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Fix smoothly ascend or descend for land creatures#7

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AlexxxQ merged 24 commits into
monkey-testfrom
Fix-Smoothly-ascend-or-descend-for-land-creatures
May 17, 2026
Merged

Fix smoothly ascend or descend for land creatures#7
AlexxxQ merged 24 commits into
monkey-testfrom
Fix-Smoothly-ascend-or-descend-for-land-creatures

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@AlexxxQ AlexxxQ commented May 17, 2026

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Pull request description

Stranger1992 and others added 24 commits April 27, 2025 09:30
Cleaned up the bug report and streamlined the process of creating it.
Added reference to skinning support.
This workflow checks for cross-repo dependencies in pull requests and sets the commit status accordingly. 

This is for merging branches in the Tomb Editor and Tomb Engine repo that require both sides to be merged before the changes are completed.
Refactor cross-repo dependency check to improve clarity and functionality.
Added logic to update floor height and prevent item pushing through room geometry when nudged by another creature. Adjusted pivot offset for land creatures to improve vault trigger detection for correct ascend interpolation. This Pivot Offset used only for intersections between pathfinding boxes.
@AlexxxQ AlexxxQ merged commit 72d95ed into monkey-test May 17, 2026
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3 participants