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🎨 Palette: Add explicit keyboard instructions to Mario Game#239

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palette-mario-controls-hint-4894330195078927230
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🎨 Palette: Add explicit keyboard instructions to Mario Game#239
EiJackGH wants to merge 1 commit into
mainfrom
palette-mario-controls-hint-4894330195078927230

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@EiJackGH

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💡 What: Added a visual controls hint to the Mario Game UI.
🎯 Why: To make the keyboard interactions ("Space" or "Up Arrow" to jump) discoverable and intuitive for new players without blocking mouse interactions.
Accessibility: Added explicit visual instructions for keyboard controls.

  • Tests run successfully via pytest and flake8.
  • UI visually verified using Playwright.
  • Logged UX learning in .Jules/palette.md.

PR created automatically by Jules for task 4894330195078927230 started by @EiJackGH

Added a visible, non-blocking controls hint (`pointer-events: none`) to the Mario game canvas instructing users to use "Space" or "Up Arrow" to jump. Also added a journal entry to `.Jules/palette.md` detailing this UX learning regarding explicit keyboard bindings for web widgets.

Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
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👋 Jules, reporting for duty! I'm here to lend a hand with this pull request.

When you start a review, I'll add a 👀 emoji to each comment to let you know I've read it. I'll focus on feedback directed at me and will do my best to stay out of conversations between you and other bots or reviewers to keep the noise down.

I'll push a commit with your requested changes shortly after. Please note there might be a delay between these steps, but rest assured I'm on the job!

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