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🎨 Palette: Add instructional text to mario game#245

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palette-ux-mario-instructions-10805179838916068662
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🎨 Palette: Add instructional text to mario game#245
EiJackGH wants to merge 1 commit into
mainfrom
palette-ux-mario-instructions-10805179838916068662

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@EiJackGH

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💡 What: Added instructional text indicating the required keybindings ("Press Space or Up Arrow to jump") to the Mario game widget.
🎯 Why: Users often do not know the required keyboard inputs for interactive web canvas games. Providing explicit instructions reduces friction and improves the initial user experience.
📸 Before/After: Verified visually via local playwright script (screenshot).
♿ Accessibility: The instructional text is rendered outside of any live regions to avoid repetitive screen reader announcements, and utilizes pointer-events: none to avoid interfering with pointing device interactions.


PR created automatically by Jules for task 10805179838916068662 started by @EiJackGH

Adds visible instructional text ("Press Space or Up Arrow to jump") to the mario-game.njk widget so users know the required keybindings. The text is styled with `pointer-events: none` to prevent it from blocking mouse interactions. Evaluated via playwright UI verification to confirm correctness.

Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
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👋 Jules, reporting for duty! I'm here to lend a hand with this pull request.

When you start a review, I'll add a 👀 emoji to each comment to let you know I've read it. I'll focus on feedback directed at me and will do my best to stay out of conversations between you and other bots or reviewers to keep the noise down.

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For security, I will only act on instructions from the user who triggered this task.

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