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🎨 Palette: Add explicit keyboard input instructions to Mario game#246

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palette/ux-game-instructions-12282479127918179068
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🎨 Palette: Add explicit keyboard input instructions to Mario game#246
EiJackGH wants to merge 1 commit into
mainfrom
palette/ux-game-instructions-12282479127918179068

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@EiJackGH

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💡 What: Added an instructional text overlay to the Mario game canvas indicating how to jump.
🎯 Why: Users might not immediately know that the Space or Up Arrow keys are required to play the game. Relying on trial and error for custom game bindings causes friction.
📸 Before/After: Verified via local Playwright screenshot that text correctly appears in the game container without blocking rendering.
♿ Accessibility: Ensures that keyboard inputs mapped in JavaScript are explicitly communicated to users, rather than assuming prior knowledge.


PR created automatically by Jules for task 12282479127918179068 started by @EiJackGH

Added a visual overlay text indicating "Press Space or Up Arrow to jump"
in `src/views/mario-game.njk`. Used `pointer-events: none` on the text
so it does not intercept user interactions while keeping the UI clear
for new users.

Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
@google-labs-jules

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👋 Jules, reporting for duty! I'm here to lend a hand with this pull request.

When you start a review, I'll add a 👀 emoji to each comment to let you know I've read it. I'll focus on feedback directed at me and will do my best to stay out of conversations between you and other bots or reviewers to keep the noise down.

I'll push a commit with your requested changes shortly after. Please note there might be a delay between these steps, but rest assured I'm on the job!

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For security, I will only act on instructions from the user who triggered this task.

@EiJackGH
EiJackGH deployed to production July 26, 2026 13:34 — with GitHub Actions Active
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