fix display register set order for tSimpleBuffer#266
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…uffer, fix display glitches on AGA configs
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Tested just now, and this makes my bobs flicker like crazy. I did verify by just switching between this one commit and the one before, this one does that. Not sure why, I will try to find time to investigate tomorrow |
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This sounds like double buffering doesn't work as intended, making the game display the backbuffer. Not sure why it could happen. |
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Description
This makes the initialization order in-line with
tScrollBuffer. Fixes graphics glitches on non-emulated AGA, notably in GermZ Survivor.Also adds the proper copperlist termination with room for double final WAIT cmds.
Checklist