docs: document ha.appendElementLimit setting#413
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Add the new arcadedb.ha.appendElementLimit configuration parameter (default 64) introduced in ArcadeData/arcadedb#4753 to the SERVER settings reference. It bounds the number of Raft log entries per AppendEntries batch as a secondary cap to the appendBufferSize byte limit. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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This pull request updates the documentation in settings.adoc to include a new configuration setting, ha.appendElementLimit, which defines the maximum number of Raft log entries per AppendEntries batch. There are no review comments, and I have no feedback to provide.
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Summary
Documents the new
arcadedb.ha.appendElementLimitconfiguration parameter (default64) introduced in ArcadeData/arcadedb#4753.The setting caps the number of Raft log entries per AppendEntries batch, bounding the per-batch in-memory footprint on a follower during catch-up resync. It acts as a secondary cap to the dominant byte limit (
ha.appendBufferSize, 4MB default).Changes
ha.appendElementLimitrow to the SERVER settings table insrc/main/asciidoc/reference/settings.adoc, placed next to the relatedha.appendBufferSizeentry._Since v26.7.1_(the next release; engine is currently26.7.1-SNAPSHOT).Notes
how-to/operations/ha.adoc, which intentionally lists only a curated subset of HA settings (it omitsappendBufferSizetoo) and points to Server Settings for the complete list.Upstream PR: ArcadeData/arcadedb#4753
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