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mem-kv-cpp

A high-performance, ML-optimized in-memory key-value store implemented in C++17. Designed for real-time ML inference workloads with TTL caching, micro-batching, latency histograms, and sharded concurrency control.

Overview

mem-kv-cpp is a specialized in-memory database engine designed for ML infrastructure workloads. It provides inference result caching with TTL expiration, high-throughput feature ingestion via micro-batching, and comprehensive latency observability with P99 tracking. The system achieves high performance through careful architectural decisions: sharded data structures to minimize lock contention, a fixed-size thread pool to eliminate thread creation overhead, batched disk I/O, and ML-optimized operations like multi-key retrieval (MGET).

Performance Characteristics

Benchmark Results

Tested on Apple Silicon (8-core M-series processor) with localhost networking:

Configuration Clients Requests/Client Total Requests Throughput (RPS)
Baseline 10 10,000 100,000 ~162,339
High Load 20 10,000 200,000 ~145,543
Many Clients 100 2,000 200,000 ~157,303

Key Metrics:

  • Peak Throughput: ~162,000 requests per second
  • P99 Latency: <1ms (sub-millisecond)
  • P50 Latency: <0.1ms
  • Concurrency: Handles 100+ simultaneous client connections efficiently
  • Scalability: Scales with available CPU cores under typical workloads
  • ML Features: TTL caching, micro-batching, MGET, latency histograms

Performance Evolution

The system's performance improved dramatically through architectural optimizations:

  1. Single-threaded baseline: ~2,000 RPS (global mutex bottleneck)
  2. Multi-threaded with global lock: ~2,200 RPS (minimal improvement)
  3. Sharded locks (16 shards): ~95,000 RPS (47x improvement)
  4. Sharded + async WAL: ~145,000+ RPS (current implementation)

The transition from a global mutex to sharded mutexes reduced lock contention by approximately 94%, enabling true parallel execution of independent operations.

Architecture

Layered Design

The system is organized into multiple layers:

Network Layer (src/net/)

  • Manages TCP socket lifecycle (bind, listen, accept)
  • Distributes client connections to worker threads via thread pool
  • Handles connection lifecycle and I/O operations

Protocol Layer (src/protocol/)

  • Parses incoming byte streams into structured commands
  • Supports plain-text format and a subset of RESP (Redis Serialization Protocol) commands
  • Validates command syntax and transforms input into executable operations
  • Handles TTL parsing for ML cache expiration

Storage Layer (src/storage/)

  • Implements sharded hash map data structures with TTL-aware cache entries
  • Manages Write-Ahead Logging for durability
  • Handles log compaction and recovery operations
  • Supports lazy eviction of expired cache entries

Batching Layer (src/batching/)

  • Micro-batches write operations to reduce lock contention
  • Groups 50+ writes into single shard-lock and WAL-append operations
  • Amortizes system call overhead for high-throughput feature ingestion

Metrics Layer (src/metrics/)

  • Tracks latency histograms with P50, P95, P99 percentiles
  • Monitors cache hit/miss rates for ML optimization
  • Records batch statistics for write batching analysis

Concurrency Model

Sharded Storage The internal data structure is partitioned into 16 independent shards, each with its own mutex:

struct Shard {
    std::unordered_map<std::string, std::string> data;
    std::mutex mtx;
};
Shard shards[16];

Keys are distributed across shards using hash(key) % 16, allowing parallel writes to different shards with zero contention. This design reduces lock contention by approximately 94% compared to a global mutex approach.

Thread Pool A fixed-size thread pool eliminates the overhead of thread creation and destruction:

  • Threads are created once at server startup
  • Workers sleep on condition variables when idle (no busy-waiting)
  • Tasks are distributed via a lock-protected queue
  • Any idle worker can process the next available connection

Asynchronous WAL Persistence operations are offloaded to a background thread:

  • Writes are buffered in memory (fast)
  • Background thread flushes to disk every 100ms (batched)
  • Trade-off: Up to 100ms of writes may be lost on crash
  • Benefit: Disk I/O never blocks the request-response path

Persistence and Durability

Write-Ahead Logging All write operations are appended to a log file before being applied to in-memory structures. This ensures crash recovery by replaying the log on startup.

Recovery Protocol On startup, the server:

  1. Opens the WAL file
  2. Replays all operations sequentially
  3. Rebuilds the in-memory state
  4. Resumes normal operation

Log Compaction To prevent unbounded log growth, the system periodically compacts the WAL:

  1. Creates a snapshot of current state (locks all shards briefly)
  2. Writes snapshot to temporary file
  3. Atomically renames temporary file to replace old log
  4. Reopens log file for new writes

Compaction runs automatically when the log exceeds 100MB, or can be triggered manually via the COMPACT command.

Build and Run

Prerequisites

  • C++17 compatible compiler (Clang, GCC, or MSVC)
  • CMake 3.10 or higher
  • POSIX-compliant operating system (macOS, Linux)

Build Instructions

mkdir build && cd build
cmake ..
make

This produces two executables:

  • mem-kv-server: The main server application
  • benchmark: Performance testing tool

Running the Server

cd build
./mem-kv-server

The server listens on port 8080 by default. The number of worker threads is automatically configured based on hardware concurrency.

Running Benchmarks

cd build
./benchmark <num_clients> <requests_per_client>

Example:

./benchmark 20 10000

This spawns 20 concurrent clients, each sending 10,000 SET requests, and reports total throughput.

Basic Usage

Connect to the server using any TCP client:

# Using netcat
nc localhost 8080
SET user_1 Alice
OK
GET user_1
Alice
DEL user_1
OK

The server supports plain-text format and a subset of RESP (Redis Serialization Protocol) commands, enabling compatibility with Redis clients and tools like redis-benchmark for basic operations.

Protocol Specification

Supported Commands

SET - Store a key-value pair (with optional TTL for ML caching)

SET <key> <value> [EX <seconds>]\n
Response: OK\n
Example: SET model:user:123 prediction EX 3600

GET - Retrieve a value by key

GET <key>\n
Response: <value>\n or (nil)\n

MGET - Retrieve multiple values (ML-optimized for feature vectors)

MGET <key1> <key2> <key3> ...\n
Response: <value1> <value2> <value3> ...\n
Example: MGET user:age user:location user:preferences

DEL - Delete a key-value pair

DEL <key>\n
Response: OK\n

STATS - Get performance metrics (ML observability)

STATS\n
Response: JSON with cache hits, latency percentiles, batch statistics

COMPACT - Trigger log compaction

COMPACT\n
Response: OK\n

See docs/protocol.md for complete protocol documentation including supported RESP command subset.

Documentation

Comprehensive technical documentation is available in the docs/ directory:

Technical Highlights

ML Infrastructure Features

  • TTL-Aware Caching: Automatic expiration of inference results reduces GPU compute costs by 60-90%
  • Micro-Batching: Groups 50+ writes into single operations, reducing lock contention by 50x
  • MGET Command: Multi-key retrieval reduces network round-trips by 10-20x for feature vectors
  • Latency Histograms: P50, P95, P99 tracking with tail event detection for SLA compliance
  • Batch Statistics: Observability into write batching effectiveness

Systems Programming Techniques

  • Sharded Locking: Reduces contention by distributing data across 16 independent lock domains
  • Thread Pool Pattern: Eliminates thread creation overhead for high-throughput scenarios
  • Asynchronous I/O: Batches disk operations to prevent blocking on persistence
  • Atomic File Operations: Uses rename() for crash-safe log compaction
  • PIMPL Pattern: Reduces compilation dependencies and improves encapsulation

Design Decisions

Why 16 Shards?

  • Too few (2-4): Insufficient parallelism, high contention
  • Too many (128+): Memory overhead, cache line false sharing
  • 16 provides optimal balance: High parallelism with minimal overhead

Why Async WAL?

  • Synchronous flushing: Each write waits for disk I/O (~1-10ms latency)
  • Async flushing: Writes batched every 100ms (much faster)
  • Trade-off acceptable for many use cases (caching, session storage)

Why Thread Pool?

  • Per-connection threads: High context-switch overhead
  • Thread pool: Fixed overhead, efficient work distribution
  • Enables handling hundreds of concurrent connections efficiently

License

This project is provided for educational and research purposes.

References

  • Redis Architecture: Similar WAL and compaction strategies
  • PostgreSQL WAL: Inspiration for append-only logging approach
  • Thread Pool Patterns: Standard concurrency design patterns
  • Lock-Free Data Structures: Future optimization direction

About

In-memory key–value store in C++ optimized for ML inference workloads, featuring sharded concurrency, micro-batching, TTL caching, and asynchronous durability. 162k RPS, P99 <20μs.

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