Simulate the life of eleven different species of animals on a map.
- The game generates different maps each time it is launched.
- A random explosion occurs on the map, killing every nearby animal.
-
An animal can search for and chase food.
-
An animal can search for a partner and give birth to children.
-
A person can search for a partner and then build a home in which he can live with his wife.
- then The Couple can store food at home or in the granary
for the full demo video click here for youtube video
-
I have tried to make the code maintainable as much as possible.
-
used
Builder Design pattern
State Design pattern
Singleton Design pattern
- The game idea was part of OOP subject led by Alexey Tsyganov in the first semester of the second year of the university.
- The game engine is based on the great tutorial by Here
- for the complete list check resources.txt please.


