-
Notifications
You must be signed in to change notification settings - Fork 4
Battle/feature/Stone Character Animations #1251
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Open
Sallarikr
wants to merge
22
commits into
main
Choose a base branch
from
Battle/feature/StoneCharacterAnimations
base: main
Could not load branches
Branch not found: {{ refName }}
Loading
Could not load tags
Nothing to show
Loading
Are you sure you want to change the base?
Some commits from the old base branch may be removed from the timeline,
and old review comments may become outdated.
Open
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
…acters #1218 Created angry, happy, love, playful and sad animations for stone characters at the top and bottom
…ips folder, moved animations #1218
…r2D #1218 ProjectileCollisionData: Added ProjectileEmotionBase and ProjectileEmotionCurrent fields OnTrigger2D: Added emotion state values
…1218 Added subscribe for BattleStoneCharacterPlayHitAnimation event, method call for PlayHitAnimation
…ations to a single controller #1218 Deleted unnecessary animation controllers as well
…triggering #1218 Conditions for animations to play: BattleTeamNumber (int), AnimationIndex (int), Hit (trigger)
…to both stone characters #1218
16 tasks
Renamed animator parameter Hit to Play Renamed teamAlphaAnimator and teamBetaAnimator fields to be private Removed GetComponent from animators Modified Debug log to BattleDebugLogger
…aAnimator and teamBetaAnimators private #1218
…te animator controllers for the stone characters #1218 BattleStoneCharacterBottomAnimatorController and BattleStoneCharacterTopAnimationController. Also removed the BattleTeamNumber parameter from animators
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Added animations for stone characters, so that the corresponding emotion animation plays, when the projectile hits the stone wall
Assets/Altzone
BattleEvents
BattleCollisionQSystem
BattleSoulWallQSystem
BattleGameViewController
BattleStoneCharacterViewController
BattleStoneCharacterAnimatorController