[Tests] Improve coverage for Database non-blocking path and LocalizationManager broadcast/PAPI#69
[Tests] Improve coverage for Database non-blocking path and LocalizationManager broadcast/PAPI#69DiamondDagger590 wants to merge 1 commit into
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…dcast/PAPI - Add 3 tests to DatabaseAdditionalTest covering the non-blocking (blockMainThreadOnStart=false) async createTables/updateTables paths with custom create and update functions - Add LocalizationManagerBroadcastTest covering broadcastMessage with loaded players, unloaded players, mixed, and console-only scenarios - Add PAPI integration tests for getLocalizedMessage and getLocalizedMessages when CorePapiHook is registered - Add tests for default postProcessResolvedString identity behavior - Database line coverage: 75.4% -> 93.9%, branch: 100% - LocalizationManager line coverage: 90.3% -> 100%, branch: 95.5% Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0137hvoWNZNungkwYrWMkBoS
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Extensibility ReviewBreaking change risk: NONE — this diff adds only test code with no changes to production source files. The entire diff consists of two test classes ( Reviewing against each checklist item:
One minor test-quality observation (not a framework contract concern): No extensibility concerns found. |
Testing ReviewI'll systematically apply every checklist item to the diff. AnalysisProduction Files ChangedThe diff contains only test file changes — no production source files are modified. Both files are under FindingsCONCERN: CONCERN: The sentinel-based drain in CONCERN: CONCERN: CONCERN: CONCERN: The three CONCERN: There is no test covering CONCERN: There is no test covering CONCERN: CONCERN: SummaryProduction files changed: None (diff contains only test files) Test files present:
Coverage gaps:
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Security ReviewNo security concerns found. The diff contains only test code (
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Summary
blockMainThreadOnStart=false) asynccreateTables/updateTablespaths, including single and multiple custom create/update functions invoked asynchronouslybroadcastMessage(Route)with loaded players, unloaded players, mixed, and console-only scenariosgetLocalizedMessage(player, route)— hook registered with player present, hook registered without Bukkit player (skipped), and no hook registeredgetLocalizedMessages(player, route)— hook translates each line, hook skipped without Bukkit playerpostProcessResolvedStringidentity behavior across bothgetLocalizedMessage(Route)andgetLocalizedMessage(player, route)overloadsCoverage Impact
Test plan
gradle test)Generated by Claude Code