A robot platformer game. Currently in very early development phase!
To see various documentation, go to the Documents folder. It includes fun stuff like licensing information and the GDD (all still in very early to non-existent writing phase).
Pretty much everything in the Documents folder Stats Hud (health, lives, etc) Take damage when falling or hitting something too fast Wander AI with fall avoidance and maybe jumping ability Better way to move platforms around (might be solved with iTween) Way to save the game ->Need to also figure out how we want to allow the player to save Double-jump Powerups ->Faster, better jump, invincibility, no fall damage, double points Defined Point System