Add 3DTILES_content_conditional#111
Conversation
This is mainly the state from CesiumGS/3d-tiles#834 ( ad47ad1f7e91b3d4deb9edfc42cb1293b5334306 ) with minor wording tweaks.
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If you merge with the latest |
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The failing CI here was only due to the missing REUSE.toml in other directories (i.e. I added one here already), but will check with the next update. |
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The remaining CI errors should be resolved when #112 is merged. |
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There currently are a few TODO_GLTF markers in the text. The extension originally defined the new content JSON to contain an array of 3D Tiles In the current state, there is no easy mechanism for "wildcards" that allow activating all contents (regardless of their keys). This would be required in order to let this extension easily mimic the 'multiple contents' extension. This question (or any current answers) might become obsolete if this is refactored to be based on The constraints for what the conditional content items can refer to have to be clarified and aligned with the |
Addresses CesiumGS/3d-tiles#848
This adds the
3DTILES_content_conditionalextension specification.The current state is a draft, largely based on CesiumGS/3d-tiles#834 (commit ad47ad1f7e91b3d4deb9edfc42cb1293b5334306 ), with minor wording tweaks.
There are some TODO_GLTF markers, and many ("normative") details have to be added. (There is an ongoing conversation about this at CesiumGS/3d-tiles#834 )