A comprehensive browser compatibility checker for modern web game technologies. Tests WebGL, WebGPU, WebAssembly, and other gaming-critical APIs to ensure your browser is ready for high-performance web games.
Choose one of the following methods:
# Start server on port 8080
npm start
# or
python3 -m http.server 8080# Start Node.js server with proper MIME types and CORS
npm run server
# or
node server.js# Python server on custom port
python3 -m http.server 3000
# Node.js server on custom port
PORT=3000 node server.jsOnce the server is running, open your browser and navigate to:
- Local: http://localhost:8080
- Network: http://[your-ip]:8080 (for testing on mobile devices)
✅ Browser Detection
- Automatic browser identification (Chrome, Firefox, Safari, Edge)
- Version detection and compatibility checking
- Operating system and architecture detection
- Basic capability assessment
✅ Responsive UI
- Mobile-first responsive design
- Dark theme with Spawnd branding
- Accessibility-compliant interface
- Offline status indication
✅ Service Worker
- Offline functionality with intelligent caching
- Network-first and cache-first strategies
- Graceful degradation for network failures
✅ Test Engine Framework
- Modular test registration system
- Timeout handling and retry logic
- Dependency management between tests
- Progress tracking and event emission
/
├── index.html # Main landing page
├── sw.js # Service Worker for offline support
├── css/
│ ├── base.css # CSS variables and reset
│ ├── components.css # UI component styles
│ └── responsive.css # Media queries and responsive design
├── js/
│ ├── main.js # Main application controller
│ ├── browser-detect.js # Browser detection module
│ └── test-engine.js # Test orchestration framework
├── server.js # Node.js development server
└── package.json # Project configuration
- Chrome: 80+ (Full support)
- Firefox: 75+ (Full support)
- Safari: 13+ (Full support)
- Edge: 80+ (Full support)
- Mobile browsers: Limited support (core features only)
- Static site structure with Service Worker
- Browser detection and basic UI components
- Test engine framework with timeout handling
- Local development server setup
- Responsive design with Spawnd branding
- API testing suite implementation
- WebGL/WebGPU test modules
- WebAssembly testing (base + threads + SIMD)
- Gaming APIs (Gamepad, Pointer Lock, Fullscreen, Audio)
- Storage APIs testing
- Start the development server using one of the methods above
- Open the application in your browser
- Test basic functionality:
- Check if the page loads correctly
- Verify browser detection works (check browser console)
- Test the "Start Compatibility Test" button
- Verify offline indicator works (disconnect internet)
- Test responsiveness on different screen sizes
Open browser console and run:
// Get application debug info
getAppDebugInfo()
// Get browser detection details
compatibilityApp.browserDetector.generateReport()
// Check Service Worker status
navigator.serviceWorker.getRegistration().then(reg => console.log('SW:', reg))- WebGL 1.0/2.0 comprehensive testing
- WebGPU support and feature detection
- WebAssembly compilation and feature tests
- WebRTC connection testing
- WebSocket connectivity tests
- Interactive results dashboard
- Personalized browser-specific recommendations
- Interference detection (extensions, antivirus)
- Test result export functionality
- Performance optimization (sub-60s test completion)
- Cross-browser compatibility testing
- Analytics integration
- CDN deployment to test.spawnd.gg
- Phase 1 Limitation: "Start Test" button currently shows placeholder - actual API testing will be implemented in Phase 2
- Mobile Support: Some gaming APIs are not available on mobile - will show appropriate warnings
- Service Worker: First load may not cache all assets - refresh page if issues occur
This is currently in active development. Phase 1 is complete and ready for testing.
npm start # Start Python development server
npm run server # Start Node.js development server
npm test # Run tests (placeholder)Built with ❤️ by the Spawnd Team