />
<input name="filtertype" type="string" value="linear" enum="closest,linear,cubic" uiname="Filter Type" uniform="true" />
<input name="framerange" type="string" value="" uiname="Frame Range" uniform="true" />
<input name="frameoffset" type="integer" value="0" uiname="Frame Offset" uniform="true" />
<input name="frameendaction" type="string" value="constant" enum="constant,clamp,periodic,mirror" uiname="Frame End Action" uniform="true" />
<output name="out" type="color4" default="0.0, 0.0, 0.0, 0.0" />
<output name="out" type="color4" default="0.0, 0.0, 0.0, 1.0" />
</nodedef>
<nodedef name="ND_image_vector2" node="image" nodegroup="texture2d">
<input name="file" type="filename" value="" uiname="Filename" uniform="true" />
<input name="layer" type="string" value="" uiname="Layer" uniform="true" />
<input name="default" type="vector2" value="0.0, 0.0" uiname="Default Color" />
<input name="texcoord" type="vector2" defaultgeomprop="UV0" uiname="Texture Coordinates" />
<input name="uaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" uiname="Address Mode U" uniform="true" />
<input name="vaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" uiname="Address Mode V" uniform="true" />
<input name="uaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" enumvalues="0,1,2,3" uiname="Address Mode U" uniform="true" />
<input name="vaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" enumvalues="0,1,2,3" uiname="Address Mode V" uniform="true" />
<input name="filtertype" type="string" value="linear" enum="closest,linear,cubic" uiname="Filter Type" uniform="true" />
<input name="framerange" type="string" value="" uiname="Frame Range" uniform="true" />
<input name="frameoffset" type="integer" value="0" uiname="Frame Offset" uniform="true" />
Expand All @@ -180,8 +180,8 @@
<input name="layer" type="string" value="" uiname="Layer" uniform="true" />
<input name="default" type="vector3" value="0.0, 0.0, 0.0" uiname="Default Color" />
<input name="texcoord" type="vector2" defaultgeomprop="UV0" uiname="Texture Coordinates" />
<input name="uaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" uiname="Address Mode U" uniform="true" />
<input name="vaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" uiname="Address Mode V" uniform="true" />
<input name="uaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" enumvalues="0,1,2,3" uiname="Address Mode U" uniform="true" />
<input name="vaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" enumvalues="0,1,2,3" uiname="Address Mode V" uniform="true" />
<input name="filtertype" type="string" value="linear" enum="closest,linear,cubic" uiname="Filter Type" uniform="true" />
<input name="framerange" type="string" value="" uiname="Frame Range" uniform="true" />
<input name="frameoffset" type="integer" value="0" uiname="Frame Offset" uniform="true" />
Expand All @@ -191,15 +191,15 @@
<nodedef name="ND_image_vector4" node="image" nodegroup="texture2d">
<input name="file" type="filename" value="" uiname="Filename" uniform="true" />
<input name="layer" type="string" value="" uiname="Layer" uniform="true" />
<input name="default" type="vector4" value="0.0, 0.0, 0.0, 0.0" uiname="Default Color" />
<input name="default" type="vector4" value="0.0, 0.0, 0.0, 1.0" uiname="Default Color" />
<input name="texcoord" type="vector2" defaultgeomprop="UV0" uiname="Texture Coordinates" />
<input name="uaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" uiname="Address Mode U" uniform="true" />
<input name="vaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" uiname="Address Mode V" uniform="true" />
<input name="uaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" enumvalues="0,1,2,3" uiname="Address Mode U" uniform="true" />
<input name="vaddressmode" type="string" value="periodic" enum="constant,clamp,periodic,mirror" enumvalues="0,1,2,3" uiname="Address Mode V" uniform="true" />
<input name="filtertype" type="string" value="linear" enum="closest,linear,cubic" uiname="Filter Type" uniform="true" />
<input name="framerange" type="string" value="" uiname="Frame Range" uniform="true" />
<input name="frameoffset" type="integer" value="0" uiname="Frame Offset" uniform="true" />
<input name="frameendaction" type="string" value="constant" enum="constant,clamp,periodic,mirror" uiname="Frame End Action" uniform="true" />
<output name="out" type="vector4" default="0.0, 0.0, 0.0, 0.0" />
<output name="out" type="vector4" default="0.0, 0.0, 0.0, 1.0" />
</nodedef>

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