A minimalist game (badly) written using MLX421,
the low-level graphic library from CODAM
The assets are very badly drawn placeholder that may or may not change if i ever feel like working on it again lol
- MLX421 dependencies,
- Make,
- gcc/clang
the program works with a map file (.ber).
./so_long map.berA few map files are available inside the hidden folder .map, but feel free to create your own by following the rules of the subject!
