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The Prophet

πŸ•ŠοΈ The Prophet – a 2D pixel-art Metroidvania with religious and Romani mythology themes. This is a non-commercial demo project that won the USAID & EIF Fundamentals of Gaming Technologies competition.

πŸ“Œ The game features a single region, "The City's Outskirts," and introduces players to its dark yet mystical world.

βš”οΈ Gameplay & Features

  • 1 explorable region – The City's Outskirts
  • 4 enemy types: Scorched by the Sun, Rat, Leper, and Priest
  • 1 boss fight: Papa Emerit
  • Time Rewind mechanic – allows players to manipulate time to their advantage
  • Equippable amulets – purchase or find various amulets that grant unique abilities
  • Skill Tree – upgrade the Prophet’s powers through Melalo, the two-headed crow deity

🌍 NPCs & Lore

  • Chuperchi the Mushroom Picker – a mysterious wanderer who shares cryptic knowledge
  • Rozina the Amulet Seller – trades enchanted artifacts to aid your journey
  • Melalo, the Two-Headed Crow – a powerful deity that bestows new abilities upon the player

πŸ› οΈ Technologies

  • Developed with Unity
  • Written in C#
  • 2D pixel-art style

πŸš€ Installation & Running

  1. Clone the repository:
    git clone https://github.com/AverageGD/TheProphet.git
  2. Open the project in Unity (recommended version 2022+).
  3. Build and run the game.

πŸ† Recognition

πŸ… Winner of the USAID & EIF Fundamentals of Gaming Technologies competition

πŸ“© Contact

For feedback or collaboration, feel free to reach out: πŸ“§ gazaryanedgar64@gmail.com

About

The Prophet – a 2D pixel-art Metroidvania with religious and Romani mythology themes. Features a single region, time rewind mechanics, a skill tree, and a mysterious world filled with unique NPCs and enemies. πŸ† Winner of the USAID & EIF Fundamentals of Gaming Technologies competition.

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