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2 changes: 2 additions & 0 deletions WindowsSendCode/CommonTypes.h
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,7 @@

#pragma comment(lib, "Ws2_32.lib") // DITY BOI
#include <winsock2.h>
#include <ws2tcpip.h>
#include <stdio.h>


Expand Down Expand Up @@ -138,4 +139,5 @@ typedef struct _VERTEX
DirectX::XMFLOAT2 TexCoord;
} VERTEX;


#endif
42 changes: 21 additions & 21 deletions WindowsSendCode/Debug/PixelShader.h
Original file line number Diff line number Diff line change
Expand Up @@ -64,10 +64,10 @@ ret

const BYTE g_PS[] =
{
68, 88, 66, 67, 165, 210,
114, 199, 188, 79, 71, 215,
213, 121, 245, 47, 45, 7,
17, 194, 1, 0, 0, 0,
68, 88, 66, 67, 125, 180,
16, 193, 38, 16, 77, 45,
11, 191, 199, 57, 35, 204,
24, 24, 1, 0, 0, 0,
56, 58, 0, 0, 7, 0,
0, 0, 60, 0, 0, 0,
32, 2, 0, 0, 140, 2,
Expand Down Expand Up @@ -601,11 +601,11 @@ const BYTE g_PS[] =
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 148, 46,
49, 1, 218, 217, 17, 94,
1, 0, 0, 0, 242, 102,
178, 93, 184, 78, 194, 78,
175, 229, 99, 234, 16, 217,
98, 231, 0, 0, 0, 0,
49, 1, 28, 51, 19, 94,
1, 0, 0, 0, 148, 181,
6, 170, 44, 239, 134, 78,
151, 47, 239, 107, 68, 202,
25, 168, 0, 0, 0, 0,
0, 0, 0, 0, 1, 0,
0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 0, 0,
Expand Down Expand Up @@ -776,9 +776,9 @@ const BYTE g_PS[] =
3, 0, 162, 202, 1, 0,
38, 247, 2, 0, 65, 36,
1, 0, 39, 82, 3, 0,
67, 34, 2, 0, 217, 42,
177, 210, 1, 0, 217, 42,
2, 0, 21, 230, 0, 0,
65, 79, 0, 0, 73, 20,
187, 121, 0, 0, 73, 20,
1, 0, 153, 189, 3, 0,
0, 16, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
Expand Down Expand Up @@ -1114,7 +1114,7 @@ const BYTE g_PS[] =
45, 45, 45, 45, 45, 45,
45, 45, 45, 45, 27, 226,
48, 1, 128, 0, 0, 0,
38, 66, 134, 173, 197, 195,
116, 42, 222, 119, 147, 196,
213, 1, 1, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
Expand Down Expand Up @@ -1405,14 +1405,14 @@ const BYTE g_PS[] =
5, 16, 0, 0, 23, 0,
1, 0, 4, 16, 0, 0,
14, 0, 23, 21, 0, 16,
0, 0, 3, 2, 112, 0,
0, 0, 3, 2, 176, 2,
0, 0, 242, 241, 10, 0,
24, 21, 7, 16, 0, 0,
1, 0, 1, 0, 10, 0,
24, 21, 8, 16, 0, 0,
1, 0, 0, 2, 14, 0,
23, 21, 0, 0, 0, 0,
10, 2, 112, 0, 0, 0,
10, 2, 176, 2, 0, 0,
242, 241, 10, 0, 24, 21,
10, 16, 0, 0, 1, 0,
1, 0, 10, 0, 24, 21,
Expand Down Expand Up @@ -1980,19 +1980,19 @@ const BYTE g_PS[] =
0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 100, 0,
0, 0, 32, 0, 0, 96,
0, 0, 0, 0, 0, 0,
0, 0, 25, 168, 0, 0,
0, 0, 0, 0, 0, 0,
2, 0, 9, 0, 20, 2,
0, 0, 0, 0, 0, 0,
124, 0, 0, 0, 1, 0,
0, 0, 8, 105, 162, 0,
0, 0, 24, 22, 215, 2,
0, 0, 0, 0, 0, 0,
0, 0, 80, 83, 0, 110,
111, 110, 101, 0, 45, 186,
46, 241, 1, 0, 0, 0,
0, 0, 0, 0, 100, 0,
0, 0, 32, 0, 0, 96,
0, 0, 0, 0, 0, 0,
0, 0, 25, 168, 0, 0,
0, 0, 0, 0, 0, 0,
2, 0, 2, 0, 7, 0,
0, 0, 0, 0, 1, 0,
Expand Down Expand Up @@ -2052,10 +2052,10 @@ const BYTE g_PS[] =
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 148, 46, 49, 1,
218, 217, 17, 94, 1, 0,
0, 0, 242, 102, 178, 93,
184, 78, 194, 78, 175, 229,
99, 234, 16, 217, 98, 231,
28, 51, 19, 94, 1, 0,
0, 0, 148, 181, 6, 170,
44, 239, 134, 78, 151, 47,
239, 107, 68, 202, 25, 168,
120, 0, 0, 0, 47, 76,
105, 110, 107, 73, 110, 102,
111, 0, 47, 110, 97, 109,
Expand Down
38 changes: 19 additions & 19 deletions WindowsSendCode/Debug/VertexShader.h
Original file line number Diff line number Diff line change
Expand Up @@ -63,10 +63,10 @@ ret

const BYTE g_VS[] =
{
68, 88, 66, 67, 222, 196,
209, 20, 126, 248, 195, 193,
172, 106, 106, 176, 198, 80,
143, 194, 1, 0, 0, 0,
68, 88, 66, 67, 254, 1,
116, 196, 35, 169, 233, 235,
147, 29, 112, 164, 193, 78,
23, 248, 1, 0, 0, 0,
144, 58, 0, 0, 7, 0,
0, 0, 60, 0, 0, 0,
164, 2, 0, 0, 20, 3,
Expand Down Expand Up @@ -623,10 +623,10 @@ const BYTE g_VS[] =
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 148, 46, 49, 1,
218, 217, 17, 94, 1, 0,
0, 0, 244, 210, 224, 193,
46, 116, 241, 78, 146, 231,
164, 180, 197, 133, 56, 223,
29, 51, 19, 94, 1, 0,
0, 0, 201, 42, 70, 62,
184, 65, 166, 64, 128, 220,
243, 120, 153, 125, 192, 173,
0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0,
1, 0, 0, 0, 0, 0,
Expand Down Expand Up @@ -1135,8 +1135,8 @@ const BYTE g_VS[] =
45, 45, 45, 45, 45, 45,
45, 45, 45, 45, 45, 45,
45, 45, 27, 226, 48, 1,
128, 0, 0, 0, 114, 248,
181, 173, 197, 195, 213, 1,
128, 0, 0, 0, 191, 30,
12, 120, 147, 196, 213, 1,
1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
Expand Down Expand Up @@ -1905,7 +1905,7 @@ const BYTE g_VS[] =
0, 0, 16, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 15, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
255, 255, 255, 255, 26, 9,
47, 241, 0, 0, 0, 0,
Expand Down Expand Up @@ -2002,19 +2002,19 @@ const BYTE g_VS[] =
1, 0, 0, 0, 0, 0,
0, 0, 104, 0, 0, 0,
32, 0, 0, 96, 0, 0,
0, 0, 0, 0, 0, 0,
192, 173, 0, 0, 0, 0,
0, 0, 0, 0, 2, 0,
9, 0, 68, 2, 0, 0,
0, 0, 0, 0, 148, 0,
0, 0, 1, 0, 0, 0,
112, 137, 44, 3, 0, 0,
192, 12, 110, 3, 0, 0,
0, 0, 0, 0, 0, 0,
86, 83, 0, 110, 111, 110,
101, 0, 45, 186, 46, 241,
1, 0, 0, 0, 0, 0,
0, 0, 104, 0, 0, 0,
32, 0, 0, 96, 0, 0,
0, 0, 0, 0, 0, 0,
192, 173, 0, 0, 0, 0,
0, 0, 0, 0, 2, 0,
2, 0, 7, 0, 0, 0,
0, 0, 1, 0, 255, 255,
Expand Down Expand Up @@ -2073,11 +2073,11 @@ const BYTE g_VS[] =
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0,
148, 46, 49, 1, 218, 217,
17, 94, 1, 0, 0, 0,
244, 210, 224, 193, 46, 116,
241, 78, 146, 231, 164, 180,
197, 133, 56, 223, 121, 0,
148, 46, 49, 1, 29, 51,
19, 94, 1, 0, 0, 0,
201, 42, 70, 62, 184, 65,
166, 64, 128, 220, 243, 120,
153, 125, 192, 173, 121, 0,
0, 0, 47, 76, 105, 110,
107, 73, 110, 102, 111, 0,
47, 110, 97, 109, 101, 115,
Expand Down
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